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Home » PC » Command and Conquer Generals - Stunde Null » Command and Conquer Generals - Stunde Null FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Experience Information
200 exp to veteran                     50 exp as conscript
300 exp to elite                        100 exp as veteran/elite
600 exp to heroic                     150 exp as heroic
Vision Information
Vision Range: 150                    Shroud Clearing Range: 500
Locomotor Information
Walking
Speed: 30 dist/sec; 20 if badly hurt
Turn Rate: 500 degrees/sec
Climbing
Speed: 20 dist/sec; 15 if badly hurt
Turn Rate: 360 degrees/sec; 350 if badly hurt
Weapon Information
Colonel Burton Sniper Rifle (Anti Surface)
Damage: 40
Damage Type: Small Arms
Range: 125
Projectile Speed: Immediate
Cooldown: 100 msec
Clip Size: 3
Clip Reload Time: 500 msec
Special Feature Information
1] Stealth
Stealth Delay: 2000 msec
Decloaks when firing or before planting C4s
2] Climbing
Colonel Burton can climb some cliffs, making him good at infiltrating base lending its protection on mountain only. See Movement Information.
3] Can not be squished except by Overlord/Emperor Overlord
4] Knife Attack
Damage: 10000
Damage Type: Melee
Range: 3
Reload Time: 1367 msec
Pre Attack Delay: 833 ms (always delays attack for 833 ms before stabbing)
5] Timed Demo Charge
Primary Damage: 2000
Primary Damage Radius: 25
Secondary Damage: 150
Secondary Damage Radius: 75
Damage Type: Explosion
Shroud Clearing Range: 75
Range: 0
Explodes after 20 seconds
Decloaks 5000 ms before planting C4
Can't install more than 1 C4 (either Timed or Remote) in one place
C4 Installation Time: 5500 ms
Escapes 100 distances after completion
Max Timed C4s to Install: 10
Does not expire when Colonel Burton dies
6] Remote Demo Charge
Primary Damage: 2000
Primary Damage Radius: 25
Secondary Damage: 150
Secondary Damage Radius: 75
Damage Type: Explosion
Shroud Clearing Range: 75
Range: 0
Explodes after detonated
Decloaks 5000 ms before planting C4
Can't install more than 1 C4 (either Timed or Remote) in one place
C4 Installation Time: 5500
Escapes 100 distances after completion
Max Remote C4s to Install: 8
Expires if Colonel Burton dies
7] Detonate
Detonates all Remote Demo Charges
Upgrade Information
- Advanced Training (Strategy Center): Increases Colonel Burton's veterancy gathering by 100%
- Chemical Suits (Strategy Center): Increases Colonel Burton resistance against
Poison, Radiation, and Microwave.
Build Information
Prerequisites: Air Force Gen. Barracks & Air Force Gen. Strategy Center
Build Cost: 1500
Build Time: 20 seconds
Notes:
- Slot: 1
- Max. Limit: 1
- Will not retaliate when attacked.

B.b.5) Pilot
Health Information
HP: 100                         Armor: Human Armor
Experience Information
10 Exp as anything
Vision Information
Vision Range: 150          Shroud Clearing Range: 300
Movement Information
Speed: 30 dist/sec; 20 when badly hurt
Turn Rate: 500 degrees/sec
Special Feature Information
1] Eject
Escapes from destroyed vehicles possessing veterancy level.
2] Veterancy Inheritancy
Inherits veterancy level of the destroyed vehicles.
3] Veterancy Deliverance
Delivers or adds the veterancy level a pilot owns to the vehicle he boards.
Vehicles to receive veterancy: All vehicles which can gain veterancy level except transport.
Build Information
- Built from destroyed vehicles possessing veterancy level.
Notes:
-  Slot: 1
- When ejecting from the destroyed vehicle, a pilot remains unattackable for
2000 ms.
- To deliver veterancy level to a Comanche, simply damage the Comanche and when it docks to the Airfield to repair, enter.
- Guard your pilot so he won't land in water. He will die drowned.

--------------------------------------
(c) USA Air Force General Vehicles
--------------------------------------
B.c.1) Humvee
Health Information
HP: 240                                      Armor: Humvee Armor
Experience Information
100 exp to veteran                       50 exp as conscript/veteran
150 exp to elite                          100 exp as elite
300 exp to heroic                       150 exp as heroic
Vision Information
Vision Range: 150                     Shroud Clearing Range: 320
Locomotor Information
Speed: 60 dist/sec; 30 if badly damaged
Turn Rate: 180 degrees/sec
Weapon Information
Turret Turn Rate: 180
1] Humvee Gun (Anti Surface)
Damage: 10
Damage Type: Comanche Vulcan
Range: 150
Projectile Speed: 600 dist/sec
Cooldown: 200 msec
2] Humvee Missile Weapon (Anti Surface)
Damage: 30
Damage Radius: 5
Damage Type: Explosion
Range: 150
Projectile Speed: 225 dist/sec
Missile Turn Rate: 100 degrees/second
Accuracy: 100% against vehicles, may miss as much as 10 distances against infantry
Cooldown: 1000 msec
Clip Size: 1
Clip Reload Time: 2000 msec
Not a homing missile
3] Humvee Missile Weapon (Anti Air)
Damage: 50
Damage Radius: 5
Damage Type: Explosion
Range: 320
Projectile Speed: 400 dist/sec
Missile Turn Rate: 300 degrees/second
Accuracy: 100% against vehicles, may miss as much as 10% against infantry.
Cooldown: 1000 msec
Clip Size: 1
Clip Reload Time: 2000 msec
Homing missile
Special Feature Information
1] Battle Transport
Enables passengers to fire from inside, gaining Garrison Bonus (see Bonus Modifiers)
Can accommodate at most 5 infantry
100% damage to units inside upon death (kills all passengers when destroyed)
Exit Delay: 250 ms/unit
Number of Exit Paths: 3
2] Eject Pilot
When a veteran, elite, or heroic Humvee is destroyed, it will eject its pilot. A veteran Humvee will eject a veteran pilot, etc. More information on Pilot session.
3] Can build one of the following:
Battle Drone - info on Drone Session
Scout Drone - info on Drone Session
Hellfire Drone - info on Drone Session
Upgrade Information
- Battle Drone (Humvee): Builds a floating Battle Drone equipped with light machine gun and repair tools used to repair its master vehicle.
- Scout Drone (Humvee): Builds a floating Scout Drone to augment sight range and detect stealth units.
- Hellfire Drone (Humvee): Builds a floating Hellfire Drone armed with vehicle-killing missile system.
- TOW Missile (US War Factory): Equips all Humvees with a TOW
Missile capable of attacking ground and air units.
- Advanced Training (Strategy Center): Increases the veterancy gaining by
100%.
Build Information
Prerequisite: Air Force Gen. War Factory
Build Cost: 800
Build Time: 10 seconds
Notes:
- Slot: 3

B.c.2) Ambulance
Health Information
HP: 240                                        Armor: Toxin Truck Armor
Experience Information
50 exp as anything
Vision Information
Vision Range: 100                         Shroud Clearing Range: 400
Locomotor Information
Speed: 60 dist/sec; 30 if badly damaged
Turn Rate: 180 degrees/sec
Special Feature Information
1] Hazard Cleaning
Turret Turn Rate: 180
Radius: 50
Range: 100
Scan Rate: 1000
Scan Range: 100
Allowed to move around while cleaning up.
2] Healing Transport
Can transport up to 3 infantry inside
Healing Rate: 25%/second
Allows Allied Units inside
Exit Delay: 250 ms/unit
Number of Exit: 3
3] Infantry Healing
Heals allied infantry standing near it
Healing Rate: 4 HP/second
Healing Radius: 100
4] Vehicle Repair
Repairs damaged allied vehicles (woooowwwwww......)
Repair Rate: 8 HP/sec
Repair Radius: 100
Will not repair itself (or herself?) and air units.
Upgrade Information
- Battle Drone (Ambulance): Builds a flying Battle Drone equipped with light machine gun and repair tools used to repair its master vehicle.
- Scout Drone (Ambulance): Builds a flying Scout Drone to augment sight range and detect stealth units.
- Hellfire Drone (Ambulance): Builds a floating Hellfire Drone armed with vehicle-killing missile system.
Build Information
Prerequisite: Air Force Gen. War Factory
Build Cost: 700
Build Time: 10 seconds
Notes:
- Slot: 3

B.c.3) Sentry Drone
Health Information
HP: 300                    Armor: Sentry Drone Armor
Experience Information
Can not gain veterancy by normal means (killing enemies)
50 Exp as Conscript/Veteran
100 Exp as Elite
150 Exp as Heroic
Vision Information
Vision Range: 200            Shroud Clearing Range: 350
Movement Information
Speed: 60 dist/sec; 50 if heavily damaged
Turn rate: 180 degrees per second
Weapon Information
Sentry Drone Gun (Anti Surface)
Prerequisite: Sentry Drone Gun upgrade
Turret Turn Rate: 180
Pack Time: 1000 ms
Damage: 8
Damage Type: Comache Vulcan
Cooldown: 200 milliseconds
Range: 150
Missile Speed: 600 dist/sec
Accuracy: 100%
Unpack Time: 1000 ms
Special Feature Information
1] Robot
This unit has no pilot, so Jarmen Kell and Nuke Cannon's Neutron  Shells can not empty this vehicle.
2] Stealth
Sentry Drone remains in stealth condition if it is not moving or attacking.
Stealth Delay: 2000 ms
3] Detector
This robotic vehicle is equipped with a stealth-detecting sensor.
Detection Rate: 900
Detection Range: 225 (oh, c'mon, what makes it larger than vision range?)
Upgrade Information
- Sentry Drone Gun (US War Factory): Mounts a machine gun on the drone, making it able to attack hostile units, mainly infantry.
Build Information
Prerequisite: Air Force Gen. War Factory
Build Cost: 850
Build Time: 10 seconds
Notes
- Slot: 1
- Can not crush infantry

B.c.4) Tomahawk
Health Information
HP: 180                             Armor: Truck Armor
Experience Information
200 exp to veteran             50 exp as conscript/veteran
400 exp to elite                100 exp as elite
800 exp to heroic             150 exp as heroic
Vision Information
Vision Range: 180            Shroud Clearing Range: 200
Locomotor Information
Speed: 30 dist/sec; 25 if badly damaged
Turn Rate: 180 degrees/second
Weapon Information
Tomahawk Missile (Anti Surface)
Turret Turn Rate: 60
Primary Damage: 150
Primary Damage Radius: 10
Secondary Damage: 50
Secondary Damage Radius: 25
Damage Type: Explosion
Accuracy: may miss as far as 20 distances against infantry
Range: 350
Minimum Range: 100
Projectile Speed: 200 dist/sec
Missile Turn Rate: 540 degrees/sec
Missile Preparation Time: 250 ms (Delays missile launch for 0.25 second for preparation)
Cooldown: 1 ms
Clip Size: 1
Clip Reload Time: 7000 msec
Homing missile
Special Feature Information
1] Eject Pilot
When a veteran, elite, or heroic Tomahawk is destroyed, it will eject its pilot. A veteran Tomahawk will eject a veteran pilot, etc.
More information on Pilot session.
2] Can build one of the following:
Battle Drone - info on Drone Session
Scout Drone - info on Drone Session
Hellfire Drone - info on Drone Session
Upgrade Information
- Battle Drone (Tomahawk): Builds a flying Battle Drone equipped with light machine gun and repair tools used to repair its master vehicle.
- Scout Drone (Tomahawk): Builds a flying Scout Drone to augment sight range and detect stealth units.
- Hellfire Drone (Tomahawk): Builds a floating Hellfire Drone armed with vehicle-killing missile system.
- Advanced Training (Strategy Center): Gains veterancy level twice as fast.
Build Information
Prerequisites: Air Force Gen. War Factory and Air Force Gen. Strategy Center
Build Cost: 1300
Build Time: 20 seconds
Notes:
- Slot: 3
- Will not acquire enemy when idle.

B.c.5) Avenger
Health Information
HP: 300; 400 with Composite Armor
Armor: Anti Air Vehicle Armor
Experience Information
200 Exp to Veteran                     100 Exp as Conscript/Veteran
300 Exp to Elite                           200 Exp as Elite
600 Exp to Heroic                       400 Exp as Heroic
Vision Information
Vision Range: 150                      Shroud Clearing Range: 300
Movement Information
Speed: 30 distances/second; 25 if badly damaged
Turn rate: 180 degrees per second
Weapon Information
Avenger Twin Laser Turret (Anti Air only)
Turret Turn Rate: 180
Both turrets have the same statistics. The statistics below just describes one of them. To get the total damage an Avenger delivers to an air unit, just multiply the statistics below by 2.
Damage: 10
Damage Type: Small Arms
Cooldown: 200 milliseconds
Range: 300
Laser Speed: immediate
Accuracy: 100%
Special Feature Information
1] Avenger Target Designator
Gives Faerie Bonus (see Bonus Modifier).
Range: 200
Cooldown: 200 ms
2] Avenger Point Defense Laser
Target: Ballistic Missile, Small Missile
Scan Range: 200
Damage: 100                        Range: 100
Laser Speed: immediate        Cooldown: 500 ms
3] Eject Pilot
When a veteran, elite, or heroic Avenger is destroyed, it will eject its pilot. A veteran Avenger will eject a veteran pilot, etc.
More information on Pilot session.
4] Can build one of the following
- Battle Drone (see Drone section)
- Scout Drone (see Drone section)
- Hellfire Drone (see Drone section)
Upgrade Information
- Battle Drone (Avenger) - see Drone section
- Scout Drone (Avenger) - see Drone section
- Hellfire Drone (Avenger) - see Drone section
- Advanced Training (Strategy Center): Avenger gains veterancy as twice as fast.
- Composite Armor (Strategy Center): Avenger gains more HP.
Build Information
Prerequisite: Air Force Gen. War Factory and Air Force Strategy Center
Build Cost: 2000
Build Time: 10 seconds
Notes
-  Slot: 3
- Can not manually attack air units.

B.c.6) Microwave Tank
Health Information
HP: 480; 580 with Composite Armor             Armor: Tank Armor
Experience Information
200 Exp to Veteran                     100 Exp as Conscript/Veteran
300 Exp to Elite                           200 Exp as Elite
600 Exp to Heroic                       400 Exp as Heroic
Vision Information
Vision Range: 200                      Shroud Clearing Range: 300
Locomotor Information
Speed: 30 dist/sec; 25 if badly damaged
Turn Rate: 180 degrees/sec
Weapon Information
1] Microwave Tank Building Disabler (Anti Surface)
Always uses this when targetting a structure.
Damage: 50
Range: 200
Damage Type: Subdual Building
Cooldown: 200 ms
2] Microwave Tank Building Clearer (Anti Surface)
Kills all infantry in a garrisonable building.
Always uses this when targetting a garrisonable building.
Range: 125
Cooldown: 100
Special Feature Information
1] Microwave Tank Emitter
Microwave Tank emits a micro wave that damages enemy infantry within range.
Damage: 8                         Damage Radius: 100
Cooldown: 250                 Damage Type: Microwave
Will not harm friendly/allied/neutral infantry.
Inactive when firing Building Disabler/Clearer.
Requires 1000 ms to become active after Building Disabler/Clearer stops firing.
2] Eject Pilot
When a veteran, elite, or heroic Microwave Tank is destroyed, it will eject its pilot. A veteran Microwave Tank will eject a veteran pilot, etc.
More information on Pilot session.
3] Can build one of the following:
Battle Drone - info on Drone Session
Scout Drone - info on Drone Session
Hellfire Drone - info on Drone Session
Upgrade Information
- Battle Drone (Microwave Tank): Builds a flying Battle Drone equipped with light machine gun and repair tools used to repair its master vehicle.
- Scout Drone (Microwave Tank): Builds a flying Scout Drone to augment sight range and detect stealth units.
- Hellfire Drone (Microwave Tank): Builds a floating Hellfire Drone armed with vehicle-killing missile system.
- Advanced Training (Strategy Center): Gains veterancy level twice as fast.
- Composite Armor (Strategy Center): Microwave Tank gains max HP by 100.
Build Information
Prerequisite: Air Force Gen. War Factory and Air Force Gen. Strategy Center
Build Cost: 800
Build Time: 10 seconds
Notes
-  Slot: 3
- Will not retaliate if attacked.

B.c.7) Construction Dozer
Health Information
HP: 250                 Armor: Dozer Armor
Vision Information
Vision Range: 200        Shroud Clearing Range: 200
Movement Information
Speed: 30 dist/sec; 25 when badly damaged
Turn rate: 90 deg/sec; 60 when badly damaged
Special Feature Information
1] Builder
Construction Dozer can build US Standard buildings. See Tip and Trick session to build other factions' buildings.
2] Detection and Disarming
Detects and Disarms US Colonel Burton's  & Demo General
Jarmen Kell's C4s, Chinese Tank Hunter TNTs, GLA Rebel's
Booby Trap, and China Land, Cluster, & EMP Mines.
Detection Rate: 500 msec
Disarm Delay: 1200 ms per Disarm attempt
Disarm Recharge Time: 4000 ms
Looks for explosives to disarm within 150 range every 5000 milliseconds when idle.
Can't detect explosives when in Transport or Tunnel Network.
3] Repairs Damaged Buildings
Repairs 2% of max HP per second.
Looks for buildings to repair within 150 range every 5000 milliseconds when idle.
Build Information
Prerequisite: Air Force Gen. Command Center
Build Cost: 1000
Build Time: 5 seconds
Notes:
- Slot: 5

------------------------------------
(d) USA Air Force General Drones
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