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Submitted by System on 09/03/2006, 09:50. Print file.
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\ / |___/ |__| | \| |__| |__ |__| | \| \__/ | |__ |__| |__ / \
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\ / / \
/ \ "B E S T o f t h e B E S T" \ /
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/ \ by Nubedad \ /
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|------------------------------------------------------------------|
| version 1.0 - September 15, 2002 |
| Copyright to me, all rights reserved. |
| If you want to use this guide on your website please just ask. |
| If you make any money from it, give me a cut. |
|------------------------------------------------------------------|


I have written this 'guide' to hopefully add to the body of knowledge about Dungeon
Siege.
It is a great game that I have enjoyed playing, and even more enjoyed "figuring out"
_some_
of
it's secrets. Hopefully you will get something out of this too.

Everyone is looking for better weapons, armor, spells, etc. There are multiplayer games on
ZoneMatch where you can trade for better items. You can even find Dungeon Siege items
FOR-SALE on Ebay! Wouldn't you like to know what is the BEST ?

Well, read on and you will learn the "best of the best". This is not a comprehensive
list
-
in fact only a small percentage of items are covered here. Why bother with anything else
when you can have the best ?!

Some will wonder, where in the game can these items be found? I don't want to spoil all the
fun though, so you'll have to figure that out for yourself. However, once you find something
you can check it against this list and when it matches, you'll know your long search is over
and anything else you find can just be left behind or sold/traded.

I am "NubeDad" for 2 reasons. One is I have a new child. The other is I am new to
RPG's.
When you have a child you start spending a lot of time at home, so I decided to revisit an
old childhood hobby: RPG's. I think the last game I played all the way through was Ultima
3
in the 80's. So, that's my excuse, in case I have made a mistake or broken any
"etiquette"
rules with this list.


One final caveat - - M A J O R S P O I L E R S B E L O W ! !
~~~~~~~~~ ~~~~~~~~~~~~~~~ ~~~~~~~~~

Enjoy.




C O N T E N T S :
---------------------------------------
Section 0 - Introduction & Contents
Section 1 - Best Items (weapons, armor, etc.)
Section 2 - Best Modifiers (prefixes & suffixes)
Section 3 - Experience & Levels
Section 4 - Health & Mana
Section 5 - Inventory
Section 6 - Hacking a.k.a Cheating
Section 7 - Multiplayer World
- Town Stones
- Displacers
- Levels for HUB
Section 8 - Chicken Level
Section 9 - Contact




~~~~~~~~~~~~~~~~~~~~~~~~~~
{ Section 1 - BEST ITEMS }
~~~~~~~~~~~~~~~~~~~~~~~~~~

These are the best "legally achievable" BASE items in the entire game (version 1.0 - I
will
check v1.1 in near future to see if any better were added.)
Note you do not need a hacked up 'mod' such as the "Samurai set" !
[ see, for example - http://www.dungeonsiegecenter.com/downloads/modsindex.phtml ]
Great items can be found in the game! Now, often you can find a "magical item" with
additional
benefits & power. When you add a magical prefix and/or suffix, then you have an even more
powerful
item. More on magical items in section 2.

Again, these are the best BASE items in version 1.0.
----


Best Armor
----------
Battle Plate
defense = 659
strength = 77
template = bd_bp_f_g_c_avg
variation = o_mag
modifier range = 34-47

2 honorable mentions for better chance of magical properties...
You would probably look for the first one for an archer and the second one for a mage.
Thin Plate
defense = 341
strength = 20
template = bd_fp_m_g_o_mag
modifier range = 63-87

Compact Brigadine
defense = 145
strength = 14
template = bd_ra_br_m_g_o_fin
variation = c_mag
modifier range = 26-97


Best Boots
----------
Full Plate Greaves
defense = 69
strength = 77
template = bo_gr_fp_f_g_c_avg
variation = o_mag
modifier range = 17-24

Honorable mention for better chance of magical properties...
Molten Boots
defense = 57
strength = 52
template = bo_un_bo_ro_m_molten
modifier range = 5-42


Best Gloves
-----------
Full Plate Gauntlets
defense = 60
strength = 77
template = gl_ga_fp_f_g_c_avg
variation = o_mag
modifier range = 17-24

Honorable mention for better chance of magical properties...
Chief Gauntlets
defense = 55
strength = 71
template = gl_ra_ga_fp_f_g_o_avg
variation = o_str
modifier range = 15-112


Best Helmet
-----------
Sightless Helm
defense = 57
strength = 58
template = he_fu_pl_knight_fin_03
modifier range = 12-17

2 honorable mentions for better chance of magical properties...
Warlock Hat
defense = 8
template = he_un_ca_ro_warlock
modifier range = 2-100

Bloody Helm
defense = 53
strength = 53
template = he_ra_fu_pl_knight_fin_02
modifier range = 6-87


Best Shield
-----------
Savior Shield
defense = 104
bonus = 35% chance to Block Melee & Ranged attacks.
(You wouldn't be able to tell without knowing where to look,
but I think the actual ranged-block value is really only 20%.
I think there is a typo in version 1.0 of the program.)
strength = 75
template = sh_ra_w_g_o_t_l_avg
variation = c_mag
modifier range = 14-101


Best Amulets
------------
Gold Sniffer's
bonus = +2 Dexterity
template = amulet_horseshoe

Elder Wood Amulet
bonus = Adds 3 Mana per hit
template = amulet_keeper

All others are made up of modifiers below.
Best chance of magical properties comes with either of these:
template = amulet_common
variation = g_o_mag
modifier range = 150-500

template = amulet_ra_common
variation = s_o_fin
modifier range = 150-500


Best Rings
----------
Lloyd's Ring
bonus = +3 Armor
template = ring_lloyd

Signet Ring of the Utraean Protectors
bonus = +3 Armor
template = ring_utraean

All others are made up of modifiers below.
Best chance of magical properties comes with either of these:
template = ring_common
variation = g_o_mag
modifier range = 150-500

template = ring_ra_common
variation = g_o_fin
modifier range = 150-500


Best Spell-Book
---------------
Spell Book
bonus = +1 Intelligence
template = book_glb_magic_Tas

All others are made up of modifiers below.
Best chance of magical properties comes with:
Spell Book (Rusted?)
intelligence = 70
template = book_glb_magic_27
pcontent_level = 240
modifier range = 1-24
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