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Home » PC » Commandos - Beyond The Call Of Duty » Commandos - Beyond The Call Of Duty FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Use Tiny to pick up a cigarette from the dead guards' corpse near the docks and send him crawling to the left of the barrack. Throw the cigarette on the ground so the guard patrolling the stairs would come to pick it up. Stab him when he is walking back and hide his body behind the barrack.
Put the decoy between the barrack and the anti-aircraft gun and activate it. This should lure another guard. Hide behind the stairs and stab him. Hide the body in the same place as the first one. Don't forget to pick the decoy up.
Send the team crawling to the back of the barrack and have Inferno drop an explosive between the barrack and the anti-aircraft gun. The explosion should be big enough to destroy both of them.
Send Duke crawling up the stairs, head to the right and try to stick to the wall as close as possible and hide behind the right of the boxes near the radar antenna. Wait for the patrolling guard to walk towards the radar station. Snipe him and Duke shouldn't get spotted. If he is, load the game and try again. You only have a few seconds to snipe before the guard turns around. Tiny should crawl to Duke's position and stab the guard in front of the radar station from the rear when he is looking away. Just leave the bodies where they are. Regroup the team at the base of the radar station except Fins. Fins should go back into the water again and swim to the shore near the elevator and stand behind the ladder. Just leave him there for now.
Tiny should hide to the left of the small barrack and wait for the patrolling guard to pass through. Knife him and hide the body to the left of the small barrack.

-DESTROYING THE RADAR STATION AND THE LIGHTHOUSE-

Send Tiny to crawl to the stack of boxes in the middle of the island and put the decoy there. Activate it and the guard patrolling the stairs on the left should come to investigate. He might saw the corpse next to the barrack. Go around the boxes so as not to get spotted and stab him before he can raise the alarm. Hide the corpse at the same place as the previous guard. Send Inferno here and drop another explosive. Drop another explosive near the lighthouse and the barrack to the left so the explosion will destroy both structures.
Duke should snipe the guard on top of the building near the elevator from beside the barrel to the south of the lighthouse. Beware not to get spotted by the patrolling guard nearby. Regroup everyone (except
Fins) on top of the radar station and Inferno should detonate the three explosives in a quick succession. Enjoy the fireworks!!! Now, the alarm should ring but there are no more guards that will come out of the barracks because they have been destroyed also. ^_^ Wait until everything had settled down and all the guards have resumed their patrol before dropping the last explosive on top of the radar station.
Get everyone out of the way and detonate it. That takes care of the radar station. Now all that's left are the anti-aircraft guns.

-TAKING CARE OF THE REMAINING ANTI-AIRCRAFT GUNS AND ESCAPE!!!-

Send Tiny to the stairs on the left and stab the guard patrolling the stack of boxes when nobody is looking. Just leave the body there or you can hide it behind the boxes. Kill the guard looking towards the sea beside the destroyed barrack and leave the body there or hide it. It's entirely up to you.
Duke should snipe the two guards near the elevator. Since there aren't any barracks left, you can go on killing the remaining guards without fear of triggering the alarm. Use Tiny to move the barrels beside each of the anti-aircraft guns and blow them up. Next, send Tiny to kill the machine gunner facing the sea with the gun. Wait until the patrol is near the ladder so the noise would lure them also. Kill them both and heal up if you're shot.
Use Fins to kill the two guards on top of the ladder near the shore and pump out the inflatable boat. Shoot the nearest water mine with the pistol by standing as close as possible to the water. Tiny, Duke and
Inferno should get into the elevator and activate it to go down to the beach. Use Duke's two remaining bullets to blow the mines to create a large gap for the boat to cross. Load everyone on to the boat and have
Fins row the boat towards the buoy. Mission accomplished!!!

***********************************************************************

Mission 2: The Asphalt Jungle
Date: April 23, 1941
Location: Belgrade, Yugoslavia
Personnel: Tiny, Tread, Spooky

Introduction:

Belgrade has surrendered after a week of bombing. The Wehrmacht occupies Yugoslavia and is heading for Greece to help the Italian army to invade that country. Meanwhile, the rearguard troops are taking care of all the Yugoslav partisans.

In the next few hours, Dragisa Skopje, one of the commanders of the
Balkan army is due to be shot. Your mission consists in rescuing the man alive. This individual will provide us with valuable information for our cause.

Briefing:

Hello, officer. On this occasion, you must infiltrate your men into the zoo. Rescue Major Skopje alive. Once you have managed to free the major, steal the small lorry and escape along the northwest road. I recommend that you be very careful when you move since the execution squad will carry out the death sentence in case of an attack.
By the way, as you will see, due to the heavy bombing, most of the animals in the zoo have died. Even so, be careful with the surviving animals, as some of them may be dangerous. Good luck!

Scrapbook:
-Make sure the alarm does not go off since otherwise the prisoner will be shot.
-Place the prisoner inside the small lorry and escape down northwest road.
-Be careful with the animals.

Objectives:
-Rescue Major Dragisa Skopje.
-Escape down the northwest road.

Walkthrough:

-GAINING ENTRY TO THE ZOO-

Wait for the patrol to walk back to the west and when the lone guard patrolling nearby is not looking, then use Spooky to chloroform and handcuff him. Immediately carry him back to your starting position before the patrol turns around. Take the soldier's uniform and walk to the barrack and stand beside the lone guard just standing at the front.
Be careful not to get spotted by the patrol sergeant as he can see through Spooky's disguise.
Wait for the guard at the zoo (guy with blue uniform) to walk back in the zoo first, and then kill the soldier patrolling the bushes to the left of the barracks. Hide his body at the far left side of the bushes.
Do the same thing to the guard standing at the gate and hide the body there as well. Next, kill the guard in front of the barrack when he is not looking and hide the corpse in the same place.
Wait for the blue-uniformed guy to walk towards the barrack. Chloroform and handcuff him. Take the uniform and Spooky now can roam the map undetected even by the patrol sergeants. Hide him with the other corpses (behind the bushes).
Spooky should go to the far left of the map and kill the lone guard there. Just hide the body beside the wall and nobody should see it.
Tiny should ran to the barrack (don't get spotted) and make his way to the walls just outside the lion's den. There is a fracture in the wall where Tiny can climb to get access into the zoo. But don't do that yet for now.
Use Spooky to go into the zoo from the main gate and kill the three lions with the lethal injection. It should be safe for Tiny to climb inside now.

-SECURING THE NORTH BARRACK AREA-

Tiny should climb the ladder and put the decoy to the left of the small house located next to the gate. Activate it and the guard on the other side of the wall should come to investigate. Hide in the house and kill him when he arrives or use Spooky with the injection. Either way works fine. Just leave the body there.
Next, send Tiny crawling past the gate (don't get spotted) and place the decoy near the bottom right of the ladder (close to the wall). Tell him to hide at the trees to the far left and activate the decoy. The two guards on the other side should come to investigate. Stab them and hide the body between the barrack and the bushes to its right. Kill the guard at the bottom left of the barrack and carry the body to the same hiding place.
Have Spooky distract the guard to the north of the circle courtyard who is looking to the west. Tiny have to climb the barrack's ladder and kill the guard on the roof. Hide the body at the left corner of the roof and climb back down. Kill the patrolling guard to the left of the courtyard and north of the barrack when nobody is looking. Again, hide the body at the previous place. That takes care of everyone near the barrack.

-CLEANING UP THE COURTYARD AND RESCUING MAJOR SKOPJE

Kill the guard that Spooky is distracting when the patrol are not looking and hide the body beside the barrack again (just to be safe).
Or you may hide it behind the structure north of the courtyard if you don't want to walk a long way.
Use Spooky to distract the patrol so they will be looking south. Kill the patrolling guard to the right this time and hide the corpse as before.
Send Tiny to kill the three guards aiming their guns at Major Skopje.
Beware not to get spotted by the patrolling guard outside the ostrich cage. Hide the bodies at the far right of the map, just beside the wall of the ostrich cage. Tell Major Skopje to go and wait in front of the barrack that you've secured earlier.
Put the decoy at the gate leading to the courtyard from the barrack area and the noise should lure the guard nearby to investigate. Crouch behind bushes and kill him when he passed by. Hide the body in the same place with where you put the bodies of earlier kills in the courtyard.
Just take care not to be seen when Tiny is moving bodies around.
Release the distraction on the patrol and have Spooky distract them again so they are looking to the west now. Tiny should kill the guard standing in front of the small bush to the right of the courtyard and hide the body.
Put the decoy south of the cart to the right of the guard you just killed and activate it. The guard patrolling the bushes to the south should come to investigate. Circle around and kill him. Hide the body as usual. Next send Tiny to the left the bushes just north of the courtyard gate where there are two guards standing. Put the lure there and hide to the left. When you activate it, the two guards should come including the one patrolling west and east to the right of the bushes where you just placed the decoy. Kill the three of them and hide the bodies. (Again be careful not to get spotted when moving bodies around).

-CLEARING THE MAIN GATE AREA-

Send Tiny behind the broken cart and run to kill the guard nearby when no one is looking and just hide the body there (to the left of the small stone structure). Kill the guard looking at the escape van when the other guard patrolling the van is looking away. (This requires a bit of timing but it shouldn't pose too much of a problem).
Kill the guard patrolling the van and hide the body at the same place.
Next run and kill the guard patrolling the ostrich cage when he is looking away and hide the body also.
Kill the machine gunner to the left and hide the body at the same place as before. Send Tiny crawling to the dead elephant cage and put the decoy between the two walls. Activate it and hide inside the elephant.
The guard outside should come to investigate. Kill him and leave the body there.
Release the distraction on the patrol in the courtyard and tell Spooky to distract the patrol near the main gate. Use Tiny to move the bodies hidden behind the small stone structure (near the van) to a safer area.
I'll leave that to your own judgment since most of the map is clear now.
Have Tiny crawl to the left of the lone guard at the main gate and when he is not looking, run and stab him. Hide the body in the elephant cage.

-SECURING THE ESCAPE ROUTE-

Release the distraction on the patrol in the courtyard and tell Spooky to distract the patrol near the main gate (Make sure they are looking to the east). Use Tiny to move the bodies hidden behind the small stone structure (near the van) to a safer area. I'll leave that to your own judgment since most of the map is clear now.
Have Tiny crawl to the left of the lone guard at the main gate and when he is not looking, run and stab him. Hide the body in the elephant cage. All that's left now are three patrols, which you can't do anything about without raising the alarm.

Additional note: You might want to distract the patrol again so they will be looking to the west for Tread to be able to drive the van without being seen.

Have Tread run into the zoo through the main gate when the patrol outside is not looking and get into the car with Tiny. Drive the car to
Major Skopje and pick him up. Don't forget about Spooky as well. Drive to the northwest and the mission is accomplished!!!

***********************************************************************

Mission 3: Dropped Out of the Sky
Date: June 10, 1942
Location: Crete, Greece
Personnel: Tiny, Duke, Tread
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