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Submitted by System on 09/03/2006, 09:50. Print file.
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14. DIAGONAL LOBBED PASS (Erick Ardila T.)  ***
As in the DIAGONAL LOB, you make a forward or a midfielder run with the ball down the wing nearest you, when you are about in the middle of the opposing teams side, turn diagonally towards the goal and do a long lob. Curl the ball away from the goal with aftertouch, not towards the goal like DIAGONAL LOB.
Everytime you do this there will be one of your players near the penalty spot waiting for the pass. The defender near your man will try to head the pass, but he will miss and you will be left alone with the goalie. You must press the Pass button to take control of your player near the penalty spot. Here you can take two differents approaches, you can wait until your player takes the ball and then shoot (but there is a chance that the other defender tackles you) or you can keep the Shoot button press while the ball is still in the air, this will make your player perform different shots depending of the form the ball gets to him in, sometimes a shot without letting the ball touch the floor, sometimes a diving header or sometimes an overhead kick.

15. DIAGONAL SHOTS  ****
When approaching the goal and if you have a clear run, the probability of shooting and it going in, is small if you are infront of the goal. The best way to score is if you run straight towards the outside edge of the goal; between the goal area and the penalty area. Then as the goalie begins to move towards you, turn diagonally towards the far corner of the goal and shoot. A large gap will have been created and the ball should sail straight in.  This can also serve as a general rule. It is always best to shoot towards the far top-corner of the goal.

16. PASS ALONG GOAL LINE  ***
Using 4-3-3, sprint your left/right forward until he is standing just before the goal area and then pass the ball along the goal line to the center forward. When the ball comes to the center forward, he only needs to shoot the ball diagonally into the net and GOAL !!!. The goalkeeper will never catch the ball, because the time between the pass and shot is very fast, so he can't reach the ball.

17. GENERAL TACTICS FOR ATTACKING
# Only shoot at the goal when you see the Goalie starting to move towards you.
# If there are too many defenders around the goal and it becomes hard to get a good shot in, then play the ball to a Defender or Midfielder at the halfway-line. This will force the computer opposition to move it's players back into formation and therefore creating more space for a quick run.
# If a defender gets the ball from you, just infront of the goal line then take a Forward and do a sliding tackle heading for the goal. The ball should just roll straight past the goalie.
# If the above is not possible because there isn't a Forward in the right position. Then move a Forward behind the Defender and run away from the goal with him pressing Shoot rapidly. If the Forward is much better than the
Defender then the control of the ball will pass to the Forward and a shot will be made.


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[2.4] Tactics - Defending
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1. THE TACKLE (Thomas Niggl)

The most important tactic is the tackle. The key is the same as for switching players, so defending sometimes consists mostly of wildly pushing the yellow button (B on GRIPS, Button 1 on Mouse and joystick). Nevertheless, timing and the chosen direction are very important. Try to get near the attacking player. Sometimes it's a good idea to let one of your computer defenders do this, while you position another player between them and your goal (use the sprint-button (blue) to place him more quickly). Then, if near the enemy striker, tackle. Try to tackle from a direction that results in the ball being pushed towards another of your players. The timing is crucial - too early has no effect (perhaps even changing to another player, which costs time to switch back), and too late normally lets pass the enemy striker unharmed, and you are behind him.
To prevent changing player, rather than tackling, try holding down the button for slightly longer.

2. THE SLIDE (Thomas Niggl)

The slide is a very good emergency tool against a fast approaching enemy striker. The best results are if your defender is running towards the striker. About two yards away (don't know how much this is in pixels) push the red button (A on GRIPS, 1&2 on Mouse and Joystick) to start the slide.
The more experienced you are the better the results. Beware of sliding from behind, as it mostly leads to a bad foul.

3. THE PUSH (Thomas Niggl)

This is the least appropriate means of defending, as it often leads to a yellow/red card and otherwise isn't a good chance to get the ball - tackling is far better. But sometimes it's real fun to watch how the enemy player is hit and thrown through the air.

4. TIPS (Thomas Niggl)

- Remember that some players tackle better than others - that's another reason to change to another player before attacking a striker.
Look through your defenders stats, so you know who's best.
- Some enemy strikers, namely the better ones, often aren't affected by one defensive approach, so prepare to attack them two or more times.
That means you have to ensure there are enough players to defend, by either gathering them manually or choosing a more defensive tactic.

5. STRATEGIES (Thomas Niggl)

Even with All Out Offence you have a good chance of defending highly effectively - and this strategy has the advantage of letting the enemy strikers not reach your goal too early. In fact, you start defending shortly behind the halfway line.
With other strategies, for example All Out Defence, it's very dangerous to let the enemy strikers move the ball in front of your goal, because sometimes they shoot pretty well from far away. So with this strategy, it is getting the ball as quickly as possible and then lob/shoot it as far as possible in the other half.
Don't pass around too much in your own half - it may result in accidental enemy ball possession, which always is dangerous in your own half - even more because your players were on their way into the enemy half.

6. DECREASING THE AREA

By decreasing the area that the players play in, we can make the defence stronger than normal. For example, decreasing the defence area next to the goal line, will make the defenders need to run across a smaller distance, so they can defend better than when it is much larger.
Good tactic against [Attacking 16] - Pass along goal line.


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[2.5] Tactics - Corners
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1. EASY CORNER  ****
When taking a corner move the direction spot to just next to the far post.
Then when the corner is taken one of your players will header it in. Works
50 percent of the time. Don't use aftertouch when the ball is in the air.

2. CURL IN CORNER (Thomas Niggl)  ****
Place the target circle at the height of the penalty point, just before the far post of the goal.  Then shoot and quickly, after the ball gets in the air, point the controller in the direction of the goal (aftertouch).  The exact timing when to hit the controller direction key is crucial.  But after some training sessions you should be able to score every third or fourth time. Because you have to direct the aftertouch curve of the ball, you're not able to move another player in front of the goal.  But even without it, your mid-forward sometimes heads the ball into the net.

3. DIRECTING CORNERS  ***
The ball is more likely to go where you want if you hold down lob for longer before you let go.

4. SHALLOW-LOB CORNER  **
This is not very clear in the manual, but it is possible to Pass and Shallow
Lob on free kicks and corners:  Hold down Pass (or Pass+Lob for Shallow Lob).
While still holding it press the D-pad in one of the 8 directions (the targeting circle will not move, which is OK since its location is irrelevant for this play), then release button(s).
With this you can also shoot on goal on free kicks: position a player near, but not too near, the player taking the free kick (sometimes there is already one) use the pass as described, to pass to him, and immediately shoot.
Something similar is possible with throw-ins too.

5. DEFENDING AGAINST CORNERS (Thomas Niggl)  **
Try to move one or two players a your goal post near to the side the corner ball will come from. But not on the goal line, since this is hinders your goalie (which normally picks up a fair amount of all corners approaching your goal directly).
If the ball is coming, you have to decide whether trying to catch the ball (if it is a shallow lob corner) or starting a defensive header.
For a defensive header, choose on player near the goal post and push the header button (red/A on GRIPS/1&2 on mouse/keyboard). You can even instruct more than one player to try to clear the incoming ball with a header: switch to a player, press header button, then switch to another and press header button and so on.


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[2.6] Tactics - Penalties
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1. TOP-RIGHT IS BEST  ***
The most successful place to aim, when taking a penalty, is the top-right corner. The goalie never seems to dive far enough to stop the ball. Don't hold the direction for too long or it will go too high and hit the bar.
Choose one of your best strikers to take it.

2. COMPUTER GOALIE (Mark Todd)  **
When taking one off shots for fouls etc. the computer Goalie seems to battle to get to most shots to his left, the shooters right, but it's important that after one or two attempts you change the shot because the computer does "improve".


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[2.7] Tactics - Free Kicks
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1. LONG LOB  **
When you have a Free Kick from somewhere in your own half then the opposition will all push up leaving a large gap between the defender and the goalie.
Then move one of your forwards to just outside the goal area and lob the ball towards him. It probably won't quite reach him but will clear the defenders. Once he has it he can then have a clear run on goal. I have done this twice without an Offside being called.

2. SHALLOW-LOB FREE KICK  *
See "Shallow-Lob Corner".

3. OFFSIDE FREE KICK (Phil Armstrong)  **
If you have a been given a free kick from an offside, move your free kick direction well into opposition territory. Use the Lob key held down for a while to clear the defenders and get control of one of your forwards and chase the ball. If successful you will be clear for a shot on goal.

4. SHORT LOB (Dao Q. Nguyen)  **
If you have a Free kick somewhere in the opponent's half, move the direction spot behind the "wall" and between two defenders on the far left and then lob the ball. This is about 60% successful on scoring a goal.


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[3.1] Cheats - Special Teams
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To enable:

-Hit the "QUIT TO DOS" button in the game select screen.
-While the credit video is playing type "xplay [return]".

This will take you straight to the Friendly Game menu with a new set of five extra teams, called the EA Superstars. Some of the players in these teams have special abilities.

EA Superstars:

All Nighters
As Designed
Strontium 90
The Gimps
The Rod Benders

Special Abilities:

Ben Cho (Str90)- When lobbing the ball up field, don't hold down the the direction you want the ball to go. He will then chip the ball straight up and everyone will follow where the ball should have gone. He can also stop a lob in mid air by pressing back. Takes time to perfect.

Steve Rechtshaffner (RodBend)- Shoots at his own goal whenever you press lob, pass or shoot.

Jason Rupert (Str90)- Press Shoot and Pass together when defending, and all the opposition will fall over onto their backs for a short period of time.

Darren Gyles (Str90)- Apart from the crowd always booing when he has the ball,
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  1. FIFA 96 FAQ by System on 09/03/2006, 09:50
  2. FIFA 96 cheats by System on 09/03/2006, 09:50