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Submitted by System on 09/03/2006, 09:50. Print file.
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supposed to fight in the first place. Out of this was developed the PDW
(Personal Defense Weapon) concept. The TMP is an SMG designed with the
PDW concept in mind. It has the full-automatic capabilities of a good
SMG, and at the same time light and easy to handle as a pistol. Since the TMP was designed for non-combatants, it also had to be intuitive enough for someone to fire well even with little training.

The TMP does not have the range of most other SMGs, being designed for very close-in engagements. It also has no stock whatsoever; Steyr believes that adding one would only add weight and hinder a person's reaction time. But this lack of stock (upon which to brace and absorb recoil) is one of the reasons the TMP isn't quite as good as the MP5/N in terms of recoil absorption (i.e. absorbing the kick of the gun firing).

This isn't to say that the weapon is inaccurate; in fact, it's quite sharp at close ranges and fires very quickly. But being a PDW, it's not really meant as an offensive weapon, which is why the TMP isn't as good as the MP5/N when taking out ranged targets. Nonetheless, TMPs can also fit a Sound/Flash Suppresser, and the combination of light weight and small size make it a viable option for Special Operations forces undergoing highly covert operations.

Steyr has also made a semiautomatic-only version of the TMP called the
SPP (Special Purpose Pistol). It is basically a TMP frame minus the forward handgrip and a 15-round magazine. Other than for US gun afficianadoes, I don't see much point in making this, though--the TMP is a small for an SMG but big for a handgun. The accuracy is reportedly top-notch: better than most 9mm handguns out there, but the size does sting a bit. Not a gun you can easily holster, that's for sure.

POINT: Because of its high rate of fire, it's sometimes difficult to fire the TMP single-shot all the time. Even with a suppresser, firing the TMP full-auto gives a noise akin to that of a zipper going Mach 1.
The TMP's much lighter and pistol-like characteristics make it quicker to aim and shoot than an MP5. On the other hand, its small size and high rate of fire give it a considerable recoil kick for a small weapon; A full-auto burst bucks straight upwards. In CQB, this can sometimes work to your advantage in getting headshots at close range. The TMP is best used as a hit-and-run or ambush weapon (see MAC-10, as well) than a dedicated assault weapon, so a straightforward charge with it is not recommended.

TACTICS: Less accurate and weaker than the MP5/N. Best used for ambush due to suppresser. Use the upwards recoil to your advantage. Almost no
CT player uses this SMG, which is a waste, as it is an effective and cheap weapon when used properly (in close combat ambush).

Steyr TMP
Manufacturer: Steyr GmbH
Caliber: 9x19mm Parabellum
Type: 9x19mm Tactical Machine Pistol/Personal Defense Weapon
Total Length: 400mm (15.74 in.) [With Suppresser]
Height (Total): ?
Width of Frame: ?
Empty Weight: 1300g  (2.86 lbs.)
Magazine Capacity: 20/30 Round Magazines


3-3 FN P90 (ES C90)
WEAPON TYPE: 5.7mm Submachinegun/Personal Defense Weapon
WEAPON COST: $2350
AMMO TYPE: 5.7x28mm FN (Fabrique Nationale)
AMMO/MAX: 50/100
AMMO COST: $50 (50)

In the mid-1980s, NATO began seriously considering the existence of an enemy wearing Kevlar body armour, and how it would affect future combat engagements. Against a rifle, Kevlar provided only minimal protection, but it was a lifesaver against SMGs and pistols, which prompted NATO to consider switching to another small-arms ammo round. Fabrique Nationale
(FN) of Belgium presented an answer: the 5.7x28mm FN round, a small bullet that looked like a smaller version of the 5.56x45mm rounds used by NATO for its Rifles and Carbines. Not only that, FN produced two weapons for the new round, the FN Five-SeveN pistol (see above) and the
FN P90 SMG.

The FN P90, like the Steyr TMP, it was originally designed with the PDW
(Personal Defense Weapon) concept in mind, only chambered for 5.7mm as opposed to the 9mm SMGs currently existing. The weapon has been tested against Kevlar and CRISAT (Titanium plus layered Kevlar) and easily made short work of its targets. It was highly compact (far smaller than the
MP5), carries a large magazine, and is easily maintained due to the simplicity of most of its working parts. Top it off with an incredibly robust construction, and it is small wonder that European Special Forces teams have literally fallen in love with the P90.

The unique P90 magazine can pack a total of 50 rounds, and actually turns the 5.7x28mm bullets 90 degrees within the magazine case in order to fit the great amount of ammunition. Before firing, the magazine turns the bullets back into the 'normal' position and into the weapon. There have been some reports that a mishandled magazine will jam if struck too hard (thus destroying the rotating mechanism), but so far, no serious problems have been experienced with the gun.

The recent Iraq war (2003), the performance of the 5.7mm rounds in the
P90 against unarmored targets is comparable to most 9mm submachineguns.
However, take note that this may be in part due to the P90's long barrel (as opposed to the Five-seveN pistol). It remains to be seen if the pistol will liv eup to it's reputation, but for all intents and purposes the submachinegun P90 performed well.

In the early versions of CS, the P90 is equipped with the .338 Lapua round. The real P90, on the other hand, is armed with the 5.7x28mm FN round. Since the FN Five-SeveN only appeared starting with V1.0, it's likely that the incorrect caliber was to accommodate the ammo type. The
P90 as of V1.0 now uses the 5.7mm round, even if the data file (at the buy screen) still shows it as .338 Lapua Magnum. Other than that and one other detail, the FN P90 in CS functions almost like the real thing.
However, its accuracy has been woefully downgraded due to game balance reasons. As either a PDW or assault SMG, the P90 leaves little to be desired, and may someday revolutionize the way SMGs are made and used.

POINT: The other little detail is the same note mentioned above for the
Five-SeveN. 5.7m rounds should be able to punch through crates easily.
The P90's power and high ammo load sometimes prompts one to forget that this is still an SMG, after all. Light, maneuverable, and capable of putting a LOT of heavy lead in the air, it's a good weapon to use when in a pinch and cramped in close quarters with two or more enemies bearing down on you. If it were only more accurate while moving (like the real P90), the P90 would be the best weapon to use in a head-on assault.

TACTICS: Poor accuracy while moving. Better than the MP5/N only for the armor-piercing ammo and larger magazine size. Shoot in short bursts at medium range, full-auto in extremely close (shotgun) range. One of the few weapons new and old players seem to enjoy equally.

FN P90
Manufacturer: Fabrique Nationale
Caliber: 5.7x28mm FN (Fabrique Nationale)
Type: 5.7x28mm Submachinegun/Personal Defense Weapon
Total Length: 500mm (19.7 in.)
Height (Total): 210mm (8.25 in.)
Width of Frame: 55.88mm (2.2 in.)
Empty Weight: 2500g (5.9 lbs.)
Magazine Capacity: 50 Round Magazine


3-4 Ingram MAC-10 [Terrorist Only]
WEAPON TYPE: .45 Automatic Machine Pistol
WEAPON COST: $1400
AMMO TYPE: .45 Caliber ACP (Automatic Colt Pistol)
AMMO/MAX: 30/96
AMMO COST: $25 (12)

The Ingram MAC-10 was one of the first (of many) SMGs used by the Navy
SEALs until the more accurate MP5/N was adopted. Named after its creator
Gordon Ingram, the MAC-10 was chambered for 9mm and .45 Caliber ACP (The
MAC-11, which was based on the MAC-10, was chambered for .380 Caliber and 9mm). In the 1970's it was the most popular SMG in America--cheap, easy to manufacture, mass-produced, and usually reliable in performance.
AFAIK the gun is no longer being produced, thanks to US laws banning the sale and production of automatic weapons, and the emergence of the more accurate and reliable MP5 for Police and Military use. Nicknamed the
"American Uzi", it also (thanks to many late 80's action movies) has the dubious reputation of being the favorite weapon of Colombian Druglords and Cartels. The MAC-10 is also one of the first SMGs designed to accept
a Sound Suppresser (long before the HK MP5SD SMGs), and among some of its fans is called "The Silent Killer".

The MAC-10 was actually made by various different gun makers, so there has been notable inconsistency of quality between the various guns. The original Military Armaments Corporation MAC-10s are the best (MAC stands for Military Armaments Corporation, Gordon Ingram's company which went bankrupt in 1976), while others were anywhere between good quality to bottom-of-the-barrel bad in terms of construction or reliability (depending on who made them). The version of the MAC-10 in CS is most likely not one of the originals; First-Edition Mint-Condition MAC-10s fetch a fairly good price among gun collectors on the Internet nowadays.

SMG fans are usually divided about the MAC-10. But all of them, fans and detractors alike, admit that the MAC-10 is a real bullet-hose, emptying a 30-round magazine in less than 3 seconds. It's certainly not the kind of SMG to use when engaged in a delicate hostage-rescue operation, but a good weapon to use when in close quarters and needing lots of cover fire. One of the reasons that the Ingram MAC-10's name was not changed at all (unlike the other guns) in v1.0 retail of CS might be due to the fact that there are no more copyrights pending on this weapon, and the companies that made it are no longer in business.

POINT: It would be interesting if the next version of CS allowed a
Terrorist to attach a Suppresser to the MAC-10. Not only would it be realistic, it'd also give Terrorists more reason to use this weapon.
More than any other SMG in CounterStrike, the MAC-10 should be used to ambush rather than directly assault. The MP5/N and UMP45 outshoot it at medium range, the P90 has a bigger magazine plus better ammo, and the weaker but suppressed Steyr TMP has a slightly higher rate of fire. The
MAC-10 works like the TMP in the sense that its pistol configuration makes it faster to shoot with, but the bigger kick of the .45 Cal ACP rounds also make it a bad choice for ranged duels. It's best to hide, waiting for some poor schmoe to walk by and nail him up close and personal with the MAC-10, much the same way you would do with the TMP.

TACTICS: Cheapest SMG in the game, yet very powerful in the right hands.
Can be used for ambush or assault, preferably at close range or better.
Like the TMP, use the powerful recoil to your advantage. Terrorist players tend to buy this for its low cost, in order to save cash for bigger and better weaponry.

Ingram MAC-10
Manufacturer: Military Armaments Corporation (MAC), various others
Caliber: .45 Cal ACP (Automatic Colt Pistol)
Type: .45 Automatic Machine Pistol
Total Length: 279.4mm (11 in.)
Height (Total): ?
Width of Frame: ?
Empty Weight: 2450g (5.4 lbs.)Magazine Capacity: 30 Round Magazine


3-5 HK UMP45 (K&M UMP45)
WEAPON TYPE: .45 Combat Submachinegun
WEAPON COST: $1700
AMMO TYPE: .45 Caliber ACP (Automatic Colt Pistol)
AMMO/MAX: 25/100
AMMO COST: $25 (12)

The HK UMP45 (Universal Machine Pistol 45) is a new SMG partially based upon HK's MP5 design, chambered for the .45 Cal ACP round. The UMP45 has a much lower rate of fire, in order to fire more accurately and control the .45 Cal round's recoil. The weapon is much larger than its famous predecessor is; it is also has a boxy design, and has an MP5K-inspired front vertical grip for stability.

In the late 1980's HK developed a new Submachinegun called the SMG-II
(There was an earlier 'SMG-I', also done by HK on request by the Navy
SEALs, but it was scrapped for the MP5/N). The SMG-II had an MP5K-like silhouette, only with a boxy, hi-tech hexagonal look and various other adjustments made that were distinct improvements on the MP5.
Unfortunately, the high initial and maintenance cost of the SMG-II kept it from becoming anything more than an expensive made-to-order automatic weapon. The UMP45, developed in the 1990's, is HK's first attempt to put some of the finer qualities of the SMG-II in a more affordable package.

POINT: The UMP45's design and accuracy are all reminiscent of the MP5, and many consider it a more powerful MP5. However, despite its inherent accuracy, it's not the kind of SMG to be stuck with in close combat with, as its slow rate of fire will allow an enemy with a faster gun (say the TMP or MAC-10) to easily ventilate you before you score a good hit. Like the MAC-10, the UMP45's advantage lies in its ammo power, but while the MAC-10 excels at extremely close range, the UMP is more of a mid-range assault or snipe weapon; more like a lighter assault rifle than a heavier SMG.

TACTICS: Does poorly at close ranges due to lower rate of fire. Best used in medium to far medium ranges. Treat as a more powerful, slower- firing MP5/N. Far too many players make the mistake of using it in close combat and thus gain a lasting bad impression of the UMP45.

HK UMP45
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