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Submitted by System on 09/03/2006, 09:50. Print file.
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Griswold - I know nothing of this place, but you may try asking Cain.
He talks about many things, and it would not surprise me if he had some answers to your question.

Cain - A book that speaks of a chamber of human bones? Well, a chamber of bone is mentioned in certain archaic writings that I studied in the libraries of the east. These tomes inferred that when the lords of the underworld desired to protect great treasures, they would create domains where those who died in the attempt to steal that treasure would be forever bound to defend it. A twisted, but strangely fitting, end?

Pepin - This sounds like a very dangerous place. If you venture there, please take great care.

Gillian - I am afraid that I haven't heard anything about that. Perhaps
Cain the storyteller could be of some help.

Wirt - A vast and mysterious treasure, you say? Maybe I could be interested in picking up a few things from you...or better yet, don't you need some rare and expensive supplies to get you through this ordeal?

Adria - You will become an eternal servant of the dark lords should you perish within this cursed domain. Enter the Chamber of Bone at your own peril.

Farnham - Okay, so listen. There's the chamber of wood, see. And his wife, you know---her---tells the tree...cause you gotta wait.
Then I says, that might work against him, but if you think
I'm gonna pay for this...you...uh...yeah.

Halls of the Blind

I kinda like the poem that triggers this quest and have quite memorized it by heart; here goes:

I can see what you see not,
Vision milky then eyes rot.
When you turn they will be gone,
Whispering their hidden song.
Then you see what cannot be,
Shadows move where light should be.
Out of darkness, out of mind,
Cast down into the halls of the blind

In this quest you just have to eradicate a bunch of demons that can go invisible (quite simple yet challenging as well) You'll find in a small room your reward---the "OPTIC AMULET" *townsfolk's comments:

Odgen - I never much cared for poetry. Occasionally, I had cause to hire minstrels when the inn was doing well, but that seems like such a long time ago now. What? Oh, yes...uh, well, I suppose you could see what someone else knows.

Griswold - I am afraid that I have neither heard nor seen a place that matches your vivid description, my friend. Perhaps Cain the storyteller could be of some help.

Cain - You recite an interesting rhyme written in a style that reminds me of other works. Let me think now...what was it? Darkness shrouds the hidden. Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made sightless for all eternity. The prison for those so damned is named the Halls of the Blind...

Pepin - This does seem familiar, somehow. I seem to recall reading something very much like that poem while researching the history of demonic afflictions. It spoke of a place of great evil that... wait...you're not going there are you?

Gillian - If you have questions about blindness, you should talk to
Pepin. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too.

Wirt - Lets see, am I selling you something? No. Are you giving me money to tell you about this? No. Are you now leaving and going to talk to the storyteller who lives for this kind of thing? Yes.

Adria - This is a place of great anguish and terror, and so serves its master well. Tread carefully or you may yourself be staying much longer than you had anticipated.

Farnham - Look here...that's pretty funny, huh? Get it? Blind---look here?

CAVE QUESTS (you'll get to solve two of these)

Zhar the Mad

Ok, sorry. This guy's nowhere to be found in the caves (he appears on the level preceeding it) but he's included in this group of quests that the computer choses from so I included him. You'll find him in a library, busy reading. He'll give you a book, and tell you to be on your way. Something tells me you wouldn't, and try to click on his library.
He becomes enraged, and throws fireballs at you. Non-warriors won't have much problems with him, as they'd probably be using a bow or a staff that can throw something as well. If you chose to be a warrior, you'd probably be using a short range weapon and therefore will have to chase him down.
Just remember that when he teleports, a faint light can be seen moving on the floor. Follow that light for it will lead you to where he'll appear next.

Black Mushroom

The most insulting quest of all, this one makes you look like a gullible errand boy that blindy follows the whims of his master. First, you find a Fungal Tome which you should present to Adria. She then asks you to look for big black mushroom somewhere in the same area and bring it to her. This big black thingy is found along with a patch of smaller ones. Pick it up (it's actually as big as your shield!) and give it to the witch. She appreciates what you've done and remembers Pepin telling her something about needing the brain of some demon to experiment on.
She also "requests" you to give her a sample of the elixir Pepin will make from the brain. You then kill any demon after that conversation its brain can automatically be picked up. Bring (starting to get tired now?) this brain to the healer who will, in turn give you a spectral elixir which you should fetch to the witch. The dam bit...uh witch tells you she doesn't need it anymore and that you should keep it. The spectral elixir will increase all your stats by three so maybe it was worth the effort. *townsfolk's comments:

Odgen - Let me just say this. Both Garda and I would never, ever serve black mushrooms to our honored guests. If Adria wants some mushrooms in her stew, then that is her business, but I can't help you find any. Black mushrooms...disgusting!

Griswold - If Adria doesn't have one of these, you can bet that's a rare thing indeed. I can offer you no more help than that, but it sounds like...a huge, gargantuan, swollen, bloated mushroom! Well, good hunting, I suppose.

Cain - The witch Adria seeks a black mushroom? I know as much about black mushrooms as I do about red herrings. Perhaps Pepin the healer could tell you more, but this is something that cannot be found in any of my stories or books.

Pepin - The witch told me that you were searching for the brain of a demon to assist me in creating my elixir. It should be of great value to the many who are injured by those foul beasts, if I can just unlock the secrets I suspect that its alchemy holds.
If you can remove the brain of a demon when you kill it, I would be grateful if you could bring it to me.

Gillian - I think Odgen might have some mushrooms in the storage cellar.
Why don't you ask him?

Wirt - I don't have any mushrooms of any size or color for sale. How about something a bit more useful?

Adria - It's a big, black mushroom that I need! Now run off and get it for me so that I can use it for a special concoction that
I'm working on.

Farnham  - Odgen mixes a mean black mushroom, but I get sick if I drink that. Listen, here's the secret---moderation is the key!

The Anvil of Fury

The best of the quests as I would see it. Fairly easy. Griswold tells you about it and all you have to do is find and bring it to him and voila...a powerful sword, "GRISWOLD'S EDGE" is at your disposal.
On my opinion, there are only two other swords better than this, namely the "Grandfather" and "Grizzly Sword" and these are very hard to find. *townsfolk's comments:

Odgen - Don't you think that Griswold would be a better person to ask about this? He's quite handy, you know.

Griswold - Nothing yet, eh? Well, keep searching. A weapon forged upon the anvil could be your best hope, and I am sure that I can make you one of the legendary proportions.

Cain - Griswold speaks of the Anvil of Fury---a legendary artifact long searched for, but never found. Crafted from the metallic bones of the razor pit demons, the Anvil of Fury was smelt around the skulls of the five most powerful magi of the underworld. Carved with runes of power and chaos, any weapon or armor forged upon this anvil will be immersed into the realm of chaos, imbedding it with magical properties. It is said that the unpredictable nature of chaos makes it difficult to know what the outcome of this smithing will be...

Pepin - If you had been looking for information on the pestle of curing or the silver chalice of purification, I could have assisted you, my friend. However, in this matter, you would be better served to speak to either Griswold or Cain.

Gillian - Griswold's father used to tell some of us when we were growing up about a giant anvil that was used to make mighty weapons.
He said that when a hammer was struck upon this anvil, the ground would shake with a great fury. Whenever the earth moves,
I always remember that story...

Wirt - If you were to find this artifact for Griswold, it could put a serious damper on my business here. Aw, you'll never find it.

Adria - There are many aftifacts within the labyrinth that hold powers beyond the comprehension of mortals. Some of these hold fantastic power that can be used by either the light or the darkness.
Securing the anvil from below could shift the course of the
Sin War towards the light.

Farnham - Griswold can't sell his anvil. What will he do then? And I'd be angry too if someone took my anvil!

HELL QUESTS (you'll get to solve three of these)

The Warrior of Blood

Another book-on-a-stand triggered quest, this one yields a LOT of high-priced items(none unique though) that's sure to catch your attention. You fight the Warrior of Blood, along with his own band of minions just before you locate the stairway to the next level. The trick is not to enter his room. Lure one knight at a time to chase you, and you'll be fine. *townsfolk's comments:

Odgen - I am afraid that I haven't heard anything about such a vicious warrior, good master. I hope that you do not have to fight him, for he sounds extremely dangerous.

Griswold - Dark and wicked legends surround the Warlord of Blood. Be well prepared, my friend, for he shows no mercy or quarter.

Cain - I know of only one legend that speaks of such a warrior as you describe. His story is found within the ancient chronicles of the Sin War---stained by a thousand years of war, blood and death, the Warlord of Blood stands upon a mountain of his tattered victims. His dark blade screams a black curse to the living; a tortured invitation to any who whould stand before this executioner of hell. It is also written that although he was once a mortal who fought beside the legion of darkness during the Sin War, he lost his humanity to his insatiable hunger for blood.

Pepin - Cain would be able to tell you much more about something like this than I would ever wish to know.

Gillian - If you are to battle such a fierce opponent, may light be your guide and your defender. I will keep you on my thoughts.

Wirt - I haven't ever dealt with this warlord you speak of, but he sounds like he's going through a lot of swords. Wouldn't mind supplying his armies...
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