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Submitted by System on 09/03/2006, 09:50. Print file.
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Available after you are promoted to House Brother
Reward: Ancestor's Ring (summons ancestral ghost for 60 sec)


6.5  Slay Reynel Uvirith
========================
The Telvanni have begun expanding all over Vvardenfell and must be stopped.
You are instructed to kill the sorcerer Reynel Uvirith in the new Telvanni stronghold of Tel Uvirith.

Tel Uvirith is built on Uvirith's Grave.  It's west of Tel Fyr on the main land.  (Does Faral Rethera mark it on the in-game map?)  The easiest way to get there is walk over water from Sadrith Mora.  Once you get to Tel Uvirith, you can find Reynel Uvirith inside the upstairs bedroom of the Tower Lower.  Kill her and report back to Faral Rethera.

Available after the second stage of your stronghold is finished (ie after you have done 4.15, 4.16 and 4.19)
Reward: None


6.6 Slay Raynasa Rethan
=======================
The Hlaalu have also been expanding.  You have to go to Rethan Manor and kill
Raynasa Rethan.  Rethan Manor is on Odai Plateau.  It is west of Hla Oad on the
Odai River (the river that runs through Balmora).  It very very close to Hla
Oad.  Once you found Rethan Manor, enter and go upstairs.  Kill Raynasa Rethan.
There is an ebony longsword on the table in the bedroom where you find her.
Though you probably won't be interested in an ebony sword if you've finished the quests in section 4 (thus have acquired a daedric dai-katana).  Report to
Faral Rethera.

Reward: None

Note: The two strongholds you visit in 6.5 and 6.6 are the strongholds you get if you join House Telvanni and House Hlaalu repectively.  They are not the fully upgraded strongholds, but I can't tell whether they are in stage one or stage two. (I have another Telvanni character and her fully upgraded stronghold has surrounding "mushroom" buildings and guards).


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7.0 Quests from Lloros Sarano
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This section is submitted by reader HETTATLONGUN, aka, HETT (HETTATLONGUN at aol.com). I have edited the text slightly to fit more with the writing style of this guide.

You can find Lloros Sarano inside the Temple in Ald'ruhn.  He is also involved in the main Redoran quests (see 4.8 and 4.12).  Neminda will mention him if you are of a rank below Kinsman, and do not meet the requirements for duties from her.  I got his name when I was an Oathman.


7.1  Find Fedris Tharen
=======================
Lloros Sarano asks you to find Fedris Tharen, a pilgrim that went to Koal Cave to visit the shrine of Ruddy Man.

Koal Cave is South of Gnisis.  Go down the riverbank, behind the Stilt Strider, across the river and up the bank on the South side.  Follow the slight trail
East, then veer South, when you see the rope fence, stop and look around.
You will see Fedris Tharen standing under a tree.  (Note:  If you have already been to Koal Cave, Fedris Tharen doesn't appear until you get the quest from
Lloros Sarano.)  Fedris is ill and needs to be cured.  You can either go back and report to Lloros Sarano or give Fedris a Cure Common Disease potion.  When you report back to Lloros Sarano, he rewards you with a couple of Cure Disease
Potions.


7.2  Find Beden Giladren
========================
Lloros Sarano wants you to find another pilgrim, Beden Giladren, who is on his way to the Maar Gan shrine.  If you ask around Maar Gan, you hear a reference to a famous noble that has been captured by some Ashlanders and is being held for ransom.  You'll find the Ashlanders, in a hut, South of Maar Gan and North of Bal Isra.  Talk to the Ashlander, Manat Shimmabadas, in the hut and Beden
Giladren and pay 5 gold for Beden's ransom.  When you report back to Lloros
Sarano, he thanks you.


7.3  Find Redoran Soldiers
==========================
Lloros Sarano asks you to check on some Redoran soldiers that has gone to the
Dunmer Stronghold of Andasreth.  He marks it on your map.  Andasreth is also shown on your paper map, on the West coast, above Gnaar Mok and below Gnisis.
When you arrive at Andasreth, you'll find the bodies of the soldiers in a locked room.  Take their Redoran shields and return to Lloros Sarano.  Lloros
Sarano offers one of the shields as a reward.  Chose No and get a +5 disposition with Lloros Sarano.  Chose Yes and get a +15 disposition with
Lloros Sarano, plus a Redoran Bonemold Shield.


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8.0  Miscellaneous quests
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This section is submitted by reader HETTATLONGUN, aka, HETT (HETTATLONGUN at aol.com). I have edited the text slightly to fit more with the writing style of this guide.

The quests in this section is not (indirectly) given by Neminda.  They involve people in the Redoran "family".


8.1  Tuveson Beleth (Smith): Escort Deval Beleth to Koal Cave
=============================================================
Tuveso Beleth is the Smith in the Redoran Council Hall.  She has two quests for you.  The First quest is to escort her son, Deval Beleth, to the Koal Cave, to visit the Ruddy Man shrine.  Talking to Deval will get him to mark the cave on your map.  Escort Deval to the Koal Cave Entrance, then report back to Tuveso
Beleth.
Reward: Steel Firesword.


8.2  Tuveson Beleth (Smith): Armour Repair Debt
===============================================
Tuveso Beleth wants you to get the 2000 Drakes that Giras Indaram owes her for fixing his armour.  Giras Indaram is at the fortress, Molag Mar.  Travel to
Molag Mar and ask around for Giras in the Buoyant Armiger's area.  When you speak to Giras, he refuses to pay.  Talk to his brother, Tidros, who will tell you to talk to Giras, again.  This time, Giras will pay, provided you duel him.
Accept the challenge and fight, but don't kill him.  Hit him, gently, until he acknowledges defeat and pays the debt.  Return to Tuveso Beleth for a reward of
a Glass sword.


8.3  Aryni Orethi
=================
This is an odd one.  Odd, because it is not mentioned by anyone in House
Redoran.  Aryni Orethi is one of the women you can ask to go to your stronghold to look for a husband (sec 4.20).  She is usually walking around Ald'ruhn, in the area near the Temple (editor: will she be in Bal Isra instead if you have finished 4.20?).  She also has a little quest.  It seems her sister,
Velsa Orethi, is a guard in Venim Manor.  Aryni wants you to help her sister leave the manor.  I haven't done the quest, so I don't know what's what.  In the TES Construction Set, it is listed in the Dialog, under Journal, as
HR_OrethiSisters (editor: will do this one when I got bloodmoon).


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9.0 Acknowledgements
-------------------------------------------------------------------------------
Samer Zainal (MiniMafia) for pointing out that I've put Ald'ruhn instead of
Maar Gan in the start of the second paragraph in "Disappearance of a Redoran
Trader".  This mistake has caused a lot of confusion, judging from the number of emails I've received asking for better directions to the Rothan Tomb.

Eric (HallOfHead at aol dot com) for emailing me the name of the Hlaalu book for the background section.

Luke Jacobs (luke at idledesign dot net) and Tony Patrick (tpatrick at bigpond dot net dot au) for sending details on how to finish quest 4.17 if Dahleena was freed prematurely.

HETTATLONGUN (HETTATLONGUN at aol dot com) for sending me such a well written summary/guide on the quests from Lloros Sarano (Ald'ruhn temple), the smith in
Redoran Council Hall and Aryni Orethi.  I do not even know these quests exist!
(Well, I know about the first quest from the smith, but have never done it).


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10.0 Version History
-------------------------------------------------------------------------------
v 1.6 - 28 June 2003
Added section on quests from Lloros Sarano and section on miscellaneous quests. v 1.5.1 - 9 January 2003
Rewritten and shortened alternative method for quest 4.17 v 1.5 - 24 December 2002
I bought Tribunal in mid December so I'm back to playing Morrowind after a long break.  The expansion pack is great.  And I just love the new journal.  It is so much easier to use.  I decided to finish the extra quests that are missing from this guide, and hence this new revision for the guide.

Changed names of section headings to match names of quests given in new journal (4.8-4.21 are guesses as they are obtained from parsing an old saved game).
Added extra quests from Theldyn Virith and Faral Retheran.
Added alternative way to shutdown the Caldera Ebony Mines from information submitted by Luke Jacobs.
Edited the help for hard to find places (dropped the TES construction set information as it is not very useful). v 1.4 - 5 August 2002
Fixed big horrible mistake of mixing up Ald'ruhn with Maar Gan in the section Disapperance of a Redoran Trader.
Added a few comments regarding patch v1.2.0722. v 1.3 - 23 July 2002
Rewritten the Tips and Suggestions section with new tips on the console and the construction set. v 1.2 - 14 July 2002
Guide completed in the sense that all quests from Hireling to
Archmaster is written.
Various minor changes to existing sections.
More spelling and grammar fixes. v 1.1 - 12 July 2002
Fixed many spelling and grammatical mistakes
Added tips on enchanted items
Added all quests to get from House Brother to House Father (and some for getting to Councilman) v 1.0 - 9 July 2002
Based on v1.0605 of Morrowind



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11.0 Copyright and Distribution Note
-------------------------------------------------------------------------------
Copyright (c) 2002, 2003 Sylvia Wong

This document is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise).  It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift.

This guide cannot be published anywhere else without my written permission.

The latest version can be found at
GameFAQs (www.gamefaqs.com)
It has also been authorised to appear in http://www.morrowindfiles.com http://DLH.net

The Elder Scrolls series is (c) Bethesda Inc.


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