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Home » PC » Commandos - Beyond The Call Of Duty » Commandos - Beyond The Call Of Duty FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Next drop the decoy at the left of the leftmost tent and hide beside the bottom tent. Activate it and the patrolling guard should come, kill him and hide his body outside. Crawl back inside and kill the guard to the right of the bottom tent and hide the body outside as well.
Crawl back inside and wait for the only patrolling guard to head west again before killing the guard between the trees. Quickly run and kill the guard to his left. Then hide in the closest tent. The patrolling guard should see the body and yelled, bringing his friend along to investigate. Kill them both before they can raise the alarm and leave the bodies there.
Crawl eastward near the edge of the map, drop and activate the decoy behind the pile of junk to lure the guard patrolling the compound perimeter. Kill him and leave the body there. Kill the machine gunner next, when nobody is looking.
Crawl all the way back until the big warehouse just south of the barrack near the compound perimeter. Drop the decoy inside (far right corner) the warehouse and hide behind the huge black door. Activate it and two guards should come to investigate. Kill them both, leave the bodies and pick up the decoy.
Drop the decoy again between the two wooden boxes and the car train to the east. Wait for the guard patrolling the compound perimeter to get close then activate the decoy. Two guards should come to investigate.
Crawl there and kill them both. QUICKLY go hide in the warehouse and leave the bodies there. The patrolling guard to the south should see the body, kill him and leave the body with the rest.
Stick and crawl alongside the compound perimeter. Stop just beside the only guard standing there. Kill him when no one is looking and QUICKLY carry the body and bring it A FEW STEPS to the southeast (stick to the wall). QUICKLY DROP THE BODY AND CROUCH before the guard at the train station can see you (might need a few tries).
Kill the guard standing next to the small house and hide inside it. The guard at the train station should see the body and come to investigate.
Come out from your hiding and stab him from behind. Move the bodies and hide them beside the house. Kill the guard next to the crane and hide the body in the same place. Climb the ladder leading to the roof of the station and stab the guard on top. Hide the body in the small corner.
Crouch and wait to ambush the other guard when he turns his back to you. Leave the body there or hide it. It's entirely up to you.
Climb back down and wait for the guards at the station to look away, then dash your way to the small corner at the center of the station.
Wait for the patrolling guard to move away then quickly run and stab him so his body will fell right at the middle so the guards on both sides will not see the body (again, this requires extreme timing and you might need a few tries). Kill the guards on both sides and just leave the bodies there.
Bring Duke over from the starting position to the station and position him near the pile of junk to the northeast. Snipe the soldier on the roof and just wait there for now. Tiny should put the decoy on the front of the rail gun and activate it. Hide beside the track next to the station and activate the decoy. The guard patrolling nearby should go down the track to investigate. Stab him and leave the body there (beware of the patrol and the remaining guard on the station roof).

-CLEANING THE REMAINING GUARDS-

Go back to the west and climb down the ladder near the large warehouses, which lead to a large round space below. Place the decoy there and stick to the wall. Activate it and a guard should come to investigate. Wait at the bottom of the ladder and knife him while he's climbing down. Just leave the body there.
Go to the western end of the rail gun where there are two guards standing on each side. Drop the decoy near the crane to the north of the upper guard and hide behind the crane. Activate it and when he comes to investigate, he should see the bodies of his comrades behind the house. Kill him when he walk by the crane and add his body to the pile beside the house.
Next drop the decoy on the track, north of the second guard and hide behind the crane. He should come to investigate and see the bodies at the station. Kill him and hide the body with the rest. Don't forget to kill the machine gunner, west of the crane. Hide his body at the same place.
Next kill the guard in front of the small barrack south of the machine gunner you just killed. Hide his body in the same place (beware of patrols). Next crawl to the rail gun and stop behind the guard in front of it. Kill him when the patrol is not looking and carry his body to the small house to join the bodies piled there.

-SETTING UP THE EXPLOSIVES-

Send Inferno to plant two explosives on the rail gun (beware of the patrol and the guard on the station roof).
Send Duke to hide behind the pile of junk near the northeast corner of the map (near the escape train). Get Tiny and Inferno to crawl to the big car train south of the end of train tracks (where there are two guards on top). Wait for the patrol to pass and use Inferno to lob a grenade to the ground. The resulting explosion should kill the patrol and the two guards on top. MAKE SURE that every guard around the armored train comes to investigate (including the other patrol to the west). Lob the second grenade to kill them all.
Send Tiny to kill any remaining guards around the armored train. This should be easy because most of them would have died from the blast earlier (only two remains in my game). Send Inferno to plant the third explosive inside the first train then the last one next to the second train. Use Tiny to lift the barrels to the east and drop one inside the first train and the remaining two barrels next to the second train.

-DESTROYING THE TRAIN-MOUNTED GUN, THE ARMORED TRAIN AND ESCAPE!!!-

Now circle around the map through the western side which you've cleared earlier and join Duke behind the pile of junk. Detonate the explosives simultaneously and tell Duke to snipe the guard at the gate leading to the station.
Now everyone should crawl and get into the locomotive without being seen. This requires extra timing especially if you want your men enter the locomotive without even being shot once. The locomotive will start and the soldiers will be firing furiously at it. When the train reaches the northeastern corner of the map, the mission is accomplished!!!

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Mission 5: Guess Who's Coming Tonight
Date: July 15, 1944
Location: Rastenburg, Prussia
Personnel: Tiny, Duke, Tread, Spooky

Introduction:

In the summer of 1944, a desperate and unhappy group of high-ranking
German soldiers dreamed up an operation meant to get rid of the Fuhrer, topple the III Reich and establish a new government. The chosen date is
July 20. The place, Headquarters at Rastenburg, known as the
Wolfsschanze, the Wolf's Lair. However, a problem has arisen. The SS
Colonel Wilhelm von Below, chief of security of the complex, has some suspicions regarding the existence of a conspiracy and is about to unmask its leaders.

You mission will be to enter the fortress and kidnap Colonel von Below before he can upset the plans. If you are successful, maybe Hitler will be eliminated and the war might end in a few days.

Briefing:

I am pleased to see you again, officer. Your mission will be to infiltrate the walled compound, capture Colonel von Below, place him in an armored vehicle and escape down the road to the east. Due to our carelessness, one of our men has been captured. Free him and carry out your mission.
One more thing, the enemy is on full alert. At the slightest sign of danger, the officer will escape in a vehicle that is waiting for him, terminating your mission immediately. That will be all. We are counting on you.

Scrapbook:
-Get into the enclosure by climbing to the platform on the east door.
-There is an ammunition box in the enclosure.
-Free the Spy that is in prison at the northern part of the complex.
-Capture the Colonel and take him into the tank.
-Escape through the south-east road.

Objectives:
-Free the Spy.
-Kidnap Colonel von Below.
-Escape through the southeast road.

Walkthrough:

-CLEARING THE TOWN-

Order Tiny to drop and activate the decoy at the starting position (don't move anywhere). Quickly hide in the small hut. Three guards should come to investigate. Kill them all and leave the bodies there.
Drop and activate the decoy again so the noise will attract the patrolling guard to the east (near the stack of logs and barrels). Go hide in the hut again and quickly kill him before he can raise the alarm upon spotting his dead comrades' bodies.
Hide beside the large house to the north and as soon as the guard in front of the house slightly to the northeast (at the road intersection) is not looking, quickly run and hide in the house behind him. Stab him from behind and hide the body in the starting position.
Drop the decoy between the house and the wooden wall to the northeast (near the guard at the road intersection) when no one is looking. This might require a few tries. Activate it and hide in the house nearby.
Two guards should come, so stab them both and leave the corpses there.
Send Tiny to the left of the house located west of Tread's position.
Put the decoy and activate it before hiding in the house. The guard patrolling the road should come to investigate. This is a very easy kill. Just come out and stab him. Leave the body there.
Next, quickly run to Tread's position when no one is looking (might need a few tries) and put the decoy in the small corner formed by the two wooden walls. Tell Tiny to hide with Tread before activating it.
The two soldiers near the machine gunner should come to check. Stab them both and leave the bodies there. And then run to the machine- gunner and stab him when he is not looking. Hide the body in the small corner also.
Send Tiny to hide in the corner of the house to the east (near the patrol). Wait until the patrol is heading east before dashing out from the corner (beware of the immobile guard near the field) into the field. Drop the decoy on the northern wall and go stand at the edge of the southern wall. Activate it and the guard shouldn't see Tiny, while he comes to investigate. Kill him and hide the body in the northern walls corner.

-GAINING ENTRY TO THE COMPOUND-

Send Duke to Tiny's position and snipe the guard on top of the compound's eastern wall (don't get seen). Crouch as soon as this is done and hide in the hut.
Tiny have to crawl at the edge of the map to avoid being seen by the guards at the gate. Climb up the wall when nobody is looking (don't forget to crouch). Climb down the ladder when the coast is clear and climb the ladder to the building east of the Panzer tank. Kill the only guard on the roof and leave the body there (beware of guards from the buildings nearby including the patrol).
Climb back down and kill the soldier near the gate when the patrol is not around. Hide the body near the trees to the east. Only three guards are left near the gate now, but they will be dealt with later.
For now, sneak past the patrol and climb to the roof of the barrack west of the Panzer tank. Kill the guard on the left when no one is looking and leave the body there. Lure the other guard's attention by using throwing some stones or using the decoy. Anyway, he should turn around and see his friend's corpse. Hide in the shadows and stab him when he runs by (beware of the patrol).
Climb back down and climb down the eastern wall again. Stand beside the small barrack next to the gate and throw a stone so the two guards will turn their heads around. QUICKLY stab the guard next to the barrack and
IMMEDIATELY carry his body behind the barrack.

Additional note: Some people might find this part VERY HARD to pull off, as the guards will only turn around for a few seconds. I've tried this many times and it worked but precise timing is very vital to ensure success. Good luck!!! ^_^

Climb the wall into the compound again and dispose of the two remaining guards when no one is looking. Hide the body near the trees to the east or behind the stack of boxes and barrels to the west.
Send Tiny to drop the decoy next to the small wooden hut to the west.
Be patient and wait for two soldiers to walk nearby before activating the decoy. Quickly hide in the hut. Kill them when they walked by and hide the corpses to the left side of the hut.

-ACQUIRING THE AMMUNITION BOX-

Tread should join Duke and both of them have to sneak into the compound through the now "totally-safe" gate. Tell them to join Tiny and hide in the small hut.
Tiny should plant the decoy at the corner of the stone building to the north (the one with an anti-aircraft gun on the roof) and hide in the building. Activate the decoy and a guard should come to investigate.
Kill him and leave the body there.
Tiny have to wait by the stack of barrels to the west and stab the guard patrolling nearby. Hide his body in the small corner near the trees just north of the stone building. Go hide in the opposite corner and wait for the patrolling guard from the northwest to see the body.
Kill him before he can raise the alarm and hide the body in the same place.
Go to the stack of logs to the northwest and drop the decoy on the left side. Hide somewhere to the south (near the trees again) and activate it. The guard standing next to the barrack should come, just kill him and leave the body there.
Send Tiny to circle around the barrack from the south and throw a stone
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