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Submitted by System on 09/03/2006, 09:50. Print file.
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Wall at the entrances of the area so you'll take an enourmous amount of FIRE damage if you try to leave the battle. But, you've got Town Portal Scrolls, so you can actually escape at any time you want. The joke's on her!
Not that you'd want to leave, tho.

Anyway, lay back and let your minions smash up her assistants, helping out with your AMPLIFY DAMAGE and CORSE
EXPLOSION spells. If some of your minions die, no problem!
Just make new ones during the battle. Eventually, The
Countess will be all alone against your entire army of minions. AMPLIFY DAMAGE on her and let your minions have fun smashing her to pieces.

In fact, the Countess doesn't really feel like a Boss.
The only thing that makes her tough is if you get trapped between her minions and get stuck in her Fire Wall attack.

3) BOSS   : The Smith (Extra Strong)

ABILITIES : Overhead Smash

STRATEGY  :    Hard to beat! It gets easier on the higher levels. But as for now, let's say your Necromancer is around Level 12 to 16. Not high enough to have BONE SPEAR, where you can just pelt at him from long range. So this isn't an option yet. He's extra strong, which means one swipe from his attack will cause that red globe at the lower left of your screen become transparent pretty quickly! Your minions don't fare well against him, especially the SKELETONS, who pretty much crumble with one swing. So, what's a poor
Necromancer to do? There are two ways, actually, which I found to be effective, and they all involve the WELL in the area.

When you meet up with The Smith, chances are he's with a bunch of Devilkin and Shamans, so take the battle away from there! The Smith is hard enough by himself and with those pesky ressurecting fiends there... it's gonna be triple hard! So, run away and lead The Smith (and a few Devilkins) away from their room. Run all the way to the WELL, but kill of as many Devilkins that manage to follow you.

Now, when it's just you and The Smith with the well close by, you've got two options. Both of them are Mana extensive but work very well!

The first way is to cast AMPLIFY DAMAGE and create minions constantly, using the dead Devilkins for SKELETON
WARRIORS and MAGES and CORPSE EXPLOSION if The Smith is close by. Also, run close and hack away at him and quickly run away to avoid his attack. Use the Well to replenish your Mana and let it recharge by running around The Smith.

Another method is to use his Extra Strong ability against him! Cast IRON MAIDEN on him and let him attack your minions and yourself with the BONE ARMOR active on you. Rush him and take the damage and let your minions die but create new ones immediately. If your BONE ARMOR gets destroyed, re-cast it again and let yourself get hit by The
Smith as long as you have IRON MAIDEN cast on him. Run to the Well if you're getting pummeled or run out of Mana to have the BONE ARMOR cast. This is a shorter method, although more dangerous because you might die all of a sudden if you're not careful.

Both methods are dangerous against him, because one big blow from him and it means it's all over for you! Just be alert on your Health Status and run to the Well when your
Health drops to about 1/3 of it's full level.


4) BOSS   : Andariel

ABILITIES : Poison Slash
Poison Cloud
Poison Spray

STRATEGY  :    Now, she's the last Boss of Act I, so you can bet your bottom dollar and your mother's freshly baked cookies that
Andariel will be ultra hard! And ultra hard is just putting it mildly.

First and foremost, she'll be surrounded by a ton of monsters in her room. Make sure you clear the room before her when you're going to face her. She's tough enough alone, but with her minions, it's going to be Hell! Her attacks cause you to be Poisoned so it would be helpful if you've got items that will increase your Poison Resistance of reduce Poison Length. Andariel's Poison Cloud has her spit out a fast moving cloud of Poison and her Poison Spray has her fire a spray of Poison Clouds in a spread fashion.

Now, how to beat her. There are three methods, actually.
One of them is extremely dangerous, and the other two are safer but still dangerous. There is no easy way to beat her, other than leveling up really big, but that would take too long.

Before I tell you the methods I used to beat her, I have to tell you one important factor about Poison Damage. It may kill your minions and your hired Warriors, BUT IT WON'T
KILL YOU! You'll be reduce to 1 point of Life only. But, of course, that means you're and easy target. One slight tap would kill you at that point, but this is important 'coz you can run away if that occurs.

The first method is to use dead bodies for CORPSE
EXPLOSIONS. Why is this dangerous? You'll have to face a ton of monsters in her lair and use them as ammo. This means, you'll have to kill a ton of monsters while avoiding
Andariel's Poison attacks, and they can drain your health pretty quickly. You can use this method but it's risky.

The second and third way is much like the methods used to defeat The Smith. You can use IRON MAIDEN on her but you'll need to get close to get hit, 'coz it seems that
Poison and other Elemental Damage done to you won't cause the IRON MAIDEN Spell to return damage back to Andariel.
So, this is risky to do as well.

So, the third and safest method is also the most brainless method. First, lead her out of her chamber and goad her into following you close to the stair leading the the upper level of the Catacombs. This way you can escape anytime you want if you get inflicted with poison. Simply go up the stairs, wait for the poison to subside (you won't die, remember?) and heal (or use Town Portal if you want).

Now, you have a means to escape if you get too hurt to fight. But how do you take out Andariel? AMPLIFY DAMAGE on her and have you and your minions team up and surround her, wailing away at her! You'll get hurt, so run back up the stairs, heal and then go back to beat on her some more.
Repeat until Andariel bites the dust, finally.

--------------
Act II Bosses:
--------------

1) BOSS   : Randament (Extra Fast)

ABILITIES : Cross Smash
Shadow Projectile
Poison Breath
Raise Dead Minions
Heal Minions

STRATEGY  :    He's tough when Randament is with his minions. Alone?
He's a wuss. So, take out his minions first... but, then again, don't! Randament has the ability to raise his fallen warriors when you kill them. There are two ways. One is the long method, and the other is the short method.

The long method involves you leading Randament's minions away from him then killing them. And I mean FAR, FAR, FAR away! Randament can heal and ressurect them at quite a distance, even if he can't see them! Anyway, afterwards, when all the minions are just piles of bones, go back to
Randament and take care of him.

The short method may be quick, but you run a risk of dying. Have your minions attack Randament's minions and then lead Randament towards the pile of dead bodies. Then
CORPSE EXPLOSION as much as possible. This way, he cannot ressurect the dead because they're all blown away! This is
Mana expensive but can be quick if you're lucky.

I suggest using the short method, because once you've defeated Randament, any leftover minions are going to be easy to mop up since they cannot be brought back to life.

2) BOSS   : Coldworm the Burrower (Cold Enhanced, Magic Resistant)

ABILITIES : None

STRATEGY  :    As a Boss, it's a real creme-puff! In fact, it doesn't do a single solitary attack! All it does is sit there! So, the only time it will cause damage to you is when it dies (it explodes with an ice ring and a poison fountain). So, it's not him you're worried about. The Sand Maggots and the
Sand Maggot Young monsters are the one who dish out the damage.

You'll probably face the Sand Maggot Young first. You'll know you're near Coldworm the Burrower when the tunnel becomes filled with Sand Maggot Young. Pretty easy when you've got BONE SPEAR! You just fire at them and they'll die the instant it connects in one fell swoop!

Next, clear out the Sand Maggots. Let your minions enter the room with Coldworm the Burrower and the other Sand
Maggots and have them kill one of them. Then, here comes the fun part! Just AMPLIFY DAMAGE on the ones close to the dead Sand Maggot then start the CORPSE EXPLOSION chain reaction! All the Sand Maggot will be dead in a few seconds!

Coldworm the Burrower will be the only one left. Sit back and let your minions kill it! Don't bother helping out. It'll fall soon enough. Keep your distance because when it does die, it will explode with an ice ring that causes Cold damage. Also, it's death will have it spruting a fountain of poison.

In fact, I killed it without any damage to me! He's that easy!

3) BOSS   : The Summoner

ABILITIES : Fire Wall
Fire Ball
Frost Nova
Glacial Spike
Amplify Damage Curse

STRATEGY  :    Think of him as a Coldworm the Burrower with attacks... but easier! You don't have to worry about him. Worry about his companions, because there's a lot of them, namely Ghoul
Lords and Hell Clans.

Lead the Ghoul Lords and Hell Clans away from the
Summoner and kill the baddies one by one. It would be best to join in the fray with your minions 'coz they ARE tough.

Once they are taken care of, all you have is the
Summoner to worry about. Then again, you don't need to worry about anything! Simply go up the stairs where the
Summoner is and have your GOLEM follow. Let the GOLEM swing and connect WITH JUST ONE HIT AND IT'S ALL OVER! The
Summoner will get killed with that one hit! That's it! I guess the Summoner has only 5 hit points.

In fact, when I faced him for the first time, I read
Horazon's Journal accidentally while chasing after him, then my Blood Golem came running in, slashed him once, and that was it!

4) BOSS   : Duriel

ABILITIES : Claw Swipe (can Stun)
Holy Freeze Aura

STRATEGY  :    Now, this guy's a BOSS! Ultra-tough Starship Troopers- like creature. Not only is he fast, he's stronger than than
Extra Strong, Duriel has a Holy Freeze Aura that will freeze you, but not cause COLD Damage. Did I mention that he's tough?

First and foremost, Duriel can smash you up real quick
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