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236 -- Silver M-phone
237 -- Trumpet Shell
238 -- Gold M-phone
239 -- Battle Trumpet
240 -- Starlight Phone
241 -- HP Shout
242 -- Quicksilver
243 -- Shotgun
244 -- Shortbarrel
245 -- Lariat
246 -- Winchester
247 -- Peacemaker
248 -- Buntline
249 -- Long Barrel R
250 -- Silver Rifle
251 -- Sniper CR
252 -- Supershot ST
253 -- Outsider
254 -- Death Penalty
255 Masamune
Pretty Screwed
1.8 - CHOCOBO CODES
**When using chocobo Stamina codes, its best to add the code** **before the start of the race, then just freeze it after the** **race has started. This will Keep it in the same place the** **whole race**
(SWTBR=Stay within two bite range)
Chocobo Types set to =
(0= normal)
(1= Green)
(2= Blue)
(3= Black)
(4= GOLD)
00DB20F3 -- Chocobo 1 type (0-4) 1 byte
00DB2103 -- Chocobo 2 type (0-4) 1 byte
00DB2113 -- Chocobo 3 type (0-4) 1 byte
00DB2123 -- Chocobo 4 type (0-4) 1 byte
00DB2133 -- Chocobo 5 type (0-4) 1 byte
00DB2134 -- Chocobo 6 type (0-4) 1 byte
00DB20E4 Chocobo 1 Speed (SWTBR) 2 bytes
00DB20E6 Chocobo 1 Speed Max (SWTBR) 2 bytes
00DB20E8 Chocobo 1 Sprint (SWTBR) 2 bytes
00DB20EA Chocobo 1 Sprint Max (SWTBR) 2 bytes
00DB20ED Chocobo 1 Int (1-255) 1 byte
00DB20F1 Chocobo 1 Races Won (1-255) 1 byte
00DB2209 Chocobo 1 Stamina (?) 2 bytes
00DB20F4 Chocobo 2 Speed 2 bytes
00DB20F6 Chocobo 2 Speed Max 2 bytes
00DB20F8 Chocobo 2 Sprint 2 bytes
00DB20FA Chocobo 2 Sprint Max 2 bytes
00DB20FD Chocobo 2 Int (1-255) 1 byte
00DB2101 Chocobo 2 Races Won (1-255) 1 byte
00DB220A Chocobo 2 Stamina (?) 2 bytes
00DB2104 Chocobo 3 Speed (SWTBR) 2 bytes
00DB2106 Chocobo 3 Speed Max (SWTBR) 2 bytes
00DB2108 Chocobo 3 Sprint (SWTBR) 2 bytes
00DB210A Chocobo 3 Sprint Max (SWTBR) 2 bytes
00DB210D Chocobo 3 Int (1-255) 1 byte
00DB2111 Chocobo 3 Races Won (1-255) 1 byte
00DB220C Chocobo 3 Stamina (?) 2 bytes
00DB2114 Chocobo 4 Speed (SWTBR) 2 bytes
00DB2116 Chocobo 4 Speed Max (SWTBR) 2 bytes
00DB2118 Chocobo 4 Sprint (SWTBR) 2 bytes
00DB211A Chocobo 4 Sprint Max (SWTBR) 2 bytes
00DB211D Chocobo 4 Int (1-255) 1 byte
00DB2121 Chocobo 4 Races Won (1-255) 1 byte
00DB220E Chocobo 4 Stamina (?) 2 bytes
00DB23A7 Chocobo 5 Speed (SWTBR) 2 bytes
00DB23A9 Chocobo 5 Speed Max (SWTBR) 2 bytes
00DB23AB Chocobo 5 Sprint (SWTBR) 2 bytes
00DB23AD Chocobo 5 Sprint Max (SWTBR) 2 bytes
00DB23AF Chocobo 5 Int (1-255) 1 byte
00DB23B1 Chocobo 5 Races Won (1-255) 1 byte
00DB2210 Chocobo 5 Stamina (?) 2 bytes
00DB23B4 Chocobo 6 Speed (SWTBR) 2 bytes
00DB23B6 Chocobo 6 Speed Max (SWTBR) 2 bytes
00DB23B8 Chocobo 6 Sprint (SWTBR) 2 bytes
00DB23BA Chocobo 6 Sprint Max (SWTBR) 2 bytes
00DB23BC Chocobo 6 Int (1-255) 1 byte
00DB23BE Chocobo 6 Races Won (1-255) 1 byte
00DB2212 Chocobo 6 Stamina (?) 2 bytes
1.9 Accessory Code List (use these codes with your character accessory code)
(0-31)
Accessory List:
0 -- Power Wrist
1 -- Protect Vest
2 -- Earring
3 -- Talisman
4 -- Choco Feather
5 -- Amulet
6 -- Champion Belt
7 -- Poison Ring
8 -- Touph Ring
9 -- Circlet
10 -- Star Pendant
11 -- Silver Glasses
12 -- Headband
13 -- Fairy Ring
14 -- Jem Ring
15 -- White Cape
16 -- Sprint Shoes
17 -- Peace Ring
18 -- Ribbon
19 -- Fire Ring
20 -- Ice Ring
21 -- Bolt Ring
22 -- Tetra Elemental
23 -- Safety Bit
24 -- Fury Ring
25 -- Curse Ring
26 -- Protect Ring
27 -- Cat's Bell
28 -- Reflect Ring
29 -- Water Ring
30 -- Sneak Glove
31 -- HypnoCrown
1.10 Battle Selection Modifier
00DABACC -- Character 1 Battle Command 1 2 bytes
00DABAD2 -- Character 1 Battle Command 2 2 bytes
00DABAD8 -- Character 1 Battle Command 3 2 bytes
00DABADE -- Character 1 Battle Command 4 2 bytes
00DABF0C -- Character 2 Battle Command 1 2 bytes
00DABF12 -- Character 2 Battle Command 2 2 bytes
00DABF18 -- Character 2 Battle Command 3 2 bytes
00DABF1E -- Character 2 Battle Command 4 2 bytes
00DAC34C -- Character 3 Battle Command 1 2 bytes
00DAC352 -- Character 3 Battle Command 2 2 bytes
00DAC358 -- Character 3 Battle Command 3 2 bytes
00DAC35E -- Character 3 Battle Command 4 2 bytes
01 = Attack
02 = Magic
03 = Summon
04 = Item
05 = Steal
06 = Sense
07 = Coin
08 = Throw
09 = Morph
10 = D.blow
11 = Manipulate
12 = Mime
13 = Enemy Skill
14 = All
15 - 4X
16 - Blank
17 - Mug
18 - Change
19 - Defend
20 - Limit Break
21 - W-Magic
22 - W-Summon
23 - W-item
24 - Slash All
25 - 2-Cut
26 - Flash
27 - 4-Cut
... MANY MANY MORE. The reason from 28 -on are NOT listed is because many of them are very glitch.Some Will freeze your computer, menues will come up, and if you don't use the right item/magic/ whatever, the game will freeze. One thing though. If you want to experiment with these, I suggest you start with values 200 +. Not too many will freeze your computer, and theres some cool spells. (some i havnt seen in the game)
Materia/Materia List
(**to get to the next materia on the list, simply add 4 hex to the code. This is shown below)
00DB1A9C -- 1st materia in materia list 1 byte
(+4 hex)=
00DB1AA0 -- 2nd materia in materia list 1 byte
(+4 hex)
00DB1AA4 -- 3rd materia in materia list 1 byte
....
00DB1DB8 -- 200th materia in materia list 1 byte
As shown there, the code 00DB1A9C is the first materia in the list. once 4 was added, the code equaled 00DB1AA0. This is the code for the second materia on the list
Materia list: add value with specific code above.
0 -- MP Plus
1 -- HP Plus
2 -- Speed Plus
3 -- Magic Plus
4 -- Luck Plus
5 -- EXP Plus
6 -- Gil Plus
7 -- Enemy Away
8 -- Enemy Lure
9 -- Chocobo Lure
10 -- Pre-Emptive
11 -- Long Range
12 -- Mega All
13 -- Counter Attack
14 -- Slash-All
15 -- Double Cut
16 -- Cover
17 -- Underwater
18 -- HPMP
19 -- W-Magic
20 -- W-Summon
21 -- W-Item
22 -- Blank
23 -- All
24 -- Counter
25 -- Magic Counter
26 -- MP Turbo
27 -- MP Absorb
28 -- HP Absorb
29 -- Elemental
30 -- Added Effect
31 -- Sneak Attack
32 -- Final Attack
33 -- Added Cut
34 -- Steal as well
35 -- Quadra Magic
36 -- Steal
237 -- Trumpet Shell
238 -- Gold M-phone
239 -- Battle Trumpet
240 -- Starlight Phone
241 -- HP Shout
242 -- Quicksilver
243 -- Shotgun
244 -- Shortbarrel
245 -- Lariat
246 -- Winchester
247 -- Peacemaker
248 -- Buntline
249 -- Long Barrel R
250 -- Silver Rifle
251 -- Sniper CR
252 -- Supershot ST
253 -- Outsider
254 -- Death Penalty
255 Masamune
Pretty Screwed
1.8 - CHOCOBO CODES
**When using chocobo Stamina codes, its best to add the code** **before the start of the race, then just freeze it after the** **race has started. This will Keep it in the same place the** **whole race**
(SWTBR=Stay within two bite range)
Chocobo Types set to =
(0= normal)
(1= Green)
(2= Blue)
(3= Black)
(4= GOLD)
00DB20F3 -- Chocobo 1 type (0-4) 1 byte
00DB2103 -- Chocobo 2 type (0-4) 1 byte
00DB2113 -- Chocobo 3 type (0-4) 1 byte
00DB2123 -- Chocobo 4 type (0-4) 1 byte
00DB2133 -- Chocobo 5 type (0-4) 1 byte
00DB2134 -- Chocobo 6 type (0-4) 1 byte
00DB20E4 Chocobo 1 Speed (SWTBR) 2 bytes
00DB20E6 Chocobo 1 Speed Max (SWTBR) 2 bytes
00DB20E8 Chocobo 1 Sprint (SWTBR) 2 bytes
00DB20EA Chocobo 1 Sprint Max (SWTBR) 2 bytes
00DB20ED Chocobo 1 Int (1-255) 1 byte
00DB20F1 Chocobo 1 Races Won (1-255) 1 byte
00DB2209 Chocobo 1 Stamina (?) 2 bytes
00DB20F4 Chocobo 2 Speed 2 bytes
00DB20F6 Chocobo 2 Speed Max 2 bytes
00DB20F8 Chocobo 2 Sprint 2 bytes
00DB20FA Chocobo 2 Sprint Max 2 bytes
00DB20FD Chocobo 2 Int (1-255) 1 byte
00DB2101 Chocobo 2 Races Won (1-255) 1 byte
00DB220A Chocobo 2 Stamina (?) 2 bytes
00DB2104 Chocobo 3 Speed (SWTBR) 2 bytes
00DB2106 Chocobo 3 Speed Max (SWTBR) 2 bytes
00DB2108 Chocobo 3 Sprint (SWTBR) 2 bytes
00DB210A Chocobo 3 Sprint Max (SWTBR) 2 bytes
00DB210D Chocobo 3 Int (1-255) 1 byte
00DB2111 Chocobo 3 Races Won (1-255) 1 byte
00DB220C Chocobo 3 Stamina (?) 2 bytes
00DB2114 Chocobo 4 Speed (SWTBR) 2 bytes
00DB2116 Chocobo 4 Speed Max (SWTBR) 2 bytes
00DB2118 Chocobo 4 Sprint (SWTBR) 2 bytes
00DB211A Chocobo 4 Sprint Max (SWTBR) 2 bytes
00DB211D Chocobo 4 Int (1-255) 1 byte
00DB2121 Chocobo 4 Races Won (1-255) 1 byte
00DB220E Chocobo 4 Stamina (?) 2 bytes
00DB23A7 Chocobo 5 Speed (SWTBR) 2 bytes
00DB23A9 Chocobo 5 Speed Max (SWTBR) 2 bytes
00DB23AB Chocobo 5 Sprint (SWTBR) 2 bytes
00DB23AD Chocobo 5 Sprint Max (SWTBR) 2 bytes
00DB23AF Chocobo 5 Int (1-255) 1 byte
00DB23B1 Chocobo 5 Races Won (1-255) 1 byte
00DB2210 Chocobo 5 Stamina (?) 2 bytes
00DB23B4 Chocobo 6 Speed (SWTBR) 2 bytes
00DB23B6 Chocobo 6 Speed Max (SWTBR) 2 bytes
00DB23B8 Chocobo 6 Sprint (SWTBR) 2 bytes
00DB23BA Chocobo 6 Sprint Max (SWTBR) 2 bytes
00DB23BC Chocobo 6 Int (1-255) 1 byte
00DB23BE Chocobo 6 Races Won (1-255) 1 byte
00DB2212 Chocobo 6 Stamina (?) 2 bytes
1.9 Accessory Code List (use these codes with your character accessory code)
(0-31)
Accessory List:
0 -- Power Wrist
1 -- Protect Vest
2 -- Earring
3 -- Talisman
4 -- Choco Feather
5 -- Amulet
6 -- Champion Belt
7 -- Poison Ring
8 -- Touph Ring
9 -- Circlet
10 -- Star Pendant
11 -- Silver Glasses
12 -- Headband
13 -- Fairy Ring
14 -- Jem Ring
15 -- White Cape
16 -- Sprint Shoes
17 -- Peace Ring
18 -- Ribbon
19 -- Fire Ring
20 -- Ice Ring
21 -- Bolt Ring
22 -- Tetra Elemental
23 -- Safety Bit
24 -- Fury Ring
25 -- Curse Ring
26 -- Protect Ring
27 -- Cat's Bell
28 -- Reflect Ring
29 -- Water Ring
30 -- Sneak Glove
31 -- HypnoCrown
1.10 Battle Selection Modifier
00DABACC -- Character 1 Battle Command 1 2 bytes
00DABAD2 -- Character 1 Battle Command 2 2 bytes
00DABAD8 -- Character 1 Battle Command 3 2 bytes
00DABADE -- Character 1 Battle Command 4 2 bytes
00DABF0C -- Character 2 Battle Command 1 2 bytes
00DABF12 -- Character 2 Battle Command 2 2 bytes
00DABF18 -- Character 2 Battle Command 3 2 bytes
00DABF1E -- Character 2 Battle Command 4 2 bytes
00DAC34C -- Character 3 Battle Command 1 2 bytes
00DAC352 -- Character 3 Battle Command 2 2 bytes
00DAC358 -- Character 3 Battle Command 3 2 bytes
00DAC35E -- Character 3 Battle Command 4 2 bytes
01 = Attack
02 = Magic
03 = Summon
04 = Item
05 = Steal
06 = Sense
07 = Coin
08 = Throw
09 = Morph
10 = D.blow
11 = Manipulate
12 = Mime
13 = Enemy Skill
14 = All
15 - 4X
16 - Blank
17 - Mug
18 - Change
19 - Defend
20 - Limit Break
21 - W-Magic
22 - W-Summon
23 - W-item
24 - Slash All
25 - 2-Cut
26 - Flash
27 - 4-Cut
... MANY MANY MORE. The reason from 28 -on are NOT listed is because many of them are very glitch.Some Will freeze your computer, menues will come up, and if you don't use the right item/magic/ whatever, the game will freeze. One thing though. If you want to experiment with these, I suggest you start with values 200 +. Not too many will freeze your computer, and theres some cool spells. (some i havnt seen in the game)
Materia/Materia List
(**to get to the next materia on the list, simply add 4 hex to the code. This is shown below)
00DB1A9C -- 1st materia in materia list 1 byte
(+4 hex)=
00DB1AA0 -- 2nd materia in materia list 1 byte
(+4 hex)
00DB1AA4 -- 3rd materia in materia list 1 byte
....
00DB1DB8 -- 200th materia in materia list 1 byte
As shown there, the code 00DB1A9C is the first materia in the list. once 4 was added, the code equaled 00DB1AA0. This is the code for the second materia on the list
Materia list: add value with specific code above.
0 -- MP Plus
1 -- HP Plus
2 -- Speed Plus
3 -- Magic Plus
4 -- Luck Plus
5 -- EXP Plus
6 -- Gil Plus
7 -- Enemy Away
8 -- Enemy Lure
9 -- Chocobo Lure
10 -- Pre-Emptive
11 -- Long Range
12 -- Mega All
13 -- Counter Attack
14 -- Slash-All
15 -- Double Cut
16 -- Cover
17 -- Underwater
18 -- HPMP
19 -- W-Magic
20 -- W-Summon
21 -- W-Item
22 -- Blank
23 -- All
24 -- Counter
25 -- Magic Counter
26 -- MP Turbo
27 -- MP Absorb
28 -- HP Absorb
29 -- Elemental
30 -- Added Effect
31 -- Sneak Attack
32 -- Final Attack
33 -- Added Cut
34 -- Steal as well
35 -- Quadra Magic
36 -- Steal
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