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Shotgun: This weapon is powerful. Can knock out some of the weak enemies in 1 hit. Use this on Zombiemen, Imps, Shotgun Guys, Heavy Weapon Dudes, Demons, and
Spectres. TNT, first found in Level 1: System Control, Plutonia, Level 1:
Congo.
Super Shotgun: My all time favorite Doom weapon. This is an extremely powerful weapon, and thankfully you can get it in the early levels. This can knock out most enemies in one hit, but this uses 2 shells, and takes a longer time to reload. Use this on anything except a Spider Mastermind and a Cyberdemon. TNT, first found in Level 3: Power Control, Plutonia, Level 1: Congo.
Chaingun: Uses Pistol bullets, but this is stronger than the Pistol. Fires multiple rounds a shot. This can take down a bunch of really weak enemies that are in a group. Use this on Zombiemen, Shotgun Guys, Heavy Weapon Dudes, Imps,
Demons, Spectres, Lost Souls, and Cacodemons. TNT, first found in Level 1:
System Control, Plutonia, Level 1: Congo.
Rocket Launcher: A really powerful weapon. Can take down many enemies in 1 hit.
Use this on anything. Watch out, if the Rocket detonates too close to you, you can hurt yourself/suicide. TNT, first found in Level 3: Power Control,
Plutonia, Level 1: Congo.
Plasma Gun: Just like the Chaingun, this fires multiple rounds at once. Except this weapon uses Cell Projectiles, and they are powerful. Use this to take down anything. TNT, first found in Level 7: Prison, Plutonia, Level 4: Caged.
BFG: The most powerful weapon in the game. Once this hits something, it's blast area will damage any enemies that you can see, and the blast area is powerful.
Use this weapon on any enemy. TNT, first found in Level 15, Dead Zone,
Plutonia, Level 11: Hunted.
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4. Items
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Ammo:
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Pistol/Chaingun Ammo
Small Ammo: Clip
Large Ammo: Box of Bullets
Shotgun Ammo
Small Ammo: Shotgun Shells
Large Ammo: Box of Shotgun Shells
Rocket Launcher Ammo
Small Ammo: Rocket
Large Ammo: Box of Rockets
Plasma Rifle/BFG 9000 Ammo
Small Ammo: Cell PackLarge Ammo: Energy Cell Pack
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Healing Items (and other types)
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Health Bonus: Adds 1% health to your health. You can go over 100% health collecting these, but you stop at 200%.
Armor Bonus: Adds 1% armor to your armor. You can go over 100% collecting these, but you stop at 200%.
Stimpack: Adds 10% health. You cannot go over 100% using these.
Medikit: Adds 25% health. You cannot go over 100% health using these.
Combat Armor: Sets your armor to 100% if it is below 100%.
Mega Armor: Sets your armor to 200%.
Soulsphere: Adds 100% health. You can go over 100% health using this, but not over 200%.
Backpack: When you pick up a backpack for the first time, it doubles your ammo capacity, adding ammo as well. It does add ammo when you pick up other backpacks. But if you die, you lose your backpack.
Berserk Pack: A very useful item. If you are below 100% health, this will set your health to 100%. Better yet, this upgrades your Fist, and makes it very powerful, and can dispose of most enemies quickly. Also, the screen will be red for about 10 seconds, but when it goes to normal, it doesn't mean the effect whore off. This effect lasts until the end of the level you got it from, or when you die.
Computer Area Map: Picking up one of these gives you a full Automap (no objectindicators though). In the Automap, areas you haven't explored are mapped in gray. Areas you've already seen are red. This effect lasts until the end of the level you got it from, or until you die. Watch out, some levels have 2 or more Computer Area Maps, and you can only pick up one, which means you can't a
100% items score.
Radiation Suit: When you pick up one of these, the screen will go green until the effect wears off. When you pick up one of these, the effect is that you won't get hurt in toxic slime. The effect will wear off on a time limit.
Light Amplification Visors: When picked up, the brightness greatly increases for an amount of time. These goggles are useful for getting pack darkareas/mazes.
Invisibility Sphere: Picking up one of these makes you "invisible" for a short amount of time. You aren't completely invisible, these make it so it's harder for enemies to spot you, and when they attack, they may miss you.
Invincibility Sphere: When one of these are picked up, you are invincible for a short amount of time, and the screen will go white while the effect lasts. A very good item, pick them up if you can.
Megasphere: This is one awesome power-up. Once you pick one of these up, both your health and armor will go up to 200%. Use these when you're at low health.
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Other Items
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Keycard/Skull Keys: Found in levels, these keys come in 3 colors: red, yellow, and blue. Not all keys are in all levels, so keep that in mind. These keys open a locked door, activate certain switches, etc.....
Also, many of the doors are not 100% blue, red, or yellow. If the door has red, yellow, or blue lights to the sides of it, that's also a red, yellow, or blue door. There may be a level with a Yellow and Red Key, but you may not need the
Yellow Key to complete that level (that sentence right there is made up, just giving you a little example of that some keys in a level might not be needed to finish that level).
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5. Controls
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Keyboard Controls
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Control: Fire, hold Control down to fire rapidly
Arrow Keys: Move
Shift (held) while moving: Run
Alt (held) while moving: Strafe
*Spacebar: Activate Switches, Open Doors, activate lifts, etc...
Enter: Shows the last message that appeared in the top left corner in the
Screen, or to select something in the menu
Tab: View Automap
Escape: View menu (this can be used anytime in the game, including at the title screen, and ending texture screen)
*When I say "Check the walls", it means to press the spacebar in front of the wall. Also, when I say "Go through the Blue Door", that means open it, and enter the room. Also, when you beat a level, and it goes to the victory screen, press the Spacebar to go to the next level (this also goes for Stories too).
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Mouse Controls
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Even though the mouse is just as useful as the keyboard is, the mouse can turn your player in a direction more quickly than the keyboard does (but I prefer the keyboard). Anyway, here are the controls for the mouse (if you have mouse support for Doom). Also, there is no mouse button for opening doors, hitting switches, etc. You still need to use the keyboard.
Move Mouse Right: Turns player right
Move Mouse Left: Turns player left
Move Mouse Up: Moves player forward
Move Mouse Back: Moves player backward
Left Mouse Button: Fire weapon
Right Mouse Bottom (While held, moving left/right): Strafe left/right
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Automap Controls
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Tab: Switch back to first person mode
Arrow Keys: Move
Shift (Held) while moving: Run
Alt (Held) while moving: Strafe-: Zoom out+: Zoom In
0: Full view of map
M: Make check-mark on the spot you're in
C: Clear all marks
F: Follow Mode On/Off (when off you can scroll around the map, press F again to have the dot come back to you, and you can now go back to moving on the map)Escape: View menu
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"F" Functions (some only work during gameplay)
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F1: Read This!
*F2: Save GameF3: Load Game
F4: Sound Effects/Music
F5: Change the Graphic Detail (High/Low)F6: Quicksave
F7: End Game (Returns to Title Screen)
F8: Turn Messages On/Off (the messages appear when you pick up an item, and they show the messages at the top left hand corner of the computer screen)
F9: QuickloadF10: Quit Game
F11: Gamma Correction (Adjusts brightness in 5 different levels)
*You can save anytime in this game. You can save on your own if you use this walkthrough, but there are a few times where I suggest you to save. And if you are a beginner at Doom, I suggest you save often.
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Weapon Controls
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This shows which key you need to press to equip a weapon.
1. Fist/Chainsaw
2. Pistol
3. Shotguns (press 3 to switch between them once you have both)
4. Chaingun
5. Rocket Launcher
6. Plasma Gun
7. BFG
8. Chainsaw
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6. Things to Look Out For
==========================
What I mean is that watch out for these things. They can hurt you, depending on what you do. Some can be useful, so will not.
Barrels: These can be your best friend, or your worst enemies. These are scattered around many levels, and can help you a lot. To make very good use of these, lure a lot of enemies to one barrel, and shoot the barrel. It should explode, and hurt/kill the enemies near it. Or if you shoot the barrel when you're right next to it, you'll be hurt/killed. Even enemies can blow up barrels, so you can use them to blow them up and save your ammo.
Crushing Ceilings: Crushing Ceilings can appear at a nasty time, so watch out.
Just like Barrels, these can be your best friend or worst enemy. These ceilings fall from the ceiling and touch the ground, and rise back to ceiling, and so on. You'll need to time your moves right to get past these. Also, their good use is that Crushing Ceilings can also crush and kill enemies, saving your ammo. But they can crush you too, and these do hurt.
Slime/Lava/Blood: These appear on floors. Slime is green, lava is a mix of red and yellow, and blood is red. Whenever you step on these kinds of floors, there is a good chance your health will decrease each second. The amount of health decreased depends on your armor and what kind of toxic floor you stepped into.
All types of toxic floors cannot hurt enemies, sadly. You will not be hurt from these floors if you step on them while having an active Radiation Suit on.
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7. Walkthrough (TNT)
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Skill levels (from easiest to hardest):
I'm Too Young To Die (Skill level 1)
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Other files from this game:
- Final Doom FAQ by System on 09/03/2006, 09:50






