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Submitted by System on 09/03/2006, 09:50. Print file.
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Dungeon Keeper 2

Unofficial Strategy Guide and FAQ

by Kasey Chang

released September 3, 2002


0 Introduction

This section is mainly about the FAQ itself and some legalese.
You can read the most often asked FAQs at the end of this
section, or skip right to [1] for the "stuff".

If you like the FAQ, send me $1.00. :-) See 0.3

0.1 A word from the author

This is a FAQ, NOT a manual. You won't learn how to play the game
with this document, and I'm NOT about to add it to ease the life
of software pirates, no matter how old the game is.

Some of you may recognize my name as the editor for the XCOM and
XCOM2: TFTD FAQ's, among others.

If you don't care about all these verbiage (it's mainly for
people who want to redistribute the guide) you can jump right to
the end of this section and read some of the FAQs.

If you like the FAQ, send me $1.00. :-) See 0.3

0.2 Terms of Distribution

This USG should be available at Gamefaqs
(http://www.gamefaqs.com) and other major PC game websites (such
as gamesdomain.com, ign.com, etc.).

If you get this FAQ from anywhere else, beware that it may NOT be
the latest and greatest version.

To webmasters who wish to archive this FAQ on their website,
please read below.

This document is copyrighted by Kuo-Sheng "Kasey" Chang (c) 2001-
2002, all rights reserved excepted as noted above in the
disclaimer section.

This document is available FREE of charge subjected to the
following conditions:

1) This notice and author's name must accompany all copies of
this document: "Dungeon Keeper 2 Unofficial Strategy Guide and
FAQ" is copyrighted (c) 2001-2002 by Kasey K.S. Chang, all rights
reserved except as noted in the disclaimer."

2) This document must NOT be modified in any form or manner
without prior permission of the author with the following
exception: if you wish to convert this document to a different
file format or archive format, with no change to the content,
then no permission is needed.

2a) In case you can't read, that means TXT only. No banners, no
HTML borders, no cutting up into multiple pages to get you more
banner hits, and esp. no adding your site name to the site list.

3) No charge other than "reasonable" compensation should charged
for its distribution. (Free is preferred) Sale of this
information is expressly prohibited. If you see any one selling
this guide, drop me a line.

4) If you used material from this, PLEASE ACKNOWLEDGE the source,
else it is plagiarism.

5) The author hereby grants all games-related web sites the right
to archive and link to this document to share among the game
fandom, provided that all above restrictions are followed.

Sidenote: The above conditions are known as a statutory contract.
If you meet them, then you are entitled to the rights I give you
in 5), i.e. archive and display this document on your website. If
you don't follow them, you did not meet the statutory contract
conditions, thus you have no right to display this document. If
you still do so, then you are infringing upon my copyright. This
section was added for any websites who don't seem to understand
this.

0.3 VOLUNTARY Contribution

Gamers who read this guide are under NO obligation to send me ANY
compensation.

However, a VOLUNTARY contribution of one (1) US Dollar would be
very appreciated.

If you choose to do so, please make your US$1.00 check or $1.00
worth of stamps to "Kuo-Sheng Chang", and send it to "2220 Turk
Blvd. #6, San Francisco, CA 94118 USA".

If you don't live in the US, please send me some local stamps. I
collect stamps too.

0.4 How and when to contact me

PLEASE let me know if there's a confusing or missing remark,
mistakes, and thereof... If you find a question about this game
that is not covered in the USG, e-mail it to me at the address
specified below. I'll try to answer it and include it in the
next update.

The address below is spelled out phonetically so spammers can't
use spambots on it:

Kilo-Sierra-Charlie-Hotel-Alpha-November-Golf-Seven-Seven AT
Yankee-Alpha-Hotel-Oscar-Oscar DOT Charlie-Oscar-Mike

To decipher this, simply read the first letter off each word
except for the numbers and the punctuation. This is "military
phonetics" or "aeronautical phonetics" in case you're wondering.

0.5 The Author

I am just a game player who decided to write my own FAQs when the
ones I find don't cover what I want to see. Lots of people like
what I did, so I kept doing it.

Previously, I've written Unofficial Strategy Guides (USGs) for
XCOM, XCOM2:TFTD, Wing Commander, Wing Commander 2, Wing
Commander 3, Wing Commander 4, Privateer, Spycraft, 688(I)
Hunter/Killer. Mechwarrior 3, MW3 Expansion Pack, Mechwarrior 4,
Mechwarrior 4: Black Knight, Need for Speed: Porsche Unleashed,
The Sting!, Terranova, Fallout Tactics, Starfleet Command Volume
II, and a few more.

Most of them should be on http://www.gamefaqs.com, the biggest
FAQ site around.

To contact me, see 0.4 above.

0.6 Disclaimer / Copyright Information

Dungeon Keeper 2 is produced by Bullfrog
(http://www.bullfrog.co.uk/), is distributed in the US by
Electronic Arts (http://www.ea.com). See the official site at
http://www.dungeonkeeper.com.

There is no warranty for this unofficial strategy guide. After
all, it depends on YOU the player. All I can do is offer some
advice.

This document was produced on Microsoft Word 97, with some
notetaking on a Handspring Visor with the Targus foldable
keyboard. Some editing was done with Editpad
(editpadclassic.com).

0.7 Revision History

17-MAY-01 Initial release

03-SEP-02 Some updated info

0.8 The Most Frequently Asked Questions

0.8.1 General Questions

Q: Can you send me Dungeon Keeper 2 (or portions thereof)?
A: No.

Q: Can you send me the manual (or portions thereof)?
A: No.

Q: Can you tell me how to play the game?
A: Read the manual.

Q: What are the control keys?
A: Read the manual or the README file.

Q: What's the latest version?
A: See http://www.dungeonkeeper.com. As of release of this guide
it's V1.7.

Q: Where are the cheat codes?
A: See last section, and/or
http://www.geocities.com/theEvilOnesDK2page/

Q: Any expansion packs?
A: None for DK2. There were two expansion packs for DK1.

Q: When's DK3 coming out?
A: No one knows. The official site says it's in development, but
there has been no news for many months. It's likely dead.

0.8.2 Land Questions

Q: How do I destroy a hero gate?

A: There are two types of hero gates. There's a free-standing
one, and a "wall" one. For the free-standing one, claim all the
land touching it (all eight tiles). If the tile's under water,
build bridge there. For the wall one, claim all three tiles in
front of it MAY disable it.

Q: One of those tiles around the gate is solid rock!
A: Then you can't destroy that gate. Put an alarm trap there to
warn you of any incursions.

Q: I dug somewhere I didn't want to. Can I put the rock back?
A: Nope. Put a door or barricade there instead.

Q: Should I build a wooden bridge temporarily over lava and let
it burn, or build a stone bridge?
A: The best way is to build wooden bridge, then sell it before it
completely burns up. If you don't have time to micromanage, then
build stone bridge, and sell it later.

0.8.3 Beast and Hero Questions

Q: How do I attract a specific type of beast through the portal?
A: You can only provide the specific incentives (different beasts
are attracted by different things) and hope the right beasts show
up through the portal. See the specific creature's description.
If your "portal limit" is reached and you want a different type,
drop the creature you don't want into the portal to "fire" it.

Q: I don't have a portal! How do I get more units?
A: You have three possibilities: build a prison and turn your
prisoners into skeletons; build graveyard and turn the dead
bodies into vampires; build torture chamber (with prison) and
convert your prisoners to your cause (be ready with heal spells
and/or chickens). On some levels, you may be able to claim "free"
creatures roaming the landscape by digging into its area, thus
freeing them, or free imprisoned creatures by claiming their
prison. Converted/created creatures do not count against the
portal limit (of course).

Q: My creatures don't like their company!
A: If you converted "hero" creatures, you will need to build
separate facilities for them apart from the regular facilities
for the "evil" creatures. That includes training room as well as
lair and hatchery. In addition to that, some "evil" creatures
don't like each other either. See creature references or your
manual for details.

Q: How do I move one creature's "bed" to another lair?
A: Pick up that creature and drop it into another lair. If
there's room in that lair that creature will resettle once it
gets over the "dazed" period.

Q: What is this about "Elite Creatures"?
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