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Submitted by System on 09/03/2006, 09:50. Print file.
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SHRINES
 ______________________________________________________________________________
|                     |                           |                            |
|        NAME         |         MESSAGE           |          EFFECTS           |
|_____________________|___________________________|____________________________|
|                     |                           |                            |
| Abandoned Shrine    | The hands of men may be   | Dexterity is increased by  |
|                     | guided by fate            | 2                          |
|                     |                           |                            |
| Cauldron            | Random                    | Random                     |
|                     |                           |                            |
| Creepy Shrine       | Strength is bolstered by  | Strength is increased by 2 |
|                     | heavenly faith            |                            |
|                     |                           |                            |
| Cryptic Shrine      | Arcane power brings       | Casts one free Nova spell  |
|                     | destruction               |                            |
|                     |                           |                            |
| Divine Shrine       | Drink and be refreshed    | Gives 2 full potions and   |
|                     |                           | gets life and full mana    |
|                     |                           |                            |
| Eerie Shrine        | Knowledge and wisdom at   | Magic is increased by 2    |
|                     | the cost of self          |                            |
|                     |                           |                            |
| Eldritch Shrine     | Crimson and Azure becomes | All potions become         |
|                     | as the sun                | rejuvenation potions of    |
|                     |                           | the same type              |
|                     |                           |                            |
| Enchanted Shrine    | Magic is not always what  | Lose one level of a spell  |
|                     | it seems to be            | and adds one level to all  |
|                     |                           | other spells learned so    |
|                     |                           | far                        |
|                     |                           |                            |
| Fascinating Shrine  | Intensity comes at the    | Gain two levels of Firebolt|
|                     | cost of wisdom            | spell, lose up to 10 in    |
|                     |                           | mana                       |
|                     |                           |                            |
| Glimmering Shrine   | Mysteries are revealed in | Identifies all unidentified|
|                     | the light of reason       | item in inventory          |
|                     |                           |                            |
| Glowing Shrine      | Knowledge is Power        | Magic +5, lose experience  |
|                     |                           |                            |
| Goat Shrine         | Random                    | Random                     |
|                     |                           |                            |
| Gloomy Shrine       | Those who defend seldom   | Adds 2 to AC for all armor,|
|                     | attack                    | reduces damage by 1 for all|
|                     |                           | weapons                    |
|                     |                           |                            |
| Hidden Shrine       | New strength is forged    | One item loses 10          |
|                     | through destruction       | durability while all others|
|                     |                           | gain 10                    |
|                     |                           |                            |
| Holy Shrine         | Wherever you go, there    | Casts one free Phasing     |
|                     | you are                   | spell                      |
|                     |                           |                            |
| Magic Shrine        | While the spirit is       | Casts one free Mana Shield |
|                     | vigilant, the body thrives| spell                      |
|                     |                           |                            |
| Mendicant's Shrine  | Give and you shall        | Gains experience, lose     |
|                     | receive                   | half your money            |
|                     |                           |                            |
| Murphy's Shrine     | That which can break will | Lose durability            |
|                     |                           |                            |
| Mysterious Shrine   | Some are weakened as one  | One attributes rises by 5  |
|                     | grows strong              | and all others drop by 1   |
|                     |                           |                            |
| Oily Shrine         | That which does not kill  | Gains Dexterity points     |
|                     | you...                    |                            |
|                     |                           |                            |
| Ornate Shrine       | Salvation comes at the    | Gain two levels for the    |
|                     | cost of wisdom            | Holy Bolt spell, lose up to|
|                     |                           | 10 in mana                 |
|                     |                           |                            |
| Quiet Shrine        | The essence of life flows | Vitality is increased by 2 |
|                     | from within               |                            |
|                     |                           |                            |
| Religious Shrine    | Time has no effect on the | All items are fully        |
|                     | strength of steel         | repaired                   |
|                     |                           |                            |
| Sacred Shrine       | Energy comes at the cost  | Gain two levels for the    |
|                     | of wisdom                 | Charged Bolt spell, lose up|
|                     |                           | to 10 in mana              |
|                     |                           |                            |
| Secluded Shrine     | The way is made clear when| Fills out the automap of   |
|                     | viewed from above         | the current level          |
|                     |                           |                            |
| Shimmering Shrine   | Spiritual energy is       | Gets full mana             |
|                     | restored                  |                            |
|                     |                           |                            |
| Solar Shrine        | You feel refreshed        | Gains Hit Points           |
|                     |                           |                            |
| Sparking Shrine     | Some experience is gained | Gains experience and lose  |
|                     | by touch                  | mana                       |
|                     |                           |                            |
| Spiritual Shrine    | Riches abound when least  | Each free box in backpack  |
|                     | expected                  | is filled with a random    |
|                     |                           | amount of gold             |
|                     |                           |                            |
| Stone Shrine        | The power of mana         | Staffs are recharged       |
|                     | refocused renews          |                            |
|                     |                           |                            |
| Thaumaturgic Shrine | You hear a series of      | All chests in the dungeon  |
|                     | creaks and thumps         | are refilled and close     |
|                     |                           |                            |
| Town Shrine         | There's no place like     | Cast Town Portal           |
|                     | home                      |                            |
|                     |                           |                            |
| Weird Shrine        | The sword of justice is   | Maximum damage for all     |
|                     | swift and sharp           | weapon increases by 1      |
|                     |                           |                            |
| ???                 | You feel stronger         | Gains Strength points      |
|                     |                           |                            |
| ???                 | You feel more agile       | Gains agility              |
|                     |                           |                            |
| ???                 | You feel wiser            | Gains Magic points         |
|_____________________|___________________________|____________________________|



FOUNTAINS
    _________________________________________________________________________
   |                   |                                                     |
   |       NAME        |                    EFFECTS                          |
   |___________________|_____________________________________________________|
   |                   |                                                     |
   | Blood Fountain    | Restores 1 point of life each time you drink        |
   |                   |                                                     |
   | Fountain of Tears | Raises one attribute by one and lowers another by 1 |
   |                   |                                                     |
   | Murky Pool        | Casts one free Infravision spell                    |
   |                   |                                                     |
   | Purifying Spring  | Restores 1 point of mana each time you drink        |
   |___________________|_____________________________________________________|


================================================================================
09.  L E V E L  A N D  E X P E R I E N C E
================================================================================

 _____________________________________________________________________________
|          |                           |          |                           |
|  LEVEL   |    EXPERIENCE REQUIRED    |  LEVEL   |    EXPERIENCE REQUIRED    |
|__________|___________________________|__________|___________________________|
|          |                           |          |                           |
|     1    |                 0         |    26    |           5.459.523       |
|     2    |             2.000         |    27    |           7.130.496       |
|     3    |             4.620         |    28    |           9.281.874       |
|     4    |             8.040         |    29    |          12.042.092       |
|     5    |            12.489         |    30    |          15.571.031       |
|     6    |            18.258         |    31    |          20.066.900       |
|     7    |            25.712         |    32    |          25.774.405       |
|     8    |            35.309         |    33    |          32.994.399       |
|     9    |            47.622         |    34    |          42.095.202       |
|    10    |            63.364         |    35    |          53.525.811       |
|    11    |            83.419         |    36    |          67.831.218       |
|    12    |           108.879         |    37    |          85.670.061       |
|    13    |           141.086         |    38    |         107.834.823       |
|    14    |           181.683         |    39    |         135.274.799       |
|    15    |           231.075         |    40    |         169.122.009       |
|    16    |           313.656         |    41    |         210.720.231       |
|    17    |           424.067         |    42    |         261.657.253       |
|    18    |           571.190         |    43    |         323.800.420       |
|    19    |           766.569         |    44    |         399.335.440       |
|    20    |         1.025.154         |    45    |         490.808.349       |
|    21    |         1.366.227         |    46    |         601.170.414       |
|    22    |         1.814.568         |    47    |         733.825.617       |
|    23    |         2.401.895         |    48    |         892.680.222       |
|    24    |         3.168.651         |    49    |       1.082.908.612       |
|    25    |         4.166.200         |    50    |       1.310.707.109       |
|__________|___________________________|__________|___________________________|


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10.  B O O K S
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BOOK OF BLOOD (Quest : Valor)
...and so,  locked beyond the  Gateway of Blood and past the hall of Fire, Valor awaits for the hero of light to awaken...

BOOK OF THE BLIND (Quest : Halls of the Blind)
I can see what you see not.
Vision milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind, cast down into the Halls of the Blind.

MYTHICAL BOOK (Quest : Chamber of the Bone)
Beyond the  Hall of Heroes lies the Chamber of Bone.Eternal death awaits any who would seek to steal the  treasures  secured  within  this  room.   So speaks the
Lord of terror,  and so it is written.

STEEL TOME (Quest : Warlord of Blood)
The armories  of Hell  are home  to the Warlord of Blood.  In his wake  lay  the mutilated bodies  of thousands.  Angels  and  man  alike  have been cut down  to fulfill his endless sacrifices to the dark ones who scream for one thing - blood

TALE OF THE THREE
Glory  and  approbation to  Diablo - Lord of Terror and leader of the Three.  My lord spoke to me of  his two  brothers, Mephisto and Baal,  who were banished to this world long ago.  My lord wishes  to bide time and harness his awesome power so that he may free his captive brothers  from their tombs  beneath the sands of the East. Once  my lord  releases his brothers, the Sin War will once again know the fury of the Three.

THE BINDING OF THE THREE
So it  came  that  the  three  prime evils  were banished  in spirit form to the mortal realm  and after  sewing  chaos  across  the east for decades,  they were hunted down  by  the cursed order  of the  mortal Horadrim.  The  Horadrim  used artifacts  called  Soulstones to contain the essence of Mephisto,  the  Lord  of
Hatred and his brother  Baal, the  Lord of Destruction.  The  youngest brother -
Diablo, the Lord of Terror - escaped to the west.
Eventually   the  Horadrim   captured  Diablo  within a Soulstones  as well, and buried him under an ancient, forgotten  cathedral.  There,  the  Lord  of Terror sleeps and awaits the time of his rebirth. Know  ye  that he will seek a body of youth and power to posses - one that is innocent and easily controlled.  He will then arise to free his brothers and once more fan the flames of the Sin War...

THE BLACK KING
Hail  and  sacrifice  to Diablo - Lord of Terror  and destroyer of souls. When I awoke my master from his sleep,  he attempted to possess a mortal's form. Diablo attempted to claim the body of King Leoric, but my master was too weak  from his imprisonment.  My lord required a simple and innocent anchor  to this world, and so found the boy Albrecht to be perfect for the task. While the good King Leoric was  left maddened  by Diablo's  unsuccessful  possession,  I  kidnapped his son
Albrecht  and brought him  before my master.  I now await Diablo's call and pray that I will be rewarded when he at last emerged as the lord of this world.

THE DARK EXILE
So it came to be  that  there was a great revolution  within  the  Burning Hells known as the  Dark Exile.  The lesser evils  overthrew the three prime evils and banished their spirit forms to the mortal realm. The demons Belial  (The Lord of
Lies) and  Azmodan  (The Lord of Sin)  fought  to claim rulership of Hell during the absence of the Three Brothers. All of Hell polarized between the factions of
Belial and  Azmodan  while  the forces of the  High Heavens continually battered upon the very gates of Hell.

THE GREAT CONFLICT
Take heed and bear witness to the truths  that lie herein, for they are the last legacy of the Horadrim. There is a war that rages on even now, beyond the fields that we know - between the Utopian Kingdoms of the  High Heavens and the chaotic
Pits of the Burning Hells. This war is known as the  Great Conflict,  and it has raged and burned longer than any of the stars in the sky.Neither side ever gains sway for long  as  the forces of light and darkness  constantly  vie for control over all creation.
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