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Q: How about a sequel?
A: GPG haven't talked yet.
Q: How do I disband a member?
A: Select the member, hit disband button on the lower-right toolbox. Confirm the choice.
Q: My guys have fallen over! What do I do?
A: If the character's portrait is "red", that means the character is unconscious, and he'll wake up in a little while, albeit with very low hitpoints. The red bar will steadily decrease. When the red bar is gone, the character will wake up (hopefully not still in the midst of enemies).
Q: My character's portrait has a tombstone over it! And his stuff is scattered all over the ground! What happened?
A: "He's dead, Jim." He probably was knocked unconscious too many times, or hit a big cache of explosives. If there's someone left in your party with resurrect scroll or spell, cast it and bring him back to life. Then he can be healed and regain his stuff.
Q: How do I start in the game?
A: Try reading the manual, then the "Beginner's Guide" below at [2]
1.2 DUNGEON SIEGE HISTORY
Dungeon Siege is the game Chris Taylor set out to make after
Cavedog went under. It was mainly designed as Diablo- killer... Full 3D, seamless world, no poison, no ammunition, weapons don't break, self-healing, and things like that.
1.3 DUNGEON SIEGE HARDWARE REQUIREMENTS
Excerpt from the official website, recommended specs are:
Windows XP, 2000, Me, 98 PC with 333 MHz equivalent or higher processor 128 MB of system RAM 1 GB available hard disk space 8 MB 3D graphics card DirectX 8.0 compatible sound card with speakers/headphones Multiplayer: 56 kbps for
1-4 players, broadband or LAN for 5+ players
It takes 1.1 gigs of space to install properly, and maybe another 1.1 gig to patch it (as the patch backs up everything).
1.4 HOW DOES THE GAME PLAY?
From the official website: (http://www.dungeonsiege.com/faq.shtml#1a)
Dungeon Siege is an action Fantasy Role-Playing Game (FRPG) that takes place in a continuous and gigantic fully 3D world. The design philosophy is to combine the immersive qualities of a FRPG model with over-the-top combat and non- stop action. Starting with a single character, the player adventures throughout the world, adding as many as 7 additional characters to their party along the journey and developing their skills in any way they see fit.
1.5 BUGS AND FIXES
The shipped version V1.0 is quite stable as is, didn't notice any bugs per se.
The patch, V1.1 and V1.1a primarily patched the editing tools and online experience that allow the people to "mod" the game. There is also a V1.1a patch, which fixes up a few more minor problems.
I've left the game running for DAYS (trying to fulfill all the quests on the Utrean map) and it NEVER once crashed, even when I alt-tabbed into other applications to do other things.
1.6 EXPANSION PACKS? SEQUELS? RELATED TITLES?
There are no official announcements regarding expansion packs or sequels.
Gas Powered Games (GPG) has released other maps, and you can play multiplayer maps on your own computer by hosting a multiplayer game with no other player connecting to you.
Diablo / Diablo 2 are in the same genre, except Dungeon
Siege allows multiple team members.
1.7 HOW ABOUT A DEMO?
Try here: http://www.microsoft.com/games/dungeonsiege/8.asp
Beware, it's a HUGE file (almost 200 megs). You get to play the game all the way up to Stonebridge. It gives you a taste of what is to come.
1.8 NOTES ON ORGANIZATION
The basic game mechanics are already covered quite well in the manual. This will primarily serve as the beginner's guide, party composition, character list, quest list, walkthru, and other misc. reference items.
1.9 FUTURE PLANS
I may add the walkthru for Yesterhaven map when I get it.
2 Beginner's Guide
2.1 WHAT DO I START AS?
At the beginning, you will probably start as a melee fighter, as you will find shovels and such available as weapons. You can branch into combat mage or nature mage later when you find some spells around.
Once you've beaten the game, you can try again as a ranged fighter, a hybrid ranged / melee fighter, or other combinations.
For the ultimate challenge, try "solo" the adventure, by not hiring anybody! Just hire packmules to carry your stuff.
If you start as mage, you can hire melee fighters, summon beasts, and so on.
If you start as a ranged fighter, you can learn some lower- level spells and branch into melee.
It does NOT matter how you start. You can finish the game as
ANY of the professions. You don't even need to specialize, as you can hire other party members to specialize for you.
2.2 HOW DO I ENHANCE SPECIFIC ATTRIBUTES?
You enhance STR by wielding heavy equipment and/or weapons, as close to your actual STR as possible, and by using such equipment and weapons in combat.
You enhance DEX by using ranged weapons a lot.
You enhance INT by casting spells a lot. (Using a staff in combat does NOT enhance INT, as far as I know)
The increase also seems to depend on the enemies fought. If you fought wimpy enemies, you gain less than if you fought more serious enemies.
2.3 HOW DO I FIGHT?
How you fight depends on your specialty. Are you a melee fighter, range fighter, or mage (combat or nature)?
2.3.1 Melee Fighter
Run in there and start bashing, that's the melee fighter way.
Try to "tease" a few enemies so they move to attack you instead of you fighting the entire group at once (i.e. getting mobbed). .
2.3.2 Range Fighter
Basically, you're the sharpshooter, going for distance damage.
You would probably want to keep the weapon with the longest range (13 to 15 meters is good) so you can get in more arrows when possible. Fast firing rate is good.
Fight as few enemies as possible at one time, divide and conquer.
You may also want to keep a few melee weapons around, just in case.
2.3.3 Mage
Again, divide and conquer is best way, fight one at a time.
Fireshot or Zap is pretty decent early on, even if you're a bit weak.
Later, you can summon beasts to do the combat for you. If you have melee fighters and ranged fighters in the party, you can cast "buff" spells to pump up their stats.
2.4 HOW DO I STAY ALIVE?
RUN AWAY when you can't handle the enemy. Most enemies will not chase you very far from their initial location. Heal yourself, then try again. By this, I mean RUN into areas you've cleared before of any enemies. Running into new area means you'll find MORE enemies, not less.
Use a lot of healing potions (RED ONE!), and the "healing hands" spell, which you can cast on yourself. As it's a level 0 spell, everybody can use it. Save the potions for the heavy battles.
Try to tease away one enemy at a time, so you don't get mobbed. If you get mobbed, run away (and I mean BACK, as running into new territory will likely trigger MORE enemies).
Get better armor and better weapons ASAP. Dump the wimpy weapons.
When you get a party, it gets easier, as others can fight and/or cast heal on you.
2.5 HOW DO I KNOW WHAT TO KEEP?
Initially, grab EVERYTHING. Look for item you can use that does the most damage, or best protection, or most enhancing your attributes.
If you need more protection, then look for items that enhance STR (so you can wear heavier armor), or has the most +armor modifier. Basically, try the item until the "armor" reading is maximized.
If you need more damage, look for items that enhance melee or ranged damage, or higher STR or DEX, or just do more damage overall. Check if it's one or two-handed weapon though. Two-handed weapons do more damage in exchange for giving up protection of the shield.
If you need better spells, look for items that add + nature magic or + combat magic, or more INT.
A: GPG haven't talked yet.
Q: How do I disband a member?
A: Select the member, hit disband button on the lower-right toolbox. Confirm the choice.
Q: My guys have fallen over! What do I do?
A: If the character's portrait is "red", that means the character is unconscious, and he'll wake up in a little while, albeit with very low hitpoints. The red bar will steadily decrease. When the red bar is gone, the character will wake up (hopefully not still in the midst of enemies).
Q: My character's portrait has a tombstone over it! And his stuff is scattered all over the ground! What happened?
A: "He's dead, Jim." He probably was knocked unconscious too many times, or hit a big cache of explosives. If there's someone left in your party with resurrect scroll or spell, cast it and bring him back to life. Then he can be healed and regain his stuff.
Q: How do I start in the game?
A: Try reading the manual, then the "Beginner's Guide" below at [2]
1.2 DUNGEON SIEGE HISTORY
Dungeon Siege is the game Chris Taylor set out to make after
Cavedog went under. It was mainly designed as Diablo- killer... Full 3D, seamless world, no poison, no ammunition, weapons don't break, self-healing, and things like that.
1.3 DUNGEON SIEGE HARDWARE REQUIREMENTS
Excerpt from the official website, recommended specs are:
Windows XP, 2000, Me, 98 PC with 333 MHz equivalent or higher processor 128 MB of system RAM 1 GB available hard disk space 8 MB 3D graphics card DirectX 8.0 compatible sound card with speakers/headphones Multiplayer: 56 kbps for
1-4 players, broadband or LAN for 5+ players
It takes 1.1 gigs of space to install properly, and maybe another 1.1 gig to patch it (as the patch backs up everything).
1.4 HOW DOES THE GAME PLAY?
From the official website: (http://www.dungeonsiege.com/faq.shtml#1a)
Dungeon Siege is an action Fantasy Role-Playing Game (FRPG) that takes place in a continuous and gigantic fully 3D world. The design philosophy is to combine the immersive qualities of a FRPG model with over-the-top combat and non- stop action. Starting with a single character, the player adventures throughout the world, adding as many as 7 additional characters to their party along the journey and developing their skills in any way they see fit.
1.5 BUGS AND FIXES
The shipped version V1.0 is quite stable as is, didn't notice any bugs per se.
The patch, V1.1 and V1.1a primarily patched the editing tools and online experience that allow the people to "mod" the game. There is also a V1.1a patch, which fixes up a few more minor problems.
I've left the game running for DAYS (trying to fulfill all the quests on the Utrean map) and it NEVER once crashed, even when I alt-tabbed into other applications to do other things.
1.6 EXPANSION PACKS? SEQUELS? RELATED TITLES?
There are no official announcements regarding expansion packs or sequels.
Gas Powered Games (GPG) has released other maps, and you can play multiplayer maps on your own computer by hosting a multiplayer game with no other player connecting to you.
Diablo / Diablo 2 are in the same genre, except Dungeon
Siege allows multiple team members.
1.7 HOW ABOUT A DEMO?
Try here: http://www.microsoft.com/games/dungeonsiege/8.asp
Beware, it's a HUGE file (almost 200 megs). You get to play the game all the way up to Stonebridge. It gives you a taste of what is to come.
1.8 NOTES ON ORGANIZATION
The basic game mechanics are already covered quite well in the manual. This will primarily serve as the beginner's guide, party composition, character list, quest list, walkthru, and other misc. reference items.
1.9 FUTURE PLANS
I may add the walkthru for Yesterhaven map when I get it.
2 Beginner's Guide
2.1 WHAT DO I START AS?
At the beginning, you will probably start as a melee fighter, as you will find shovels and such available as weapons. You can branch into combat mage or nature mage later when you find some spells around.
Once you've beaten the game, you can try again as a ranged fighter, a hybrid ranged / melee fighter, or other combinations.
For the ultimate challenge, try "solo" the adventure, by not hiring anybody! Just hire packmules to carry your stuff.
If you start as mage, you can hire melee fighters, summon beasts, and so on.
If you start as a ranged fighter, you can learn some lower- level spells and branch into melee.
It does NOT matter how you start. You can finish the game as
ANY of the professions. You don't even need to specialize, as you can hire other party members to specialize for you.
2.2 HOW DO I ENHANCE SPECIFIC ATTRIBUTES?
You enhance STR by wielding heavy equipment and/or weapons, as close to your actual STR as possible, and by using such equipment and weapons in combat.
You enhance DEX by using ranged weapons a lot.
You enhance INT by casting spells a lot. (Using a staff in combat does NOT enhance INT, as far as I know)
The increase also seems to depend on the enemies fought. If you fought wimpy enemies, you gain less than if you fought more serious enemies.
2.3 HOW DO I FIGHT?
How you fight depends on your specialty. Are you a melee fighter, range fighter, or mage (combat or nature)?
2.3.1 Melee Fighter
Run in there and start bashing, that's the melee fighter way.
Try to "tease" a few enemies so they move to attack you instead of you fighting the entire group at once (i.e. getting mobbed). .
2.3.2 Range Fighter
Basically, you're the sharpshooter, going for distance damage.
You would probably want to keep the weapon with the longest range (13 to 15 meters is good) so you can get in more arrows when possible. Fast firing rate is good.
Fight as few enemies as possible at one time, divide and conquer.
You may also want to keep a few melee weapons around, just in case.
2.3.3 Mage
Again, divide and conquer is best way, fight one at a time.
Fireshot or Zap is pretty decent early on, even if you're a bit weak.
Later, you can summon beasts to do the combat for you. If you have melee fighters and ranged fighters in the party, you can cast "buff" spells to pump up their stats.
2.4 HOW DO I STAY ALIVE?
RUN AWAY when you can't handle the enemy. Most enemies will not chase you very far from their initial location. Heal yourself, then try again. By this, I mean RUN into areas you've cleared before of any enemies. Running into new area means you'll find MORE enemies, not less.
Use a lot of healing potions (RED ONE!), and the "healing hands" spell, which you can cast on yourself. As it's a level 0 spell, everybody can use it. Save the potions for the heavy battles.
Try to tease away one enemy at a time, so you don't get mobbed. If you get mobbed, run away (and I mean BACK, as running into new territory will likely trigger MORE enemies).
Get better armor and better weapons ASAP. Dump the wimpy weapons.
When you get a party, it gets easier, as others can fight and/or cast heal on you.
2.5 HOW DO I KNOW WHAT TO KEEP?
Initially, grab EVERYTHING. Look for item you can use that does the most damage, or best protection, or most enhancing your attributes.
If you need more protection, then look for items that enhance STR (so you can wear heavier armor), or has the most +armor modifier. Basically, try the item until the "armor" reading is maximized.
If you need more damage, look for items that enhance melee or ranged damage, or higher STR or DEX, or just do more damage overall. Check if it's one or two-handed weapon though. Two-handed weapons do more damage in exchange for giving up protection of the shield.
If you need better spells, look for items that add + nature magic or + combat magic, or more INT.
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