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Level 1 +10% 0 Gold Saucer's Battle
Level 2 +20% 15000 Square.
Level 3 +30% 30000
Level 4 +40% 60000
Level 5 +50% 100000
Your Speed score increases when this materia is worn.
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UNDERWATER effect: ap needed: can find/buy at:
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Level 1 -- 0 Kalm Town (trade the
Guide Book for it).
Negates the 20-minute time limit when fighting the Emerald Weapon.
You can get as many of these as you want (as long as you have Guide
Books), and since you can store an infinite number of AP on this materia, it's really handy to sell for money or to give to characters who benefit from having high AP amounts (like Barret and his Missing
Score weapon).
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SUPPORT MATERIA BLUE
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Note that the DOUBLE CUT and SLASH-ALL materia cannot be supported unless you use my trusty Master Command trick (see the Master Command materia entry for more info.)
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ADDED CUT effect: ap needed: can find/buy at:
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Level 1 -- 0 Great Glacier; look on
Level 2 -- 200000 the 2nd screen of the northern 'switching crossroads' path.
After using the materia that this is combined with, your character will make a single physical attack against the enemy targeted by the previous materia use (a random target is chosen if the materia affected a random or all targets). Don't link this to a materia you can use on your allies, or you'll attack them. Can support any magic, command, or summon materia.
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ADDED EFFECT effect: ap needed: can find/buy at:
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Level 1 -- 0 Cosmo Canyon, in the
Level 2 -- 100000 Gi Tribe cave.
If this materia and the materia it is connected to are attached to your weapon, any attack you make can inflict the ailment of the attached materia (i.e. equip Poison, and when you attack an enemy, you may be able to poison them). If both materia are attached to your armor, you are protected from the status ailment that materia can inflict (using the previous example, you'd be immune to poisonous attacks). Can support Mystify, Poison, Seal, Time, Transform,
Destruct, Contain, Choco/Mog, Hades, and Odin. Note that this can be used to bypass certain limitations; for example, you can turn a flying enemy into a frog by attaching Transform or Hades to your weapon (this isn't normally possible).
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ALL effect: ap needed: can find/buy at:
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Level 1 1 time 0 Sector 7 Slums
Level 2 2 times 1500 Shinra Building (Fl. 68)
Level 3 3 times 6000 Cargo Ship / Mt. Nibel
Level 4 4 times 18000 Great Glacier
Level 5 5 times 35000 Fort Condor (Disc 2-3)
You can change the range of the attached materia so that it affects all targets instead of one. The tradeoff is that the power of that materia decreases. You can make sure to only target one enemy by pressing R1 when targetting the attached materia. This materia works outside of battle, too. Can support Restore, Heal (Poizona/Esuna),
Fire, Ice, Lightning, Earth, Poison, Gravity, Seal, Mystify, Time,
Barrier, Destruct, and FullCure.
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COUNTER effect: ap needed: can find/buy at:
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Level 1 +30% 0 Northern Crater. Look
Level 2 +40% 40000 for it in the area with
Level 3 +60% 80000 trees and the patch of
Level 4 +80% 120000 shiny light.
Level 5 +100% 200000
Wearing this will make your character counterattack with the attached materia. Can support any command materia except Enemy Skill and
Master Command.
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ELEMENTAL effect: ap needed: can find/buy at:
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Level 1 Halved * 0 Shinra Building, Fl. 62
Level 2 No Damage * 10000 Mt. Corel
Level 3 Absorbed HP * 40000 Nibelheim (Tifa's piano)
Level 4 -- 80000
This works just like the 'Added Effect' materia, but it effects elemental damage types. Equip it to your weapon along with a materia and you can attack and cause elemental damage. Equip it to your armor and you are defended from that sort of element. Can support Fire,
Ice, Lightning, Earth, Poison, Gravity, Choco/Mog, Ifrit, Shiva,
Ramuh, Titan, Leviathan, Phoenix, Alexander, Bahamut, Neo-Bahamut,
Bahamut Zero.
* These apply to armor only. The element will do half damage to you, then no damage at level 2, and at level 3, you will gain back HP equal to the damage that would have been inflicted by that element attack.
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FINAL ATTACK effect: ap needed: can find/buy at:
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Level 1 1 time 0 Win Dio's special battle
Level 2 2 times 20000 at the Gold Saucer's
Level 3 3 times 40000 Battle Square
Level 4 4 times 80000
Level 5 5 times 160000
When an ally wearing this is killed, they will use the connected materia before dying. The power of the materia will always be the strongest one available. This materia can only be used so many times per battle. Note that it doesn't always work, either. A smart tactic is to attach this to the Revive or Phoenix materia so that you'll be protected from dying. Works with any materia!
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HP ABSORB effect: ap needed: can find/buy at:
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Level 1 -- 0 Northern Crater
Level 2 -- 100000
If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of HPs. Can support
Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia.
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MAGIC COUNTER effect: ap needed: can find/buy at:
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Level 1 +30% 0 Gold Saucer's Chocobo
Level 2 +40% 40000 Square.
Level 3 +60% 80000
Level 4 +80% 160000
Level 5 +100% 300000
Wearing this will make your character counterattack with the attached materia, always casting the best possible spell level available. Can support any magic or summon materia.
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MP ABSORB effect: ap needed: can find/buy at:
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Level 1 -- 0 Wutai (you must complete
Level 2 -- 100000 Yuffie's quest first).
If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of MPs. Can support
Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia.
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MP TURBO effect: ap needed: can find/buy at:
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Level 1 +10% 0 Temple of the Ancients
Level 2 +20% 10000
Level 3 +30% 30000
Level 4 +40% 60000
Level 5 +50% 120000
When attached to a materia, the standard MP cost increases. However, that spell becomes more effective by a certain percentage as well.
Can support any Magic or Summon materia, and the Enemy Skill materia.
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QUADRA MAGIC effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the cave at the end
Level 2 2 times 40000 of the chain of
Level 3 3 times 80000 penninsulas near Mideel
Level 4 4 times 120000
Level 5 5 times 200000
When you cast any spell, summon, or enemy skill, it will be cast four times in succession with no increase in MP cost. However, you cannot pick your targets for the successive castings, and the effectiveness of the spell, skill, or summon drops by 2/5ths. Can support any
Magic and Summon materia (except Knights of the Round), and the Enemy
Skill materia.
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SNEAK ATTACK effect: ap needed: can find/buy at:
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Level 1 +20% 0 Gold Saucer's Chocobo
Level 2 +35% 20000 Square.
Level 3 +50% 60000
Level 4 +65% 100000
Level 5 +80% 150000
When worn, the person with this materia equipped has a percent chance of stepping forward before the first round has begun and using the attached materia. This effect functions regardless of Pre-Emptive or Ambush-style battles. The target of the attached materia is always chosen at random, and the CPU will always make your character use the best ability he has (Coin instead of Throw, Cure 3 instead of
Cure 2, etc.) Note that there is a direct relation between your
Dexterity level and the success rate of this materia. Wearing a
Speed Plus materia, or an accessory that increases Dexterity, will make this materia more effective. Can support any spell, command, or summon materia, excluding anything that causes the 'Slash-All' effect.
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STEAL AS WELL effect: ap needed: can find/buy at:
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Level 1 -- 0 Wutai. Beyond the fire
Level 2 -- 200000 pits in the Dachao area.
After using the materia that this is combined with, your character will make one Steal attempt against the enemy the previous materia targeted (it works like 'Added Cut'). Can support any magic, command, or summon materia.
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SUMMON MATERIA RED
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ALEXANDER effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Great Glacier,
Level 2 2 times 25000 touch the hot springs,
Level 3 3 times 65000 then meet the person in
Level 4 4 times 100000 the cave east of the
Level 5 5 times 150000 rotating snowfield.
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 120 MP. It will cause "Judgment", which inflicts holy-based damage.
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BAHAMUT effect: ap needed: can find/buy at:
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Level 1 1 time 0 Temple of the Ancients;
Level 2 2 times 20000 after killing the Red
Level 3 3 times 50000 Dragon.
Level 4 4 times 80000
Level 5 5 times 120000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 100 MP. It will cause "Mega Flare", which inflicts non-element damage.
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BAHAMUT ZERO effect: ap needed: can find/buy at:
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Level 1 1 time 0 Cosmo Canyon; take
Level 2 2 times 35000 Bahamut and Neo Bahamut
Level 3 3 times 120000 to the Huge Blue Materia
Level 4 4 times 150000 in the observatory.
Level 5 5 times 250000
STATUS CHANGES: MAGIC +04 MDEF +04 MAXHP -10% MAXMP +15%
This summons costs 180 MP. It will cause "Tera Flare", which inflicts an immense amount of non-element damage.
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CHOCO/MOG effect: ap needed: can find/buy at:
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Level 1 1 time 0 Listen to the chocobos
Level 2 2 times 2000 sing at the Chocobo Farm
Level 3 3 times 14000
Level 4 4 times 25000
Level 5 5 times 35000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 14 MP. It will cause "DeathBlow!!", which inflicts wind-based damage and may also cause paralysis (10% chance). There is a 1-in-16 chance that you'll summon "Fat-Chocobo" instead, which causes a stronger physical attack against all enemies.
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HADES effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the wrecked plane
Level 2 2 times 35000 below the sea (Gelnika).
Level 3 3 times 120000 Look near the broken
Level 4 4 times 150000 helicopter.
Level 5 5 times 250000
STATUS CHANGES: MAGIC +04 MDEF +04 MAXHP -10% MAXMP +15%
This summons costs 150 MP. It will cause "Black Cauldron" which randomly inflicts Confuse, Frog, Minimu, Paralyze, Silence, Sleep,
Slow, and Stop, in addition to causing non-element damage.
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IFRIT effect: ap needed: can find/buy at:
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Level 1 1 time 0 On the Cargo Ship after
Level 2 2 times 5000 killing Jenova*Birth.
Level 3 3 times 20000
Level 4 4 times 35000
Level 5 5 times 60000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 34 MP. It will cause "Hellfire", which inflicts fire-based damage.
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KJATA effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Sleeping Forest;
Level 2 2 times 22000 search the second screen
Level 3 3 times 60000 for a floating materia.
Level 4 4 times 90000
Level 5 5 times 140000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 110 MP. It will cause "Tetra-Disaster", which inflicts fire, ice, and lightning-based damage. (YES!! Only three types of elemental damage, _regardless_ of the earth-shaking stomp at the end!)
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KNIGHTS OF THE ROUND effect: ap needed: can find/buy at:
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Level 1 1 time 0 Use a gold
Level 2 2 times 50000 chocobo to get to
Level 3 3 times 200000 Round Island to
Level 4 4 times 300000 the northwest (it
Level 5 5 times 500000 doesn't appear on the world map).
STATUS CHANGES: MAGIC +08 MDEF +08 MAXHP -10% MAXMP +20%
This summons costs 250 MP. It will cause "Ultimate End", which causes various types of elemental-based damage.
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LEVIATHAN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Have Yuffie beat Godo
Level 2 2 times 18000 atop the Pagoda at Wutai
Level 3 3 times 38000 and he'll give you this.
Level 4 4 times 70000
Level 5 5 times 100000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 78 MP. It will cause "Tidal Wave", which inflicts water-based damage.
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MASTER SUMMON can find/buy at:
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Level 0 Kalm Town (Disc 2/3 - trade the Earth Harp)
Cosmo Canyon (bring mastered versions of all
16 materia to the Huge Red Materia).
When equipped, you can summon any summoned monster an infinite number of times per round.
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NEO BAHAMUT effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Whirlwind Maze,
Level 2 2 times 30000 search the bottom of the
Level 3 3 times 80000 screen in the area with
Level 4 4 times 140000 the first Save Point.
Level 5 5 times 200000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 140 MP. It will cause "Giga Flare", which inflicts a large amount of non-element damage.
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ODIN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Open the locked safe in
Level 2 2 times 16000 Nibelheim and defeat
Level 3 3 times 32000 the monster inside.
Level 4 4 times 65000
Level 5 5 times 80000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 80 MP. It will cause "Steel-Bladed Sword", which is an instant-kill attack. Against enemies that cannot be killed instantly, the "Gunge Lance" attack will be used instead, which causes non-element damage.
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PHOENIX effect: ap needed: can find/buy at:
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Level 1 1 time 0 Win the Fort Condor
Level 2 2 times 28000 Huge Materia Quest in
Level 3 3 times 70000 Disc 2.
Level 4 4 times 120000
Level 5 5 times 800000
STATUS CHANGES: MAGIC +02 MDEF +02 MAXHP -10% MAXMP +10%
This summons costs 180 MP. It will cause "Phoenix Flame", which inflicts a large amount of fire based damage _and_ revives all dead allies with full HP.
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RAMUH effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the chocobo jockeys'
Level 2 2 times 10000 room in the Golden
Level 3 3 times 25000 Saucer.
Level 4 4 times 50000
Level 5 5 times 70000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 40 MP. It will cause "Judgment Bolt", which inflicts lightning-based damage.
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SHIVA effect: ap needed: can find/buy at:
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Level 1 1 time 0 Save Priscilla in Junon
Level 2 2 times 4000 and you'll get this
Level 3 3 times 15000
Level 4 4 times 30000
Level 5 5 times 50000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 32 MP. It will cause "Diamond Dust", which inflicts ice-based damage.
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TITAN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Search the right side of
Level 2 2 times 15000 the Meltdown Reactor
Level 3 3 times 30000 after Tseng and Scarlett
Level 4 4 times 60000 leave.
Level 5 5 times 80000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 46 MP. It will cause "Anger of the Land", which inflicts earth-based damage.
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TYPOON effect: ap needed: can find/buy at:
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Level 1 1 time 0 It's lying on a large
Level 2 2 times 35000 tree branch in the
Level 3 3 times 120000 Ancient Forest.
Level 4 4 times 150000
Level 2 +20% 15000 Square.
Level 3 +30% 30000
Level 4 +40% 60000
Level 5 +50% 100000
Your Speed score increases when this materia is worn.
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UNDERWATER effect: ap needed: can find/buy at:
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Level 1 -- 0 Kalm Town (trade the
Guide Book for it).
Negates the 20-minute time limit when fighting the Emerald Weapon.
You can get as many of these as you want (as long as you have Guide
Books), and since you can store an infinite number of AP on this materia, it's really handy to sell for money or to give to characters who benefit from having high AP amounts (like Barret and his Missing
Score weapon).
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SUPPORT MATERIA BLUE
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Note that the DOUBLE CUT and SLASH-ALL materia cannot be supported unless you use my trusty Master Command trick (see the Master Command materia entry for more info.)
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ADDED CUT effect: ap needed: can find/buy at:
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Level 1 -- 0 Great Glacier; look on
Level 2 -- 200000 the 2nd screen of the northern 'switching crossroads' path.
After using the materia that this is combined with, your character will make a single physical attack against the enemy targeted by the previous materia use (a random target is chosen if the materia affected a random or all targets). Don't link this to a materia you can use on your allies, or you'll attack them. Can support any magic, command, or summon materia.
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ADDED EFFECT effect: ap needed: can find/buy at:
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Level 1 -- 0 Cosmo Canyon, in the
Level 2 -- 100000 Gi Tribe cave.
If this materia and the materia it is connected to are attached to your weapon, any attack you make can inflict the ailment of the attached materia (i.e. equip Poison, and when you attack an enemy, you may be able to poison them). If both materia are attached to your armor, you are protected from the status ailment that materia can inflict (using the previous example, you'd be immune to poisonous attacks). Can support Mystify, Poison, Seal, Time, Transform,
Destruct, Contain, Choco/Mog, Hades, and Odin. Note that this can be used to bypass certain limitations; for example, you can turn a flying enemy into a frog by attaching Transform or Hades to your weapon (this isn't normally possible).
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ALL effect: ap needed: can find/buy at:
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Level 1 1 time 0 Sector 7 Slums
Level 2 2 times 1500 Shinra Building (Fl. 68)
Level 3 3 times 6000 Cargo Ship / Mt. Nibel
Level 4 4 times 18000 Great Glacier
Level 5 5 times 35000 Fort Condor (Disc 2-3)
You can change the range of the attached materia so that it affects all targets instead of one. The tradeoff is that the power of that materia decreases. You can make sure to only target one enemy by pressing R1 when targetting the attached materia. This materia works outside of battle, too. Can support Restore, Heal (Poizona/Esuna),
Fire, Ice, Lightning, Earth, Poison, Gravity, Seal, Mystify, Time,
Barrier, Destruct, and FullCure.
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COUNTER effect: ap needed: can find/buy at:
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Level 1 +30% 0 Northern Crater. Look
Level 2 +40% 40000 for it in the area with
Level 3 +60% 80000 trees and the patch of
Level 4 +80% 120000 shiny light.
Level 5 +100% 200000
Wearing this will make your character counterattack with the attached materia. Can support any command materia except Enemy Skill and
Master Command.
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ELEMENTAL effect: ap needed: can find/buy at:
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Level 1 Halved * 0 Shinra Building, Fl. 62
Level 2 No Damage * 10000 Mt. Corel
Level 3 Absorbed HP * 40000 Nibelheim (Tifa's piano)
Level 4 -- 80000
This works just like the 'Added Effect' materia, but it effects elemental damage types. Equip it to your weapon along with a materia and you can attack and cause elemental damage. Equip it to your armor and you are defended from that sort of element. Can support Fire,
Ice, Lightning, Earth, Poison, Gravity, Choco/Mog, Ifrit, Shiva,
Ramuh, Titan, Leviathan, Phoenix, Alexander, Bahamut, Neo-Bahamut,
Bahamut Zero.
* These apply to armor only. The element will do half damage to you, then no damage at level 2, and at level 3, you will gain back HP equal to the damage that would have been inflicted by that element attack.
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FINAL ATTACK effect: ap needed: can find/buy at:
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Level 1 1 time 0 Win Dio's special battle
Level 2 2 times 20000 at the Gold Saucer's
Level 3 3 times 40000 Battle Square
Level 4 4 times 80000
Level 5 5 times 160000
When an ally wearing this is killed, they will use the connected materia before dying. The power of the materia will always be the strongest one available. This materia can only be used so many times per battle. Note that it doesn't always work, either. A smart tactic is to attach this to the Revive or Phoenix materia so that you'll be protected from dying. Works with any materia!
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HP ABSORB effect: ap needed: can find/buy at:
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Level 1 -- 0 Northern Crater
Level 2 -- 100000
If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of HPs. Can support
Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia.
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MAGIC COUNTER effect: ap needed: can find/buy at:
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Level 1 +30% 0 Gold Saucer's Chocobo
Level 2 +40% 40000 Square.
Level 3 +60% 80000
Level 4 +80% 160000
Level 5 +100% 300000
Wearing this will make your character counterattack with the attached materia, always casting the best possible spell level available. Can support any magic or summon materia.
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MP ABSORB effect: ap needed: can find/buy at:
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Level 1 -- 0 Wutai (you must complete
Level 2 -- 100000 Yuffie's quest first).
If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of MPs. Can support
Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia.
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MP TURBO effect: ap needed: can find/buy at:
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Level 1 +10% 0 Temple of the Ancients
Level 2 +20% 10000
Level 3 +30% 30000
Level 4 +40% 60000
Level 5 +50% 120000
When attached to a materia, the standard MP cost increases. However, that spell becomes more effective by a certain percentage as well.
Can support any Magic or Summon materia, and the Enemy Skill materia.
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QUADRA MAGIC effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the cave at the end
Level 2 2 times 40000 of the chain of
Level 3 3 times 80000 penninsulas near Mideel
Level 4 4 times 120000
Level 5 5 times 200000
When you cast any spell, summon, or enemy skill, it will be cast four times in succession with no increase in MP cost. However, you cannot pick your targets for the successive castings, and the effectiveness of the spell, skill, or summon drops by 2/5ths. Can support any
Magic and Summon materia (except Knights of the Round), and the Enemy
Skill materia.
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SNEAK ATTACK effect: ap needed: can find/buy at:
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Level 1 +20% 0 Gold Saucer's Chocobo
Level 2 +35% 20000 Square.
Level 3 +50% 60000
Level 4 +65% 100000
Level 5 +80% 150000
When worn, the person with this materia equipped has a percent chance of stepping forward before the first round has begun and using the attached materia. This effect functions regardless of Pre-Emptive or Ambush-style battles. The target of the attached materia is always chosen at random, and the CPU will always make your character use the best ability he has (Coin instead of Throw, Cure 3 instead of
Cure 2, etc.) Note that there is a direct relation between your
Dexterity level and the success rate of this materia. Wearing a
Speed Plus materia, or an accessory that increases Dexterity, will make this materia more effective. Can support any spell, command, or summon materia, excluding anything that causes the 'Slash-All' effect.
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STEAL AS WELL effect: ap needed: can find/buy at:
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Level 1 -- 0 Wutai. Beyond the fire
Level 2 -- 200000 pits in the Dachao area.
After using the materia that this is combined with, your character will make one Steal attempt against the enemy the previous materia targeted (it works like 'Added Cut'). Can support any magic, command, or summon materia.
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SUMMON MATERIA RED
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ALEXANDER effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Great Glacier,
Level 2 2 times 25000 touch the hot springs,
Level 3 3 times 65000 then meet the person in
Level 4 4 times 100000 the cave east of the
Level 5 5 times 150000 rotating snowfield.
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 120 MP. It will cause "Judgment", which inflicts holy-based damage.
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BAHAMUT effect: ap needed: can find/buy at:
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Level 1 1 time 0 Temple of the Ancients;
Level 2 2 times 20000 after killing the Red
Level 3 3 times 50000 Dragon.
Level 4 4 times 80000
Level 5 5 times 120000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 100 MP. It will cause "Mega Flare", which inflicts non-element damage.
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BAHAMUT ZERO effect: ap needed: can find/buy at:
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Level 1 1 time 0 Cosmo Canyon; take
Level 2 2 times 35000 Bahamut and Neo Bahamut
Level 3 3 times 120000 to the Huge Blue Materia
Level 4 4 times 150000 in the observatory.
Level 5 5 times 250000
STATUS CHANGES: MAGIC +04 MDEF +04 MAXHP -10% MAXMP +15%
This summons costs 180 MP. It will cause "Tera Flare", which inflicts an immense amount of non-element damage.
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CHOCO/MOG effect: ap needed: can find/buy at:
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Level 1 1 time 0 Listen to the chocobos
Level 2 2 times 2000 sing at the Chocobo Farm
Level 3 3 times 14000
Level 4 4 times 25000
Level 5 5 times 35000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 14 MP. It will cause "DeathBlow!!", which inflicts wind-based damage and may also cause paralysis (10% chance). There is a 1-in-16 chance that you'll summon "Fat-Chocobo" instead, which causes a stronger physical attack against all enemies.
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HADES effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the wrecked plane
Level 2 2 times 35000 below the sea (Gelnika).
Level 3 3 times 120000 Look near the broken
Level 4 4 times 150000 helicopter.
Level 5 5 times 250000
STATUS CHANGES: MAGIC +04 MDEF +04 MAXHP -10% MAXMP +15%
This summons costs 150 MP. It will cause "Black Cauldron" which randomly inflicts Confuse, Frog, Minimu, Paralyze, Silence, Sleep,
Slow, and Stop, in addition to causing non-element damage.
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IFRIT effect: ap needed: can find/buy at:
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Level 1 1 time 0 On the Cargo Ship after
Level 2 2 times 5000 killing Jenova*Birth.
Level 3 3 times 20000
Level 4 4 times 35000
Level 5 5 times 60000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 34 MP. It will cause "Hellfire", which inflicts fire-based damage.
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KJATA effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Sleeping Forest;
Level 2 2 times 22000 search the second screen
Level 3 3 times 60000 for a floating materia.
Level 4 4 times 90000
Level 5 5 times 140000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 110 MP. It will cause "Tetra-Disaster", which inflicts fire, ice, and lightning-based damage. (YES!! Only three types of elemental damage, _regardless_ of the earth-shaking stomp at the end!)
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KNIGHTS OF THE ROUND effect: ap needed: can find/buy at:
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Level 1 1 time 0 Use a gold
Level 2 2 times 50000 chocobo to get to
Level 3 3 times 200000 Round Island to
Level 4 4 times 300000 the northwest (it
Level 5 5 times 500000 doesn't appear on the world map).
STATUS CHANGES: MAGIC +08 MDEF +08 MAXHP -10% MAXMP +20%
This summons costs 250 MP. It will cause "Ultimate End", which causes various types of elemental-based damage.
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LEVIATHAN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Have Yuffie beat Godo
Level 2 2 times 18000 atop the Pagoda at Wutai
Level 3 3 times 38000 and he'll give you this.
Level 4 4 times 70000
Level 5 5 times 100000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 78 MP. It will cause "Tidal Wave", which inflicts water-based damage.
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MASTER SUMMON can find/buy at:
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Level 0 Kalm Town (Disc 2/3 - trade the Earth Harp)
Cosmo Canyon (bring mastered versions of all
16 materia to the Huge Red Materia).
When equipped, you can summon any summoned monster an infinite number of times per round.
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NEO BAHAMUT effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the Whirlwind Maze,
Level 2 2 times 30000 search the bottom of the
Level 3 3 times 80000 screen in the area with
Level 4 4 times 140000 the first Save Point.
Level 5 5 times 200000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 140 MP. It will cause "Giga Flare", which inflicts a large amount of non-element damage.
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ODIN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Open the locked safe in
Level 2 2 times 16000 Nibelheim and defeat
Level 3 3 times 32000 the monster inside.
Level 4 4 times 65000
Level 5 5 times 80000
STATUS CHANGES: MAGIC +01 MDEF +01 MAXHP -05% MAXMP +05%
This summons costs 80 MP. It will cause "Steel-Bladed Sword", which is an instant-kill attack. Against enemies that cannot be killed instantly, the "Gunge Lance" attack will be used instead, which causes non-element damage.
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PHOENIX effect: ap needed: can find/buy at:
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Level 1 1 time 0 Win the Fort Condor
Level 2 2 times 28000 Huge Materia Quest in
Level 3 3 times 70000 Disc 2.
Level 4 4 times 120000
Level 5 5 times 800000
STATUS CHANGES: MAGIC +02 MDEF +02 MAXHP -10% MAXMP +10%
This summons costs 180 MP. It will cause "Phoenix Flame", which inflicts a large amount of fire based damage _and_ revives all dead allies with full HP.
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RAMUH effect: ap needed: can find/buy at:
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Level 1 1 time 0 In the chocobo jockeys'
Level 2 2 times 10000 room in the Golden
Level 3 3 times 25000 Saucer.
Level 4 4 times 50000
Level 5 5 times 70000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 40 MP. It will cause "Judgment Bolt", which inflicts lightning-based damage.
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SHIVA effect: ap needed: can find/buy at:
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Level 1 1 time 0 Save Priscilla in Junon
Level 2 2 times 4000 and you'll get this
Level 3 3 times 15000
Level 4 4 times 30000
Level 5 5 times 50000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 32 MP. It will cause "Diamond Dust", which inflicts ice-based damage.
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TITAN effect: ap needed: can find/buy at:
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Level 1 1 time 0 Search the right side of
Level 2 2 times 15000 the Meltdown Reactor
Level 3 3 times 30000 after Tseng and Scarlett
Level 4 4 times 60000 leave.
Level 5 5 times 80000
STATUS CHANGES: MAGIC +01 MAXHP -02% MAXMP +02%
This summons costs 46 MP. It will cause "Anger of the Land", which inflicts earth-based damage.
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TYPOON effect: ap needed: can find/buy at:
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Level 1 1 time 0 It's lying on a large
Level 2 2 times 35000 tree branch in the
Level 3 3 times 120000 Ancient Forest.
Level 4 4 times 150000
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Other files from this game:
- Final Fantasy 7 trainer by System on 14/03/2006, 06:30
This trainer can now change 84 (!) features of the game - Final Fantasy 7 trainer by System on 14/03/2006, 06:30
For more info please read ff7-trn2.txt - Final Fantasy 7 savegame by System on 14/03/2006, 06:30
For more info please read save09.txt - Final Fantasy 7 savegame by System on 14/03/2006, 06:30
More savegames - please read readme.txt for more information - Final Fantasy 7 document by System on 14/03/2006, 06:30
For more info please read ff7gh.txt - Final Fantasy 7 document by System on 14/03/2006, 06:30
For more info please read ff7(2.0).txt - Final Fantasy 7 FAQ by System on 09/03/2006, 09:50
Gamehack Code Guide - Final Fantasy 7 FAQ by System on 09/03/2006, 09:50
- Final Fantasy 7 FAQ by System on 09/03/2006, 09:50
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