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Home » PC » FIFA 2002 » FIFA 2002 FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Breakaway - when an attacker with the ball approaches the goal undefended; this exciting play pits a sole attacker against the goalkeeper in a one-on-one showdown

Celebration (after a goal) - any action (removing one's jersey, running to the sidelines, doing a flip, or the entire team making a snake or chain) which is performed after the scoring of a goal

Center Line - the line that divides the field in half along its width, parallel to the goals

Center Spot - the small mark inside the center circle that denotes the center of the field from which kickoffs are taken to start or restart the game.

Challenge - an attempt to strip an opponent of the ball

Charging - a method of unbalancing (using one's shoulder and arm) the player who has possession or is attempting to gain possession of the ball

Clinical Goal - a textbook goal scored that was shot and scored perfectly

Coin Toss - a method used by the referee to determine which of two teams kicks off and the respective directions of the two teams

CONCACAF (Confederation of North, Central American and Caribbean
Football) - represents the region of North and Central America and the Caribbean basin

CONMEBOL - organization representing South American soccer region; acronym drawn from full name - Confederacion Sudamericana de Futbol; based in Asuncion, Paraguay; founded in 1916; membership of approximately 10 nations

Corner Arc - a quarter-circle with a radius of 1 yard located at each of the 4 corners of the field; on a corner kick, the ball must be kicked from inside this arc

Corner Kick - a direct free kick taken by an attacking player from the corner of the defending team's end of the field in an attempt to score

Counterattack - an attack launched by a defending team soon after it regains possession of the ball

Crossbar - the horizontal beam that forms the top of a goal and sits on top of the two posts

Dead Ball - stationary ball (stopped ball) such as a free kick or corner kick

Deep - close to the penalty area or goal

Dive (to) - to fall to the ground, sometimes feigning injury, in an effort to draw a foul or penalty kick on an adjacent player

Dribble - running with the ball at the fee and playing it on every step or every other step

Ejection - An act (of showing the red card and requiring leaving the field) taken by the referee against a player who has committed a serious offense.

Extra Time - time added to the end of any period according to the referee's judgment of time lost due to player injuries or intentional stalling by a team

Extra Time - (1) the additional two periods each of 15 minutes of play and prior to any sudden-death periods added to a game that has ended in a tie but must result in a winner; (2) any time (e.g., injury time) added by the referee at the end of a game.

Eye Save - a (derogatory) description of a goal scored in which the goalkeeper doesn't move but merely watches the ball go into the net

FIFA (Federation Internationale de Football Association) - world governing body of soccer, founded in 1904 and based in Zurich,
Switzerland

Football - the name for soccer everywhere except in the USA

Free Kick - a kick awarded to a player for a foul committed by the opposition

Ghost - (British) - an extra defensive player with no specific side or position and that just wanders around the field

Goal - The actual structure consisting of two goal posts and a crossbar; a ball that crosses the goal line between the goalposts and below the crossbar for which a point is awarded

Golden Goal - where a game ends with the scoring of a goal in overtime rather than by the expiration of an extra time period.

Half-Time - a period of rest between the two halves of the game

Holding - preventing the movement of a player by obstructing with the hands or grabbing parts of the uniform

Illegal Slide Tackle - a tackle from the front "cleats up" and almost any tackle from the rear

Indirect Free Kick - a free kick that is awarded for other less-serious fouls, requiring two players (of either team) to touch the ball before a goal can be scored

Injury Time - time added to the end of any period according to the referee's judgment of time lost due to player injuries or intentional stalling by a team

Kickoff - the kick that begins the game at each half and restarts play after a goal is scored

Killer pass - a pass that sets up the receiver particularly well

Lob - a high, soft kick, lifting the ball over another player's heads

Long Ball - (1) a long pass, as from the backs to the forwards, bypassing many players on the field; (2) a style of play using long passes up the field, popular in England and other countries where poor field conditions often prevent creative dribbling

Obstruction - when a defensive player illegally uses his/her body to prevent an offensive player from playing the ball

Oscar - a term referring to a player who greatly exaggerates an injury (e.g., "give him an Oscar for that performance)

Overtime - the extra periods played after a regulation game ends tied

Own Goal - a goal scored when a player accidentally puts the ball in his/her own goal

Pass - (v) to give the ball to another player in a controlled, considerate manner; (n) the transfer of the ball from one player to another in a controlled, considerate manner

Pass Into Space - a pass sent ahead of a moving teammate

Penalty Mark - a mark on the field from which penalty kicks are taken

Penalty Shot - a kick taken from the penalty spot by a player against the opposing goalkeeper

Penalty Spot - the small circular spot located 12 yards in front of the center of the goal line from which all penalty kicks are taken

Punish - take advantage of a mistake

Rebound - to hit an object (e.g., a goal post) and return to the field of play

Red Card - a card issued by the referee for a serious infraction

Sandwich (to) - an illegal act of obstruction is which two players from one team impede the movement of a player from the other team with contact from two different sides at the same time

Save - a block of a shot that would have resulted in a goal

Sell Yourself - to act, move, or overcommit in a manner that allows you to be beaten

Substitute - a player  who is not playing at the beginning of the game

Substitution - replacement of one player with another player

Sudden Death - overtime in which the first goal scored by a team ends the game and gives the scoring team the victory

Sunday Shot - a hopeless shot from long out that remarkably results in a goal

Sweeper - a defender that plays between the defenders and the goalkeeper, or in a triangle defense position, behind the stopper

Tackling - the act of taking the ball away from a player

UEFA - organization representing the European soccer region; acronym stands - Union of European Football Associations; based in Nyon, Switzerland; founded in 1954; membership of approximately
49 nations

Volley - a kick while the ball of off the ground

Worry the Goalkeeper - a tactic, punishable by a yellow card, of bothering, distracting or interfering with the goalkeeper during play

Yellow Card - a warning card issued by the referee; a caution


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Controls: You probably see the controls on your screen everyday, still here they are:

Pass/ Switch Player: S

Shoot/ Consevative Tacle: D

Lob/ Aggresive Tacle: A

Sprint: W

Player Runs/ Keeper Charge: Q

Add Ball spin left: Z

Add Ball spin right: C

Special Moves: E

1-2 Pass: Space


Advanced Controls ( courtesy: http://www.fifa2002.com/controls/ )
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Shoot Volley: DD

Pass Volley: SS

High Volley: AA

Shot Header: D

Pass Header: S

High Header: A

Player Runs: Q

Skill Move 1: E

Skill Move 2: EE

Skill Move 3: TAP W then E

Fake Pass/Lob/Shoot: Hold Z and C then S/A/D

Fake Headers: Hold Z and C then S/A/D
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