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then head back the same way you came. You will run into hostiles on your way in, but you can machine gun them down with your SAW. Halfway back on the extraction, a cargo plane will fly directly over you, and several paratroopers will drop down. Shoot the men in mid air to kill them, otherwise you'll have additional threats to deal with.
________
+[Knockout]+-------------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Mountainous Greens | - M40 Sniper Rifle |
# Special: Airstrikes Available | - LAW Rocket Launcher x 2 |
| - SOCOM .45 Suppressed |
| - Delayed Grenades |
|______________________________|
- Air operations have been distracted by a pesky SAM site controlled by UF forces. Eliminate the SAM radars, and then capture a nearby UF senior officer for interrogation.
This is one of the hardest missions in the game, in my opinion. Start off by moving forward, then turn to your left when you reach the road. Eventually a small turret tank and 2 soldiers will be walking towards you. LAW the turret tank, and kill both men. Continue up the hill, and two more soldiers will pop up near the top. Shoot them both. When you reach the top, the two radar stations and SAM site should be located to your right. There are roughly 10 men spread out in this region, including numerous snipers. Most of them you cannot see as they tend to prone and stay on the ground. You can attempt to destroy both radar centers (silver-like boxes) with grenades, or simply LAW them both from your current hill position. When both SAM radars are destroyed, your reinforcements will arrive via chopper. Airstrikes are also now available.
At this time, you should notice that a helicopter is coming from the southern flank. Quickly run back down the hill, and find an angle where the chopper can't shoot you. When it gets close, run up the hill, and fire your last LAW round to destroy the chopper. If you miss, you're pretty much screwed. When the chopper is destroyed, proceed down to the objective where the officer is located. You may have to deal with snipers in the plains near the lower right region. There's also 3-4 watch towers placed around the installation that should be sniped clean. Use your airstrikes on the small outpost located to the east of the primary objective. Destroy the turret tanks located there. Once you've done this, head into the large building on the left to find the captain upstairs. He walks very slowly on the extraction, but there's nothing you can do about it. Once he's aboard the helicopter, proceed to the extraction point by running over the nearby mountain. You may take some enemy fire from the opposite side of the map on the way down. High risk of death on this level.
____________
+[Steel Coffin]+---------------------------|==============================|
# Chad, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - Barret .50 Sniper Rifle |
# Special: Airstrikes Available | - Satchel Charge x 2 |
| - SOCOM .45 |
| - Fragmentation Grenades |
|______________________________|
- Enemy tanks have been picked up via satellite imagery. Lase all armored tanks in the vicinity to limit UF's vehicular capabilities. Use satchel charges or
LAWs to destroy any leftover targets.
Another difficult mission that is made easy thanks to the sniper rifle.
Continue forward along your waypoint, then kill the 2 nearby troops with your pistol. Now, go partially left off course of your waypoint. Go about 50 meters left of your waypoint, and you should see 2 soldiers proned against a hill.
Nail them both. They were actually waiting to ambush you - if you went along your original waypoint plans. Then, look to the right of their position for 2 more enemy soldiers. By now, you're probably taking fire from the main base.
Zoom in with your rifle, and pelt the two snipers in the first giant watch tower. Nail the other sniper in the second tower (to the right). Find a suitable location (preferably the left hill), and lase the 5-6 armored tanks against the southern perimeter of the base.
Eventually, you should see a turret tank start to move and fire towards your position. Lase this as your primary target since it will kill you if it gets within range. When it's destroyed, and the other tanks have been eradicated, move in towards the objective. Kill any guards near the fence, and watch out for the one guard sitting in the direct corner. Blow up the black tower/cable line with a grenade on the western side of the base. This should place an opening in the side of the base for you to enter. Go inside, and then proceed to the far left hangar. Destroy the vehicles with your grenades or satchel charges. At this time, you should see another turret tank moving north in the base. Target it with your laser and destroy it. Go around to the other hangar, and destroy the tank inside with a satchel charge. Watch out for the 2-3 guards inside. There's one more truck in front of the one of the barracks buildings.
Destroy it with a laser (since there are some nifty guards inside the window panel locations). Once you've destroyed all armor, head to extraction for a job well done.
+[Broken Wing]+----------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - M4 Carbine, Shotgun |
# Special: n/a | - Satchel Charge x 2 |
| - SOCOM .45 Suppressed |
| - Fragmentation Grenades |
|______________________________|
- Intel gained from the stolen laptop has revealed that UF is planning to launch massive air strikes against selected targets. Proceed to objective
Specter, and destroy the MIG aircraft using satchel charges.
Another mediocre mission that is only made hard by the player's rash actions.
Start off by slowly going up the hill until you see a Russian Hind helicopter flying in the distance. When you do, simply sit still and wait for it to travel all the way till it's over the enemy base. Engage and kill the patrolling troops it went by. Move up on the hill, then snipe out the snipers in the watch towers. Shoot most of the perimeter guards along the fencing, and anyone else who exposes themself. The helicopter will not turn back if it travels more than half way pass the air base, and you DO NOT attack it. So that's one hefty risk avoided.
Follow your waypoints so they lead you down the lower left side of the base.
Keep following them until you're near the back of the base. Once so, eliminate more guards who will pop out of crevices and buildings. There's also a patrol that will attempt to flank you from behind. Now comes the easy part. Jog up and enter the hangar on the left side of the base. It should be close from your current view. Place a satchel charge next to the MIG inside, then run out and detonate it. Then, run up to the other MIG on the runway, toss a satchel, and repeat the process. Now, make your escape to the extraction point. Thankfully, you don't have to eliminate all hostiles on this one.
+[Mission Control]+------------------------|==============================|
# Kazakhstan, Night Time - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - HK MP5 SD3 |
# Special: n/a | - Extra Ammo |
| - SOCOM .45 |
| - Ghille Suit |
|______________________________|
- United Freedom has overtaken a missile launch facility, and word has it that they have a nuclear missile ready to be launched. They've also taken all launch facility personnel as hostages, and removed them to a separate location. Rescue the launch personnel so that we may learn the complete layout of the launch base.
This mission took me awhile to get down, but is well worth the risk of using an unscoped MP5. Start off by jogging through your waypoint. There should be a small outpost to your left. Command says that you should avoid them, but I prefer to differ. Go left, and use your binoculars to spot where the enemies are. Slightly elevate your weapon (since the MP5 is designed only up to 100 meters). Nail as many enemies as you can. If one of their guns fires off, or you're compromised, continue on with your mission. Kill all people in the left outpost, including a pistol wielding commanding officer who is hiding in one of the camo tents. Then, up on the ridge should be two more soldiers to watch out for. There's also a patrol of 2 men located to the left of the small outpost.
Follow your waypoints so you're led above the hostage location. Kill the two men on top of this ridge.
Then, peer over the ledge, and snipe the 7-8 soldiers in the regular camp.
There are 2 men by sandbags, 2 in the dark camo tents, 2 under normal tents (one near a vehicle), and some that randomly walk throughout. Make your way to ground level, then clear out the smaller solid building (two soldiers inside).
Once this has been accomplished, enter the hostage building (largest one) via the front way. The front way should be the door facing the smaller building located next to it. Immediately to your left is a tossed table with a soldier hidden behind it. Shoot him, scroll to the right, shoot the man by the window, and then quickly turn left and shoot the crouching guard near the hostages.
This process must be performed within three seconds, otherwise you're toast (or the hostages die). All hostiles must be cleared on this level to get a mission complete.
+[Scorched Earth]+-------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - M4 Carbine, Shotgun |
# Special: Airstrikes Available | - LAW Rocket Launcher |
| - SOCOM .45 Suppressed |
| - Extra Ammo |
|______________________________|
- This is it. Intelligence shows that the launch of a nuclear weapon is imminent. You must secure the command center which has primary controls for the device, as well as the missile site itself to prevent a manual launch. Once all hostiles have been eliminated, a DOE Nuclear specialtist team will be called in to disarm the device.
For the final campaign mission in the game, this is pretty darn hard. Start off by peering into the distance. You should see a tank along with some guards moving along. Pull out your airstrike laser, and lase the tank until it successfully explodes. Eliminate any remaining soldiers near the destroyed tank. After this is accomplished, immediately pull out your LAW and rocket the left front-facing bunker that has 2 soldiers inside. It's nearly impossible to hit them with your M4, and trust me, I've tried. This should kill both of them immediately. Continue forward until you pass the second hill. Kill the two men standing there, then scroll left, and finish off another patrol. Proceed towards the command center. Immediately, there's a sniper on top of the tallest tower. If you didn't kill him before, do so now. There are approximately 2-3 soldiers in the main comm building. One is patrolling the hallways (unless he was killed before), another is in the back part, and the third one is located on the second floor.
Before scouring the building though, go to the right, and clear the two men out of the right side bunker. The one may run out unexpectedly, so keep your awareness up. On the back side of the comm center, clear out the two corner bunkers (one man in each). Around the command tower is a soldier guarding the front door, one near the bottom of the steps, and one in the closed encavement to the left. Kill all of these people, and your first objective should be complete. If you don't receive a message, there's still someone wandering around in the area. KILL them.
Once you've done this, peer down into the left valley. A turret tank should start shooting you. Expend your last LAW round on it to destroy it once and for all. Now, peer to the right and you should see the giant missile tower. Don't expose yourself though. Instead, go to the right side of the command tower building, and prone on the hill. Slowly work your way from the top portion to the bottom. There are several snipers (one on the top platform), two in the stairwells, and 4-5 located on the ground level/second floor. There are also four additional guards located on the actual ground level itself, so rid of them. There's a blind spot guard you can't see which may prove to be some trouble. Head down using your waypoints, and approach the facililty from the front. Now, head around back, and look for a section where the building has a ladder. Above that ladder is a crouched guard (the blind spot guard). Toss a grenade or something up there. Kill him at all costs, and the mission should end.
*Congratulations. You've successfully saved the world from the possibility of a world wide disaster, with millions of lives at stake. Unfortunately, this was just another section of your life that features painstaking events. Perhaps you will be recognized in the future for your valiant efforts, but only time will tell. You are a member of Delta Force, designed to protect the world from all sorts of threats.*
- There's no actual ending to Delta Force 2, as a matter of fact, there's no reward for completing the campaign missions. I just felt there had to be some sort of closure out there for certain players.
\\__________________________________________________________________________//
/=======| |=| |=| |=======| |=======| |==\ |=| |=\
|___ ___| | | | | | |=====| | |=====| | \ \ | | | _\
| | | |___| | | | | | | |\ \| | || |\
| | | ___ | | |=====| | |=====| | | \ \ | ||_|/
| | | | | | | |_____ | |_____ | | \ | | /
|_| |_| |_| |_______| |_______| |_| \_| |_/
----------------------------------
=============================
- 6) Multiplayer -
=============================
One of the more enjoyable aspects of many PC games is the fact that you can play on the internet. Mass varieties of players are all meshed into one environment where skills (in mosts cases) decide the ultimate victor. As much as I'd like to say that DF2's multiplayer is the best around, it frankly isn't.
Not only does it exhibit the gameplay flaws of single player mode, but there is rampant cheating and NO enforcement whatsoever. It's not to say that Novalogic doesn't care for Delta Force 2, it's just that they don't give a crud. The last known patch released was in 2000, and that was only a year after the game was released. As far as I'm aware, they cease to even support the game anymore (although you can still play online via their servers). Because of the outdated patches, there are several cheaters who can "warp into thin air", shoot infinite amount of grenades, plop down and knife people. There's no way of stopping it whatsoever. Personally, I'd recommend you avoid the multiplayer
________
+[Knockout]+-------------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Mountainous Greens | - M40 Sniper Rifle |
# Special: Airstrikes Available | - LAW Rocket Launcher x 2 |
| - SOCOM .45 Suppressed |
| - Delayed Grenades |
|______________________________|
- Air operations have been distracted by a pesky SAM site controlled by UF forces. Eliminate the SAM radars, and then capture a nearby UF senior officer for interrogation.
This is one of the hardest missions in the game, in my opinion. Start off by moving forward, then turn to your left when you reach the road. Eventually a small turret tank and 2 soldiers will be walking towards you. LAW the turret tank, and kill both men. Continue up the hill, and two more soldiers will pop up near the top. Shoot them both. When you reach the top, the two radar stations and SAM site should be located to your right. There are roughly 10 men spread out in this region, including numerous snipers. Most of them you cannot see as they tend to prone and stay on the ground. You can attempt to destroy both radar centers (silver-like boxes) with grenades, or simply LAW them both from your current hill position. When both SAM radars are destroyed, your reinforcements will arrive via chopper. Airstrikes are also now available.
At this time, you should notice that a helicopter is coming from the southern flank. Quickly run back down the hill, and find an angle where the chopper can't shoot you. When it gets close, run up the hill, and fire your last LAW round to destroy the chopper. If you miss, you're pretty much screwed. When the chopper is destroyed, proceed down to the objective where the officer is located. You may have to deal with snipers in the plains near the lower right region. There's also 3-4 watch towers placed around the installation that should be sniped clean. Use your airstrikes on the small outpost located to the east of the primary objective. Destroy the turret tanks located there. Once you've done this, head into the large building on the left to find the captain upstairs. He walks very slowly on the extraction, but there's nothing you can do about it. Once he's aboard the helicopter, proceed to the extraction point by running over the nearby mountain. You may take some enemy fire from the opposite side of the map on the way down. High risk of death on this level.
____________
+[Steel Coffin]+---------------------------|==============================|
# Chad, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - Barret .50 Sniper Rifle |
# Special: Airstrikes Available | - Satchel Charge x 2 |
| - SOCOM .45 |
| - Fragmentation Grenades |
|______________________________|
- Enemy tanks have been picked up via satellite imagery. Lase all armored tanks in the vicinity to limit UF's vehicular capabilities. Use satchel charges or
LAWs to destroy any leftover targets.
Another difficult mission that is made easy thanks to the sniper rifle.
Continue forward along your waypoint, then kill the 2 nearby troops with your pistol. Now, go partially left off course of your waypoint. Go about 50 meters left of your waypoint, and you should see 2 soldiers proned against a hill.
Nail them both. They were actually waiting to ambush you - if you went along your original waypoint plans. Then, look to the right of their position for 2 more enemy soldiers. By now, you're probably taking fire from the main base.
Zoom in with your rifle, and pelt the two snipers in the first giant watch tower. Nail the other sniper in the second tower (to the right). Find a suitable location (preferably the left hill), and lase the 5-6 armored tanks against the southern perimeter of the base.
Eventually, you should see a turret tank start to move and fire towards your position. Lase this as your primary target since it will kill you if it gets within range. When it's destroyed, and the other tanks have been eradicated, move in towards the objective. Kill any guards near the fence, and watch out for the one guard sitting in the direct corner. Blow up the black tower/cable line with a grenade on the western side of the base. This should place an opening in the side of the base for you to enter. Go inside, and then proceed to the far left hangar. Destroy the vehicles with your grenades or satchel charges. At this time, you should see another turret tank moving north in the base. Target it with your laser and destroy it. Go around to the other hangar, and destroy the tank inside with a satchel charge. Watch out for the 2-3 guards inside. There's one more truck in front of the one of the barracks buildings.
Destroy it with a laser (since there are some nifty guards inside the window panel locations). Once you've destroyed all armor, head to extraction for a job well done.
+[Broken Wing]+----------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - M4 Carbine, Shotgun |
# Special: n/a | - Satchel Charge x 2 |
| - SOCOM .45 Suppressed |
| - Fragmentation Grenades |
|______________________________|
- Intel gained from the stolen laptop has revealed that UF is planning to launch massive air strikes against selected targets. Proceed to objective
Specter, and destroy the MIG aircraft using satchel charges.
Another mediocre mission that is only made hard by the player's rash actions.
Start off by slowly going up the hill until you see a Russian Hind helicopter flying in the distance. When you do, simply sit still and wait for it to travel all the way till it's over the enemy base. Engage and kill the patrolling troops it went by. Move up on the hill, then snipe out the snipers in the watch towers. Shoot most of the perimeter guards along the fencing, and anyone else who exposes themself. The helicopter will not turn back if it travels more than half way pass the air base, and you DO NOT attack it. So that's one hefty risk avoided.
Follow your waypoints so they lead you down the lower left side of the base.
Keep following them until you're near the back of the base. Once so, eliminate more guards who will pop out of crevices and buildings. There's also a patrol that will attempt to flank you from behind. Now comes the easy part. Jog up and enter the hangar on the left side of the base. It should be close from your current view. Place a satchel charge next to the MIG inside, then run out and detonate it. Then, run up to the other MIG on the runway, toss a satchel, and repeat the process. Now, make your escape to the extraction point. Thankfully, you don't have to eliminate all hostiles on this one.
+[Mission Control]+------------------------|==============================|
# Kazakhstan, Night Time - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - HK MP5 SD3 |
# Special: n/a | - Extra Ammo |
| - SOCOM .45 |
| - Ghille Suit |
|______________________________|
- United Freedom has overtaken a missile launch facility, and word has it that they have a nuclear missile ready to be launched. They've also taken all launch facility personnel as hostages, and removed them to a separate location. Rescue the launch personnel so that we may learn the complete layout of the launch base.
This mission took me awhile to get down, but is well worth the risk of using an unscoped MP5. Start off by jogging through your waypoint. There should be a small outpost to your left. Command says that you should avoid them, but I prefer to differ. Go left, and use your binoculars to spot where the enemies are. Slightly elevate your weapon (since the MP5 is designed only up to 100 meters). Nail as many enemies as you can. If one of their guns fires off, or you're compromised, continue on with your mission. Kill all people in the left outpost, including a pistol wielding commanding officer who is hiding in one of the camo tents. Then, up on the ridge should be two more soldiers to watch out for. There's also a patrol of 2 men located to the left of the small outpost.
Follow your waypoints so you're led above the hostage location. Kill the two men on top of this ridge.
Then, peer over the ledge, and snipe the 7-8 soldiers in the regular camp.
There are 2 men by sandbags, 2 in the dark camo tents, 2 under normal tents (one near a vehicle), and some that randomly walk throughout. Make your way to ground level, then clear out the smaller solid building (two soldiers inside).
Once this has been accomplished, enter the hostage building (largest one) via the front way. The front way should be the door facing the smaller building located next to it. Immediately to your left is a tossed table with a soldier hidden behind it. Shoot him, scroll to the right, shoot the man by the window, and then quickly turn left and shoot the crouching guard near the hostages.
This process must be performed within three seconds, otherwise you're toast (or the hostages die). All hostiles must be cleared on this level to get a mission complete.
+[Scorched Earth]+-------------------------|==============================|
# Kazakhstan, Daytime - Clear Skies | Recommended Gear: |
# Setting: Rural Plains | - M4 Carbine, Shotgun |
# Special: Airstrikes Available | - LAW Rocket Launcher |
| - SOCOM .45 Suppressed |
| - Extra Ammo |
|______________________________|
- This is it. Intelligence shows that the launch of a nuclear weapon is imminent. You must secure the command center which has primary controls for the device, as well as the missile site itself to prevent a manual launch. Once all hostiles have been eliminated, a DOE Nuclear specialtist team will be called in to disarm the device.
For the final campaign mission in the game, this is pretty darn hard. Start off by peering into the distance. You should see a tank along with some guards moving along. Pull out your airstrike laser, and lase the tank until it successfully explodes. Eliminate any remaining soldiers near the destroyed tank. After this is accomplished, immediately pull out your LAW and rocket the left front-facing bunker that has 2 soldiers inside. It's nearly impossible to hit them with your M4, and trust me, I've tried. This should kill both of them immediately. Continue forward until you pass the second hill. Kill the two men standing there, then scroll left, and finish off another patrol. Proceed towards the command center. Immediately, there's a sniper on top of the tallest tower. If you didn't kill him before, do so now. There are approximately 2-3 soldiers in the main comm building. One is patrolling the hallways (unless he was killed before), another is in the back part, and the third one is located on the second floor.
Before scouring the building though, go to the right, and clear the two men out of the right side bunker. The one may run out unexpectedly, so keep your awareness up. On the back side of the comm center, clear out the two corner bunkers (one man in each). Around the command tower is a soldier guarding the front door, one near the bottom of the steps, and one in the closed encavement to the left. Kill all of these people, and your first objective should be complete. If you don't receive a message, there's still someone wandering around in the area. KILL them.
Once you've done this, peer down into the left valley. A turret tank should start shooting you. Expend your last LAW round on it to destroy it once and for all. Now, peer to the right and you should see the giant missile tower. Don't expose yourself though. Instead, go to the right side of the command tower building, and prone on the hill. Slowly work your way from the top portion to the bottom. There are several snipers (one on the top platform), two in the stairwells, and 4-5 located on the ground level/second floor. There are also four additional guards located on the actual ground level itself, so rid of them. There's a blind spot guard you can't see which may prove to be some trouble. Head down using your waypoints, and approach the facililty from the front. Now, head around back, and look for a section where the building has a ladder. Above that ladder is a crouched guard (the blind spot guard). Toss a grenade or something up there. Kill him at all costs, and the mission should end.
*Congratulations. You've successfully saved the world from the possibility of a world wide disaster, with millions of lives at stake. Unfortunately, this was just another section of your life that features painstaking events. Perhaps you will be recognized in the future for your valiant efforts, but only time will tell. You are a member of Delta Force, designed to protect the world from all sorts of threats.*
- There's no actual ending to Delta Force 2, as a matter of fact, there's no reward for completing the campaign missions. I just felt there had to be some sort of closure out there for certain players.
\\__________________________________________________________________________//
/=======| |=| |=| |=======| |=======| |==\ |=| |=\
|___ ___| | | | | | |=====| | |=====| | \ \ | | | _\
| | | |___| | | | | | | |\ \| | || |\
| | | ___ | | |=====| | |=====| | | \ \ | ||_|/
| | | | | | | |_____ | |_____ | | \ | | /
|_| |_| |_| |_______| |_______| |_| \_| |_/
----------------------------------
=============================
- 6) Multiplayer -
=============================
One of the more enjoyable aspects of many PC games is the fact that you can play on the internet. Mass varieties of players are all meshed into one environment where skills (in mosts cases) decide the ultimate victor. As much as I'd like to say that DF2's multiplayer is the best around, it frankly isn't.
Not only does it exhibit the gameplay flaws of single player mode, but there is rampant cheating and NO enforcement whatsoever. It's not to say that Novalogic doesn't care for Delta Force 2, it's just that they don't give a crud. The last known patch released was in 2000, and that was only a year after the game was released. As far as I'm aware, they cease to even support the game anymore (although you can still play online via their servers). Because of the outdated patches, there are several cheaters who can "warp into thin air", shoot infinite amount of grenades, plop down and knife people. There's no way of stopping it whatsoever. Personally, I'd recommend you avoid the multiplayer
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- Delta Force 2 document by System on 14/03/2006, 06:30
AutoLaw - Delta Force 2 trainer by System on 14/03/2006, 06:30
Jump-Trainer (for v1.06.15) - Delta Force 2 document by System on 14/03/2006, 06:30
- Delta Force 2 trainer by System on 14/03/2006, 06:30
The button 'Request Weapons' also appears in single player mode - Delta Force 2 trainer by System on 14/03/2006, 06:30
- Delta Force 2 FAQ by System on 09/03/2006, 09:50
- Delta Force 2 cheats by System on 09/03/2006, 09:50






