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Submitted by System on 09/03/2006, 09:50. Print file.
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Diablo 2 Quest List, Walkthrough, and Character Help for PC. Version 2.0
By Nik Heiden. Copyright July 18, 2000 (creation)
DO NOT COPY OR PLAIGARISE
*NOW INCLUDES DIABLO 2 EXPANSION*
(.1.)Contents:
(.1.)Contents
(.2.)Version History
(.3.)Quest List
(.4.)Walkthrough
(.5.)Character Help
(.6.)Horadric Cube (and special thanks)
(.7.)Diablo 2 Expansion: The Lord of Destruction
(.8.)Copyright and Legal Stuff
(.2.)Version History:
Version 1.0: FAQ Creation.
Version 1.1: Added Missing waypoint in Act 2
Added Horadric Cube section
Deleted fake waypoint in Act 2
Version 1.2: Changed many minor typos and mistakes
Updated Horadric Cube section
Version 1.3: Updated Horadric Cube section
Many more minor changes in writing
Version 1.4: Updated Horadric Cube section
Updated Character help
Fixed still more minor typos and changes
Added Special Thanks
Version 1.5: Added hidden doors in act 1
I must be a bad typist because I fixed many more typos
Version 1.6: First update since 8-22-00
Character help update
Added little save trick (after character help)
Version 1.7: Another character help update
Nothing major. Few minor notes added to Horadric cube.
Version 1.8: 1st update in a long time.
Few character help mistakes have been fixed.
Many typos fixed.
Added quest rewards.
Updated special thanks list.
Version 1.9: Nothing major or minor that I changed.
Version 2.0: Major update.
Added Expansion Set information.
Finished with the !@#$ typos.
Added a little here and there throughout the walkthrough.
(.3.)Quest List:
ACT 1:
1.)The Den of Evil: This is your first quest of the game. It is pretty
easy
and you should have no trouble completing it. Given to you by Akara.
Reward: 1 skill point
2.)The Sister's Burial Grounds: This is harder than the first quest but
it is still pretty easy. Given to you by Kashya after completing the Den
of Evil.
Reward: A free hireling from Kashya
3.)Saving Deckard Cain: This quest is (I thought) easier than The
sister's
burial grounds. It also allows you to return to Tristram. Given to you by
Akara after completing the sister's burial grounds.
Reward: A ring (magical=normal, rare=nightmare and hell)
4.)The Corrupted Tower: This quest is the easiest way to make money in
the
first act. The tower's bottom floor has 3 treasure rooms. Given to you by
a book in the Dark Wood.
Reward: Treasures at level 5 of the tower.
5.)The Horadric Malus: This quest allows you to get a rare item out of a
normal item from Charsi. Given to you by Charsi after entering the Black
Marsh and completing the tower.
Reward: An imbue from Charsi
6.)Killing Andariel: The hardest (obviously) of all the quests in Act 1.
Andariel is the boss of the first act. Given to you by Deckard Cain after
beating the Horadric Malus.
Reward: A gem of normal perfection and access to Act 2
ACT 2:
1.)Clean out the sewers: This quest is pretty easy if you don't rush
around
corners swinging your weapon. The enemies are easy also. Given to you by
Atma.
Reward: 1 skill point
2.)The Horadric Staff: This quest is easy but not easier than the sewers.
It
is completed near the END OF THE ACT. Given to you by Deckard Cain.
Reward: Access to Duriel
3.)The Tainted Sun: This quest is also easy. Just kill the enemies before
they get you. Given to you by walking around the Far Oasis and Lost City
and by talking to Drognan.
Reward: None
4.)The Arcane Sanctuary: This is HARD!! Anyone will definitely die twice
on
his or her first time playing this place. Given to you by Drognan after
making the Horadric Staff.
Reward: Access to the Canyon of the Magi and you get the correct tomb
symbol
5.)The Summoner: This guy is easy but he has lots of minions. He dies so
fast. Given to you after finding the summoner in the Arcane Sanctuary.
Reward: He just guards the end of the arcane sanctuary so the same
rewards
as the arcane sanctuary quest
6.)Finding Tal Rasha's Tomb and Killing Duriel: Finding Tal Rasha's Tomb
is
easy. Killing Duriel is not. Given to you by Deckard Cain after finding
the Horadric Cube.
Reward: A rare and/or a unique item(s)
ACT 3:
1.)The Golden Bird: This is easy after you find the statuette. Given to
you
after finding the statuette.
Reward: 20 permanent life points
2.)Blade of the Old Religion: This is VERY easy. Given to you by talking
to
Hratli after completing the first quest.
Reward: A hireling and a rare ring
3.)Khalim's Will: This quest is not hard but not easy. The "parts" are
spread
over a large area. Given to you by Cain after completing the first quest.
Reward: Entrance to the Durance of Hate
4.)Lam Esen's Tome: This quest is kinda hard but not very hard. Given to
you
by Alkor after entering Lower Kurast.
Reward: 5 stat points
5.)Killing the Council Members: This is kinda easy. Just don't get
surrounded. Given to you by Ormus after entering the Kurast Causeway.
Reward: Khalim's flail
6.)Killing Mephisto: This is hard but not extreme. I still died a lot.
Given
to you by Cain after destroying the Compelling Orb.
Reward: A rare and/or unique item(s) and his soulstone
ACT 4:
1.)Killing Izual's condemned spirit: This is easy. Again, just don't get
surrounded. Given to you by Tyrael.
Reward: 2 skill points
2.)Destroying Mephisto's Soulstone: This is harder than it looks. The
smith
keeps killing you. Given to you by Cain.
Reward: 4 gems: 1 normal, 2 flawlesses, and 1 perfect
3.)Terror's End: This is actually pretty easy. Diablo comes alone so he
is
kinda easy. Given to you by Cain after completing the second quest.
Reward: A rare and/or unique item(s) and beating the game.
(.4.)Walkthrough:
ACT 1:
Waypoints: Rouge Encampment, Cold Plains, Stony Field, Dark Wood, Black
Marsh, Outer Cloister, The Jail Level 1, Inner Cloister, and The
Catacombs Level 2.
You start off in the Rouge Encampment. Charsi is the blacksmith, Akara is
the leader of the rouges and she sells potions, scrolls, and staves,
Kashya is the leader of the rouges in battle and she lets you hire rouges
from her after killing Blood Raven, Gheed is a merchant and he gambles,
sells UNIDENTIFIED items at extreme prices (I got death's touch from a
gambler (see character help for more information on gambling)), and sells
keys, and Cain (after you save him) identifies your items for free. After
talking to everyone, you will have your first quest, the Den of Evil.
Find the exit to the town and explore the Blood Moor completely. Don't go
into the Cold Plains yet. After killing everything in the Blood Moor, go
back to town and sell everything you picked up. Put any gems in your
stash. You can buy better equipment and potions now so go and do that. If
you still have money, get as many keys as you can but don't get any more
than 18. After you are situated, leave town and find the Den of Evil and
kill everything off in there. When you finish, go back to town and get
your reward from Akara. Every time your inventory fills up, go back to
town and sell everything. While you are up there, try to buy better
items. If you need more money, repair things before you sell them and you
will make more money off them. Talk to Kashya and you will get your next
quest. Now you can go into the Cold Plains. Explore there thoroughly.
Helpful hint, ALWAYS activate waypoints. It's easier to travel through
them than town portals except when running from enemies. Don't go in the
Stony Field yet. Find the Burial Grounds and kill Blood Raven. She shoots
arrows at you and, sometimes, fire arrows. Kill her undead helpers first
and kill her ASAP or she will raise more undead. If you need to, go back
to town and sell everything. Next, go to the crypt and the mausoleum for
easy items, gold, and experience. Then, go through the Stony Field. Don't
enter the underground passage yet. After complete exploration, enter the
cave and clean that place out. Then go through the underground passage.
Again, complete exploration. If you are wondering why you must explore
everything, it is because of three things; gold, experience, and items.
After getting into the Dark Wood, Find the waypoint before you leave. You
will return here later. You can ether explore the Dark Wood now, or find
the Tree of Inifuss and leave. Your choice. Anyway, whenever you decide
to leave, go to the Stony Field and find the Cairn Stones. Look at the
scroll and input the pattern by touching the stones. You should see a red
portal after the lightning show. Enter it. Welcome back to Tristram. TIME
FOR REVENGE!!! Remember Griswold in the first Diablo? You get to kill
him!!! Revenge on him for never getting good items until AFTER the hard
parts of the game. Not only that, but you get to search Wirt's body!!! He
drops lots of gold and his leg. Maybe it was worth it to pay him so
much!!! Anyway, click on Cain's Gibbet to let him down and save him or
you could stare at him and laugh because of his incompetence. Get all the
gold. I think there is gold in Pepin's house but I'm not sure. Kill
everything and leave. If Griswold is too hard for you, you don't have to
fight him. You can just leave him there. I recommend trying anyway
because he drops a magical item. Anyway, now you can return to the Dark
Wood. Explore it if you haven't already. Just make sure you read the
moldy tome book that gives you the forth quest. Then, enter the Black
Marsh. Explore it thoroughly and go into the tower. Get down to the
bottom level but explore everything on the way down. On the bottom floor,
enter the first room on the left. Clean it out. MAJOR GOLD. Next, enter
the first room on the right. Clean it out. MAJOR GOLD number 2. Go in
ether the top right or the top left doors and clean the countess off the
Earth. MAJOR GOLD number 3. Go out the opposite way you came in. Easy
huh? Hint: If you are low on gold, quit the game and come back here. You
don't get major gold number 3 but it's worth it. Anyhow, kill everything
in the pit or the hole or whatever. Then, go to the Tamoe Highlands and
kill everything. Enter the dungeon and kill all that oppose you. Next,
you want to enter the Monastery. Wipe up everything in the outer cloister
and go to the barracks. Clean it out and don't forget Charsi's hammer.
Helpful hint: if you imbue Wirt's leg, you get a strong weapon off the
start. Don't imbue it if you have a weapon with 7-16+ damage and more.
Enter the jail and explore that thoroughly. On your map, you will
sometimes find squares with no doors on them. Look closely for hidden
doors. They are usually highlighted or stick out in some way. Inside,
this secret will be gold, chests, and (sometimes) enemies. Look for these
in the Catacombs as well. Anyway, back to the game. Go to the inner
cloister and clear that. Finally, enter the catacombs. On the last level,
the quest log button will appear to show that it is the bottom level.
Kill everything until you get to double doors. Yes Andariel is in there.
She has help so be careful. Try to get Andariel by herself. Then she is
easier. Be wary of the HEAVY poison she throws at you. Killing her gets
you a normal (not chipped) gem of some kind and a bunch of other
(chipped) gems and stuff. DON'T GO TO THE NEXT ACT YET!!! Kill everything
left in Andariel's chamber first. Then you can leave.
ACT 2:
Waypoints: Lut Gholein, Sewers Level 2, Dry hills, Far Oasis, The Halls
of the Dead Level 2, Lost City, Palace Cellar Level 1, Arcane Sanctuary,
and the Canyon of the Magi
Ahh.. Lut Gholein. Desert paradise. Fara is the blacksmith, Jerhyn is the
leader of Lut Gholein, Drognan sells potions and staves and scrolls, Atma
gives you the first quest and then becomes useless, Griez lets you hire
people which die fast and don't do much, Lysander sells potions and only
potions, and Cain is back. Talk to everyone and clear out the sewers. Try
to avoid getting surrounded by the undead and kill the guys who raise
them first. After that, return to Atma for the reward. Next, talk to Cain
for the next quest. Go into the desert and clean house. Kill 'em all.
Next, clean up the dungeon in the Rocky Waste. Then, go to the Dry Hills.
Clean it up and enter the next dungeon. Find the Horadric Cube and take
it back to Cain. Cain tells you some of its uses and you keep it for the
rest of the game if you want. It's a good idea because it holds more
space for you. If you don't want it, drop it and let it disappear.
Anyhow, finish the dungeon and move on the Far Oasis. Kill all the guys
and enter the bug hole. Before you enter the bug hole there should be a
darkness change. It's your next quest. Anyway, be careful here. The walls
are closed tight so running is hard if there are guys behind you. Kill
everything and get the shaft for the Horadric Staff. Get to the Lost City
and kill all the queers. Explore the sewers thoroughly and go to the
Valley of the Snakes. Kill all as usual. Enter the Claw Viper Temple and
kill all. It's 2 levels. You complete two quests here pretty much. The
headpiece is here and it is completing a quest but the game registers it
complete when you use the Horadric Staff in Tal Rasha's real tomb. The
other is the Tainted Sun. Kill everything in the Temple. Return to town
and do your business. Then, talk to Drognan, Cain, and Jeryhn and clean
out the Palace. On the third level of the cellar, you will find a portal.
Kill all the bad guys first and then enter the portal. Welcome to the
Arcane Sanctuary. Prepare to retrieve corpses of your dead bodies. This
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