TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Dark Legions » Dark Legions FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08

Sponsors:

======== ==== ======== ==== ===
Ý \ Ý Ý Ý \ Ý Ý
/ /
Ý Ý Ý Ý Ý === Ý
Ý Ý / /
Ý ==== Ý Ý Ý Ý Ý Ý
Ý Ý Ý / /
Ý Ý Ý Ý Ý Ý Ý ===
Ý Ý Ý / /
Ý Ý Ý Ý Ý -- Ý Ý /
Ý Ý/ /
Ý Ý Ý Ý Ý ÝÝ Ý
Ý === Ý /
Ý Ý Ý Ý Ý ÝÝ Ý
Ý \ Ý \
Ý Ý Ý Ý Ý ÝÝ Ý
Ý \ Ý Ý\ \
Ý Ý Ý Ý Ý -- Ý Ý \
Ý Ý \ \
Ý ==== Ý Ý Ý Ý Ý\ \
Ý Ý \ \
Ý Ý Ý Ý==Ý Ý Ý
Ý \ \ Ý Ý \ \
Ý / Ý Ý Ý Ý Ý Ý \ \
Ý Ý \ \
======== == == === === ==== ===
=== ======== ======== === ======== ======== ========
Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý Ý Ý Ý Ý
Ý Ý Ý ===== Ý ==== Ý Ý Ý ====
Ý Ý Ý Ý ====
Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý Ý Ý Ý ==== Ý Ý Ý
Ý Ý Ý === Ý Ý Ý Ý
Ý Ý Ý Ý Ý Ý Ý Ý Ý ====
Ý Ý Ý Ý Ý Ý === Ý Ý
Ý Ý Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý Ý === Ý Ý Ý Ý Ý
Ý Ý Ý Ý Ý Ý Ý Ý Ý ===== Ý
Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý
Ý ====== Ý ===== Ý === Ý Ý Ý Ý ====
Ý Ý Ý Ý Ý ===== Ý
Ý Ý Ý Ý Ý Ý Ý Ý
Ý Ý Ý Ý Ý Ý Ý Ý
======== ======== ======== === ======== === === ========

(Dedicated to Silicon Knights and SSI)



==============================================================================
Ý This walkthrough is copyrighted to Mister Sinister (2004) Ý
Ý I don't mind it being lifted in its entirity, but if you do so, Ý
Ý please make sure you give credit to the author (me) and DON'T pass it Ý
Ý off as your own. Thanks ! Ý
==============================================================================

Table of Contents

1. Introduction (Quoted from the Manual)
2. Overview of the Game
3. Getting started
4. Basic Controls
5. The Options Screen
6. Day and Night
7. Combat
8. The Units
9. Items
10. Traps
11. Choosing your Orb Holder

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION ONE Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

INTRODUCTION (QUOTED FROM THE MANUAL)

As time creeps slowly over the mist-worn crags of Tahr Carog, another cycle
begins. A cycle which has been in motion for undying ages. For a time that
only an immortal can sense, should he be so bored as to keep record of it.

The cycle of time undulates, almost rhythmically. Destiny repeats itself;
empires rise and fall, power shifts from one side to another, but there is
always a balance.

Now, the balance of power is broken.

The old man stoops over painfully, wheezing as he adjusts his position, easing
himself into his crumbling throne. He looks up with a pained expression, at
the visitor who stands in the shadows.

This man is as the old man was in another age. A power unto himself - a fierce
warrior, ruthless leader, skillful adversary ...

The old man draws a deep breath in preparation for his story.

"One of the Two is about to fall and it is I."

"My fate will remain unknown amongst the immortals. They care not for what
happens to me, only for what happens to that which I possess. For I am only
one step away from immortality, one step away from the Ultimate Power. And
so is my rival. Alas, though, I have had my chance, and failed ..."

"There are others who would relish the chance to experience my power - to have
a chance to grasp what I cannot. They are just as muscle-bound as you, just as
agile and cunning ... what makes you think you are any different ? Ahh,
ambition ..."

"A truly dangerous thing, ambition. It gave you power and the determination
to beat the others. To demonstrate that you were worthy of something,
anything."

"The Orb that I possess has power beyond any mortal's understanding, and the
potential for much more. There is a twin to this artifact and if the Two are
possessed by One, unlimited power is granted !"

"Ah, I see that I have piqued your interest. Yes, you may be arrogant, but
you have potential. You will go far - if you are wise enough."

"I know the bearer of that other Orb and I will tell you now that he is loathe
to give it up. He lusts after the Orb that I possess, and I must pass on to
you. You must take it and defend it against him ! He won't give up easily;
after all, omnipotent power is a rather hard thing to deny ..."

"Yes, it is. Very hard." says the voice in shadow.

A shape forms in the darkness, bringing with it the pungent stench of
malevolence. Its immense bulk towers over the body of the man, who cowers in
fear, as twin pairs of arms unfold. Hot breath uncoils from some colossal
orifice best defined as a mouth, lined with jagged shards of steel. Eyes
flicker open, burning with the searing heat of seething hatred.

"Your time has come, old one", whispers the multitude of voices, trapped
within the demon's soul. It growls, and sings melodiously, spitting and
rasping juxtaposed with a lilting fragility that belies the power behind them.
"Your flesh is mine."

The action is quick, the sound choked into silence by vice-gripped hands. A
muffled sound of snapping bone, followed by the dull rip of rent flesh. The
old man's body crumples to the floor, lifeless.

From beneath the man's robes, a glass sphere rolls across the tiled floor,
instantly catching the demon's attention. Its eyes flare brilliantly, scarring
the darkness with their intense heat. An immense, cruelly-clawed hand reaches
out, its structure changing, bones liquefying, skin texture flattening ..."

The orb is lifted from the stone floor, held by a hand that is now featureless
and gray. The bearer of the Orb is now tall and slight, insignificant in
contrast to its previous form. Its head cocks slightly to one side,
quizzically inspecting its prize, almost like an insect.

Power. That is what is contained in the sphere. The power to control the
minds of mortals. Many a war had been fought over this precious trinket.
Indeed, many more would be fought. This Orb has passed through many hands over
the thousands of millennia.

A moment's contemplation and the transparent sphere is absorbed into the
creature's hands. Within a trice, and gray humanoid melts into a bat-like
creature, wings spreaing wide, as it leaps from the open window into the cold
air outside.

As it exits, something is taken along with it. A shadow extricates itself
from the buttresses outside the window, and attaches itself, unnoticed, to
the thing with twisted wings. The shadow twists about the shape shifter's
rat-like body - a cold caress of the ribs sends shivers through its lukewarm
flesh. The shadowy enchantment forms a vestigial claw, tipped with a silver
hooked barb.

The barb is sunk deep into the shifter's flesh, quickly followed by another,
and another ..... The shifter squeals in pain, the sounds alien to its newly-
formed bouth. As barb after barb is plunged into the meat of its body, the
shifter feels the acidic venom being driven into its veins; eating, dissolving,
putrefying its body ...

Within seconds, the fleshy mass plummets toward the ground, screeching as its
agony is drowned in torrents of gnawing pain.

Its precious cargo is given up to the winds, and obscurity.

The balance of power is broken, but not lost ...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION TWO Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

OVERVIEW OF THE GAME

Dark Legions is a turn-based strategy warfare and combat game, that can be
alikened in its playing style to battle chess, but where the outcome of any
given combat is decided by the skill of the PLAYERS, not the quality and
pre-combat position of the PIECES.

Very simply put, you compile your army, and go head-to-head against either the
computer or another human player (in person or via a modem-linkup), to find
and kill their "orb holder" (the King, in chess), and retrieve their orb, thus
winning the game.

That is a VERY simplified view of the game ... there is far greater depth and
replay value to it, believe me ;)

The game takes place on two main screens - the world map screen, where you can
view your troops and move them about, seeking out the orb holder and getting
them into (predominantly) ranged combat, and then there is the close-quarters
combat screen, which comes up when you have decided to go head-to-head and
take another piece (to again aliken the game to chess) before moving on. THIS
mode is a top-down view of the combat arena, in which you can control your
piece and battle it out against your opponent, until only one remains.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION THREE Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

GETTING STARTED

The main title screen has FOUR options :-

1) START
2) LOAD
3) LINK
4) QUIT

Assuming this is your first time playing the game, you won't have any saved
games to load, so just press the START button to get cracking.

When you press START you are presented with two options :-

1) QUICK START
2) SETUP

QUICK START enables you to pick from a series of pre-defined missions that come
with the game ... use these if you are new to the game and/or just want to
have a quick fling at the computer, without the highbrow considerations of how
to compile your own army.

I am going to spend the majority of MY time discussing the SETUP option, as it
is the one you will be spending a lot MORE of your time using, as you become
more comfortable with the game.

So ... if you click the SETUP option you are taken to the main army options
screen, from which you have to choose the following :-

1) The composition of the players (i.e. are you both human / is one of
you going to be a computer-player);
2) The amount of credits you are going to have from which to buy your
army (this starts at 1,000, but can be increased to 10,000);
3) Moves per turn (default is all - this will allow you to move all your
units up to their maximum number of moves per turn).
4) Computer Level (i.e. computer difficulty)
5) Battle Ground (i.e. the map you are going to fight on).

Click the button next to Battle Ground to be taken to a map-selection screen,
from which you can choose the terrain you wish to fight on.

Once you are happy with your options, click the TICK button in the top corner.

This will take you to the army selection screen, but before we get to that bit,
I am going to give you a break-down of the basic controls and combat routines
for the game, just in case you've opted for a quick start instead ;)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ý SECTION FOUR Ý
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BASIC CONTROLS

The majority of the controls on the world map are mouse-based, and very simple
to get to grips with at that.

To MOVE a unit :-
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08

Sponsors:

Other files from this game:
  1. Dark Legions FAQ by System on 09/03/2006, 09:50