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Submitted by System on 09/03/2006, 09:50. Print file.
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Final Fantasy XI: Rise of The Zilart: Online
Version 1.02

Ryan Zielinski/Tyrant234
boba1213@comcast.net


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Table of Contents:
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I. Revision History
II. Why Would I Want a Subjob?
III. Getting a Subjob
IV. General SubJob information
V. Advanced Job Information
VI. Obtaining Advanced Jobs
VII. Contact Information
VIII. Thanks

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I.
Revision History
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Update 12/16/03
Fixed "Bloody Robe"
Thanks to Boura for an email correcting me.

Update 12/12/03
Updated Bard Information

Created 11/28/03.
Basic information added. Nothing more to note.


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II.
Why Would I Want a SubJob?
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Essentially, there is no reason to NOT have a SubJob,
unless you would like to have an extra challenge. Without
a SubJob, you are not living up to your full potential.
Say you just reached level 30 as a Warrior, and now you
want to become a Paladin. After you complete your Advanced
Job quest to become the Paladin, and switched to the Paladin,
you would be level one yet again. If you, however, had the
sub-job quest complete, you could throw Warrior under your
Paladin's wing, and therefore would gain extra stats every
two levels of your Paladin.

Your sub-job can only be half of the level of your main job.
I don't think I need an example for it, but I'll give you one
anyway. If you had a level 20 thief, and you had a level 14
Monk as your sub-job, your Monk would be reduced to level 10.
Not permanently. As your Thief levels up, and hits level 22,
your Monk would raise to level 11.

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III.
Getting a SubJob
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There are two places you can obtain a sub-job. The first
of which is Selbina, in the Valkurm Dunes, halfway between
San d'Oria and Bastok. The second is Mhuara, a port city
Northeast of Windurst.

Once you receive the SubJob quest from either Selbina or
Mhaura, you cannot go to the other town and attempt to do
that quest. Be absolutely certain you want to do the quest
in the town that you are in before talking to the NPC that
enables that quest. Those NPC's are Isacio and Vera, from
Selbina and Mhaura respectively.

In my opinion, the Selbina SubJob quest is the easier of the
two as Snippers, Damselflies and Ghouls are nowhere near
the difficulty of a Bogy at this stage in the game. However,
Bogy's are not near the rarity of a Ghoul, and Ghouls do tend
to have a very low drop rate for the Magicked Skull.

With that, I leave it up to you to decide which you would
rather do. As both towns are connected by a peaceful (read:
can be dangerous) boat ride across the ocean, it shouldn't be
that difficult to go from one to the other when you have
decided that you would rather fight the more difficult enemies
then wait for the more rare ones.

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SELBINA
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In order to get a SubJob in Selbina, several conditions
must be met:

1) You must have a Damselfly Worm
2) You must have a Magicked Skull
3) You must have a Crab Apron
4) You must be level 18.


These steps may be completed in any order, and it is
generally a good idea to collect the items before getting
to level 18, as then you can immediately obtain the sub-
job on attaining 18.

Obtaining a Crab Apron should be the easiest task for you,
I do not know why Isacio requires it to be the last item
given to him. To obtain the Crab Apron, just go around
Valkurm killing Snippers, it should not take you too long
to obtain one.

In order to get the Damselfly Worm, I suggest you be in a
party. Have the party go around Valkurm destroying Damselflies
until you have a worm. It shouldn't be too difficult, but make
sure to have a white mage with you, as the Damselfly has an
attack that can hit everyone for around 50-70 damage.

Getting the Magicked Skull is probably the most difficult part
of this quest. In order to get it, you need to fight Ghouls,
which only appear between 0:00-4:00 on the in game clock.
When they appear, there are usually only a few of them around.
They tend to be very difficult to kill, and it is *HIGHLY*
recommended that you take them down with a group. Also, it
would be fairly intelligent on your part to be in a group
with a Thief with the Treasure Hunt ability, as dropping a
Magicked Skull is often very rare. Another place you can
hunt Ghouls at is in the Gusgen Mines, off of the Konschtat
Highlands. That is the place I obtained my skull, with two
very high level Japanese players, as well as three other
players around the level of 18.

Once you meet all the conditions, you must bring the items to a
man named "Isacio" down by the sea in the town of Selbina.
He is in the southeastern most corner, and looks very lonely.
Once you have done this, the SubJob will be open to your
character forever.

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MHAURA
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In order to get a SubJob in Mhaura, several conditions
must be met:

1) You must have a Dhalmel Spit
2) You must have a Mighty Rarab Tail
3) You must have a Bloody Robe
4) You must be level 18.


These steps may be completed in any order, and it is
generally a good idea to collect the items before getting
to level 18, as then you can immediately obtain the sub-
job on attaining 18.

Dhalmel Spit, like the Crab Apron should be fairly easy to obtain.
It is suggested that you get into a good-sized party and take down
Bull Dhalmels in the Buburimu Peninsula. You shouldn't have
much trouble in getting the spit.

Getting the Mighty Rarab tail should be almost as easy as obtaining
the Dhalmel Spit. Go back to Buburimu and kill Might Rarab's until
a tail drops, nothing special to it.

Obtaining the Bloody Robe is the hardest item to get for either of
the sub-job quests, as Bogy's are an extremely difficult enemy for
the level you are going to be around. Bogy's are about level 25
and deal some pretty heavy damage. They will only appear between
20:00-4:00 around the south beach in Buburimu. Try to party with
a much higher-level character to get this item. However, they are
not quite as rare as a Ghoul is in Valkurm.

Once you have all of these items, return to Vera in Mhaura. She is
in front of a warehouse in Mhaura. trade her the items at level 18,
and you will have your sub-job! Congratulations! :)

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IV.
General Subjob information
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After you have gotten your SubJob, you should head back to one of the
major cities that has a Mog House and add one of your sub-jobs on as
to get the benefits from the sub-job immediately. A sub-job adds
approximately half of the stats of the job itself. For instance, if
you were a level 20 Thief with a level 7 White Mage as your sub-job,
you would get about half of the MP that the White Mage would have
if it were your main job.
LVL 20 THF/ 8 WHM LVL 20 THF/ 9 MNK

HP 298 322
MP 31 0
STR 19 20
DEX 29 31
VIT 19 21
AGI 26 26
INT 22 21
MND 17 15
CHR 13 14

As you can see, subbing the classes doesn't give you a HUGE boost
in your stats, maybe about 1/5 of the stats that the subbed class
has goes into your stats. IE, your White Mage has 15 mind, they
would gain about 3 mind points when the class is subbed with your
main.

The biggest benefits to having a SubJob is the ability to use all
of the sub-jobs abilities. Sure, they may not be fully powered,
but a Monk using Provoke to tank is always a plus. Monks were
essentially built to tank, what with High HP and High VIT, but they
lack one crucial ingredient to take, the ability to dish out "hate."
(Hate is basically how angry the character is making the enemy, and
generally the more damage you do to the enemy, the more likely it is
to attack you.) Provoke is that ingredient, and with a subbed Warrior,
you've just gotten yourself an excellent tank.

Other things to think about, if you are a Black Mage, subbing a White
Mage would bolster your magically abilities and your Mana Pool,
while being a Black Mage and subbing a Warrior isn't going to benefit
your main class very much. More detail is gone into in the Subjob
Combination F.A.Q. here at Gamefaqs.com.

Once I experiment more with SubJob and find out the exact stat change,
I will update this F.A.Q. and will try to add in things like
combinations I myself have tried and my opinions on them, as well as
others opinions.

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V.
What is an Advanced Job?
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An Advanced Job is a job that you can get once you hit level 30. These
Jobs are given out after a certain quest is completed. They are:

Bard - Uses songs to bolster the party and to enfeeble the enemy.
Beast Master - Summons a monster to fight alongside him.
Dark Knight - An offensive fighter with offensive spells.
Dragoon - A fighter with a dragon as a pet, use Spears and Jump.
Ninja - Stealthy fighter, has the unique ability of using two weapons.
Paladin - A defensive fighter, with curative and defensive spells.
Ranger - Master of the ranged, tends to deal great amounts of damage.
Samurai - Warrior who excels at defeating demons and using Weapon Skills.
Summoner - Can Summon Magical Monsters to do their bidding.

These jobs tend to make better Main Jobs then sub-jobs, as they are more
of a specialized job who's abilities are not nearly as powerful when
they are subbed.
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