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Submitted by System on 09/03/2006, 09:50. Print file.
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2.1.3 Getting Your Stuff Back When You Are Seen

HELP!!! I was SEEN! And I lost all of my stuff!

So you got seen. And the guards took everything that you ever stole. Tough break. Luckily, there is hope for you. You can still get everything back.
Whenever you are caught stealing, everything you stole is placed in a locked chest marked 'evidence'. The location of this chest varies from location to location. There should be an evidence chest in most towns and forts. The items you stole will be in an evidence chest in the town you stole from (or the nearest chest marked 'evidence'. Many NPCs will happily inform you of this fact). So if you were caught stealing in Seyda Neen, everything you stole would be relocated to a chest with a lock level of 50 in the Customs and Excise Office in Seyda Neen. There is usually a guard near these chests, so that can be quite a problem. To get rid of the guard near the evidence chest, 'taunt' him (this is under the persuasion subcategory). You'll need a minimum personality skill of 80 for this. If you taught him successfully after his affection level reaches '0' the guard will attack you. Allow him to strike the first blow and kill him.
Remember not to steal from the downed guard or the evidence chest unless there is no one else around, or you are in a situation where you Cannot Be Seen (such as sneaking). (Chimpiechanga, GatorAJ, JIM, ManaElf, Mark Boyle, Robin Sequira,
Todd Carnes)

NOTE: I've also been informed by several people that if you join the Imperial
Legion and reach a high enough rank, you will get a key that will allow you to access all of your stolen loot. I haven't confirmed this (Andrew Miles, Drizzt)

2.1.4 Using Magic to Not Be Seen (Kaboom)

Use of Magic can also help in sticky situations. Your chief mainstay will be telekinesis. This spell is important because sometimes you need to steal an object that is Being Seen by many NPCs. A good strategy is manufacturing your own spell from a spellmaker with a range of at least 20. When you steal, hide in a corner, under a table, or anywhere that places you outside of the line of sight of whoever can see you, but still see your target object. Use the sneak button, and then use telekinesis. Presto, you stole from 20 feet.
Lesson: Use Telekinesis to steal and Not Be Seen

For those of you who think that invisibility might help, it won't. The moment you act, your invisibility will be broken, and you will be caught at the exact moment you steal!
Lesson: Don't use invisibility to Not Be Seen

I was also thinking that you could levitate above everyone's line of vision. If you levitate, you can probably also steal without being caught.
Lesson: You might be able to levitate and Not Be Seen.

I'm also sure there are other ingenious methods of stealing. Tell me your favorites and I'll add them.

2.2 Well Protected is Best! (or many ways to get glass armor)

Perhaps the most important thing is Armor. Armor keeps you from taking damage in fights; it keeps you alive. Even with good armor, I still recommend saving often, but at least you won't be reloading as much. The best place to get great armor early in the game is in Ald-Ruhn. If don't you happen to have a scroll of
Ekash's Lock-Splitter, a magnitude 100 lock killer, then I recommend that you find one as soon as you can. There is a door on the lower floor of the fighter's
Guild in Ald-Ruhn (behind Precius Marcius) with a lock level of 80 that contains
Glass Armor. This is good for mages or other magic users who are most likely going to use light armor anyway. Even at low light armor levels, Glass Armor gives large armor bonuses, and still allows you to jump. This is where the sneak skill comes in handy. If you can sneak and unlock this door, there is a chest containing glass greaves, a glass cuirass, a glass helm, and some glass boots.
This should give you a starting armor rating around 10-20. This is almost the best armor in the game, so keep that in mind. Although it doesn't looks so great now, when your light armor skill reaches 40-50 you WILL notice the difference.
If you can't get the glass armor now, you can always do this the cheap way.

**CHEATER ALERT**

So you want that awesome glass armor now, eh? Well, don't say I didn't warn you.
Hit the '~' key on the keyboard while standing in front of the locked door in the Ald-Ruhn Fighter's Guild. Then type 'tcl', hit enter, and press '~' again.
This turns the wall collisions, or 'clipping', off. Now just walk through the locked door behind Precius and grab the armor in the chest. Walk back outside and turn collisions on by reopening the console, typing 'tcl' again, and pressing enter. Presto, you have cheated your way to awesome armor. Keep in mind that since you stole the armor, if you ever get busted for stealing, you'll lose the armor. Make sure you remove your ill-gotten armor before paying fines.

**END CHEATING**

More ways to get glass armor: I finally finished the game and found a vendor that sells a full set of glass armor. Its still a good idea to steal all the glass armor that you can, BUT you can buy what you can't steal. The location in question is Ghostgate, in the Tower of Dusk (could be Dawn, correct me if I'm wrong) in the basement. Search around to find a room full of glass armor. Talk to the vendor inside to buy the armor. If you can steal the armor you need, more power to ya, but I suggest that you pay in this situation, or end up killing a bunch of people. It'll cost you about 16k if you stole the armor I mentioned in the preceding paragraph. If you insist on being a completist, there is also a glass staff on this same floor in another room. Talk to the weapons dealer, or steal it.

Getting the tower shield: There are two types of glass shield, the round version that gives the same defense as the glass cuirass, and there is a tower version, which is larger, looks cooler, and gives a little more defense. The only place
I've ever seen one of these is on a Golden Saint. Fortunately, do know of a guaranteed place to find some Golden Saints. I found that Ald Daedroth has at least three of them. When you do find a Golden Saint, beware. Some of them carry
Glass Jinkblades which can paralyze you quite easily. Since Golden Saints also have a high enchant skill are extremely very fast, they can use a Glass
Jinkblade to paralyze you and whittle your health down until you die. If you see one of these, make like the knight's from Monty Python and "Run away, run away..." or find a way to kill the thing without getting hit. (Another good idea is soultrapping the Golden Saint. Besides Ascended Sleepers, these are the only souls that will allow you to create constant effects. I will go over this further down.) When you see the Golden Saint, you will be able to tell what type of shield it/she is wielding. I've typically seen a 50/50 split of tower shield vs. round shield, and occasionally no shield. Keep searching until you find one.
If you don't want one, it's no big deal. At a light armor level of 80, the only difference between a tower shield and normal glass shield is one AC.

Unfortunately, there isn't an easy way to level up the light armor skill unless you have health regen or can take lots of damage w/o dying. This skill will level up on its own as you take hits in combat. If you manage to complete a set of glass armor, when you light armor skill approaches 80 you will have an AC of
150, so it is certainly worth it.

2.3 Money Makes the World Go Round

Cash is also important, and sometimes it can be a pain to obtain. The best place that I've found to get the much-needed cash is in Ghorak Manor in Caldera. There is a scamp on the second floor named Creeper, who will buy anything for full price even if your skill is terrible. He carries 5k, which replenishes every 24 hours. But wait, I have more items worth more than 5k that I want to sell!
That's easy. Sell 5k worth of stuff to Creeper. Wait 24 hours by pressing 'T', and waiting, then talk to Creeper again. He now has 5k more cash. Sell the more expensive item (for this example 10k) to creeper and buy back your 5k worth of stuff previously sold. Then click offer. You now have 10k in cash! Wait 24 more hours and sell your 5k items again. You now have 15k total. To sell even more valuable items, make sure that you have items that total 5k less than the most expensive items value (30k needs 25k of other salable items, preferably in 5k increments). I found that Creeper buys almost everything, except soulgems, alchemy ingredients, and books. This is helpful when you need many cash to train skills or purchase soulgems. You can also mercantile skill by raising and lowering the prices of items when you barter. I'd also like to add that this doesn't work for Creeper. (Haze1973)

NOTE: Whatever you do, don't steal soulgems. Just don't do it. You can find plenty later in the game, and at higher level trapping creatures is a cinch. If you steal soulgems (even one), and if you ever get caught stealing, the guards will take ALL of your soulgems no matter what type, and ANY member of the faction that you stole from will report you for stealing. If you managed to recover your loot from the Imperial Legion, you can STILL be reported again, so beware.

2.3.1 Getting Better at Taking Other People's Money

This just in! You can raise your mercantile skill by raising and lower the prices of items when you barter. When you buy, lower the price of the item you purchase. When selling, raise your sale price. This should raise your mercantile skill. As your skill goes up, you will be able to add more to the sale price, and pay less on the buying price. There is a book in Caldera that outlines the art of mercantile. This book has a red cover. If anyone can give me further info on where to find it, please tell me. Unfortunately, mercantile doesn't work with
Creeper. Since you already get the best price when you deal with him, it would be unfair if you could actually make a profit by buying for 5k and selling for 6k. Imagine that... (Haze 1973)

2.4 A little charm is worth 1000 Septims

Fourth is your persuasion skill. Throughout your travels, you will meet many, many people who won't give you the information that you want, or let you complete quests. In order to soften them up, admire them, or give them cash. Its best if you only give cash in 10 Septim increments, although sometimes you may need to give a little more. Usually 75 favor is enough to get what you want, but there are some cases where you may need to bribe up to 80 or 90 favor. Having a high personality score is a must, and Speechcraft is even more important. You really need 40+ in Speechcraft early on in the game; otherwise, your biggest expenditure will be bribery. Also keep in mind that 100 Septims of bribery has the potential to save $$$ when dealing with larger training and barter prices.
The only way to raise your speechcraft skill is to continually bribe and admire everyone that you meet. Telvanni Bug Musk also helps in a pinch, but I've never needed it.

2.5 Do You Believe in Magic? (and I hope you do)

Magic is also critical to your success as a Mage. If you have the cash, buy all of the spells that you can (and bribe the sellers first...). You never know when you might need a spell that seemed like a waste. Especially recommended: Restore attribute, heath, fatigue, Almsivi intervention, divine intervention, levitate, telekinesis, invisibility, open, 1-6th barrier, soul trap, and fortify attribute. Most of these spells will allow you to reach unreachable places, get by without being attacked, or get yourself out of sticky situations.

2.6 Success is the SOUL of a Golden Saint

Not that the soul of a Golden Saint is worth much by itself, its what you do with it that counts...

If you have ~300k (you'll be spending time at Creeper's, I'm sure) then soulgems are the way to go. If you've managed to accumulate 300k, you should have some grand soulgems, and hopefully some souls of Golden Saints. You should keep any exquisite clothing that you find. This stuff has the highest enchanting capacity, and for some enchantments, you'll need to have the large capacity.

NOTE: A good place to get exquisite clothing is Milie Hestien's Fine Clothier shop in the Manor District of Balmora. She sells shirts, pants, shoes, rings, and amulets, all exquisite.

Golden Saints are important because they allow you to use a type of spell called
"Constant Effect". This can turn you into a veritable god if you use these enchantments right.

I'll leave deciding which things to enchant up to you, but here are two suggestions, which will make it so you never die again.

2.6.1 The Glass Tower Shield

This shield has an enchant capacity of 45. I use this for a Constant Restore
Fatigue effect. The regular glass shield has an enchant level of 30, but you can use it if you don't mind losing part of your fatigue bonus. Set upper and lower magnitudes to nine, or whatever value suits. This will cost a bit, but +9 fatigue every second will make it so you never have to rest again. This does mean that you will be restricted to one-handed weapons. If you're a long-sword user like me, it doesn't matter.

NOTE: If you are an actual Mage (I used a Rogue so I don't assume anything), this isn't such a good idea since you can't use a shield while casting spells.
Use an amulet or a ring instead, or possibly a shirt or pants (Don't use boots or you can't wear armor glass boots). Just make sure you use exquisite clothing items.

2.6.2 The Exquisite Ring of Restore Health aka The Ring of Godly Power

For this bad boy, you need an exquisite ring, and 50k. Enchant the ring with a
Golden Saint, constant effect, 4-4 Restore Health enchantment. It will take an army to take you down, as few monsters in Morrowind can deal enough damage fast enough to kill you. If you have glass armor then you are invincible. A substitute for this might be constant effect Sixth Barrier, but I haven't tried this. I THINK it will add 60 to your AC, but I'm not sure. Someone tell me if it works. Another suggestion is a ring of restore magicka... it works just like the health ring, and may actually be worth more to a mage than a restore health ring.

NOTE: If you manage to get both of these (or more) then you'll never need to rest again, and the only time you'll have to restore is a random crash, or failed thievery =P. They seem to seriously imbalance the game.

I'll try to include real prices for the enchantments sometime.

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3.0 SKILLS

Here is a list of the favored Mage's Guild skills, and perhaps ways to level them up. I hope to eventually include trainers for these skills, and what their 'max' training levels are, as well as the 'Ultimate Trainers for each skill. I haven't located any of these people yet, so if you know, please tell me. Keep in
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