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Death
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Yea, I know you know what death means, but I thought I would describe it and how it effects your character. When you die you lose 10% of the total experience needed to reach your next level. When you die you have exactly one hour for a whm to come and cast raise on you. Raise not only brings you back to life, but it lowers the amount of experience you lose. Remember, you still lose experience though.
Your second choice would be to choose to go back to the last Home Point you touched. Doing this will cause you to lose the full 10% of the experience needed to reach the next level.
EXP
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This is a rather basic term, but it means experience. Experience is gained as you kill monsters and you need experience to level up! As explained in the part about "death", you lose experience when you die.
Home Point
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You may have noticed blue glowing crystals around town. If you target them you will notice that they are Home Points! By touching these you have "bound" yourself to that Home Point so when you die you will be taken back to the last one you have touched. Simple enough!
Notorious Monster
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I have had a lot of questions from people asking me what a notorious monster is. It is rather simple in that it is a rare monster that only appears at certain times and places. These monsters also drop very valuable items. This is why so many people try and fight them. People often call them NM's for short.
Auction House
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The auction house. Well what is that? It is... well... It is just what its name states. A house where auctions take place. You can go to this auction house to sell off items and purchase new items. This is no doubt where most people come to get new armor, spells, and anything else they may need. People often use the term AH for short.
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----- Forming Parties --------------------
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As most of you know, soloing is near impossible once you reach higher levels.
This means that you'll be joining more and more parties at this time. A party can get very great experience or very bad experience. It all depends on how the party is formed really.
First of all, if you are a white mage or black mage, red mage, or bard, you probably won't have to worry about creating your own parties, but just putting up your party sign and waiting. As for other classes that do not get very many invites (you know who you are) you will probably rely on your own party forming skills for this. Here are just a few things to go by when making a party and recruiting members.
- The first and foremost rule is to keep the levels of all the party members very tight! I think the maximum range between the lowest member and highest member should be 3 at the very most!
- Next, choose your members well, in that you have a nice selection of jobs. A group with all warriors or melee fighters will not do very well without someone to heal or buff them. Same with a party of all mages. Mages are weak as far as physical defense goes so you'll probably be torn apart. An ideal party would contain 2-3 fighters (warriors, monks, thieves, etc...) and
2-3 mages. A white mage and a black mage would be alright. Or a white mage, black mage, and red mage. Or what would be even better is two white mages, just always make sure that you at least have one white mage!
- Don't be a moron when you ask someone to party! If you are asking someone and you are unsure if they are japanese or speak english, don't just yell, "hey you wanna join my party in Quifim dude?!" Maybe start off with a short line like, "hello". If they respond with something in english, then you should ask them if they speak english. If not, then hopefully you know some
Japanese so you can ask them if they would like to party in Japanese. If worst comes to worst you can just say to that person, "PT?" or, "Party?" although that's a very polite way to ask a Japanese speaking player to party.
- This isn't a very big rule when forming a party, but if you can do this, you should definitely do it. It is best if your mages aren't the highest level characters in the party. Your fighters should be the highest levels in the party.
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-= V. Your Character =-
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Once you have installed your game you will finally be able to create your character. In Final Fantasy XI there are many different races, jobs, and characteristics to choose from when choosing a character. The next few sections will give you an idea of some of the things to think about when creating a character and will hopefully help you decide how to customize your first character!
The first thing that you will be choosing is your Race. There are 5 different races. Hume, Elvaan, Tarutaru, Mithra, and Galka. You can choose between male and female for every race except Mithra and Galka. You cannot play a Male
Mithra or a Female Galka. Now, how exactly are you supposed to choose which race you'd like to play? You might like the cute little midget Taru, or you might like to be a badass Elvaan. Appearance may influence your decision greatly, but each race has some advantages and disadvantages. Check out the next section, section VI for information on each race.
Once you have finally decided on your Race and sex you will have to choose a face. You're face does not affect anything in the game. Choose the face that you like best and move on. Right after face you can choose the color of your hair. Again, green hair doesn't make you stronger than blue hair or anything so just choose your favorite! Next, choose your size and you'll be nearly finished. There are only three different sizes. Small, medium, and large.
Finally, you get to choose your job. About time eh? You only have six jobs to choose from at the moment. Warrior, Monk, White Mage, Black Mage, Red Mage, and Thief. Later in the game you will be able to unlock many more jobs. Once you hit level 30, there will be many advanced jobs available to you. These include Bard, Summmoner, Beast Master, Dark Knight, Paladin, Ranger, Samurai,
Ninja, and Dragoon. Read about all of these jobs in sections VII, and VIII.
Now that you have chosen a job you are almost done. You need to enter a name now. Choose any name you wish and hit enter. Next, a box will appear under your name. This is your server. If you have a World Pass to a server type in that server in this box and hit enter. If you typed in a server, another box will appear under the server box asking for a password. Type in your World
Pass and hit enter.
Lastly, you will choose the kingdom you are to start your adventure in. There are three kingdoms to choose from. Bastok, San D'oria, and Windurst. I can't say that one kingdom is better than another. However, if you choose your home kingdom, you will receive a special ring that boosts your stats. Read about home kingdoms and each of these massive kingdoms in section IX.
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-= VI. Races =-
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----- Hume -------------------
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The Hume are a very average species that have the ability to learn a wide range of skills. If you are looking or a race that looks most like yourself, you will hopefully be drawn toward this race. The Hume's home kingdom is Bastok.
If you create a Hume and choose to start in Bastok you will receive a special stat boosting ring. As I said before, the Hume is very average as far a stats go. No statistic is too high nor too low. The following shows the stats of each job at level 1 if you are playing as a Hume.
Warrior Monk White Mage Black Mage Red Mage Thief
------- ---- ---------- ---------- -------- -----
Str: 8 Str: 7 Str: 6 Str: 5 Str: 6 Str: 6
Dex: 7 Dex: 7 Dex: 5 Dex: 7 Dex: 6 Dex: 8
Vit: 6 Vit: 8 Vit: 6 Vit: 5 Vit: 6 Vit: 6
Agi: 7 Agi: 5 Agi: 6 Agi: 7 Agi: 6 Agi: 7
Int: 5 Int: 5 Int: 6 Int: 8 Int: 7 Int: 7
Mnd: 5 Mnd: 6 Mnd: 8 Mnd: 6 Mnd: 7 Mnd: 5
Chr: 6 Chr: 6 Chr: 7 Chr: 6 Chr: 6 Chr: 5
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----- Elvaan -------------------
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You will most likely find the Elvaan race in the medieval kingdom of San
D'oria. San D'oria is their home kingdom so if you start there as an Elvaan you'll receive the stat boosting ring! Better keep that in mind. The Elvaan are a strong, well built race and make superior fighters. The following shows the stats of each job at level 1 if you are playing as an Elvaan.
Warrior Monk White Mage Black Mage Red Mage Thief
------- ---- ---------- ---------- -------- -----
Str: 9 Str: 8 Str: 7 Str: 6 Str: 7 Str: 7
Dex: 7 Dex: 7 Dex: 5 Dex: 7 Dex: 6 Dex: 8
Vit: 7 Vit: 9 Vit: 7 Vit: 6 Vit: 7 Vit: 7
Agi: 6 Agi: 4 Agi: 5 Agi: 6 Agi: 5 Agi: 6
Int: 4 Int: 4 Int: 5 Int: 7 Int: 6 Int: 6
Mnd: 6 Mnd: 7 Mnd: 9 Mnd: 7 Mnd: 8 Mnd: 6
Chr: 6 Chr: 6 Chr: 7 Chr: 6 Chr: 6 Chr: 5
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----- Tarutaru -------------------
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These little guys make their home in the kingdom of Windurst. For your stat boosting ring you will need to start off in Windurst as a Tarutaru. You will usually find these tiny little fellows using their powerful black and white magic to bring enemies to their death or heal allies with their calm and soothing spells. The Tarutaru may be small, but they can be a very powerful addition to your party. The following shows the stats of each job at level 1 if you are playing as a Tarutaru.
Warrior Monk White Mage Black Mage Red Mage Thief
------- ---- ---------- ---------- -------- -----
Str: 7 Str: 6 Str: 5 Str: 4 Str: 5 Str: 5
Dex: 7 Dex: 7 Dex: 5 Dex: 7 Dex: 6 Dex: 8
Vit: 6 Vit: 8 Vit: 6 Vit: 5 Vit: 6 Vit: 6
Agi: 8 Agi: 6 Agi: 7 Agi: 8 Agi: 7 Agi: 8
Int: 7 Int: 7 Int: 8 Int: 10 Int: 9 Int: 9
Mnd: 5 Mnd: 6 Mnd: 8 Mnd: 6 Mnd: 7 Mnd: 5
Chr: 6 Chr: 6 Chr: 7 Chr: 6 Chr: 6 Chr: 5
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----- Mithra -------------------
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The Mithra share their home with the Tarutaru's in the serene Federation of
Windurst and have some slight elvish features. The Mithra have some of the same facial features as the Elvaan and seem cat-like as well, due to their long tail. Yes, you have probably read earlier that you can only play as a female
Mithra. This feminine species depends greatly on their physical abilities during combat. The following shows the stats of each job at level 1 if you are playing as a Mithra.
Warrior Monk White Mage Black Mage Red Mage Thief
------- ---- ---------- ---------- -------- -----
Str: 8 Str: 7 Str: 6 Str: 5 Str: 6 Str: 6
Dex: 9 Dex: 9 Dex: 7 Dex: 9 Dex: 8 Dex: 10
Vit: 6 Vit: 8 Vit: 6 Vit: 5 Vit: 6 Vit: 6
Agi: 8 Agi: 6 Agi: 7 Agi: 8 Agi: 7 Agi: 8
Int: 5 Int: 5 Int: 6 Int: 8 Int: 7 Int: 7
Mnd: 5 Mnd: 6 Mnd: 8 Mnd: 6 Mnd: 7 Mnd: 5
Chr: 5 Chr: 5 Chr: 6 Chr: 5 Chr: 5 Chr: 4
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Other files from this game:
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