TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Commandos - Behind Enemy Lines » Commandos - Behind Enemy Lines FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17

Sponsors:

- A friendly truck will await your team in the south-east zone, escape by following the road.

******************************ENEMY FORCES*****************************

- 20 Moving Guards
- 14 Isolated Guards
- 2 Patrol Group of 2 men
- 6 Patrol Group of 3 men
- 1 Patrol Group of 4 men
- 1 Patrol Group of 5 men
- 2 Gatling Gun Operator
- 2 Surveillance Bunker
- 2 SDKFZ 231 on patrol
- 3 Bunkers

*SILENT ZONE*

- Anything suspect or seen in the ENTIRE MAP will immediatly sound the alarm.

**************************TEAM AND EQUIPMENT***************************

-GREEN BERET-

-Hand Icon -9mm Standard Issue Pistol
-Knife
-Lure
-4 Explosive Barrels (On site)

-MARINE-

-Hand Icon -9mm Standard Issue Pistol
-Knife
-Speargun
-Underwater Equipment
-Pneumatic Boat (On site)

-SAPPER-

-Hand Icon -9mm Standard Issue Pistol
-Trap
-2 Grenades
-3 Remote Explosives (On site)

-DRIVER-

-Hand Icon -9mm Standard Issue Pistol
-First-aid Kit (6 doses)
-2 Gatling Guns (On site)
-Transport Truck (On site)
-Panzer III (On site)

*****************************WALKTHROUGH*******************************

- CLEANING THE FIELD

Notice: This is one of the missions where I have absolutly NO strategy, except to empty the bunker & all guards as you go..... if you have a better way of doing it (Without ringing the alarm), send in a walkthroguh for THIS specific mission.

Make the DR & GB run for the location of your other team members. The best way is to do it 1 by 1 and run when the immobile guard looking your way is looking away (Check his sight range) it's quite easy. Oh, and don't forget to check the patrolling guard. Once they are all at the same location, fire soem shots from their pistols to attract the guards. Kill them all (Until the nearby bunker is empty, heh) and crawl to the upper ruined wall, near the houses.

Fire some shots to attract the patrol groupo and the guard. Kill them all and move everyone at the barrel near the houses. Go near the houses to the north of it and fire some shots. This should lure a single guard and the body of that guard will lure another one. Dispose of them both and have the GB bring the barrel to the road where the SDKFZ patrols. Hide the GB in the house near the fountain and wait for the SDKFZ to be near the barrel. Once it is and it's not looking your way, get out of the hosue and fire at the barrel.

Immediatly crouch down after that, crawl back to your group (You'll probably get hit along the way, but survive) and attract all the guards lured by the explosion to your group with pistol shots. Kill them all, this should have attracted all the guards nearby on this side of the railroad. Also, it should have attracted the patrol group near the bunker on the otherside, if it did, and you killed it where you are. You just negated the bunker there and will probably not alert it.

- GET TO THE NEXT SHORE

Move everybody on the road between the 2 bunch of hosues and wait for a train to stop atthe station. Make the GB run to the north of it and go stab the patrolling guard there from behind. Go stab the immobile guard behind bunker after that and kill the immobile guard to the left of the bunker, near the railroad. Sneak to the guard in front of the bunker and kill him as well. Leave all the bodies at thier locations.

Move everybody near the shore to the north. Send the MA underwater to the right of the island to the left. Wait until nobody is looking and get out of the water to kill the patrolling guard nearby. Hide in the water quickly and all the guards on this island will come to inspect the corpse. They'll yell uselessly (No bunker will be alerted) and return to their posts. Once they,re walking back to their posts, get out of the water and stab them all! Pick up the boat on this island and swim back to your team.

- BLOW THE BRIDGE

Use the boat to ferry everyone to the small island where the boat was and pick the boat back up. Send the GB crawling behind the nearest tent and lure the nearby guards with pistol shots. 3 guards + a patrol group should be lurable from there, kill them all and bring everyone at this location. Send everybody between the 2 tents before thenext patrolling guard and fire some pistol shots to lure the remaining gyuards near the Panzer III. Kill them all and send everyone to board the Panzer III (make sure the SDKFZ is away).

Once boarded, use the Panzer III to get rid of everything on this shore, the guards, the Bunker at the bridge and the SDKFZ. Go near the shore and kill everything on the island under the bridge. Make everybody get out of the Panzer
III and use the boat from the MA to get the SA on the island under the bridge.
Pick up the explosives and return to the Panzer, don't forget to pick up the boat.

Send the SA on the bridge and put a Remote Explosive near all 3 bombs on the bridges (Little things on the left side of the bridge). Go back to your team and blow them up. 3 magnificent holes should be on the bridge now.

- ESCAPE!

Send everyone back to the island where the boat was and ferry everyone back on the other side. Pick up the boat when finished and move everybody to the very beginning, where you started near the ruined walls in the field in the south & right corner of the map. Send everybody crawling to the right of the rocks to the left. Fire some shots to lure the patrol group nearby and kill them all.

Send the DR to the south near the border of the map and send him running to the left once the patrol group near the escape truck is going to the left. Fire on the barrels so the patrol group dies and crouch down. Quickly crawl back to your team and wait until all the guards resume their posts. Send the DR crawling to the truck, board it and press on the gas to reach your team!!! Make everyone board the truck and escape by the southern road. MISSION
ACCOMPLISHED!!!!


***********************************************************************
MISSION 19
FRUSTATED REVENGE
******************************BACKGROUND*******************************

January 1945. Durign the liberation of France by the Allied Troops, the Soviet
Red Army reaches Varsovy, devastated, before goign to assault Berlin, their next objective. During these events, Hitler puts his last hopes on the V2 rockets, which he launches on London and other allied cities.

Some recon flights have detected a launching base of V2 rockets in the small industrial site of Oldenburg, to the west of Breme. You mustdestroy these launching pads before the rockets are launched toward London.

*******************************BRIEFING********************************

Lieutenant, you will start there, destroy these launch pads for the V2 Rockets.
The truck *CD scratched, speech missing*. Watch out, the current is strong in the river which makes it impossible to go back up by swimming. The conveyor belt can be used to infiltrate the base. Once your objectives accomplished, regroup at the escape point. Good luck!

******************************SCRAPBOOK********************************

DATE: January 12th, 1945
LOCATION: Oldenburg, to the west of Breme.
MISSION: Frustated Revenge

- Your team can use the small truck on the railroad and the conveyor belt to infiltrate the base.

- After crossing the bridge, it might be useful to blow it up by dropping an explosive charge in the middle.

- Once the V2 are destoyed, you can regroup in the escape point in the north-east.

- The current in the river is powerful. Be aware of that.

- Watch out for the dogs!!

- Escape in boat by the north-east.

******************************ENEMY FORCES*****************************

- 21 Moving Guards
- 13 Isolated Guards
- 1 Patrol Group of 2 men
- 1 Patrol Group of 3 men
- 3 Patrol Group of 4 men
- 3 Gatling Gun Operator
- 1 Surveillance Bunker
- 1 Surveillance Tower
- 1 Panzer II on alert
- 1 Truck Driver
- 3 Bunkers

*SILENT ZONE*

- Anything suspect or seen near the north & left bunker will immediatly sound the alarm.

- Anything suspect or seen near or inside the south & right base will immediatly sound the alarm.


**************************TEAM AND EQUIPMENT***************************

-GREEN BERET-

-Hand Icon -9mm Standard Issue Pistol
-Knife
-Lure
-4 Explosive Barrels (On site)

-SNIPER-

-Hand Icon -9mm Standard Issue Pistol
-First-Aid Kit (6 doses)
-Sniper Rifle
-7 Rifle Bullets

-MARINE-

-Hand Icon -9mm Standard Issue Pistol
-Knife
-Speargun
-Underwater Equipment
-Pneumatic Boat
-Boat (On site)

-SAPPER-

-Hand Icon -9mm Standard Issue Pistol
-Trap
-2 Remote Explosives

*****************************WALKTHROUGH*******************************

- THE NORTH SHORE

Bring the SN & SA a little nearer to the rocks and select everyone. Fire a few shots to lure the nearby guards and kill them all (Should be a good deal of
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17

Sponsors:

Other files from this game:
  1. Commandos - Behind Enemy Lines document by System on 14/03/2006, 06:30
  2. Commandos - Behind Enemy Lines trainer by System on 14/03/2006, 06:30
    Everything in unlimited amounts
  3. Commandos - Behind Enemy Lines FAQ by System on 09/03/2006, 09:50
  4. Commandos - Behind Enemy Lines cheats by System on 09/03/2006, 09:50