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>>
\ /
-> M27/M29 -
>>-----> M31 ------>> NY
\ /
\--> M32 ---/
\ /
-> M33 --
Recommended path is M26/M28, M30/M301, M33.
The cop car is fragile, so you must practice evasive driving more, but the missions are shorter and simpler, same reason for
Test Run (M33).
Your default LA car is a Chevy Nova or a Chevy Chevelle... All LA missions take place in the evening.
7.1 STEAL A COP CAR
7.1.1 M26: Get the car to the lockup
Goto [Difficulty 8/10]: You got the cop car... You have 165 seconds to take it to the lockup... Avoid all cops, and don't bang it up too hard.
NOTE: Try the horn/siren! Losing the cop around the final corner can be difficult, so get there fast with some time left to lose the tail. You can get there with over 40 seconds to spare.
7.1.2 M28: The Chase
Chase [Difficulty 5/10] : Pursue/ram Duval's car!
NOTE: Standard pursuit, just follow and bounce him when you can.
7.2 LUCKY TO THE DOC'S
7.2.1 M27: Go get Lucky
Note: TOTAL of 180 seconds for BOTH parts. [Dif 6/10] a) Goto: Go get Lucky! He's in big trouble! b) Goto: Lucky's been shot! Drop Lucky off at the hospital fast!
NOTE: get there early enough so you have time to lose the tail around the destination.
7.2.2 M29: Maya
Note: TOTAL of 200 seconds for BOTH parts. [Dif 6/10] a) Goto: Maya's overdosed... Pickup at Maya's location b) Goto: Take her to the hospital, no tail!
NOTE: In b) get there early enough so you have time to lose the tail around the destination.
7.3 THE MADDOX HIT
Maddox Hit is one of the toughest missions in LA. Getting to the garage is messy enough, getting to the Chinese Theater is worse!
7.3.1 M30: Pickup the Hitmen a) Goto: Go to the garage to pickup the hitmen in 120 seconds,
NOTE: Guys are on the TOP floor of the garage, keep making the turns on the INSIDE (left) and you'll get there. The trick is how
NOT to attract too much attention getting there, as time is short. b) Goto: Take them to the Mann's Chinese Theater in 140 seconds.
NOTE: Time is a little tight, but you don't have to lose the cops around the final turn.
7.3.2 M301: Make it to the lockup
Goto: The hit's done... Run for the safehouse!
Note: This one is tough because there will be four cops after you if you don't lose them FAST. It's tough to avoid them on the freeway.
7.4 LUCKY TO THE CRIB
7.4.1 M31: Pick up the Gangsters a) Goto: pickup the gangsters at pickup point under 60 seconds... b) Goto: Make it to Lucky's place with no tail... c) Goto: Take Lucky home...
NOTE: getting onto the highway can be a problem. Getting into the warehouses at the very end can also be a problem due to narrow roads. Stay near the right wall when going down, scrape the walls, if police come to visit. Shove some traffic cars in their way to slow them down.
7.5 BEVERLY HILLS GETAWAY
7.5.1 M32: Get to Beverly Hills a) Goto: Pickup the gangsters at Beverly Hills, 60 seconds... b) Goto: Run for the lockup... c) Goto: The cops are watching the lockup... Go to the crib instead.
7.6 THE TEST RUN
7.6.1 M33: The Test Run
Goto [Difficulty 3/10] : Just drive the heck out of the car...
NOTE: There are no cops in this one, so you can push the car as far as possible. If you can make it in under 2:30 you are doing fine. I can do it in under 2 minutes. Pick straight route and just GO FOR IT!
Try picking the Camaro. It seems to be a good car for this race.
8 Undercover: New York
KEY: Hx = Hotel Room (Save points), Mx = Mission, AA = Ali flag
H12 ---> M34/M341/M342 --> H13 -> M36 --> H14 --> M38/M40 ---->>
\ / \ /
--> M35/M37---AA-SET------------- -> M39/M41 ->
>>--> IF AA ---> M43 - WIN --> M44 --> Drive with Ali into sunset
\ \
\ - LOSE -> M44 --> Drive alone into sunset
\
-> NOT AA -> M42 ------> M44 --> Drive alone onto the highway
Recommended path is M35/M37, M38/M40, M43, M44.
I assume that you DO want to meet Ali? Besides, M35/M37 branch is easier than the other branch. Whether M38/M40 or M39/M41 is easier is debatable. I prefer M38/40 because second part of M39 can be really nasty as you can't make it back to the hotel without picking up a tail.
8.1 GRAND CENTRAL STATION SWITCH
8.1.1 M34: Meet the Contact
Goto: You have 200 seconds to see the contact...
8.1.2 M341: Get to Grand Central
Goto: The other contact is at Grand Central... Get there...
8.1.3 M342: Go Make the Drop
Goto: Take the information to the destination... Lose the black sedan tail!
NOTE: Get on a straightaway, go really fast, and weave through traffic. That guy will flip himself over in no time as he tries to imitate you.
8.2 LUTHER'S HEAP OF JUNK
Note: This is where you meet Ali, and if you don't take this series, you get M42 instead of M43, and a different ending.
8.2.1 M35: Take this Heap of junk to the yard
Goto [Difficulty 1/10] : No felony, no time limit, car half damaged... Just take it to the yard. Just drive slowly and don't hit anything. Patience, patience, patience...
8.2.2 M37: The Rescue a) Goto: Go get the boys outta police trap, you have 140 seconds...
NOTE: Your destination is the plaza by the bay... Get on the freeway and drive straight down the freeway... b) Goto: Get to the lockup with no tail!
NOTE: Getting out can be a problem, as those cops are quick following you.
8.3 THE ACCIDENT
8.3.1 M36: Cause the Accident
Chase: Run Granger's driver off the road with an "acquired" police car.
NOTE: You have to hit the car 12 times
8.4 TAKE A CAB
8.4.1 M38: Bring the cab in
Goto: Deliver a taxi to lockup... Don't bang it up too hard, and no tail.
Nothing special about this mission. Just drive carefully.
8.4.2 M40: Take out Granger's Boys a) Smash: Ram and disable Granger's Boys' Cars... There are four of them, so watch out. They don't run from you though. You have
180 seconds...
TACTICS: the cars are easy to find. Use multiple soft hits so you
\ /
-> M27/M29 -
>>-----> M31 ------>> NY
\ /
\--> M32 ---/
\ /
-> M33 --
Recommended path is M26/M28, M30/M301, M33.
The cop car is fragile, so you must practice evasive driving more, but the missions are shorter and simpler, same reason for
Test Run (M33).
Your default LA car is a Chevy Nova or a Chevy Chevelle... All LA missions take place in the evening.
7.1 STEAL A COP CAR
7.1.1 M26: Get the car to the lockup
Goto [Difficulty 8/10]: You got the cop car... You have 165 seconds to take it to the lockup... Avoid all cops, and don't bang it up too hard.
NOTE: Try the horn/siren! Losing the cop around the final corner can be difficult, so get there fast with some time left to lose the tail. You can get there with over 40 seconds to spare.
7.1.2 M28: The Chase
Chase [Difficulty 5/10] : Pursue/ram Duval's car!
NOTE: Standard pursuit, just follow and bounce him when you can.
7.2 LUCKY TO THE DOC'S
7.2.1 M27: Go get Lucky
Note: TOTAL of 180 seconds for BOTH parts. [Dif 6/10] a) Goto: Go get Lucky! He's in big trouble! b) Goto: Lucky's been shot! Drop Lucky off at the hospital fast!
NOTE: get there early enough so you have time to lose the tail around the destination.
7.2.2 M29: Maya
Note: TOTAL of 200 seconds for BOTH parts. [Dif 6/10] a) Goto: Maya's overdosed... Pickup at Maya's location b) Goto: Take her to the hospital, no tail!
NOTE: In b) get there early enough so you have time to lose the tail around the destination.
7.3 THE MADDOX HIT
Maddox Hit is one of the toughest missions in LA. Getting to the garage is messy enough, getting to the Chinese Theater is worse!
7.3.1 M30: Pickup the Hitmen a) Goto: Go to the garage to pickup the hitmen in 120 seconds,
NOTE: Guys are on the TOP floor of the garage, keep making the turns on the INSIDE (left) and you'll get there. The trick is how
NOT to attract too much attention getting there, as time is short. b) Goto: Take them to the Mann's Chinese Theater in 140 seconds.
NOTE: Time is a little tight, but you don't have to lose the cops around the final turn.
7.3.2 M301: Make it to the lockup
Goto: The hit's done... Run for the safehouse!
Note: This one is tough because there will be four cops after you if you don't lose them FAST. It's tough to avoid them on the freeway.
7.4 LUCKY TO THE CRIB
7.4.1 M31: Pick up the Gangsters a) Goto: pickup the gangsters at pickup point under 60 seconds... b) Goto: Make it to Lucky's place with no tail... c) Goto: Take Lucky home...
NOTE: getting onto the highway can be a problem. Getting into the warehouses at the very end can also be a problem due to narrow roads. Stay near the right wall when going down, scrape the walls, if police come to visit. Shove some traffic cars in their way to slow them down.
7.5 BEVERLY HILLS GETAWAY
7.5.1 M32: Get to Beverly Hills a) Goto: Pickup the gangsters at Beverly Hills, 60 seconds... b) Goto: Run for the lockup... c) Goto: The cops are watching the lockup... Go to the crib instead.
7.6 THE TEST RUN
7.6.1 M33: The Test Run
Goto [Difficulty 3/10] : Just drive the heck out of the car...
NOTE: There are no cops in this one, so you can push the car as far as possible. If you can make it in under 2:30 you are doing fine. I can do it in under 2 minutes. Pick straight route and just GO FOR IT!
Try picking the Camaro. It seems to be a good car for this race.
8 Undercover: New York
KEY: Hx = Hotel Room (Save points), Mx = Mission, AA = Ali flag
H12 ---> M34/M341/M342 --> H13 -> M36 --> H14 --> M38/M40 ---->>
\ / \ /
--> M35/M37---AA-SET------------- -> M39/M41 ->
>>--> IF AA ---> M43 - WIN --> M44 --> Drive with Ali into sunset
\ \
\ - LOSE -> M44 --> Drive alone into sunset
\
-> NOT AA -> M42 ------> M44 --> Drive alone onto the highway
Recommended path is M35/M37, M38/M40, M43, M44.
I assume that you DO want to meet Ali? Besides, M35/M37 branch is easier than the other branch. Whether M38/M40 or M39/M41 is easier is debatable. I prefer M38/40 because second part of M39 can be really nasty as you can't make it back to the hotel without picking up a tail.
8.1 GRAND CENTRAL STATION SWITCH
8.1.1 M34: Meet the Contact
Goto: You have 200 seconds to see the contact...
8.1.2 M341: Get to Grand Central
Goto: The other contact is at Grand Central... Get there...
8.1.3 M342: Go Make the Drop
Goto: Take the information to the destination... Lose the black sedan tail!
NOTE: Get on a straightaway, go really fast, and weave through traffic. That guy will flip himself over in no time as he tries to imitate you.
8.2 LUTHER'S HEAP OF JUNK
Note: This is where you meet Ali, and if you don't take this series, you get M42 instead of M43, and a different ending.
8.2.1 M35: Take this Heap of junk to the yard
Goto [Difficulty 1/10] : No felony, no time limit, car half damaged... Just take it to the yard. Just drive slowly and don't hit anything. Patience, patience, patience...
8.2.2 M37: The Rescue a) Goto: Go get the boys outta police trap, you have 140 seconds...
NOTE: Your destination is the plaza by the bay... Get on the freeway and drive straight down the freeway... b) Goto: Get to the lockup with no tail!
NOTE: Getting out can be a problem, as those cops are quick following you.
8.3 THE ACCIDENT
8.3.1 M36: Cause the Accident
Chase: Run Granger's driver off the road with an "acquired" police car.
NOTE: You have to hit the car 12 times
8.4 TAKE A CAB
8.4.1 M38: Bring the cab in
Goto: Deliver a taxi to lockup... Don't bang it up too hard, and no tail.
Nothing special about this mission. Just drive carefully.
8.4.2 M40: Take out Granger's Boys a) Smash: Ram and disable Granger's Boys' Cars... There are four of them, so watch out. They don't run from you though. You have
180 seconds...
TACTICS: the cars are easy to find. Use multiple soft hits so you
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Other files from this game:
- Driver document by System on 14/03/2006, 06:30
- Driver document by System on 14/03/2006, 06:30
Alle cheats active and all tracks accessable - Driver savegame by System on 14/03/2006, 06:30
- Driver FAQ by System on 09/03/2006, 09:50
- Driver cheats by System on 09/03/2006, 09:50
- Driver FAQ by System on 09/03/2006, 09:50
- Driver hints by System on 09/03/2006, 09:50
Cheats and hints for the demo ve - Driver hints by System on 09/03/2006, 09:50
All parameters of the demo versi - Driver hints by System on 09/03/2006, 09:50
All variables of the demo versio






