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Submitted by System on 09/03/2006, 09:50. Print file.
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TABLE OF CONTENTS
WEAPONS
1 - Pistols
1-1 HK USP .45 Tactical (K&M .45)
1-2 Glock G18 Select Fire (9x19mm)
1-3 Desert Eagle .50 AE (Nighthawk)
1-4 SIG P228 (228)
1-5 Dual Beretta 96G (.40 Dual Elites)
1-6 FN Five Seven
2 - Shotguns
2-1 Benelli M3 Super90 (Leone 12 Gauge Super)
2-2 Benelli XM1014 (Leone YG1265 Auto Shotgun)
3 - Submachine Guns
3-1 HK MP5-Navy (SMG)
3-2 Steyr Tactical Machine Pistol (Schmidt MP)
3-3 FN P90 (ES C90)
3-4 Ingram MAC-10
3-5 HK UMP45 (K&M UMP45)
4 - Rifles
4-1 AK-47 (CV-47)
4-2 SIG SG552 Commando (Krieg 552 Commando)
4-3 Colt M4A1 Carbine (Maverick M4A1 Carbine)
4-4 Steyr AUG (Bullpup)
4-5 Steyr Scout (Schmidt Scout)
4-6 AI Arctic Warfare/Magnum (Magnum Sniper Rifle)
4-7 HK G3/SG1 (D3/AV-1 Semi-Automatic Sniper Rifle)
4-8 SIG SG550 Sniper (Krieg 550 Commando)
5 - Machine Guns
5-1 FN M249 Para (ES M249)
6 - Primary Ammo
A - Gauge 12 Buckshot (18.4 mm Shell)
B - 5.56x45mm NATO (.223 Caliber Remington)
C - 7.62x51mm NATO (.308 Caliber Winchester Magnum)
D - .338 Lapua Magnum (8.6x70mm)
7 - Secondary Ammo
A - 9x19mm NATO (Parabellum/Luger)
B - .45 Caliber ACP (Automatic Colt Pistol)
C - .357 Caliber SIG/Magnum
D - 5.7x28mm FN (Fabrique Nationale)
E - .50 Caliber AE (Action Express)
8 - Equipment
8-1 Kevlar Armour
8-2 Kevlar Armour with Helmet
8-3 Flashbang
8-4 HE Grenade
8-5 Smoke Grenade
8-6 Defuse Kit [Counter-Terrorist Only]
8-7 Night Vision
Knife
C4 Explosives [Terrorist Only]
COUNTERTERRORIST TEAMS
SEAL Team Six
GSG-9
GIGN
SAS
TACTICAL THOUGHT
WISHLIST
OTHER FAQ
CONTACT
BIBLIO
CREDITS


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WEAPONS
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Unlike most FPS (First-Person Shooter) games and multiplayer tournaments, the weaponry in Half-Life:CounterStrike are all modelled after existing real-world weapons. All of these are currently in use by one or other Military or Counterterrorist organization in the world today. Those weapons are the primary reason for the existence of this
FAQ; many of the players of CounterStrike are fans of the Military Spec
Ops/Counterterrorist Genre, and often disagree upon the data of some weapons used in the game. Truth be told, there are naturally some tweaks in the game that make the weapons different from their real-life counterparts, and those differences are noted here.

In Version 1.0 of Half-Life:CounterStrike (Retail), the weapon names were changed from their real-life names to fictitious ones, to avoid potential copyright infringements and/or misrepresentation of guns. I have listed the weapons under their real names, but beside them are their alternate names in V1.0 where possible. V1.1+ now has the guns with their real names. For ease of reference, I've also sorted the weapons and equipment in the same way as it appears in the buy menu screen.


============
1 -- Pistols
============
There is a saying that every Special Operations man is a shooter. In general this is very true, since many Special Operations Forces, especially those assigned to Counterterrorist roles, usually have to work in situations where combat is up close and personal. Pistols are weapons specifically meant for these CQB (Close-Quarters Battle) situations. When a rifle or submachinegun is empty or fails for any reason in the middle of a heated firefight, only a pistol and the troopers' skill stand in the way of him and being just another Terrorist kill statistic.

The handguns in CS are all known Special Forces or Government-Issue weapons, and in the case of the Glock G18, USP Tactical, and Five-SeveN, are sold exclusively to government organizations.


1-1 HK USP .45 Tactical (K&M .45)
WEAPON TYPE: .45 Tactical Semiautomatic Combat Pistol
WEAPON COST: $500
AMMO TYPE: .45 Caliber ACP (Automatic Colt Pistol)
AMMO/MAX: 12/48
AMMO COST: $25 (12)
ALTERNATE FIRE BUTTON: Sound Suppresser

In 1991, the U.S. Special Operations Command (SOCOM) requested a new kind of handgun for Special Operations, an Offensive Handgun for use with all US Special Forces. Until that time, most military handguns were used only as back-up weapons in case a primary weapon (Rifle or
Submachinegun) failed or was emptied. The new weapon was developed as an alternative: a handgun that could itself be used as an assault weapon if a suitable submachinegun or rifle was unavailable, impractical, or simply unusable for the task. The requirements were that it should be powerful, suppresser-capable, and above all dead accurate to a quarter millimetre.

The contract fell to Heckler & Koch, which based the design upon the successful USP-series pistols. Labelled the HK Mk23 Mod 0, it was better known as the SOCOM pistol. It carried 12 rounds of .45 Caliber ammunition because SpecOps people complained that the 15-round 9mm
Beretta 92F (known as the M9) was too weak, and the older Colt .45 M1911 carried only 7 bullets (10 if you were using the extended magazine).

The Mk23 SOCOM was matchless in terms of accuracy, durability, and reliability. It was a near-perfect weapon with one major, irreparable flaw: size. Many Special Forces operatives complained of its bulky size--almost as large as a Desert Eagle. Add the Sound Suppresser and
LAM (Laser Aiming Module) and it became absolutely huge--16.65 inches of gun. Despite its great qualities, the SOCOM was hardly a widely acclaimed gun among SOF units.

HK had to trim the SOCOM down to a more manageable size, and the result was the HK USP Tactical, a gun that was a smaller version of the SOCOM.
The USP Tactical was built over an existing HK pistol, the HK USP45, and had some features added to it in order to improve its performance.
Accurate (though not as pinpoint-accurate as the SOCOM), cheaper, lighter, and smaller than the SOCOM, it was quickly adopted by SpecOps in lieu of the bigger gun. On the downside, it was not as amenable to harsh environments and seawater as the SOCOM, but the USP Tactical was a welcome alternative to the SOCOM pistol's size. The USP Tactical uses the same Sound Suppresser but not the LAM designed for the bulkier- bodied SOCOM.

The USP Tactical should not be confused with the HK Mark 23, a 'civilianized' version of the SOCOM Pistol sold to gun collectors. The
Mark 23 is almost exactly the same as the Mk23 Mod 0 SOCOM pistol with a
10-round civilian-issue magazine and no suppresser, as well as slightly different markings. Most of these are overstock SOCOM pistols HK is selling off to gun collectors. The USP Tactical, on the other hand, though based upon the SOCOM, is actually an upgraded USP45 and can be purchased by some civilian security forces and police, but it is a completely different weapon from the SOCOM/Mark 23.

POINT: As an all-round handgun, the USP Tactical is the best handgun in the game to have as it has moderate power, accuracy, and range, not to mention one of the few suppresser-capable weapons there. It goes to CT players free of charge. It may not be of much use to a sniper, but to an assaulting CT player, the USP makes for a fair backup weapon. The Desert
Eagle and Five-SeveN are more accurate at range, and the Glock G18 (in
Burst Mode) and SIG P228 pack more power up close and personal, but for the middle ground, the USP Tactical is best.

TACTICS: Use the suppresser when up close and sneaking around. In an open firefight or at range, don't bother unless he's alone and completely unaware. Practice Double-Tapping (See OTHER FAQ on Double-
Tapping) your opponent (upper body to head). A lot of people complain that it lacks power and that the suppresser weakens this further, but that all depends on the individual shooter's skill.

HK USP Tactical
Manufacturer: Heckler & Koch GmbH
Caliber: .45 Cal ACP (Automatic Colt Pistol)
Type: .45 Tactical Semiautomatic Combat Pistol
Total Length: 218mm (8.58 in.)
Height (Total): 154mm (6.06 in.)
Width of Frame: 32mm (1.26 in.)
Empty Weight: 817g (1.8 lbs.)
Magazine Capacity: 12 Round Magazine


1-2 Glock G18 Select Fire (9x19mm)
WEAPON TYPE: 9mm Select-Fire Automatic Machine Pistol
WEAPON COST: $400
AMMO TYPE: 9mm Parabellum (NATO)
AMMO/MAX: 20/100
AMMO COST: $20 (20)
ALTERNATE FIRE BUTTON: Burst-Fire Mode

The Glock G18 is a handgun that at first glance looks exactly like
Glock's widespread G17 9x19mm pistol. The only visible differences are a small dial-like selector on one side, different 'cuts' (gas vents) along the slide, and a slightly protruding barrel. When holstered, even a gun expert could be forgiven for mistaking the G18 as its more popular and civilized older brother, the G17. But the two guns can't be more different; where the G17 is your standard 9mm handgun, the G18 might be considered one of the world's smallest submachine pistols.

In CS, the Glock G18 can fire either single-shot semiautomatic or in a burst of 3 shots. The real G18 however, is more of a mini-SMG, firing either single-shot or full automatic. Originally designed as a small full-auto weapon for Counter-Terrorist use, it's been used by agencies such as the U.S. DEA (Drug Enforcement Administration) in some situations. Though a handgun, it's actually a fairly good shot using short bursts, although the full-auto recoil kick is quite powerful. The
Glock G18 normally uses the 17-round G17 9mm magazines, but Glock also manufactures extended 20- and 30-round extended magazines specifically for this use.

If you STILL don't believe that the G18 is automatic, check out this link:

For security reasons, the Glock G18C's parts are not completely compatible with the older G17, at least in the sense that it is not possible to convert an exisitng G17 into a full-auto G18.

POINT: This is more or less the same as the Glock G17 9mm handgun that you first get in the Half-Life game, only with a Burst-Fire option. The
3-Burst mode in CS is obviously a game balancing point; surely in the first round a Terrorist with a fully automatic G18 would easily make short work of his USP Tactical-armed rivals! Of course, the Glock being a pistol, a full-auto G18 would not only empty its magazine quickly, but also suffer horrendous recoil from it. The Burst Mode also makes it superior to the USP Tactical in Close Combat; if all 3 9mm bullets hit (and this only happens in EXTREMELY Close Quarters), the total does a lot more damage than a single .45 Caliber ACP shot.

TACTICS: Use semiauto mode at medium to long ranges. Burst Fire is better in very close quarters, but remember that Burst fire also has a lower ROF per 3-burst than semiauto. Swap to a better handgun if you have cash to spare, but in skilled hands, this is an exceptional weapon in close-combat.

Glock G18
Manufacturer: Glock GmbH
Caliber: 9x19mm Parabellum
Type: 9x19mm Select-Fire Automatic Machine Pistol
Total Length: 188mm (7.32 in.)
Height (Total): 138mm (5.43 in.)
Width of Frame: 30mm (1.18 in.)
Empty Weight: 620.86g (1.37 lbs.)
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