TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Diablo » Diablo FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12

Sponsors:

atop  its bone encrusted surface.  There are also  allusions to stones of blood that will open  a door  that guards an ancient treasure... The nature of this treasure is shrouded  in speculation,  my friend,  but it is said that  the ancient hero Arkaine placed the holy armor Valor  in a secret vault. Arkaine was the first mortal to turn the tide of the Sin War and chase the legions of darkness back to the burning hells.
Just before  Arkaine died,  his armor was hidden away  in a secret vault. It is said that when this holy armor is again needed, a hero will arise to don valor once more.
Perhaps you are that hero...
Pepin    : Hmm... it sounds like  something  I  should remember, but I've been so busy learning new cures and creating better elixirs that I must have forgotten. Sorry...
Adria    : Should you find these  stones of blood,  use them carefully. The way is fraught with danger and your only hope rests within your self trust.
Odgen    : Every child  hears  the story of the warrior Arkaine  and  his mystic armor known as
Valor.  If you could find its resting place, you would be well protected against the evil in the labyrinth.
Gillian  : The story of the magic armor  called Valor  is something I often heard the boys talk about. You had better ask one of the men in the village.
Farnham  : Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...
Wirt     : You intend  to find  the armor  known as Valor?  No one  has  ever figured out where
Arkaine  stashed  the stuff,  and if my contacts couldn't find it, I seriously doubt you ever will either.

THE CHAMBER OF BONE
Griswold : I know nothing  of this place,  but  you may try  asking Cain.  He talks  about many things, and it would not surprise me if he had some answers to your question.
Cain     : A book that speaks of a chamber of human bones? Well, a chamber of bone is mentioned in certain archaic writings that I studied in the libraries of the east. These tomes inferred  that  when the lords of the underworld desired to protect great treasures, they would create domains where those who died in the attempt to steal that treasure would be forever bound to defend it. A twisted, but strangely fitting, end?
Pepin    : This sounds  like a very dangerous place.  If  you venture there,  please take great care.
Adria    : You will become  an eternal servant  of the dark lords should you perish within this cursed domain. Enter the Chamber of Bone at your own peril.
Odgen    : I am afraid that  I don't know anything about that, good master. Cain has many books that may be of some help.
Gillian  : I am afraid that  I haven't heard anything about that.  Perhaps Cain the storyteller could be of some help.
Farnham  : Okay,  so listen.  There's  the chamber of wood, see. And his wife, you know - her - tells  the tree...  cause you gotta wait.  Then I says, that might work against him, but if you think I'm gonna pay for this... you... uh... yeah.
Wirt     : A vast and mysterious treasure, you say? Maybe I could be interested in picking up a few things  from you...  or better yet,  don't  you need  some  rare  and  expensive supplies to get you through this ordeal?

HALLS OF THE BLIND
Griswold : I am afraid that  I have neither  heard  nor  seen  a place  that matches your vivid description, my friend. Perhaps Cain the storyteller could be of some help.
Cain     : You recite  an interesting rhyme  written in a style that reminds me of other works.
Let me think  now - what was it?  Darkness shrouds  the hidden.  Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made  sightless  for all eternity. The prison for those so damned is named the Halls of the Blind...
Pepin    : This  does seem familiar, somehow. I seem to recall reading something very much like that poem  while researching the history of demonic afflictions. It spoke of a place of great evil that... wait - you're not going there are you?
Adria    : This is a place of great anguish  and  terror,  and so serves its master well. Tread carefully or you may yourself be staying much longer than you had anticipated.
Odgen    : I never much cared  for poetry. Occasionally, I had cause to hire minstrels when the inn was doing well,  but that seems like  such a long time ago now. What? Oh, yes... uh, well, I suppose you could see what someone else knows.
Gillian  : If you have questions about blindness, you should talk to Pepin. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too.
Farnham  : Look here... that's pretty funny, huh? Get it? Blind - look here?
Wirt     : Lets see, am I selling you something? No.  Are you giving me money to tell you about this? No.  Are you now leaving  and going to talk  to the storyteller  who lives for this kind of thing? Yes.

ZHAR THE MAD
Griswold : -
Cain     : -
Pepin    : -
Adria    : -
Odgen    : -
Gillian  : -
Farnham  : -
Wirt     : -

BLACK MUSHROOM
Griswold : If Adria  doesn't  have one of these,  you can bet that's a rare thing indeed. I can offer you no more help than that, but it sounds like... a huge, gargantuan, swollen, bloated mushroom! Well, good hunting, I suppose.
Cain     : The witch Adria seeks a black mushroom? I know as much about black mushrooms as I do about  red herrings.  Perhaps  Pepin the healer  could  tell you  more,  but this is something that cannot be found in any of my stories or books.
Pepin    : Thw witch  told me  that you were searching for the brain of a demon to assist me in creating my elixir. It should be of great value to the many who are injured by those foul beasts,  if I can just unlock  the secrets I suspect that its alchemy holds. If you can remove  the brain of a demon  when  you kill it,  I would be grateful if you could bring it to me.
Adria    : It's a big,  black mushroom that I need. Now run off and get it for me so that I can use it for a special concoction that I am working on.
Odgen    : Let me just say this.  Both  Garda and I  would never, ever serve black mushrooms to our honored guests.  If Adria  wants some mushrooms  in her stew,  then  that is her business, but I can't help you find any. Black mushrooms... disgusting!
Gillian  : I think Odgen  might have  some mushrooms  in the storage cellar.  Why don't you ask him?
Farnham  : Odgen mixes a mean black mushroom, but I get sick if I drink that. Listen, listen... here's the secret - moderation is the key!
Wirt     : I don't have any mushrooms of any size or color  for sale. How about something a bit more useful?

ANVIL OF FURY
Griswold : Nothing yet, eh?  Well, keep searching. A weapon forged upon the anvil could be your best hope, and I am sure that I can make you one of the legendary proportions.
Cain     : Griswold  speaks  of the Anvil of Fury - a legendary artifact long searched for, but never found.  Crafted  from the metallic bones of the razor pit demons, the Anvil of
Fury  was smelt around the skulls  of the five most powerful magi of the underworld.
Carved  with runes of power and chaos,  any weapon  or armor forged  upon this anvil will be  immersed  into the realm of chaos, imbedding it with magical properties. It is said that  the unpredictable nature of chaos  makes it difficult to know what the outcome of this smithing will be...
Pepin    : If  you  had been looking  for information  on  the pestle of curing  or  the silver chalice of purification,  I  could  have  assisted you, my friend.  However, in this matter, you would be better served to speak to either Griswold or Cain.
Adria    : There  are  many  aftifacts  within  the  labyrinth  that  hold  powers  beyond  the comprehension  of mortals.  Some of these  hold  fantastic power that can be used by either  the light  or  the darkness.  Securing the anvil from below  could shift the course of the Sin War towards the light.
Odgen    : Don't you think that Griswold would be a better person to ask about this? He's quite handy, you know.
Gillian  : Griswold's father  used to tell  some of use  when we were growing up  about a giant anvil  that was used  to make mighty weapons.  He said that when a hammer was struck upon this anvil, the ground would shake with a great fury. Whenever the earth moves,
I always remember that story.
Farnham  : Griswold can't sell his anvil. What will he do then? And I'd be angry too if someone took my anvil!
Wirt     : If you were to find this artifact for Griswold,  it could put a serious damper on my business here. Awwww, you'll never find it.

WARLORD OF BLOOD
Griswold : Dark and wicked legends  surrounds  the one Warlord of Blood.  Be well prepared,  my friend, for he shows no mercy or quarter.
Cain     : I know of only one legend that speaks of such a warrior  as you describe.  His story is found within the ancient chronicles of the Sin War... Stained by a thousand years of war, blood and death, the Warlord of Blood stands upon a mountain of his tattered victims.  His dark blade  screams a black curse to the living; a tortured invitation to any  who whould stand  before  this executioner of hell.  It is also written that although he was once a mortal  who fought beside the legion of darkness  during  the
Sin War, he lost his humanity to his insatiable hunger for blood.
Pepin    : Cain would be able to tell you much more about something like this than I would ever wish to know.
Adria    : His prowess  with the blade  is  awesome,  and  he has lived  for thousands of years knowing only warfare. I am sorry... I can not see if you will defeat him.
Odgen    : I am afraid that I haven't heard anything about such a vicious warrior, good master.
I hope that you do not have to fight him, for he sounds extremely dangerous.
Gillian  : If you are  to battle  such  a fierce opponent,  may  light  be your guide  and your defender. I will keep you on my thoughts.
Farnham  : Always you gotta talk about blood? What about flowers, and sunshine, and that pretty girl that brings the drinks. Listen here, friend - you're obsessive, you know that?
Wirt     : I haven't ever dealt  with this warlord you speak of,  but he sounds like he's going through a lot of swords. Wouldn't mind supplying his armies...

LACHDANAN
Griswold : If it is actually Lachdanan that you have met, then I would advise that you aid him.
I dealt with him  on several occasions  and  found him  to be  honest  and  loyal in nature.  The curse that fell upon the followers of King Leoric would fall especially hard upon him.
Cain     : You  claim  to have spoken  with Lachdanan?  He was  a great hero  during  his life.
Lachdanan  was an honorable  and  just man who served his king faithfully for years.
But of course,  you already know that.  Of those who were caught within the grasp of the king's curse,  Lachdanan  would be  the least likely  to submit  to the darkness without a fight,  so  I suppose that  your story  could  be true.  If I were in your place, my friend, I would find a way to release him from his torture.
Pepin    : A golden elixir, you say. I have never concocted a potion of that color before, so I can't tell you  how  it would effect you  if  you were to try  to drink it.  As your healer,  I strongly advise that should you find such an elixir, do as Lachdanan asks and do not try to use it.
Adria    : You may meet people who are trapped within the labyrinth, such as Lachdanan. I sense in him honor and great guilt. Aid him, and you aid all of Tristram.
Odgen    : You speak  of a brave warrior  long dead!  I'll have  no such talk  of speaking with departed souls in my inn yard, thank you very much.
Gillian  : I've never heard of a Lachdanan before.  I'm sorry,  but I don't think that I can be of much help to you.
Farnham  : Lachdanan is dead.  Everybody knows that,  and you can't  fool me  into thinking any other way. You can't talk to the dead. I know!
Wirt     : Wait, let me guess. Cain was swallowed up  in a gigantic fissure that opened beneath him.  He was incinerated  in a ball of hellfire,  and  can't answer  your  questions anymore.  Oh,  that isn't what happened?  Then I guess you'll be buying something or you'll be on your way.

ARCHBISHOP LAZARUS
Griswold : I was there  when Lazarus  led us into the labyrinth.  He spoke of holy retribution, but  when we started fighting  those hellspawn,  he did not so much as lift his mace against them. He just ran deper into the dim, endless chambers that were filled with the servants of darkness!
Cain     : You must hurry  and  rescue Albrecht  from the hands  of Lazarus. The prince and the people of this kingdom are counting on you!
Pepin    : I was shocked when I heard of what the townspeople were planning to do that night. I thought that  of all people,  Lazarus would have had more sense than that. He was an archbishop, and always seemed to care so much for the townsfolk of Tristram. So many were injured, I could not save them all...
Adria    : I did not know  this Lazarus  of whom you speak,  but  I do  sense  a great comflict within his being.  He poses  a great danger,  and will stop at nothing  to serve the powers of darkness which have claimed him as theirs.
Odgen    : Lazarus was the archbishop  who led many of the townspeople  into  the labyrinth.  I lost many good friends that day, and Lazarus never returned. I suppose he was killed along  with most of the others.  If you would do me a favor, good master - please do not talk to Farnham about that day.
Gillian  : I remember Lazarus  as being a very kind  and  giving man.  He spoke at  my mother's funeral,  and was supportive of my grandmother and myself in a very troubled time. I pray every night that somehow, he is still alive and safe.
Farnham  : They stab,  then bite,  then they're  all around you.  Liar! Liar! They're all dead!
Dead! Do you hear me? They just keep falling and falling... their blood spilling out all over the floor... all his fault...
Wirt     : Yes,  the righteous Lazarus,  who was  sooo  effective  against  those monsters down there.  Didn't help save my leg, did it? Look, I'll give you a free piece of advice.
Ask Farnham, he was there.

DIABLO
Griswold : -
Cain     : Your story is  quite grim,  my friend.  Lazarus  will  surely  burn in hell  for his horrific  deed.  The boy  that you describe  is not our prince,  but  I believe that
Albrecht may yet  be in danger.  The symbol of power that you speak must be a portal in the very heart  of the labyrinth.  Know this,  my friend - the evil that you move against  is the dark Lord of Terror. He is known to mortal men  as Diablo. It was he who was imprisoned within the labyrinth  many centuries ago and I fear that he seeks to once again sow chaos in the realm of mankind. You must venture through the portal and destroy Diablo before it is too late!
Pepin    : -
Adria    : -
Odgen    : -
Gillian  : -
Farnham  : -
Wirt     : -

==========================================================================================
17.  H I N T S  A N D  T I P S
==========================================================================================

1.  If  you  have  a  magic item or unique item that decrease your spell levels by 1 or 2 don't sell  it  or  throw  it  away  because it's a very useful item (specially for the warrior).
Here's  the  trick, when you wear those item your spell levels will decrease by one and the magic  requirement also decrease,  so you can level up your spell, then  put-off that item.
Your spell level will increase.
Example,  you  have  a  Charged Bolt on Level 2. If you want to read a Charged Bolt Book it requires 36 magic. Put on that item and your Charged Bolt Level will decrease 1. So now you have  a  Charged  Bolt  Level 1 and if you want to read the book it only requires 30 magic.
Read the book, and your  level will increase 1. Put off that item and your Charged Bolt now on Level 3.

2.  The best way to kill a skeleton is using a 'Holy Bolt' spell.

3.  Every level-up, your character will gained 5 level-up points. Distribute it wisely, because it will help your character through the 16 levels of Diablo. And remember that you can't buy an Elixir of Vitality.

4.  Don't  forget  to repair your item, because when their durability reach zero, the item will disappear.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12

Sponsors:

Other files from this game:
  1. Diablo document by System on 14/03/2006, 06:30
    Here is a list auf Fountains and Shrines for the multiplayer gam
  2. Diablo document by System on 14/03/2006, 06:30
    This is a hints file in UHS format.
  3. Diablo trainer by System on 14/03/2006, 06:30
    A money trainer that gives you 5.000 gold
  4. Diablo document by System on 14/03/2006, 06:30
    Multiplayer cheater detection
  5. Diablo document by System on 14/03/2006, 06:30
  6. Diablo trainer by System on 14/03/2006, 06:30
    All U need is ... still a trainer by CES this time for v1.07
  7. Diablo trainer by System on 14/03/2006, 06:30
    Unlimted belt (for v1.09)
  8. Diablo hints by System on 09/03/2006, 09:50
    File specs for the demo version
  9. Diablo hints by System on 09/03/2006, 09:50
  10. Diablo FAQ by System on 09/03/2006, 09:50
  11. Diablo hints by System on 09/03/2006, 09:50
  12. Diablo FAQ by System on 09/03/2006, 09:50
  13. Diablo FAQ by System on 09/03/2006, 09:50
  14. Diablo FAQ by System on 09/03/2006, 09:50
  15. Diablo cheats by System on 09/03/2006, 09:50