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Home » PC » Final Doom » Final Doom FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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you get to the wall, there should be a staircase to your left.

Facing the staircase, equip your Fist, Chainsaw, Pistol, either Shotgun, or a
Chaingun and turn around. See that wall? Shoot it with any gun mentioned above.
The wall will open, revealing Health Bonuses. Get them, turn around, and head down the stairs. Down here, hit the switch in front of you, and the wall in front of you will lower, revealing an opening and a Heavy Weapon Dude. Kill it, and go through the opening.

In here, go right and you'll see a pit, and kill any Spectres. When you get to the pit, drop down to the floor below you, and down here, go straight and go through the opening in front of you. In here, there is a lift to the left and right of you on that green building in front of you. Lower either lift, get on it, and ride it to the top. Up here, get the Blue Key. Now, Heavy Weapon Dudes will start to teleport on the lifts. Kill all the Heavy Weapon Dudes (from both lifts), and when they're all gone, ride either lift down.

Back down here, go through the opening to your left. In here, turn right, and you'll see a toxic floor in front of you, and barrels in the center. Blow them up, and they should kill most of the Shotgun Guys and the Heavy Weapon Dudes on the "block steps" that the barrels are in front of, and kill the remains of the
Shotgun Guys and Heavy Weapon Dudes. Also, kill the Cacodemons and the Pain
Elementals in front of you too.

When they are gone, *run* to the east part of the toxic pit, and get on the "block step" next to you. Slowly, use these "block steps" to get to the switch across from you. When you get to the switch hit it, and drop down to the toxic pit to your right, and from here, go straight and get to the normal floor. Over here, kill the Revenants and when they are dead, lower the lift on this part of the room.
When it lowers, get on the lift, and ride it to the top. Up here, open the door, and go all the way straight to the opening across from you. Back in this room, head up the stairs to your right and up here, hit the switch to your left. Now go through the opening to your right. Back in here, go either left or right and you'll see an opening to your left/right. When you see the opening to your left/right, go through it, and try to go straight.

As you go straight, an Archvile will pop up. Kill it, and then Revenants will start to teleport in front of you. Kill them all and when they are all dead, go straight (from where the Archvile came from), and walk up to the exit teleporter, and the poll on it will lower. Before you can step on it, wait for the poll on it to lower. When it's done lowering, go through the exit teleporter.

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Level 9: Abattoire
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When you start the level, kill the Cacodemon in front of you. When it's dead, go straight, and get to the other end of the room. Over here, go right, and head through the opening over here. In here, go straight, and pick up the Super
Shotgun in front of you. Then, the floor around you will lower. Drop down into the new gap. Down here, go through the opening, and kill the Demons in front of you. Also, go through the teleporter.

In here, go straight, and pick up the Plasma Gun and the Energy Cells in the middle of the room. Now, keep going straight, and go up the stairs in front of you. Up here, kill the Revenants. When they are dead, hit the two skull head switches near you. They will lower a pillar with the Blue Key and raise a platform just next to you. Cross the platform, and pick up the Blue Key. Now turn around, and *run* all the way straight to the other end of the room and get to the teleporter at the other end of the room, before you're caught in a major enemy teleporting jam. When you get to the teleporter, go through it.

When you teleport, go through the opening in here. Follow it to a wall (it's a lift). When you get to the wall, press the Spacebar to lower it, and when it lowers, get on this lift, and ride it to the top. Up here, go through the opening, and back in this starting room, follow the right wall to the Blue
Door. When you get to the Blue Door, open it.

In here, hit the switch on the pedestal in front of you. When you hit it, a pathway in front of you will rise from the pit. When it's done rising, cross this new pathway, and follow it to two doors (one's a normal door, one's a
Yellow Door). Open the normal door.

In here, kill the Imps and Mancubi in front of you. When they are all dead, take either stairway in here, and at the top of either one, you'll see a pathway leading to the center of the room. Cross it to the Yellow Key. When you have it, leave this room. Back out here, open the Yellow Door to your left. In here, kill the Arachnotrons in front of you. When they are dead, get the Red
Key in this room. Now leave before the new Spectres and Heavy Weapon Dudes get you.

Back out here, cross the pathway to your left. At the end, open the Blue Door over here, avoiding the Heavy Weapon Dudes and the Mancubi. Back in here, follow this left wall to the Red, Yellow, and Blue bars. Press the Spacebar to remove each of them, and go through the teleporter you can now access.

When you teleport, kill the Cacodemons, Imps, Barons of Hell, and Hell Knights surrounding you. When you walk around, the platform they're on should lower.
When they are all dead, walk up to the door in here. Before you open it, turn around, and get to the other end of the room. Over here, check the walls until one of the walls open, revealing a Soulsphere. Grab it. Now turn around and open the door. Go through.
In here, go straight, and take either pathway to the other end of the room.
Over here you'll find a pedestal with a switch on it. Hit it, and turn around.
A platform will be raising to the exit teleporter. While it's raising, kill the
Imps, Mancubi, and Heavy Weapon Dudes around you before you get killed.
Once the platform is done raising, kill the Imps on it, and cross it to the exit teleporter. Step on it.

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Level 10: Onslaught
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At the start, go in the cage in the middle of the room and get the Blue Key.
Now, turn around, and leave this cage. Kill the Cacodemons, Shotgun Guys, and
Heavy Weapon Dudes in this room, and when they are all dead, grab all the health and ammo in this room, and get the Invisibility Sphere next to the starting exit teleporter.

Also in this room is a door to the right of the Blue Bars. Open it, and in here, hit the switch. Now leave this room. The bars have lowered, and now go through the new opening. In here, go all the way left and you'll see an opening. Go through it. In here, open the door across from you, and hit the switch in front of you (avoid the Baron of Hell). The floor you're on will lower.

Down here, kill all the Demons, and head right, and go through the opening. In here, go through the opening to your right. In here, kill the Imps and Spectres and check the walls to your right from where you entered this hall, and you should find a wall that will lower, revealing two Stimpacks and two Box of
Rockets. Grab everything, and leave this opening. Back out here, go right, and you'll see an opening to your left. Go through it.

In here, kill the Hell Knights, get the Medikits, and hit the switch in this room. Now leave. Back in here, kill the Imps, Shotgun Guys, Spectres, and
Demons. With your back against the opening you just came out of, go through the opening to your left. In here, go up the stairs to your right, and at the top, go through the opening.

In here, kill the Spectre, and grab the Medikits, the Box of Shotgun Shells, and the Rocket Launcher. Now go through the opening in this room and go up the stairs. At the top, walk up to the pedestal, and it will lower. Before going straight, turn around, head down the stairs. Back down here, the pillar with the MegaArmor has lowered. Get the MegaArmor and head back up the stairs.

Back up here, walk to the pedestal again, and it will lower. Before you hit the switch in this room, go right, through the opening. In here, you'll be in front of a staircase leading down (and one leading up). Head down the stairs, get in front of the other staircase in front of you, and before you head up those stairs, check the walls to the left.

The wall will lower, revealing a Plasma Gun. Grab it, and turn around. Get in between the stairs again. Now, check the wall to the left again, and turn around. You'll see another wall lower. Go through the new opening, and grab the
Medikit, Box of Rockets, and an Invisibility Sphere. Grab everything.

Get in between the stairs again, and go left up the stairs. Back up here, get the health, ammo, and hit the switch in this room. Now turn left, go down the stairs, then up the stairs in front of you, and go through the new opening at the top. Back in this room, kill the Revenants, Archviles, and Mancubi in front of you.

When they are all dead, get the Yellow Key in the middle of the room. Once you get the Key, turn left and get to the wall. Now go all the way left and you'll see the Yellow Door. Open it, killing any Imps, Pain Elementals, or Hell
Knights in your way. When you open the door, go through.

In here, go left, then go left again. Over here, kill the Heavy Weapon Dudes and the Archviles in front of you, and when they are dead, go straight and get the Red Key. Now turn around, go through the Yellow Door, and leave this room.
Back out here, kill the Imps, Pain Elementals, and the Revenants in front of you. When they are all dead, with your back against the Yellow Door, go all the way straight to the other end of the room.

Over here, go all the way right and get to the other end of the room. Over here, open the Red Door (it's a switch in between Red Bars). Now kill the
Zombiemen in front of you, and hit the switch it was in front of. Now get back to the Yellow Door, and open it. Go through.

In here again, you'll notice the Red Door has opened. Go through the new opening, and in here, head left. Follow this pathway to the exit teleporter, killing any Shotgun Guys, Barons of Hell, or Hell Knights in your way. When you get to the exit teleporter, step on it.

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Level 11: Hunted
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Note that since this level is a very annoying maze filled with Archviles, I asked Led Meister if I could use his Walkthrough at his site, because it would take me forever to guide this level. Here are his instructions from his site:

Note that most closed doors in this maze will only open when a player crosses a nearby invisible floor trigger (or"tripwire"). The location of each invisible tripwire is indicated by a pair of thin, vertical metal strips which are mounted across from each other on opposing walls.  When a player passes between a pair of these vertical strips, the tripwire there is activated, and a nearby door will open up for a few seconds, then close again. If at any time you attempt to get through a door but it closes too soon, reverse your steps until you cross the correct tripwire, then run to the door again.

The player first appears on this level in a large room in the middle of the maze.

The following path may be used to access the red key and escape the maze:

* Activate the button on the east wall of the starting room, step outside, and turn right (south).

* Follow the left-hand wall and go through a triggered door on your left.

* Follow the right-hand wall, and continue east to pass a door on your right.

* Continue along the right-hand wall, and go through a triggered door on your right.
* Turn right and walk straight (east) through and past a 4-way intersection.

* Follow the left-hand wall around a few corners, and walk east past a door on the right.

* Continue to a nearby triggered door on your left, and step through.
* Follow the left-hand wall north, passing an opening on the right.

* Turn left at the end of the passage, and follow the left-hand wall to the red key.
* Turn south, follow right-hand wall for a few paces, and go through the opening on your right.

* Follow the right-hand wall south and go through the triggered door ahead.

* Follow the right-hand wall around several corners, and walk west past an opening on your right.

* Continue west past another opening, to small open area with a switch that will be on your right as you enter.

* Activate the switch.

* Turn and go east, passing a closed door on your right, and past an opening a few paces farther down on the right.

* Follow the right-hand wall around a few corners and step through the triggered door on your right.

* Follow the right-hand wall south to an opening on your right, and step into to a 4-way intersection there.

* At the 4-way intersection, walk west a couple of paces, stepping past a short dead-end passage on the right, and step across the nearby floor trigger to your left, then turn and go back into the 4-way intersection.

* Go north and follow the right-hand wall to the triggered door ahead, and step through.

* Turn left, and follow the left-hand wall around a few corners, go through a triggered door and turn left.
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  1. Final Doom FAQ by System on 09/03/2006, 09:50