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atop its bone encrusted surface. There are also allusions to stones of blood that will open a door that guards an ancient treasure... The nature of this treasure is shrouded in speculation, my friend, but it is said that the ancient hero Arkaine placed the holy armor Valor in a secret vault. Arkaine was the first mortal to turn the tide of the Sin War and chase the legions of darkness back to the burning hells.
Just before Arkaine died, his armor was hidden away in a secret vault. It is said that when this holy armor is again needed, a hero will arise to don valor once more.
Perhaps you are that hero...
Pepin : Hmm... it sounds like something I should remember, but I've been so busy learning new cures and creating better elixirs that I must have forgotten. Sorry...
Adria : Should you find these stones of blood, use them carefully. The way is fraught with danger and your only hope rests within your self trust.
Odgen : Every child hears the story of the warrior Arkaine and his mystic armor known as
Valor. If you could find its resting place, you would be well protected against the evil in the labyrinth.
Gillian : The story of the magic armor called Valor is something I often heard the boys talk about. You had better ask one of the men in the village.
Farnham : Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...
Wirt : You intend to find the armor known as Valor? No one has ever figured out where
Arkaine stashed the stuff, and if my contacts couldn't find it, I seriously doubt you ever will either.
THE CHAMBER OF BONE
Griswold : I know nothing of this place, but you may try asking Cain. He talks about many things, and it would not surprise me if he had some answers to your question.
Cain : A book that speaks of a chamber of human bones? Well, a chamber of bone is mentioned in certain archaic writings that I studied in the libraries of the east. These tomes inferred that when the lords of the underworld desired to protect great treasures, they would create domains where those who died in the attempt to steal that treasure would be forever bound to defend it. A twisted, but strangely fitting, end?
Pepin : This sounds like a very dangerous place. If you venture there, please take great care.
Adria : You will become an eternal servant of the dark lords should you perish within this cursed domain. Enter the Chamber of Bone at your own peril.
Odgen : I am afraid that I don't know anything about that, good master. Cain has many books that may be of some help.
Gillian : I am afraid that I haven't heard anything about that. Perhaps Cain the storyteller could be of some help.
Farnham : Okay, so listen. There's the chamber of wood, see. And his wife, you know - her - tells the tree... cause you gotta wait. Then I says, that might work against him, but if you think I'm gonna pay for this... you... uh... yeah.
Wirt : A vast and mysterious treasure, you say? Maybe I could be interested in picking up a few things from you... or better yet, don't you need some rare and expensive supplies to get you through this ordeal?
HALLS OF THE BLIND
Griswold : I am afraid that I have neither heard nor seen a place that matches your vivid description, my friend. Perhaps Cain the storyteller could be of some help.
Cain : You recite an interesting rhyme written in a style that reminds me of other works.
Let me think now - what was it? Darkness shrouds the hidden. Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made sightless for all eternity. The prison for those so damned is named the Halls of the Blind...
Pepin : This does seem familiar, somehow. I seem to recall reading something very much like that poem while researching the history of demonic afflictions. It spoke of a place of great evil that... wait - you're not going there are you?
Adria : This is a place of great anguish and terror, and so serves its master well. Tread carefully or you may yourself be staying much longer than you had anticipated.
Odgen : I never much cared for poetry. Occasionally, I had cause to hire minstrels when the inn was doing well, but that seems like such a long time ago now. What? Oh, yes... uh, well, I suppose you could see what someone else knows.
Gillian : If you have questions about blindness, you should talk to Pepin. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too.
Farnham : Look here... that's pretty funny, huh? Get it? Blind - look here?
Wirt : Lets see, am I selling you something? No. Are you giving me money to tell you about this? No. Are you now leaving and going to talk to the storyteller who lives for this kind of thing? Yes.
ZHAR THE MAD
Griswold : -
Cain : -
Pepin : -
Adria : -
Odgen : -
Gillian : -
Farnham : -
Wirt : -
BLACK MUSHROOM
Griswold : If Adria doesn't have one of these, you can bet that's a rare thing indeed. I can offer you no more help than that, but it sounds like... a huge, gargantuan, swollen, bloated mushroom! Well, good hunting, I suppose.
Cain : The witch Adria seeks a black mushroom? I know as much about black mushrooms as I do about red herrings. Perhaps Pepin the healer could tell you more, but this is something that cannot be found in any of my stories or books.
Pepin : Thw witch told me that you were searching for the brain of a demon to assist me in creating my elixir. It should be of great value to the many who are injured by those foul beasts, if I can just unlock the secrets I suspect that its alchemy holds. If you can remove the brain of a demon when you kill it, I would be grateful if you could bring it to me.
Adria : It's a big, black mushroom that I need. Now run off and get it for me so that I can use it for a special concoction that I am working on.
Odgen : Let me just say this. Both Garda and I would never, ever serve black mushrooms to our honored guests. If Adria wants some mushrooms in her stew, then that is her business, but I can't help you find any. Black mushrooms... disgusting!
Gillian : I think Odgen might have some mushrooms in the storage cellar. Why don't you ask him?
Farnham : Odgen mixes a mean black mushroom, but I get sick if I drink that. Listen, listen... here's the secret - moderation is the key!
Wirt : I don't have any mushrooms of any size or color for sale. How about something a bit more useful?
ANVIL OF FURY
Griswold : Nothing yet, eh? Well, keep searching. A weapon forged upon the anvil could be your best hope, and I am sure that I can make you one of the legendary proportions.
Cain : Griswold speaks of the Anvil of Fury - a legendary artifact long searched for, but never found. Crafted from the metallic bones of the razor pit demons, the Anvil of
Fury was smelt around the skulls of the five most powerful magi of the underworld.
Carved with runes of power and chaos, any weapon or armor forged upon this anvil will be immersed into the realm of chaos, imbedding it with magical properties. It is said that the unpredictable nature of chaos makes it difficult to know what the outcome of this smithing will be...
Pepin : If you had been looking for information on the pestle of curing or the silver chalice of purification, I could have assisted you, my friend. However, in this matter, you would be better served to speak to either Griswold or Cain.
Adria : There are many aftifacts within the labyrinth that hold powers beyond the comprehension of mortals. Some of these hold fantastic power that can be used by either the light or the darkness. Securing the anvil from below could shift the course of the Sin War towards the light.
Odgen : Don't you think that Griswold would be a better person to ask about this? He's quite handy, you know.
Gillian : Griswold's father used to tell some of use when we were growing up about a giant anvil that was used to make mighty weapons. He said that when a hammer was struck upon this anvil, the ground would shake with a great fury. Whenever the earth moves,
I always remember that story.
Farnham : Griswold can't sell his anvil. What will he do then? And I'd be angry too if someone took my anvil!
Wirt : If you were to find this artifact for Griswold, it could put a serious damper on my business here. Awwww, you'll never find it.
WARLORD OF BLOOD
Griswold : Dark and wicked legends surrounds the one Warlord of Blood. Be well prepared, my friend, for he shows no mercy or quarter.
Cain : I know of only one legend that speaks of such a warrior as you describe. His story is found within the ancient chronicles of the Sin War... Stained by a thousand years of war, blood and death, the Warlord of Blood stands upon a mountain of his tattered victims. His dark blade screams a black curse to the living; a tortured invitation to any who whould stand before this executioner of hell. It is also written that although he was once a mortal who fought beside the legion of darkness during the
Sin War, he lost his humanity to his insatiable hunger for blood.
Pepin : Cain would be able to tell you much more about something like this than I would ever wish to know.
Adria : His prowess with the blade is awesome, and he has lived for thousands of years knowing only warfare. I am sorry... I can not see if you will defeat him.
Odgen : I am afraid that I haven't heard anything about such a vicious warrior, good master.
I hope that you do not have to fight him, for he sounds extremely dangerous.
Gillian : If you are to battle such a fierce opponent, may light be your guide and your defender. I will keep you on my thoughts.
Farnham : Always you gotta talk about blood? What about flowers, and sunshine, and that pretty girl that brings the drinks. Listen here, friend - you're obsessive, you know that?
Wirt : I haven't ever dealt with this warlord you speak of, but he sounds like he's going through a lot of swords. Wouldn't mind supplying his armies...
LACHDANAN
Griswold : If it is actually Lachdanan that you have met, then I would advise that you aid him.
I dealt with him on several occasions and found him to be honest and loyal in nature. The curse that fell upon the followers of King Leoric would fall especially hard upon him.
Cain : You claim to have spoken with Lachdanan? He was a great hero during his life.
Lachdanan was an honorable and just man who served his king faithfully for years.
But of course, you already know that. Of those who were caught within the grasp of the king's curse, Lachdanan would be the least likely to submit to the darkness without a fight, so I suppose that your story could be true. If I were in your place, my friend, I would find a way to release him from his torture.
Pepin : A golden elixir, you say. I have never concocted a potion of that color before, so I can't tell you how it would effect you if you were to try to drink it. As your healer, I strongly advise that should you find such an elixir, do as Lachdanan asks and do not try to use it.
Adria : You may meet people who are trapped within the labyrinth, such as Lachdanan. I sense in him honor and great guilt. Aid him, and you aid all of Tristram.
Odgen : You speak of a brave warrior long dead! I'll have no such talk of speaking with departed souls in my inn yard, thank you very much.
Gillian : I've never heard of a Lachdanan before. I'm sorry, but I don't think that I can be of much help to you.
Farnham : Lachdanan is dead. Everybody knows that, and you can't fool me into thinking any other way. You can't talk to the dead. I know!
Wirt : Wait, let me guess. Cain was swallowed up in a gigantic fissure that opened beneath him. He was incinerated in a ball of hellfire, and can't answer your questions anymore. Oh, that isn't what happened? Then I guess you'll be buying something or you'll be on your way.
ARCHBISHOP LAZARUS
Griswold : I was there when Lazarus led us into the labyrinth. He spoke of holy retribution, but when we started fighting those hellspawn, he did not so much as lift his mace against them. He just ran deper into the dim, endless chambers that were filled with the servants of darkness!
Cain : You must hurry and rescue Albrecht from the hands of Lazarus. The prince and the people of this kingdom are counting on you!
Pepin : I was shocked when I heard of what the townspeople were planning to do that night. I thought that of all people, Lazarus would have had more sense than that. He was an archbishop, and always seemed to care so much for the townsfolk of Tristram. So many were injured, I could not save them all...
Adria : I did not know this Lazarus of whom you speak, but I do sense a great comflict within his being. He poses a great danger, and will stop at nothing to serve the powers of darkness which have claimed him as theirs.
Odgen : Lazarus was the archbishop who led many of the townspeople into the labyrinth. I lost many good friends that day, and Lazarus never returned. I suppose he was killed along with most of the others. If you would do me a favor, good master - please do not talk to Farnham about that day.
Gillian : I remember Lazarus as being a very kind and giving man. He spoke at my mother's funeral, and was supportive of my grandmother and myself in a very troubled time. I pray every night that somehow, he is still alive and safe.
Farnham : They stab, then bite, then they're all around you. Liar! Liar! They're all dead!
Dead! Do you hear me? They just keep falling and falling... their blood spilling out all over the floor... all his fault...
Wirt : Yes, the righteous Lazarus, who was sooo effective against those monsters down there. Didn't help save my leg, did it? Look, I'll give you a free piece of advice.
Ask Farnham, he was there.
DIABLO
Griswold : -
Cain : Your story is quite grim, my friend. Lazarus will surely burn in hell for his horrific deed. The boy that you describe is not our prince, but I believe that
Albrecht may yet be in danger. The symbol of power that you speak must be a portal in the very heart of the labyrinth. Know this, my friend - the evil that you move against is the dark Lord of Terror. He is known to mortal men as Diablo. It was he who was imprisoned within the labyrinth many centuries ago and I fear that he seeks to once again sow chaos in the realm of mankind. You must venture through the portal and destroy Diablo before it is too late!
Pepin : -
Adria : -
Odgen : -
Gillian : -
Farnham : -
Wirt : -
==========================================================================================
17. H I N T S A N D T I P S
==========================================================================================
1. If you have a magic item or unique item that decrease your spell levels by 1 or 2 don't sell it or throw it away because it's a very useful item (specially for the warrior).
Here's the trick, when you wear those item your spell levels will decrease by one and the magic requirement also decrease, so you can level up your spell, then put-off that item.
Your spell level will increase.
Example, you have a Charged Bolt on Level 2. If you want to read a Charged Bolt Book it requires 36 magic. Put on that item and your Charged Bolt Level will decrease 1. So now you have a Charged Bolt Level 1 and if you want to read the book it only requires 30 magic.
Read the book, and your level will increase 1. Put off that item and your Charged Bolt now on Level 3.
2. The best way to kill a skeleton is using a 'Holy Bolt' spell.
3. Every level-up, your character will gained 5 level-up points. Distribute it wisely, because it will help your character through the 16 levels of Diablo. And remember that you can't buy an Elixir of Vitality.
4. Don't forget to repair your item, because when their durability reach zero, the item will disappear.
Just before Arkaine died, his armor was hidden away in a secret vault. It is said that when this holy armor is again needed, a hero will arise to don valor once more.
Perhaps you are that hero...
Pepin : Hmm... it sounds like something I should remember, but I've been so busy learning new cures and creating better elixirs that I must have forgotten. Sorry...
Adria : Should you find these stones of blood, use them carefully. The way is fraught with danger and your only hope rests within your self trust.
Odgen : Every child hears the story of the warrior Arkaine and his mystic armor known as
Valor. If you could find its resting place, you would be well protected against the evil in the labyrinth.
Gillian : The story of the magic armor called Valor is something I often heard the boys talk about. You had better ask one of the men in the village.
Farnham : Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...
Wirt : You intend to find the armor known as Valor? No one has ever figured out where
Arkaine stashed the stuff, and if my contacts couldn't find it, I seriously doubt you ever will either.
THE CHAMBER OF BONE
Griswold : I know nothing of this place, but you may try asking Cain. He talks about many things, and it would not surprise me if he had some answers to your question.
Cain : A book that speaks of a chamber of human bones? Well, a chamber of bone is mentioned in certain archaic writings that I studied in the libraries of the east. These tomes inferred that when the lords of the underworld desired to protect great treasures, they would create domains where those who died in the attempt to steal that treasure would be forever bound to defend it. A twisted, but strangely fitting, end?
Pepin : This sounds like a very dangerous place. If you venture there, please take great care.
Adria : You will become an eternal servant of the dark lords should you perish within this cursed domain. Enter the Chamber of Bone at your own peril.
Odgen : I am afraid that I don't know anything about that, good master. Cain has many books that may be of some help.
Gillian : I am afraid that I haven't heard anything about that. Perhaps Cain the storyteller could be of some help.
Farnham : Okay, so listen. There's the chamber of wood, see. And his wife, you know - her - tells the tree... cause you gotta wait. Then I says, that might work against him, but if you think I'm gonna pay for this... you... uh... yeah.
Wirt : A vast and mysterious treasure, you say? Maybe I could be interested in picking up a few things from you... or better yet, don't you need some rare and expensive supplies to get you through this ordeal?
HALLS OF THE BLIND
Griswold : I am afraid that I have neither heard nor seen a place that matches your vivid description, my friend. Perhaps Cain the storyteller could be of some help.
Cain : You recite an interesting rhyme written in a style that reminds me of other works.
Let me think now - what was it? Darkness shrouds the hidden. Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made sightless for all eternity. The prison for those so damned is named the Halls of the Blind...
Pepin : This does seem familiar, somehow. I seem to recall reading something very much like that poem while researching the history of demonic afflictions. It spoke of a place of great evil that... wait - you're not going there are you?
Adria : This is a place of great anguish and terror, and so serves its master well. Tread carefully or you may yourself be staying much longer than you had anticipated.
Odgen : I never much cared for poetry. Occasionally, I had cause to hire minstrels when the inn was doing well, but that seems like such a long time ago now. What? Oh, yes... uh, well, I suppose you could see what someone else knows.
Gillian : If you have questions about blindness, you should talk to Pepin. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too.
Farnham : Look here... that's pretty funny, huh? Get it? Blind - look here?
Wirt : Lets see, am I selling you something? No. Are you giving me money to tell you about this? No. Are you now leaving and going to talk to the storyteller who lives for this kind of thing? Yes.
ZHAR THE MAD
Griswold : -
Cain : -
Pepin : -
Adria : -
Odgen : -
Gillian : -
Farnham : -
Wirt : -
BLACK MUSHROOM
Griswold : If Adria doesn't have one of these, you can bet that's a rare thing indeed. I can offer you no more help than that, but it sounds like... a huge, gargantuan, swollen, bloated mushroom! Well, good hunting, I suppose.
Cain : The witch Adria seeks a black mushroom? I know as much about black mushrooms as I do about red herrings. Perhaps Pepin the healer could tell you more, but this is something that cannot be found in any of my stories or books.
Pepin : Thw witch told me that you were searching for the brain of a demon to assist me in creating my elixir. It should be of great value to the many who are injured by those foul beasts, if I can just unlock the secrets I suspect that its alchemy holds. If you can remove the brain of a demon when you kill it, I would be grateful if you could bring it to me.
Adria : It's a big, black mushroom that I need. Now run off and get it for me so that I can use it for a special concoction that I am working on.
Odgen : Let me just say this. Both Garda and I would never, ever serve black mushrooms to our honored guests. If Adria wants some mushrooms in her stew, then that is her business, but I can't help you find any. Black mushrooms... disgusting!
Gillian : I think Odgen might have some mushrooms in the storage cellar. Why don't you ask him?
Farnham : Odgen mixes a mean black mushroom, but I get sick if I drink that. Listen, listen... here's the secret - moderation is the key!
Wirt : I don't have any mushrooms of any size or color for sale. How about something a bit more useful?
ANVIL OF FURY
Griswold : Nothing yet, eh? Well, keep searching. A weapon forged upon the anvil could be your best hope, and I am sure that I can make you one of the legendary proportions.
Cain : Griswold speaks of the Anvil of Fury - a legendary artifact long searched for, but never found. Crafted from the metallic bones of the razor pit demons, the Anvil of
Fury was smelt around the skulls of the five most powerful magi of the underworld.
Carved with runes of power and chaos, any weapon or armor forged upon this anvil will be immersed into the realm of chaos, imbedding it with magical properties. It is said that the unpredictable nature of chaos makes it difficult to know what the outcome of this smithing will be...
Pepin : If you had been looking for information on the pestle of curing or the silver chalice of purification, I could have assisted you, my friend. However, in this matter, you would be better served to speak to either Griswold or Cain.
Adria : There are many aftifacts within the labyrinth that hold powers beyond the comprehension of mortals. Some of these hold fantastic power that can be used by either the light or the darkness. Securing the anvil from below could shift the course of the Sin War towards the light.
Odgen : Don't you think that Griswold would be a better person to ask about this? He's quite handy, you know.
Gillian : Griswold's father used to tell some of use when we were growing up about a giant anvil that was used to make mighty weapons. He said that when a hammer was struck upon this anvil, the ground would shake with a great fury. Whenever the earth moves,
I always remember that story.
Farnham : Griswold can't sell his anvil. What will he do then? And I'd be angry too if someone took my anvil!
Wirt : If you were to find this artifact for Griswold, it could put a serious damper on my business here. Awwww, you'll never find it.
WARLORD OF BLOOD
Griswold : Dark and wicked legends surrounds the one Warlord of Blood. Be well prepared, my friend, for he shows no mercy or quarter.
Cain : I know of only one legend that speaks of such a warrior as you describe. His story is found within the ancient chronicles of the Sin War... Stained by a thousand years of war, blood and death, the Warlord of Blood stands upon a mountain of his tattered victims. His dark blade screams a black curse to the living; a tortured invitation to any who whould stand before this executioner of hell. It is also written that although he was once a mortal who fought beside the legion of darkness during the
Sin War, he lost his humanity to his insatiable hunger for blood.
Pepin : Cain would be able to tell you much more about something like this than I would ever wish to know.
Adria : His prowess with the blade is awesome, and he has lived for thousands of years knowing only warfare. I am sorry... I can not see if you will defeat him.
Odgen : I am afraid that I haven't heard anything about such a vicious warrior, good master.
I hope that you do not have to fight him, for he sounds extremely dangerous.
Gillian : If you are to battle such a fierce opponent, may light be your guide and your defender. I will keep you on my thoughts.
Farnham : Always you gotta talk about blood? What about flowers, and sunshine, and that pretty girl that brings the drinks. Listen here, friend - you're obsessive, you know that?
Wirt : I haven't ever dealt with this warlord you speak of, but he sounds like he's going through a lot of swords. Wouldn't mind supplying his armies...
LACHDANAN
Griswold : If it is actually Lachdanan that you have met, then I would advise that you aid him.
I dealt with him on several occasions and found him to be honest and loyal in nature. The curse that fell upon the followers of King Leoric would fall especially hard upon him.
Cain : You claim to have spoken with Lachdanan? He was a great hero during his life.
Lachdanan was an honorable and just man who served his king faithfully for years.
But of course, you already know that. Of those who were caught within the grasp of the king's curse, Lachdanan would be the least likely to submit to the darkness without a fight, so I suppose that your story could be true. If I were in your place, my friend, I would find a way to release him from his torture.
Pepin : A golden elixir, you say. I have never concocted a potion of that color before, so I can't tell you how it would effect you if you were to try to drink it. As your healer, I strongly advise that should you find such an elixir, do as Lachdanan asks and do not try to use it.
Adria : You may meet people who are trapped within the labyrinth, such as Lachdanan. I sense in him honor and great guilt. Aid him, and you aid all of Tristram.
Odgen : You speak of a brave warrior long dead! I'll have no such talk of speaking with departed souls in my inn yard, thank you very much.
Gillian : I've never heard of a Lachdanan before. I'm sorry, but I don't think that I can be of much help to you.
Farnham : Lachdanan is dead. Everybody knows that, and you can't fool me into thinking any other way. You can't talk to the dead. I know!
Wirt : Wait, let me guess. Cain was swallowed up in a gigantic fissure that opened beneath him. He was incinerated in a ball of hellfire, and can't answer your questions anymore. Oh, that isn't what happened? Then I guess you'll be buying something or you'll be on your way.
ARCHBISHOP LAZARUS
Griswold : I was there when Lazarus led us into the labyrinth. He spoke of holy retribution, but when we started fighting those hellspawn, he did not so much as lift his mace against them. He just ran deper into the dim, endless chambers that were filled with the servants of darkness!
Cain : You must hurry and rescue Albrecht from the hands of Lazarus. The prince and the people of this kingdom are counting on you!
Pepin : I was shocked when I heard of what the townspeople were planning to do that night. I thought that of all people, Lazarus would have had more sense than that. He was an archbishop, and always seemed to care so much for the townsfolk of Tristram. So many were injured, I could not save them all...
Adria : I did not know this Lazarus of whom you speak, but I do sense a great comflict within his being. He poses a great danger, and will stop at nothing to serve the powers of darkness which have claimed him as theirs.
Odgen : Lazarus was the archbishop who led many of the townspeople into the labyrinth. I lost many good friends that day, and Lazarus never returned. I suppose he was killed along with most of the others. If you would do me a favor, good master - please do not talk to Farnham about that day.
Gillian : I remember Lazarus as being a very kind and giving man. He spoke at my mother's funeral, and was supportive of my grandmother and myself in a very troubled time. I pray every night that somehow, he is still alive and safe.
Farnham : They stab, then bite, then they're all around you. Liar! Liar! They're all dead!
Dead! Do you hear me? They just keep falling and falling... their blood spilling out all over the floor... all his fault...
Wirt : Yes, the righteous Lazarus, who was sooo effective against those monsters down there. Didn't help save my leg, did it? Look, I'll give you a free piece of advice.
Ask Farnham, he was there.
DIABLO
Griswold : -
Cain : Your story is quite grim, my friend. Lazarus will surely burn in hell for his horrific deed. The boy that you describe is not our prince, but I believe that
Albrecht may yet be in danger. The symbol of power that you speak must be a portal in the very heart of the labyrinth. Know this, my friend - the evil that you move against is the dark Lord of Terror. He is known to mortal men as Diablo. It was he who was imprisoned within the labyrinth many centuries ago and I fear that he seeks to once again sow chaos in the realm of mankind. You must venture through the portal and destroy Diablo before it is too late!
Pepin : -
Adria : -
Odgen : -
Gillian : -
Farnham : -
Wirt : -
==========================================================================================
17. H I N T S A N D T I P S
==========================================================================================
1. If you have a magic item or unique item that decrease your spell levels by 1 or 2 don't sell it or throw it away because it's a very useful item (specially for the warrior).
Here's the trick, when you wear those item your spell levels will decrease by one and the magic requirement also decrease, so you can level up your spell, then put-off that item.
Your spell level will increase.
Example, you have a Charged Bolt on Level 2. If you want to read a Charged Bolt Book it requires 36 magic. Put on that item and your Charged Bolt Level will decrease 1. So now you have a Charged Bolt Level 1 and if you want to read the book it only requires 30 magic.
Read the book, and your level will increase 1. Put off that item and your Charged Bolt now on Level 3.
2. The best way to kill a skeleton is using a 'Holy Bolt' spell.
3. Every level-up, your character will gained 5 level-up points. Distribute it wisely, because it will help your character through the 16 levels of Diablo. And remember that you can't buy an Elixir of Vitality.
4. Don't forget to repair your item, because when their durability reach zero, the item will disappear.
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Unlimted belt (for v1.09) - Diablo hints by System on 09/03/2006, 09:50
File specs for the demo version - Diablo hints by System on 09/03/2006, 09:50
- Diablo FAQ by System on 09/03/2006, 09:50
- Diablo hints by System on 09/03/2006, 09:50
- Diablo FAQ by System on 09/03/2006, 09:50
- Diablo FAQ by System on 09/03/2006, 09:50
- Diablo FAQ by System on 09/03/2006, 09:50
- Diablo cheats by System on 09/03/2006, 09:50






