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Submitted by System on 09/03/2006, 09:50. Print file.
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10   Condensed Walkthru

Here's a short walkthrough for each and every chapter, just to make sure you don't miss anything.


10.1  CHAPTER 1 : STONEBRIDGE

Talking to Norick and get the first quest, get to Gyorn at
Stonebridge. (QUEST1)

Grab some weapons and spells, and start bashing any Krugs that you see. They're pretty weak (but then, so are you!)

Look for the bear cave. While the bear has 50 hp, he's not
THAT hard to kill if you have some patience and a bow or some magic attacks. The cave also has gold and armor you will need.

At Edgaar's house, talk to him and he'll ask you to clear his basement (QUEST2). Clear out his basement to finish the second quest. (END QUEST2)

Look for another cave, and defeat the Krug "boss" Klandank and his minions.

Fight your way to the bridge. You will find the bridge is gone. Talk to Skartis at the bridge. He'll tell you that the only other way to Stonebridge is through the Crypt.

Look for the life shrine, and the "alpha wolf" wolf boss nearby.

Make your way to the Crypt, just follow the signs, and head downstairs.

Make your way through the Crypt, and get to the boss... the
Ruby Gargoyle. Kill it.

Continue, and you'll find Ulora. Go ahead and recruit her.

Once out of the Crypt, fight your way to Stonebridge.

Once inside Stonebridge, talk to Gyorn, (END QUEST1) then recruit him for your party. You also get another quest...
Take the warning to the Overseer at Glacern. (QUEST3)

Stock up and sell excess inventory.

Speak with Ordus (QUEST4) and Ella (QUEST5) to receive their quests. Also speak with the guard and get the quest to clear
Glitterdelve pass. (QUEST6)

Recruit Zed the mage, Naidi the archer, or Rusk the fighter, which one is up to you.

Get a packmule (or not) and head out of town.


10.2  CHAPTER 2 : JOURNEY TO OVERSEER

Fight your way through, then head north to find the Northern
Guard Tower. Clear it to complete Ordus' quest, and take
Ordus' Axe. (Hint: clear the BASEMENT) (END QUEST4)

Make your way the gate to Glitterdelve. You find it is completely blocked. The only way to get there is to get to
Wesrin Cross, then make your way back.

Enter Wesrin Cross, fight your way through to the circular platform/gondola that drops you into a dungeon.

Clean up, kill lots of spiders, keep exploring, kill the nasty spider boss (who sits still and spits poison).
Continue to the elevator lifting you back out of the dungeon... On the other side of the gates.

You can clear the gate by igniting the explosives next to the door. Talk to the soldiers to clear the "Reinforce" quest. (END QUEST6)

Now the gate's open, consider moving back to Stonebridge with your new loot and hire more members for your party.

Explore Wesrin Cross a little, more stocking up to do.

Fight your way to town of Glitterdelve, watch Gloern fight the bad guys. Help him, then recruit him. He'll give you a quest to locate his brother Torg (QUEST7)

Make your way through the Glitterdelve Mines. There are a
LOT of side doors to explore. Watch out for those red explosive drums. You don't want to be too close to it when it goes off. Basically, fight lots of scorpions and moths and so on. Keep exploring.

Go down the second-to-the-last elevator. (In fact, try every elevator) Speak with Torg, Gloern's brother. (END QUEST7)
He'll give you a message to deliver to Overseer as well
(QUEST8) Look for a hidden wall nearby if you can't find
Torg.  He'll give you an amulet as well.

Ride up in the elevator, then exit the mines. Fight through the snowy forest to Glacern.


10.3  CHAPTER 3: THE SEARCH FOR MERIK

Inside Glacern, go to the Lucky Hurgiss Inn, and talk to the
Overseer to complete the quests. (END QUEST3) (END QUEST8)
He'll tell you to go find Merik if you can (QUEST9), and to reinforce Fortress Kroth (QUEST10).

Recruit either Kroduk or Lorun, then restock at the
Magicatorium or the outpost.

Talk to the apprentice in the Magicatorium (octagonal building), then find his books (QUEST11) Solve this in town
(END QUEST11) by doing some running around for the books.

Talk to Orlov near the blacksmith to get the "clear my house" quest (QUEST12)

Head out of town through the large doors in the "back" of the place. It leads down into the Ice Caves. Fight your way through the Ice Caves

Sidetrip: Find Fury's Eye if you see a staircase.

Fight your way to Merik, the man trapped in ice. Free him
(END QUEST9), and recruit him if you wish. Merik needs you to help him reclaim his Warding Staff (QUEST13)

Exit the Ice Caves into the next level...


10.4  CHAPTER 4:  THE WARDING STAFF

You're in the Dark Forest. Buy and sell things at the trading post, stock up.

Continue along the path to the cave at the end. Fight your way through another dungeon.

Follow the path to the Travelers' Camp. Speak to the leader of the group, Razvan to hear about the bandit problem, and how you're the solution. (QUEST14)

Walk a little further down to restock at the merchant.

Recruit Phaedriel near the exit of the camp if you want.

Take the right path at the fork, through the bandits' camps.
Defeat the Bandit Boss near the cave. (END QUEST14)

Backtrack, then take the left fork into the Eastern Swamp.

Follow the path to the right to find Orlov's house. Clear it, and claim his stuff in the basement. (END QUEST12)

Enter the swamp on the small bridge.  Keep following the bridges and islands.

You should run into the Azunite Scholar on the bridge. He said the temple was desecrated, and he failed to purify it, and it's your turn. (QUEST 15) Take the artifact, and clean out the temple and surrounding graveyard of zombies and such (clear out the boss zombie inside too). Then use the main "table" to place the artifact. (END QUEST15)

You'll run into Andiemus in a hut. Recruit him if you want.

Keep going on the bridges.  Make your way to the witch's shop in the middle of the swamp. Restock

Keep fighting and exploring the swamp until you locate the entrance to the Goblins' caves. It's REALLY small and easy to miss, but if you fought two Gobbots with flamethrowers, you're at the right place. Look for a tree with a hole big enough to walk into.

Go down into the Goblin Caves, then fight your way through the Goblin caves to a platform with a "rotating" bridge. Go straight, and it'll force you to curve to right, and circle around. Rotate the bridge again to set it so you can continue.

Keep heading deeper into the caves, and you're near Goblin's nest...

Fight the Goblin Inventor and defeat him in his Mecha-
Gobbot. He disappears.

Take Merik's Warding Staff. (END QUEST13)

Continue out of this dungeon by using that elevator. Feel free to destroy those inactive Gobbots.


10.5  CHAPTER 5 - AN ANCIENT EVIL

Talk to the legionnaires just outside the cave to get another quest... It's STILL "reinforce Fortress Kroth"
(Still QUEST10), so just go ahead.

Follow the path along to Bonepicker's Post. Restock as you see fit.

Make your way to Gregor's house (near the lake), and talk to him. He'll ask you to locate some of the... "customers" of the outpost. (QUEST 16)

Look around for entrance to the underground flooded Temple
Ruins. You should locate the "customers" Gregor mentioned.
(END QUEST16)  They're dead, of course.  If you go back to
Gregor and inform him of the news, you'll get a reward.

Keep going, and find the entrance to the OTHER dungeon. Keep fighting your way down, and meet the level boss... "Fury".
Take it out (this is one nasty looking critter).

Exit the dungeon, and you should run into Boryev. Recruit
Boryev if you wish.

Continue on the "green plains". You'll run into Gresh, the necromancer, who's the one sending all those skeleton archers and mercenaries against the Fortress. Defeat Gresh and his minions, and Fortress Kroth is relieved. (END
QUEST10)

Make your way into Fortress Kroth...


10.6  CHAPTER 6 - UNWISE ALLIANCE

Inside Fortress Korth, Captain Tarish is happy to see you, and they saw your battle with Gresh. However, the Droog have settled in the village, and Captain Tarish wants YOU to pacify it (QUEST 17). He said the Droog has the woman
(Sikra, you heard about her back in Traveller's camp).

Recruit Rhut if you want.
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