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work so they're easy prey. if you don't kill them, you will have to do when you get back up, and that's when the main power is back on-line (and so are the robots). Take with you every tape you find, and all the books too (but don't read them, you don't have time for that). Also "read"the super computer found on level 5, but don't play the game of chess, again you don't have the time. Return to The Brotherhood with the tape. Now go tallk with General Maxson on level 4 to get a free weapon of choice.
XP reward: 2000
XP reward of enemies killed: 4625
Item reward: Sniper Rifle, Rocket Launcher, Laser Pistol, Power Fist or Ripper
* Rescue Initiate
Talk to Talus on level 1. He will tell you that his Initiate is held captive somewhere in The Hub, and he wants you to go and rescue him (if you haven't done so allready). The Initiate is held in the Old Town, in a building filled with trigger-happy guys. As soon as you open the door, you are shot at. Kill the thugs, and rescue the Initiate. You get 1500 XP for this when you return and talk to Talus, but the best part is still to come. You get to choose some equipment as a reward bonus. You can choose between a Laser Pistol, Rocket
Launcher, Super Sledgehammer and a Power Armor. Take the armor by all means (if you don't have one already that is).
XP reward: 1500
XP reward for enemies killed: 580
Item reward: Laser Pistol, Rocket Launcher, Super Sledgehammer or Power Armor
* Scout the northern area
Talk to General Maxson on the 4th floor. Offer to scout out the North for him.
Now go back outside and go the the northwestern part of the map, until you find the Military Base. You can clear the courtyard by now, and take all the goodies with you. Take the radio and the broken holodisc. Report back to General Maxson.
XP reward: 1500
XP reward for enemies killed: 1100
Item reward: none
* Convince The Brotherhood to help
After you talked to General Maxson, go talk to the Elders. Tell them that a
Mutant invasion is at hand, and that it is necessary to prevent it from happening. Bring on the topic of sending in a small team of Palladins to take down the base.
XP reward: 1500
Item reward: none
* Rebuild Power Armor
Go to the armory and talk to the knight on the left. Offer him to bring him the part he needs (a systolic motivator) to rebuild the Power Armor (that is bring the parts and repair it yourself). Now go to level 1 (save before you continue any further) and talk to Michael and ask him about the part you need. Don't say it is for the old armor, tell him that it is authorised (that means LIE to him) and that the forms haven't arrived yet. If your speech is good enough you will get the part. Now go back to the armory and get that armor fixed.
XP reward: 500
Item reward: Power Armor
--------
The Glow
--------
Restore primary power
You need to do this in order to gain access to level 5. Here you will find a super computer and a score of holotapes, telling you a lot about the FEV virus.
Also some good stuff to be found on this level. Beware that the security robots are active on this level.
XP reward: none
Item reward: none
-------------
Military Base
-------------
* Trick Mutant guard
When you have cleared the courtyard, search the Super Mutant in black for a radio and a holotape. You can use the holotape to trick the guards inside. Also look at the holotape for the access-code.
XP reward: 1500
Item reward: none
* Hack forcefield control computer
This computer is found in the northeastern corner of level 1. HAck it into playing black-jacks with you. After that it will say forcefields down.
XP reward: 800
Item reward: none
* Kill the Lieutenant
There are two ways to get there. Talk to either Harry in Necropolis or the jailer in the military base. The lieutenant will ask you where your Vault is (don't tell him or it's game over, nice video though). As soon as he is about to hit you, quickly enter combat and kill the Lieutenant, his two guards and Van
Haggen as quickly as possible (the mutants are armed with Gatling Lasers, and can really ruin your day).
XP reward: 7500
XP reward for enemies killed: 2425
Item reward: none
* Destroy the source of the mutants
This is basicly destroying the Military Base. Enter it and kill everything that you encounter, even powered down droids. You don't want any resistance when you have to hurry out of the base. Work your way down to level 4 and enter the control room at the northwest corner of the map. Kill all the scientists and hack into the computer. Get as much information out of it before you set the base to a silent, 3 minute self destruct sequence. Now hurry and get out of the base, you have 300 seconds to do so.
XP reward: 10000
XP for enemies killed: 8075
Item reward: none
-----------
LA Boneyard
-----------
* Fix hydroponic farms in Adytum
Myles will ask you to fix their farm, but you will need some parts for this.
These parts can be found outside Adytum, near the Warehouse district. Problem is, Deathclaw roam there. You can take out the right-most Deathclaw without getting attention from the other Deathclaws. Kill the Deathclaw and search the body nearby for the parts. Return the parts to Myles, get Smitty to repair the parts and give them to Myles, in exchange for some caps and a few stimpacks.
XP reward: none
Item reward: some caps and stimpacks
* Upgrade equipment
Ask Smitty to upgrade your Plasma Rifle (can be bought from the Gun Runners, past the Warehouse District. The weapon will now cost 1 AP less to fire, and the damage potential is upgraded. Talk to Myles to get your Power Armor upgraded. He needs some books, and he asks you to go to The Hub and ask mrs. Stapleton for these books. Go to The Hub and buy the books for 750 caps (worth it, trust me). return the books to Myles and your Power Armor will be upgraded to Hardened
Power Armor (the best armor in the game).
XP reward: none
Item reward: equipment upgrades
* Destroy Deathclaws
Navigate your way past the Deathclaws inhabiting the Warehouse, and talk to
Gabriel, the leader of the Gun Runners. He offers you a vast amount of equipment in exchange for the extermination of the Deathclaws. Go back to the Warehouse, and pick of the Deathclaws one at a time (you can't tackle all 4 of them at once). Now go down the stairs and kill the Mother Deathclaw, which is tougher than the previous ones. After you killed the Mother Deathclaw, destroy the eggs.
Now report back to Michael, and tell him that friends of you need equipment (for the next quest).
XP reward: 1000
XP reward for enemies killed: 5520
Item reward: equipment for your friends
* Free Adytum
In Adytum you can talk to Jon Zimmerman, the major. He wants you to bring him the head of Razor, the leader of the gang that supposidly killed his son Josh.
Now go talk to Razor (the woman in black) and explain the problem. Turns out the
Blades didn't do it, but the Regulators did (a group "protecting" Adytum). Ask her for the holotape for evidence. Razor asks you to take care of the
Regulators, but it is a bit dangerous to do this all alone. The Razors want to help, but you have to bring them decent equipment. Now go talk to Gabriel again, and tell him friends need equipment. Go back to Razor, who now asks you if you're ready to do battle. You can talk to Zimmerman before this if you want, but he will be killed anyway (but at least he knew what really happened). I advise to go into battle immediatly with the Razors, as it's safer. When all is over, talk to Razor again, and now go talk to Michael for the item reward.
XP reward: 2000
XP reward for enemies killed: variable
Item reward: 34 caps and 4 Stimpacks
* Pick up Katja, the Boneyard scav
Another possible NPC here. Talk to Katja, inside the Follower Of The Apocalypse building. Tell her that you don't plan on staying long yourself, and she joins you.
XP reward: 200
Item reward: none
---------
Cathedral
---------
* Kill Morpheus
Morpheus is the head of the Cathedral, and is found on the top floor. Before you go there, talk to Nicole in LA Boneyard (she's an Apocalypse member), and then go talk to Laura in the Cathedral. She will show you the way to the secret entrance. Now go to the top level and kill Morpheus. Be sure to take his key.
XP reward: 1000
Item reward: none
* Hack computer
Next to the Vault elevator is a computer. you can hack it to get the location of a military base up north (do so, even if you already destroyed it).
XP reward: 1250
Item reward: none
* Talk to Gideon
On level 2 of the Vault, in the top-left corner, four humands are held captive. talk to Gideon, and he will give you his nullifier. After that, kill them all (they've already been experimented on, and you can't save them).
XP reward: 1000
XP reward for enemies killed: 1025
Item reward: Nullifier
* Release prisoners from their misery
On the same level, in the lower-left part of the floor, are a couple of humans behind yellow forcefields. Disable the forcefields to release them. They will now escape, but unfortunatily will explode right next to you. O well.
XP reward: 2000
Item reward: none
* Stop the Master
This is basicly destroying the Cathedral. When Laura has left the building, go outside and kill everyone there. Go back inside and go to the man and woman meditating at the back of the building. Kill them and the rest will come after you (all melee-weapons, so not to dangerous). Kill them all, and now work your way up to the top level. Kill everyone you encounter. Now do the Morpheus quest, and go back down. Pick the lock on the door leading towards the stairs and kill the guard. Now you can look for a switch or wait like a minute or so. A robed figure will open the door, so kill him and go through. Kill all the Master's
Pets and the two Super Mutants. Work your way down to level 3, again killing everyone on all levels. When you get to the Master, there are three ways to destroy him.
- Arm the nuclear bomb found on level 4.
- Kill the Master and the Super Mutants he sends against you.
- Talk the Master out of his plans.
To arm the bomb, work your way to the elevator on the top-left part of level 3.
Pick the locks and kill the two guards next to the bomb. Now hack in the computer and get out of the base.
You can just walk up to the Master, talk to him and get into a fight. Kill him and the Super Mutants he sends after you. When he is dead, get out of the base.
To talk the Master out of his plans, first make sure you have talked to Officer
Vree at The Brotherhood. She is located on level 3, and ask her about her mutant research. Ask her for the holotape with the evidence of the mutants not being
XP reward: 2000
XP reward of enemies killed: 4625
Item reward: Sniper Rifle, Rocket Launcher, Laser Pistol, Power Fist or Ripper
* Rescue Initiate
Talk to Talus on level 1. He will tell you that his Initiate is held captive somewhere in The Hub, and he wants you to go and rescue him (if you haven't done so allready). The Initiate is held in the Old Town, in a building filled with trigger-happy guys. As soon as you open the door, you are shot at. Kill the thugs, and rescue the Initiate. You get 1500 XP for this when you return and talk to Talus, but the best part is still to come. You get to choose some equipment as a reward bonus. You can choose between a Laser Pistol, Rocket
Launcher, Super Sledgehammer and a Power Armor. Take the armor by all means (if you don't have one already that is).
XP reward: 1500
XP reward for enemies killed: 580
Item reward: Laser Pistol, Rocket Launcher, Super Sledgehammer or Power Armor
* Scout the northern area
Talk to General Maxson on the 4th floor. Offer to scout out the North for him.
Now go back outside and go the the northwestern part of the map, until you find the Military Base. You can clear the courtyard by now, and take all the goodies with you. Take the radio and the broken holodisc. Report back to General Maxson.
XP reward: 1500
XP reward for enemies killed: 1100
Item reward: none
* Convince The Brotherhood to help
After you talked to General Maxson, go talk to the Elders. Tell them that a
Mutant invasion is at hand, and that it is necessary to prevent it from happening. Bring on the topic of sending in a small team of Palladins to take down the base.
XP reward: 1500
Item reward: none
* Rebuild Power Armor
Go to the armory and talk to the knight on the left. Offer him to bring him the part he needs (a systolic motivator) to rebuild the Power Armor (that is bring the parts and repair it yourself). Now go to level 1 (save before you continue any further) and talk to Michael and ask him about the part you need. Don't say it is for the old armor, tell him that it is authorised (that means LIE to him) and that the forms haven't arrived yet. If your speech is good enough you will get the part. Now go back to the armory and get that armor fixed.
XP reward: 500
Item reward: Power Armor
--------
The Glow
--------
Restore primary power
You need to do this in order to gain access to level 5. Here you will find a super computer and a score of holotapes, telling you a lot about the FEV virus.
Also some good stuff to be found on this level. Beware that the security robots are active on this level.
XP reward: none
Item reward: none
-------------
Military Base
-------------
* Trick Mutant guard
When you have cleared the courtyard, search the Super Mutant in black for a radio and a holotape. You can use the holotape to trick the guards inside. Also look at the holotape for the access-code.
XP reward: 1500
Item reward: none
* Hack forcefield control computer
This computer is found in the northeastern corner of level 1. HAck it into playing black-jacks with you. After that it will say forcefields down.
XP reward: 800
Item reward: none
* Kill the Lieutenant
There are two ways to get there. Talk to either Harry in Necropolis or the jailer in the military base. The lieutenant will ask you where your Vault is (don't tell him or it's game over, nice video though). As soon as he is about to hit you, quickly enter combat and kill the Lieutenant, his two guards and Van
Haggen as quickly as possible (the mutants are armed with Gatling Lasers, and can really ruin your day).
XP reward: 7500
XP reward for enemies killed: 2425
Item reward: none
* Destroy the source of the mutants
This is basicly destroying the Military Base. Enter it and kill everything that you encounter, even powered down droids. You don't want any resistance when you have to hurry out of the base. Work your way down to level 4 and enter the control room at the northwest corner of the map. Kill all the scientists and hack into the computer. Get as much information out of it before you set the base to a silent, 3 minute self destruct sequence. Now hurry and get out of the base, you have 300 seconds to do so.
XP reward: 10000
XP for enemies killed: 8075
Item reward: none
-----------
LA Boneyard
-----------
* Fix hydroponic farms in Adytum
Myles will ask you to fix their farm, but you will need some parts for this.
These parts can be found outside Adytum, near the Warehouse district. Problem is, Deathclaw roam there. You can take out the right-most Deathclaw without getting attention from the other Deathclaws. Kill the Deathclaw and search the body nearby for the parts. Return the parts to Myles, get Smitty to repair the parts and give them to Myles, in exchange for some caps and a few stimpacks.
XP reward: none
Item reward: some caps and stimpacks
* Upgrade equipment
Ask Smitty to upgrade your Plasma Rifle (can be bought from the Gun Runners, past the Warehouse District. The weapon will now cost 1 AP less to fire, and the damage potential is upgraded. Talk to Myles to get your Power Armor upgraded. He needs some books, and he asks you to go to The Hub and ask mrs. Stapleton for these books. Go to The Hub and buy the books for 750 caps (worth it, trust me). return the books to Myles and your Power Armor will be upgraded to Hardened
Power Armor (the best armor in the game).
XP reward: none
Item reward: equipment upgrades
* Destroy Deathclaws
Navigate your way past the Deathclaws inhabiting the Warehouse, and talk to
Gabriel, the leader of the Gun Runners. He offers you a vast amount of equipment in exchange for the extermination of the Deathclaws. Go back to the Warehouse, and pick of the Deathclaws one at a time (you can't tackle all 4 of them at once). Now go down the stairs and kill the Mother Deathclaw, which is tougher than the previous ones. After you killed the Mother Deathclaw, destroy the eggs.
Now report back to Michael, and tell him that friends of you need equipment (for the next quest).
XP reward: 1000
XP reward for enemies killed: 5520
Item reward: equipment for your friends
* Free Adytum
In Adytum you can talk to Jon Zimmerman, the major. He wants you to bring him the head of Razor, the leader of the gang that supposidly killed his son Josh.
Now go talk to Razor (the woman in black) and explain the problem. Turns out the
Blades didn't do it, but the Regulators did (a group "protecting" Adytum). Ask her for the holotape for evidence. Razor asks you to take care of the
Regulators, but it is a bit dangerous to do this all alone. The Razors want to help, but you have to bring them decent equipment. Now go talk to Gabriel again, and tell him friends need equipment. Go back to Razor, who now asks you if you're ready to do battle. You can talk to Zimmerman before this if you want, but he will be killed anyway (but at least he knew what really happened). I advise to go into battle immediatly with the Razors, as it's safer. When all is over, talk to Razor again, and now go talk to Michael for the item reward.
XP reward: 2000
XP reward for enemies killed: variable
Item reward: 34 caps and 4 Stimpacks
* Pick up Katja, the Boneyard scav
Another possible NPC here. Talk to Katja, inside the Follower Of The Apocalypse building. Tell her that you don't plan on staying long yourself, and she joins you.
XP reward: 200
Item reward: none
---------
Cathedral
---------
* Kill Morpheus
Morpheus is the head of the Cathedral, and is found on the top floor. Before you go there, talk to Nicole in LA Boneyard (she's an Apocalypse member), and then go talk to Laura in the Cathedral. She will show you the way to the secret entrance. Now go to the top level and kill Morpheus. Be sure to take his key.
XP reward: 1000
Item reward: none
* Hack computer
Next to the Vault elevator is a computer. you can hack it to get the location of a military base up north (do so, even if you already destroyed it).
XP reward: 1250
Item reward: none
* Talk to Gideon
On level 2 of the Vault, in the top-left corner, four humands are held captive. talk to Gideon, and he will give you his nullifier. After that, kill them all (they've already been experimented on, and you can't save them).
XP reward: 1000
XP reward for enemies killed: 1025
Item reward: Nullifier
* Release prisoners from their misery
On the same level, in the lower-left part of the floor, are a couple of humans behind yellow forcefields. Disable the forcefields to release them. They will now escape, but unfortunatily will explode right next to you. O well.
XP reward: 2000
Item reward: none
* Stop the Master
This is basicly destroying the Cathedral. When Laura has left the building, go outside and kill everyone there. Go back inside and go to the man and woman meditating at the back of the building. Kill them and the rest will come after you (all melee-weapons, so not to dangerous). Kill them all, and now work your way up to the top level. Kill everyone you encounter. Now do the Morpheus quest, and go back down. Pick the lock on the door leading towards the stairs and kill the guard. Now you can look for a switch or wait like a minute or so. A robed figure will open the door, so kill him and go through. Kill all the Master's
Pets and the two Super Mutants. Work your way down to level 3, again killing everyone on all levels. When you get to the Master, there are three ways to destroy him.
- Arm the nuclear bomb found on level 4.
- Kill the Master and the Super Mutants he sends against you.
- Talk the Master out of his plans.
To arm the bomb, work your way to the elevator on the top-left part of level 3.
Pick the locks and kill the two guards next to the bomb. Now hack in the computer and get out of the base.
You can just walk up to the Master, talk to him and get into a fight. Kill him and the Super Mutants he sends after you. When he is dead, get out of the base.
To talk the Master out of his plans, first make sure you have talked to Officer
Vree at The Brotherhood. She is located on level 3, and ask her about her mutant research. Ask her for the holotape with the evidence of the mutants not being
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