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Left-click on the unit you want, and then left click again to where you want them to move to. Their available movement squares will be shown in yellow.
To have a unit use its special world map ability :-
Right-click to change the icon from the sword (the regular pointer) to the lightning bolt (the special skill command) and then left-click on the unit you want to have use its special skill, and then (depending on which unit you are talking about) left-click again where you want them to use it.
When looking at units on the world map, the colour of the tile at the base of the unit denotes one of the following :-
BROWN = Character has additional movement points left.
GLOWING BLUE = This character is your orb holder.
RED = This is a conjured character.
PURPLE = This is an illusion.
GREEN = This character has been poisoned.
FLASHING RED = This character is near death, and should be healed or withdrawn.
Note that you can only see your OWN army's squares - not your opponents ... this is very helpful, because failing that your enemy would be able to see your orb-holder right from the outset, and this would cause OBVIOUS problems ;)
==============================================================================
BEWARE !! On newer PC's (i.e. practically any PC that was built AFTER the game's release), the mouse has a tendency to scroll V-E-R-Y very fast indeed.
This is about the game's only real let-down, as it can make it VERY frustrating playing the game at times.
If anybody has a good way of teaching the mouse to slow down during play, I would very much appreciate hearing from you !! :)
==============================================================================
In addition to your view of the characters on the standard 3d world-view map ?
You can also click on the map icon from the options screen to switch from the 3d world map, to an overhead 2d version of the same map, which is easier to use to move your units around. This offers a TEMPORARY fix to the "runaway mouse" problem I described earlier, but it has its drawbacks in that you can't see all the cool animations and things from the 2d perspective.
Conversely, close-quarters combat, is handled with the keyboard (the keys can all be customised in the main options screen). Your character can move in any of the eight normal directions (n/ne/e/se/s/sw/w/nw), and each character has
TWO attack buttons, which give rise to THREE attacks :-
Button 1 = Attack 1
Button 2 = Attack 2
Buttons 1+2 = Attack 3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION FIVE Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THE OPTIONS SCREEN
Click on one of the gargoyle's on the left/right hand side of the map, to call up the options screen, which looks like this :-
--- --- -------- ---- ---
Ý Ý Ý Ý\ /Ý / / \ / /
Ý .Ý. Ý Ý ---- Ý Ý / Ý Ý --
Ý Ý Ý ======== \/ / -- /
--- --- ---- / /
Ý Ý Ý // ÝÝ
----- Ý Ý ---- ÝÝÝÝ
/ / \ \ --- Ý / \ ÝÝÝÝ
\ \ / / Ý --- Ý Ý \ Ý
----- Ý Ý \ / \ /
---- ---
- -
------- --- / \ / \
Ý Ý Ý / \ Ý / Ý \
------- \ / Ý - Ý
Ý Ý Ý --- / \ Ý
------- / Ý Ý
/ Ý
I shall work my way across the options in three rows
TOP ROW :-
--- ---
Ý Ý Ý END GAME
Ý .Ý. Ý Click this button to return to the game's main menu.
Ý Ý Ý
--- ---
--------
Ý\ /Ý CHAT
Ý ---- Ý Use this option to chat with a modem opponent.
========
----
/ / \ CANCEL ORDER
Ý / Ý Click on any unit that currently has orders, to cancel them.
\/ /
----
---
/ / PERFORM SPECIAL POWER
Ý -- This has the same effect as right-clicking whilst on the main
-- / map screen. You can use it to call on a character to use
/ / their special power on the map screen.
//
MIDDLE ROW :-
Ý Ý Ý
----- VIEW ARMY
/ / \ \ Click to view the characters in your army.
\ \ / /
-----
Ý Ý
--- Ý OPTIONS SCREEN
Ý --- Call up the main options screen (to calibrate keys, etc.).
Ý Ý
----
/ \ GO TO ORB HOLDER
Ý Ý Order a unit to head straight for your orb holder.
\ /
----
ÝÝ
ÝÝÝÝ GO TO TEMPLAR
ÝÝÝÝ Order a unit to head straight for your nearest templar.
\ Ý
\ /
---
BOTTOM ROW :-
-------
Ý Ý Ý CHANGE VIEW
------- Change the map from 3d to 2d
Ý Ý Ý
-------
---
/ \ VIEW CHARACTER
\ / Click on a unit to view his/her statistics.
---
/
/
-
/ \ SET UP ESCORT
Ý Click first on the character you want to BE the escort, and
Ý - then on the character that you want escorted. The escort will
/ \ move towards his/her designated character after you end your
Ý turn, but BEFORE your opponent gets to make his/her moves.
Ý
-
/ \ MOVE TO MAP LOCATION
/ Ý \ Click first on the character you want to move, and then on the
Ý map location you want them to move to. Any square that IS NOT
Ý occupied by an enemy unit can be designated in this fashion.
Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION SIX Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DAY AND NIGHT
The game is played through FOUR times of day on a repeating cycle :-
1) DAWN
2) DAY
3) DUSK
4) NIGHT
During the DAWN and DUSK phases, all units are at their normal strength levels.
During the DAY phase, all normal characters receive a +15% bonus to their strength, and all undead units suffer a 15% penalty to their strength.
During the NIGHT phase, all undead characters (e.g. zombies and wraiths) gain
+15% to their strength, and all normal characters suffer a 15% penalty to their strength.
Elementals ignore these shifts in day and night, and remain constant throughout.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION SEVEN Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
COMBAT
Combat takes place in two ways :-
1) On the world map screen
2) In close-quarters.
COMBAT ON THE WORLD MAP SCREEN
Combat can only take place on the world map through the use of your character's
"Special Strategic Power" - this means that only CERTAIN characters have the ability to attack on the world map - e.g. the Fire Elemental and Wizard.
To activate a special strategic power (as has already been advised), you need to switch the mouse icon to the lightning bolt, and then left click on the unit you want to use his/her special power, and then again (depending on the unit) on the location where you want to use the power.
COMBAT IN CLOSE-QUARTERS
Moving onto the same square as another unit calls up the close-quarters combat screen.
Combat on this screen is in REAL TIME. You move using the keys you have chosen, and attack using the two buttons (and three button combinations) you have picked
Combat is to the DEATH.
When you look at the close-quarters combat screen, the top part depicts the two units moving around and fighting, and the surrounding terrain (which CAN be used to your advantage - hiding behind rocks and in trees is perfectly legitimate technique), and at the BOTTOM of the screen you will see the following bits (from left to right):-
YOUR CHARACTER'S PORTRAIT
YOUR CHARACTER'S LIFE FORCE (THE GREEN BAR)
YOUR CHARACTER'S STAMINA (THE RED BAR)
YOUR ENEMY'S PORTRAIT
YOUR ENEMY'S PORTRAIT (THE GREEN BAR)
YOUR ENEMY'S STAMINA (THE RED BAR)
Using special attacks drains stamina, but your stamina will recharge.
You fall ? You die. Your enemy falls ? You wiiiiiiiiiiiiiiiiiiiiiiiin :)
To have a unit use its special world map ability :-
Right-click to change the icon from the sword (the regular pointer) to the lightning bolt (the special skill command) and then left-click on the unit you want to have use its special skill, and then (depending on which unit you are talking about) left-click again where you want them to use it.
When looking at units on the world map, the colour of the tile at the base of the unit denotes one of the following :-
BROWN = Character has additional movement points left.
GLOWING BLUE = This character is your orb holder.
RED = This is a conjured character.
PURPLE = This is an illusion.
GREEN = This character has been poisoned.
FLASHING RED = This character is near death, and should be healed or withdrawn.
Note that you can only see your OWN army's squares - not your opponents ... this is very helpful, because failing that your enemy would be able to see your orb-holder right from the outset, and this would cause OBVIOUS problems ;)
==============================================================================
BEWARE !! On newer PC's (i.e. practically any PC that was built AFTER the game's release), the mouse has a tendency to scroll V-E-R-Y very fast indeed.
This is about the game's only real let-down, as it can make it VERY frustrating playing the game at times.
If anybody has a good way of teaching the mouse to slow down during play, I would very much appreciate hearing from you !! :)
==============================================================================
In addition to your view of the characters on the standard 3d world-view map ?
You can also click on the map icon from the options screen to switch from the 3d world map, to an overhead 2d version of the same map, which is easier to use to move your units around. This offers a TEMPORARY fix to the "runaway mouse" problem I described earlier, but it has its drawbacks in that you can't see all the cool animations and things from the 2d perspective.
Conversely, close-quarters combat, is handled with the keyboard (the keys can all be customised in the main options screen). Your character can move in any of the eight normal directions (n/ne/e/se/s/sw/w/nw), and each character has
TWO attack buttons, which give rise to THREE attacks :-
Button 1 = Attack 1
Button 2 = Attack 2
Buttons 1+2 = Attack 3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION FIVE Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THE OPTIONS SCREEN
Click on one of the gargoyle's on the left/right hand side of the map, to call up the options screen, which looks like this :-
--- --- -------- ---- ---
Ý Ý Ý Ý\ /Ý / / \ / /
Ý .Ý. Ý Ý ---- Ý Ý / Ý Ý --
Ý Ý Ý ======== \/ / -- /
--- --- ---- / /
Ý Ý Ý // ÝÝ
----- Ý Ý ---- ÝÝÝÝ
/ / \ \ --- Ý / \ ÝÝÝÝ
\ \ / / Ý --- Ý Ý \ Ý
----- Ý Ý \ / \ /
---- ---
- -
------- --- / \ / \
Ý Ý Ý / \ Ý / Ý \
------- \ / Ý - Ý
Ý Ý Ý --- / \ Ý
------- / Ý Ý
/ Ý
I shall work my way across the options in three rows
TOP ROW :-
--- ---
Ý Ý Ý END GAME
Ý .Ý. Ý Click this button to return to the game's main menu.
Ý Ý Ý
--- ---
--------
Ý\ /Ý CHAT
Ý ---- Ý Use this option to chat with a modem opponent.
========
----
/ / \ CANCEL ORDER
Ý / Ý Click on any unit that currently has orders, to cancel them.
\/ /
----
---
/ / PERFORM SPECIAL POWER
Ý -- This has the same effect as right-clicking whilst on the main
-- / map screen. You can use it to call on a character to use
/ / their special power on the map screen.
//
MIDDLE ROW :-
Ý Ý Ý
----- VIEW ARMY
/ / \ \ Click to view the characters in your army.
\ \ / /
-----
Ý Ý
--- Ý OPTIONS SCREEN
Ý --- Call up the main options screen (to calibrate keys, etc.).
Ý Ý
----
/ \ GO TO ORB HOLDER
Ý Ý Order a unit to head straight for your orb holder.
\ /
----
ÝÝ
ÝÝÝÝ GO TO TEMPLAR
ÝÝÝÝ Order a unit to head straight for your nearest templar.
\ Ý
\ /
---
BOTTOM ROW :-
-------
Ý Ý Ý CHANGE VIEW
------- Change the map from 3d to 2d
Ý Ý Ý
-------
---
/ \ VIEW CHARACTER
\ / Click on a unit to view his/her statistics.
---
/
/
-
/ \ SET UP ESCORT
Ý Click first on the character you want to BE the escort, and
Ý - then on the character that you want escorted. The escort will
/ \ move towards his/her designated character after you end your
Ý turn, but BEFORE your opponent gets to make his/her moves.
Ý
-
/ \ MOVE TO MAP LOCATION
/ Ý \ Click first on the character you want to move, and then on the
Ý map location you want them to move to. Any square that IS NOT
Ý occupied by an enemy unit can be designated in this fashion.
Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION SIX Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DAY AND NIGHT
The game is played through FOUR times of day on a repeating cycle :-
1) DAWN
2) DAY
3) DUSK
4) NIGHT
During the DAWN and DUSK phases, all units are at their normal strength levels.
During the DAY phase, all normal characters receive a +15% bonus to their strength, and all undead units suffer a 15% penalty to their strength.
During the NIGHT phase, all undead characters (e.g. zombies and wraiths) gain
+15% to their strength, and all normal characters suffer a 15% penalty to their strength.
Elementals ignore these shifts in day and night, and remain constant throughout.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION SEVEN Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
COMBAT
Combat takes place in two ways :-
1) On the world map screen
2) In close-quarters.
COMBAT ON THE WORLD MAP SCREEN
Combat can only take place on the world map through the use of your character's
"Special Strategic Power" - this means that only CERTAIN characters have the ability to attack on the world map - e.g. the Fire Elemental and Wizard.
To activate a special strategic power (as has already been advised), you need to switch the mouse icon to the lightning bolt, and then left click on the unit you want to use his/her special power, and then again (depending on the unit) on the location where you want to use the power.
COMBAT IN CLOSE-QUARTERS
Moving onto the same square as another unit calls up the close-quarters combat screen.
Combat on this screen is in REAL TIME. You move using the keys you have chosen, and attack using the two buttons (and three button combinations) you have picked
Combat is to the DEATH.
When you look at the close-quarters combat screen, the top part depicts the two units moving around and fighting, and the surrounding terrain (which CAN be used to your advantage - hiding behind rocks and in trees is perfectly legitimate technique), and at the BOTTOM of the screen you will see the following bits (from left to right):-
YOUR CHARACTER'S PORTRAIT
YOUR CHARACTER'S LIFE FORCE (THE GREEN BAR)
YOUR CHARACTER'S STAMINA (THE RED BAR)
YOUR ENEMY'S PORTRAIT
YOUR ENEMY'S PORTRAIT (THE GREEN BAR)
YOUR ENEMY'S STAMINA (THE RED BAR)
Using special attacks drains stamina, but your stamina will recharge.
You fall ? You die. Your enemy falls ? You wiiiiiiiiiiiiiiiiiiiiiiiin :)
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Other files from this game:
- Dark Legions FAQ by System on 09/03/2006, 09:50






