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Sponsors:
200 Exp to Elite 100 Exp as Veteran
400 Exp to Heroic 150 Exp as Elite
Vision Information
Vision Range: 200 Shroud Clearing Range: 600
Movement Information
Speed: 75 dist/sec; 60 if badly damaged
Turn rate: 180 degrees per second; 90 while badly damaged
Acceleration: 60; 30 while badly damaged
Weapon Information
Helix Minigun (Anti Surface)
Primary Damage: 6
Damage Type: Comanche Vulcan
Cooldown: 100 milliseconds
Range: 120
Missile Speed: immediate
Build Information
Prerequisite: China Tank Gen. Airfield
Build Cost: 2000
Build Time: 25 seconds
Special Feature Information
1] Can build one of the following a. Battle Bunker
Allows infantry inside to fire and gives them Garrison Bonus (see Bonus Modifier) b. Gattling Cannon
Turret Turn Rate: 60 degrees/sec
Detects stealth units
Detection Rate: 1500 msec
Detection Range: 200
- Gattling Gun (Anti Surface)
Damage: 10; 12.5 with Chain Guns upgrade
Damage Type: Gattling
Range: 225
Projectile Speed: Immediate
Accuracy: 100%
Continuous Fire 1 Cooldown: 250 msec (1 shoot)
Continuous Fire 2 Cooldown: 125 msec (5 shoots)
Continuous Fire 3 Cooldown: 83 msec (2000 shoots)
- Gattling Gun Air (Anti Air)
Damage: 5; 6.25 with Chain Guns upgrade
Damage Type: Small Arms
Range: 400
Projectile Speed: Immediate
Accuracy: 100%
Continuous Fire 1 Cooldown: 250 msec (1 shoot)
Continuous Fire 2 Cooldown: 125 msec (5 shoots)
Continuous Fire 3 Cooldown: 83 msec (2000 shoots) c. Propaganda Tower
Enthusiam Bonus (see Bonus Modifier)
Radius: 150
Delay Between Updates: 2000 milliseconds
2] Napalm Bomb
Drops a deadly napalm bomb on the ground below the chopper.
Primary Damage: 75
Primary Damage Radius: 5
Secondary Damage: 40
Secondary Damage Radius: 30
Damage Type: Explosion
Bomb Speed: 10 dist/sec (slow, but sure:))
Range: 10
Creates a Firestorm Small Field; a Black Napalm Firestorm Small Field if
Black Napalm is upgraded
Recharge Time: 10000 ms
Range: 3
Unpack Time: 500 ms
Preparation Time: 100 ms (making a total of 600 ms delay before dropping bomb)
3] Transport
Can transport infantry and most vehicles alike (except Nuke Cannon)
Transport Slot: 5
100% damage to all units inside if destroyed (China Airways does not provide free parachutes....)
Evacuation Delay per Unit: 100 ms
Upgrade Information
- Battle Bunker (Helix): Allows up to 5 infantry to attack from inside Bunker. Each Helix can only choose one from three choices:
Battle Bunker, Gattling Cannon, or Propaganda Tower.
- Gattling Cannon (Helix): Installs a Gattling Cannon on the
Helix, enabling it to effectively attack infantry and air units.
Each Helix can only choose one from three choices: Battle Bunker,
Gattling Cannon, or Propaganda Tower.
- Propaganda Tower (Helix): Builds a Propaganda Tower on the
Helix, giving the Helix the ability to heal and increase the fire rate of the nearby units. Each Helix can only choose one from three choices: Battle Bunker, Gattling Cannon, or Propaganda Tower.
- Chaingun Upgrade (China War Factory) (Affects Helix Gattling
Cannon only): +25% damage to all gattling weapons.
- Subliminal Messaging (Propaganda Center) (Affects Helix Propaganda Tower only): +25% Enthusiasm Bonus and adds regeneration rate from 1% to 2% (see Bonus Modifier).
- Napalm Bomb (Helix): Enables Helix to drop a Napalm Bomb, incinerating the grounds.
- Black Napalm (China War Factory): Increases the damage of the
Napalm Bomb's fire.
Notes
- Can not land, except when being repaired at the Air Field or when loading passengers.
D.a.3) China Cargo Plane
Health Information
HP: 1000 Armor: Airplane
Experience Information
40 Exp as anything
Movement Information
Speed: 125 dist/sec; 75 if badly damaged
Turn rate: 25 degrees per second; 10 while badly damaged
Acceleration: 60 ; 30 while badly damaged
Notes
- Drops Cluster Mines, Battlemaster Tank Drop, Reinforcement Pad vehicle, and EMP Pulse
- Door open time: 500 ms
- Drops delay for each Battlemaster Tank: 150 ms (Level 1); 80 ms (Lv 2 & 3)
D.a.4) China Jet Carpet Bomber
Health Information
HP: 1000 Armor: Airplane
Experience Information
40 Exp as anything
Movement Information
Speed: 125 dist/sec; 75 if badly damaged
Turn rate: 25 degrees per second; 10 while badly damaged
Acceleration: 60 ; 30 while badly damaged
Notes
- Drops Carpet Bombs containing 10 bombs
- Door open time: 500 ms
- Delay between each bomb: 300 ms
----------------------------------
(b) China Tank General Infantry
---------------------------------
D.b.1) Red Guard
Health Information
HP: 120 Armor: Human Armor
Experience Information
20 Exp to Veteran 5 Exp as Conscript/Veteran
40 Exp to Elite 10 Exp as Elite
80 Exp to Heroic 20 Exp as Heroic
Vision Information
Vision Range: 100 Shroud Clearing Range: 200
Movement Information
Speed: 25 dist/sec; 15 while badly hurt
Turn Rate: Infinite
Weapon Information
Red Guard Machine Gun (Anti Surface)
Damage: 15
Damage Type: Small Arms
Range: 100
Cooldown: 1000
Projectile Speed: Immediate
Accuracy: 100%
Special Feature Information
1] Horde Bonus
Condition: at least 5 Red Guards/Tank Hunters march together
Rub Off Radius: 60
Update Time: 1000 ms
Group Radius: 30
2] Capture Building
Prerequisite: Capture Building Upgrade
Recharge Time: 15000 ms
Range: 5
Unpack Time: 3000 ms
Capture Time: 20000 ms
Pack Time: 2000 ms
Experience Gained: 4
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus.
- Capture Building (Barracks): Enables Red Guard to capture most neutral/hostile buildings.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank Gen. Barracks
Build Cost: 375
Build Time: 12 seconds
Note that it is not allowed to build only a single Red Guard.
Red Guards will always be created in pair.
Notes:
- Slot: 1
D.b.2) Tank Hunter
Health Information
HP: 100 Armor: Human Armor
Experience Information
100 exp to veteran 20 experience as conscript/veteran
200 exp to elite 40 experience as elite
400 exp to heroic 60 experience as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 400
Movement Information
Speed: 20 dist/sec; 10 when badly hurt
Turn rate: infinite (500)
Weapon Information
Tank Hunter Missile Launcher (Anti Surface and Anti Air)
Damage: 40
Damage Radius: 5
Damage Type: Infantry Missile
Attack Range: 175
Minimum Range: 5
Projectile Speed: 225 dist/sec
Cooldown: 1000 millisecond
Missile Turning Rate: 100 degrees/sec
Accuracy: 100% against vehicles/buildings, 10 max distance to miss against infantry
Homing missile
Special Feature Information
1] Horde Bonus
Condition: at least 5 Red Guards/Tank Hunters march together
Rub Off Radius: 60
Update Time: 1000 ms
Group Radius: 30
2] TNT Charge
Places a TNT Charge on hostile vehicles/buildings.
Primary Damage: 500
Primary Damage Radius: 10
Secondary Damage: 150
Secondary Damage Radius: 50
Damage Type: Explosion
Attack Range: 5
Timer: 10000 ms
Recharge Time: 7500 ms
Escapes 100 distances after placing TNT
Does not expire when the charger dies.
Can not be attached to infantry or friendly units/buildings.
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus upgrade.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank General Barracks
Cost: 375
Build Time: 7 seconds
Notes:
- Slot: 1
D.b.3) Hacker
Health Information
HP: 100 Armor: Human Armor
Experience Information
100 Exp to Veteran 50 Exp as Conscript 400 Exp as Heroic
300 Exp to Elite 100 Exp as Veteran
500 Exp to Heroic 150 Exp as Elite
Vision Information
Vision Range: 150 Shroud Clearing Range: 300
Movement Information
Speed: 20 dist/sec; 10 when badly hurt
Turn rate: immediate
Special Feature Information
1] Disable Building
Recharging Time: 4000 ms
Range: 150
Unpack Time: 7300 ms
Preparation Tiime: 3000 ms
Pack Time: 5133 ms
Effect Duration: 2000 ms
Exp. Gained: 0
Can't disable Defense Building
2] Hack Internet
Cash Amount: $5 (as conscript), $6 (as veteran), $8 (as elite),
$10 (as heroic) per 2 seconds (1.8 seconds if inside an Internet Center)
Unpack Time: 7300 ms
Randomly adds or substracts 20% to pack and unpack time.
Pack Time: 5133 ms
Exp. Gained: 1
Build Information
Prerequisite: China Tank Gen. Barracks, China Tank Gen. Propaganda Center
Cost: 780
Build Time: 20 seconds
Notes:
- Slot: 1
D.b.4) Black Lotus
Health Information
HP: 200 Armor: Human
Experience Information
150 exp to veteran 50 exp as conscript 400 exp as heroic
450 exp to elite 100 exp as veteran
900 exp to heroic 150 exp as elite
Vision Information
Vision Range: 300 Shroud Clearing Range: 400
Movement Information
Speed: 30 dist/sec; 20 when badly hurt
Turn rate: infinite
Special Feature Information
1] Stealth
Stealth Delay: 2500 msec
Stealthed except when using ability
2] Crush Immunity
3] Detector
Detects stealth units except when in garrison, Tunnel Network, and transport
Detection Rate: 500 ms
Unknown Detection Range
4] Capture Building
Range: 150
Unpack Time: 6730 ms
Preparation Time: 6000 ms
Pack Time: 2800 ms
Experience Gained: 20
5] Disable Vehicle
Range: 150
Unpack Time: 2000 ms
Preparation Time: 2000 ms
Pack Time: 1000 ms
Effect Duration: 15000 ms
Experience Gained: 0
6] Steal Cash
Pack Time: 5800 ms
Preparation Time: 6000 ms
Range: 150
Cash Stolen: 1000
Unpack Time: 6730 ms
Experience Gained: 20
Recharge Time: 2000 ms
Build Information
Prerequisites: China Tank General Barracks, Tank General Propaganda Center
Cost: 1875
Time: 20 seconds
Notes:
- Limit: 1
- Slot: 1
- Will not acquire enemy when idle.
-----------------------------------
(c) China Tank General Vehicles
----------------------------------
D.c.1) Battlemaster
Health Information
HP: 400 Armor: Tank Armor
Experience Information
200 exp to veteran 100 exp as conscript/veteran
300 exp to elite 200 exp as elite
600 exp to heroic 400 exp as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 300
Movement Information
Speed: 25 dist/sec; with Nuclear Tank upgrade: 35 dist/sec; 32 when badly damaged
Turn rate: 180
Weapon Information
Battlemaster Tank Gun (Anti Surface)
Turret Turn Rate: 120
Damage: 60; 75 with Uranium Shells upgrade
Damage Radius: 5
Damage Type: Armor Piercing
Attack Range: 150
Projectile Speed: 400 ms/sec
Clip size: 3 (only when Auto Loader is researched)
Cooldown: 500 ms (only when Auto Loader is researched)
Reload Time: 2000 ms
Accuracy: 100% against vehicles/buildings, 10 max distance to miss against infantry
Special Feature Information
1] Horde Bonus
Conditions: at least 5 Battlemaster Tanks march together
Rub off Radius: 150
Update Time Rate: 1000 ms
Group Radius: 75
2] Nuclear Explosion (Tank destroyed with Uranium Shells upgrade)
Primary Damage: 25
Primary Damage Radius: 25
Secondary Damage: 10
Secondary Damage Radius: 75
Damage Type: Explosion
Range: 100
Leaves Radiation Field Small
3] Veterancy Level
Always starts as veteran
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus Upgrade
- Uranium Shell (Nuclear Missile): +25% Battlemaster Damage
- Nuclear Tank (Nuclear Missile): +25% speed to Battlemaster
- Auto Loader (Tank Gen. Propaganda Center): Battlemasters fires more shells before reloading, making it more destructive.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Build Time: 12 seconds
Notes
- Slot: 3
D.c.2) Dragon Tank
Health Information
HP: 280 Armor: Dragon Tank
Experience Information
100 exp to veteran 50 exp as conscript/veteran
150 exp to elite 100 exp as elite
300 exp to heroic 150 exp as heroic
Vision Information
Vision Range: 100 Shroud Clearing Range: 200
Movement Information
Speed: 30 dist/sec; 25 when badly damaged
Turn rate: 180
Weapon Information
Dragon Tank Flame Weapon (Anti Surface)
Turret Turn Rate: 120
Primary Damage: 10; 12.5 with Black Napalm
Primary Damage Radius: 5
Secondary Damage: 1; 1.25 with Black Napalm
Secondary Damage Radius: 10
Damage Type: Flame
Attack Range: 75; adds a minimum attack range: 10 if Black Napalm is researched (yeakh! what did those scientists do on this already weak tank?)
Projectile Speed: 300 dist/sec
Projectile Turn Rate: 5 degrees/sec
Cooldown: 40 milliseconds
Clip Reload Time: 40 milliseconds
Accuracy: 100%
Clip Size: 30 (total number of shots in a clip)
Can empty garrisoned buildings
Upgrade Information
- Black Napalm (China War Factory): +25% to all flame damage
Special Feature Information
1] Firewall
Primary Damage: 10; 12.5 with Black Napalm
Primary Damage Radius: 5
Secondary Damage: 1; 1.25 with Black Napalm
Secondary Damage Radius: 10
Damage Type: Flame
Attack Range: 25
Cooldown: 40 milliseconds
Projectile Turn Rate: 5 degrees/sec
Projectile Speed: 300 dist/sec
Not homing
Leaves Firewall Segment
2] Ungarrison
Dragon Tank's Flame Weapon can be used to ungarrison garrisonable
Civilian Buildings.
3] Veterancy Level
Always starts as veteran
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Bld Time: 10
Notes
- Slot: 3
D.c.3) Gattling Tank
Health Information
HP: 300 Armor: Anti Air Vehicle Armor
Experience Information
100 exp to veteran 50 exp as conscript/veteran
150 exp to elite 100 exp as elite
300 exp to heroic 150 exp as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 360
Movement Information
Speed: 40 distance/sec
Turn rate: 180 deg/sec
Weapon Information
Turret Turn Rate: 180
1] Gattling Tank Gun (Anti Surface)
Damage: 15; 18.75 with Chain Guns Upgrade
Damage Type: Gattling
Attack Range: 150
Accuracy: 100%
Projectile Speed: Immediate
Continuous Fire 1 Cooldown: 400 msec (2 shots)
Continuous Fire 2 Cooldown: 200 ms (6 shots)
Continuous Fire 3 Cooldown: 100 ms (1000 shots)
2] Gattling Tank Anti Air Gun (Anti Air)
Damage: 12; 15 with Chain Guns Upgrade
Damage Type: Small Arms
Attack Range: 350
Accuracy: 100%
Projectile Speed: Immediate
Continuous Fire 1 Cooldown: 400 msec (3 shots)
Continuous Fire 2 Cooldown: 200 ms (6 shots)
Continuous Fire 3 Cooldown: 100 ms (2000 shots)
Special Feature Information
Veterancy Level
Always starts as veteran
Upgrade Information
- Chain Guns (China War Factory): +25% to all Gattling Weapons
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Build Time: 10 seconds
Notes
- Tends to attack air units first before ground units.
- Slot: 3
D.c.4) Troop Crawler
Health Information
HP: 240 Armor: Tank Armor
Vision Information
Vision Range: 175 Shroud Clearing Range: 400
Movement Information
Speed: 40 dist/sec; 30 when badly damaged
Turn rate: 120 deg/sec
Weapon Information
Deploy Infantry
Attack Range: 175
Special Feature Information
1] Transport
Only capable of transporting infantry
Can transport 8 infantry at maximum
10% damage to units inside when destroyed
Units are evacuated with a delay of 250 milliseconds per unit.
2] Healing Transport
10% infantry regeneration inside
3] Detector
400 Exp to Heroic 150 Exp as Elite
Vision Information
Vision Range: 200 Shroud Clearing Range: 600
Movement Information
Speed: 75 dist/sec; 60 if badly damaged
Turn rate: 180 degrees per second; 90 while badly damaged
Acceleration: 60; 30 while badly damaged
Weapon Information
Helix Minigun (Anti Surface)
Primary Damage: 6
Damage Type: Comanche Vulcan
Cooldown: 100 milliseconds
Range: 120
Missile Speed: immediate
Build Information
Prerequisite: China Tank Gen. Airfield
Build Cost: 2000
Build Time: 25 seconds
Special Feature Information
1] Can build one of the following a. Battle Bunker
Allows infantry inside to fire and gives them Garrison Bonus (see Bonus Modifier) b. Gattling Cannon
Turret Turn Rate: 60 degrees/sec
Detects stealth units
Detection Rate: 1500 msec
Detection Range: 200
- Gattling Gun (Anti Surface)
Damage: 10; 12.5 with Chain Guns upgrade
Damage Type: Gattling
Range: 225
Projectile Speed: Immediate
Accuracy: 100%
Continuous Fire 1 Cooldown: 250 msec (1 shoot)
Continuous Fire 2 Cooldown: 125 msec (5 shoots)
Continuous Fire 3 Cooldown: 83 msec (2000 shoots)
- Gattling Gun Air (Anti Air)
Damage: 5; 6.25 with Chain Guns upgrade
Damage Type: Small Arms
Range: 400
Projectile Speed: Immediate
Accuracy: 100%
Continuous Fire 1 Cooldown: 250 msec (1 shoot)
Continuous Fire 2 Cooldown: 125 msec (5 shoots)
Continuous Fire 3 Cooldown: 83 msec (2000 shoots) c. Propaganda Tower
Enthusiam Bonus (see Bonus Modifier)
Radius: 150
Delay Between Updates: 2000 milliseconds
2] Napalm Bomb
Drops a deadly napalm bomb on the ground below the chopper.
Primary Damage: 75
Primary Damage Radius: 5
Secondary Damage: 40
Secondary Damage Radius: 30
Damage Type: Explosion
Bomb Speed: 10 dist/sec (slow, but sure:))
Range: 10
Creates a Firestorm Small Field; a Black Napalm Firestorm Small Field if
Black Napalm is upgraded
Recharge Time: 10000 ms
Range: 3
Unpack Time: 500 ms
Preparation Time: 100 ms (making a total of 600 ms delay before dropping bomb)
3] Transport
Can transport infantry and most vehicles alike (except Nuke Cannon)
Transport Slot: 5
100% damage to all units inside if destroyed (China Airways does not provide free parachutes....)
Evacuation Delay per Unit: 100 ms
Upgrade Information
- Battle Bunker (Helix): Allows up to 5 infantry to attack from inside Bunker. Each Helix can only choose one from three choices:
Battle Bunker, Gattling Cannon, or Propaganda Tower.
- Gattling Cannon (Helix): Installs a Gattling Cannon on the
Helix, enabling it to effectively attack infantry and air units.
Each Helix can only choose one from three choices: Battle Bunker,
Gattling Cannon, or Propaganda Tower.
- Propaganda Tower (Helix): Builds a Propaganda Tower on the
Helix, giving the Helix the ability to heal and increase the fire rate of the nearby units. Each Helix can only choose one from three choices: Battle Bunker, Gattling Cannon, or Propaganda Tower.
- Chaingun Upgrade (China War Factory) (Affects Helix Gattling
Cannon only): +25% damage to all gattling weapons.
- Subliminal Messaging (Propaganda Center) (Affects Helix Propaganda Tower only): +25% Enthusiasm Bonus and adds regeneration rate from 1% to 2% (see Bonus Modifier).
- Napalm Bomb (Helix): Enables Helix to drop a Napalm Bomb, incinerating the grounds.
- Black Napalm (China War Factory): Increases the damage of the
Napalm Bomb's fire.
Notes
- Can not land, except when being repaired at the Air Field or when loading passengers.
D.a.3) China Cargo Plane
Health Information
HP: 1000 Armor: Airplane
Experience Information
40 Exp as anything
Movement Information
Speed: 125 dist/sec; 75 if badly damaged
Turn rate: 25 degrees per second; 10 while badly damaged
Acceleration: 60 ; 30 while badly damaged
Notes
- Drops Cluster Mines, Battlemaster Tank Drop, Reinforcement Pad vehicle, and EMP Pulse
- Door open time: 500 ms
- Drops delay for each Battlemaster Tank: 150 ms (Level 1); 80 ms (Lv 2 & 3)
D.a.4) China Jet Carpet Bomber
Health Information
HP: 1000 Armor: Airplane
Experience Information
40 Exp as anything
Movement Information
Speed: 125 dist/sec; 75 if badly damaged
Turn rate: 25 degrees per second; 10 while badly damaged
Acceleration: 60 ; 30 while badly damaged
Notes
- Drops Carpet Bombs containing 10 bombs
- Door open time: 500 ms
- Delay between each bomb: 300 ms
----------------------------------
(b) China Tank General Infantry
---------------------------------
D.b.1) Red Guard
Health Information
HP: 120 Armor: Human Armor
Experience Information
20 Exp to Veteran 5 Exp as Conscript/Veteran
40 Exp to Elite 10 Exp as Elite
80 Exp to Heroic 20 Exp as Heroic
Vision Information
Vision Range: 100 Shroud Clearing Range: 200
Movement Information
Speed: 25 dist/sec; 15 while badly hurt
Turn Rate: Infinite
Weapon Information
Red Guard Machine Gun (Anti Surface)
Damage: 15
Damage Type: Small Arms
Range: 100
Cooldown: 1000
Projectile Speed: Immediate
Accuracy: 100%
Special Feature Information
1] Horde Bonus
Condition: at least 5 Red Guards/Tank Hunters march together
Rub Off Radius: 60
Update Time: 1000 ms
Group Radius: 30
2] Capture Building
Prerequisite: Capture Building Upgrade
Recharge Time: 15000 ms
Range: 5
Unpack Time: 3000 ms
Capture Time: 20000 ms
Pack Time: 2000 ms
Experience Gained: 4
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus.
- Capture Building (Barracks): Enables Red Guard to capture most neutral/hostile buildings.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank Gen. Barracks
Build Cost: 375
Build Time: 12 seconds
Note that it is not allowed to build only a single Red Guard.
Red Guards will always be created in pair.
Notes:
- Slot: 1
D.b.2) Tank Hunter
Health Information
HP: 100 Armor: Human Armor
Experience Information
100 exp to veteran 20 experience as conscript/veteran
200 exp to elite 40 experience as elite
400 exp to heroic 60 experience as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 400
Movement Information
Speed: 20 dist/sec; 10 when badly hurt
Turn rate: infinite (500)
Weapon Information
Tank Hunter Missile Launcher (Anti Surface and Anti Air)
Damage: 40
Damage Radius: 5
Damage Type: Infantry Missile
Attack Range: 175
Minimum Range: 5
Projectile Speed: 225 dist/sec
Cooldown: 1000 millisecond
Missile Turning Rate: 100 degrees/sec
Accuracy: 100% against vehicles/buildings, 10 max distance to miss against infantry
Homing missile
Special Feature Information
1] Horde Bonus
Condition: at least 5 Red Guards/Tank Hunters march together
Rub Off Radius: 60
Update Time: 1000 ms
Group Radius: 30
2] TNT Charge
Places a TNT Charge on hostile vehicles/buildings.
Primary Damage: 500
Primary Damage Radius: 10
Secondary Damage: 150
Secondary Damage Radius: 50
Damage Type: Explosion
Attack Range: 5
Timer: 10000 ms
Recharge Time: 7500 ms
Escapes 100 distances after placing TNT
Does not expire when the charger dies.
Can not be attached to infantry or friendly units/buildings.
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus upgrade.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank General Barracks
Cost: 375
Build Time: 7 seconds
Notes:
- Slot: 1
D.b.3) Hacker
Health Information
HP: 100 Armor: Human Armor
Experience Information
100 Exp to Veteran 50 Exp as Conscript 400 Exp as Heroic
300 Exp to Elite 100 Exp as Veteran
500 Exp to Heroic 150 Exp as Elite
Vision Information
Vision Range: 150 Shroud Clearing Range: 300
Movement Information
Speed: 20 dist/sec; 10 when badly hurt
Turn rate: immediate
Special Feature Information
1] Disable Building
Recharging Time: 4000 ms
Range: 150
Unpack Time: 7300 ms
Preparation Tiime: 3000 ms
Pack Time: 5133 ms
Effect Duration: 2000 ms
Exp. Gained: 0
Can't disable Defense Building
2] Hack Internet
Cash Amount: $5 (as conscript), $6 (as veteran), $8 (as elite),
$10 (as heroic) per 2 seconds (1.8 seconds if inside an Internet Center)
Unpack Time: 7300 ms
Randomly adds or substracts 20% to pack and unpack time.
Pack Time: 5133 ms
Exp. Gained: 1
Build Information
Prerequisite: China Tank Gen. Barracks, China Tank Gen. Propaganda Center
Cost: 780
Build Time: 20 seconds
Notes:
- Slot: 1
D.b.4) Black Lotus
Health Information
HP: 200 Armor: Human
Experience Information
150 exp to veteran 50 exp as conscript 400 exp as heroic
450 exp to elite 100 exp as veteran
900 exp to heroic 150 exp as elite
Vision Information
Vision Range: 300 Shroud Clearing Range: 400
Movement Information
Speed: 30 dist/sec; 20 when badly hurt
Turn rate: infinite
Special Feature Information
1] Stealth
Stealth Delay: 2500 msec
Stealthed except when using ability
2] Crush Immunity
3] Detector
Detects stealth units except when in garrison, Tunnel Network, and transport
Detection Rate: 500 ms
Unknown Detection Range
4] Capture Building
Range: 150
Unpack Time: 6730 ms
Preparation Time: 6000 ms
Pack Time: 2800 ms
Experience Gained: 20
5] Disable Vehicle
Range: 150
Unpack Time: 2000 ms
Preparation Time: 2000 ms
Pack Time: 1000 ms
Effect Duration: 15000 ms
Experience Gained: 0
6] Steal Cash
Pack Time: 5800 ms
Preparation Time: 6000 ms
Range: 150
Cash Stolen: 1000
Unpack Time: 6730 ms
Experience Gained: 20
Recharge Time: 2000 ms
Build Information
Prerequisites: China Tank General Barracks, Tank General Propaganda Center
Cost: 1875
Time: 20 seconds
Notes:
- Limit: 1
- Slot: 1
- Will not acquire enemy when idle.
-----------------------------------
(c) China Tank General Vehicles
----------------------------------
D.c.1) Battlemaster
Health Information
HP: 400 Armor: Tank Armor
Experience Information
200 exp to veteran 100 exp as conscript/veteran
300 exp to elite 200 exp as elite
600 exp to heroic 400 exp as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 300
Movement Information
Speed: 25 dist/sec; with Nuclear Tank upgrade: 35 dist/sec; 32 when badly damaged
Turn rate: 180
Weapon Information
Battlemaster Tank Gun (Anti Surface)
Turret Turn Rate: 120
Damage: 60; 75 with Uranium Shells upgrade
Damage Radius: 5
Damage Type: Armor Piercing
Attack Range: 150
Projectile Speed: 400 ms/sec
Clip size: 3 (only when Auto Loader is researched)
Cooldown: 500 ms (only when Auto Loader is researched)
Reload Time: 2000 ms
Accuracy: 100% against vehicles/buildings, 10 max distance to miss against infantry
Special Feature Information
1] Horde Bonus
Conditions: at least 5 Battlemaster Tanks march together
Rub off Radius: 150
Update Time Rate: 1000 ms
Group Radius: 75
2] Nuclear Explosion (Tank destroyed with Uranium Shells upgrade)
Primary Damage: 25
Primary Damage Radius: 25
Secondary Damage: 10
Secondary Damage Radius: 75
Damage Type: Explosion
Range: 100
Leaves Radiation Field Small
3] Veterancy Level
Always starts as veteran
Upgrade Information
- Nationalism (Propaganda Center): +25% Horde Bonus Upgrade
- Uranium Shell (Nuclear Missile): +25% Battlemaster Damage
- Nuclear Tank (Nuclear Missile): +25% speed to Battlemaster
- Auto Loader (Tank Gen. Propaganda Center): Battlemasters fires more shells before reloading, making it more destructive.
~ Patriotism (Inf. Gen. Propaganda Center): +25% Nationalism Bonus.
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Build Time: 12 seconds
Notes
- Slot: 3
D.c.2) Dragon Tank
Health Information
HP: 280 Armor: Dragon Tank
Experience Information
100 exp to veteran 50 exp as conscript/veteran
150 exp to elite 100 exp as elite
300 exp to heroic 150 exp as heroic
Vision Information
Vision Range: 100 Shroud Clearing Range: 200
Movement Information
Speed: 30 dist/sec; 25 when badly damaged
Turn rate: 180
Weapon Information
Dragon Tank Flame Weapon (Anti Surface)
Turret Turn Rate: 120
Primary Damage: 10; 12.5 with Black Napalm
Primary Damage Radius: 5
Secondary Damage: 1; 1.25 with Black Napalm
Secondary Damage Radius: 10
Damage Type: Flame
Attack Range: 75; adds a minimum attack range: 10 if Black Napalm is researched (yeakh! what did those scientists do on this already weak tank?)
Projectile Speed: 300 dist/sec
Projectile Turn Rate: 5 degrees/sec
Cooldown: 40 milliseconds
Clip Reload Time: 40 milliseconds
Accuracy: 100%
Clip Size: 30 (total number of shots in a clip)
Can empty garrisoned buildings
Upgrade Information
- Black Napalm (China War Factory): +25% to all flame damage
Special Feature Information
1] Firewall
Primary Damage: 10; 12.5 with Black Napalm
Primary Damage Radius: 5
Secondary Damage: 1; 1.25 with Black Napalm
Secondary Damage Radius: 10
Damage Type: Flame
Attack Range: 25
Cooldown: 40 milliseconds
Projectile Turn Rate: 5 degrees/sec
Projectile Speed: 300 dist/sec
Not homing
Leaves Firewall Segment
2] Ungarrison
Dragon Tank's Flame Weapon can be used to ungarrison garrisonable
Civilian Buildings.
3] Veterancy Level
Always starts as veteran
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Bld Time: 10
Notes
- Slot: 3
D.c.3) Gattling Tank
Health Information
HP: 300 Armor: Anti Air Vehicle Armor
Experience Information
100 exp to veteran 50 exp as conscript/veteran
150 exp to elite 100 exp as elite
300 exp to heroic 150 exp as heroic
Vision Information
Vision Range: 150 Shroud Clearing Range: 360
Movement Information
Speed: 40 distance/sec
Turn rate: 180 deg/sec
Weapon Information
Turret Turn Rate: 180
1] Gattling Tank Gun (Anti Surface)
Damage: 15; 18.75 with Chain Guns Upgrade
Damage Type: Gattling
Attack Range: 150
Accuracy: 100%
Projectile Speed: Immediate
Continuous Fire 1 Cooldown: 400 msec (2 shots)
Continuous Fire 2 Cooldown: 200 ms (6 shots)
Continuous Fire 3 Cooldown: 100 ms (1000 shots)
2] Gattling Tank Anti Air Gun (Anti Air)
Damage: 12; 15 with Chain Guns Upgrade
Damage Type: Small Arms
Attack Range: 350
Accuracy: 100%
Projectile Speed: Immediate
Continuous Fire 1 Cooldown: 400 msec (3 shots)
Continuous Fire 2 Cooldown: 200 ms (6 shots)
Continuous Fire 3 Cooldown: 100 ms (2000 shots)
Special Feature Information
Veterancy Level
Always starts as veteran
Upgrade Information
- Chain Guns (China War Factory): +25% to all Gattling Weapons
Build Information
Prerequisite: China Tank Gen. War Factory
Build Cost: 700
Build Time: 10 seconds
Notes
- Tends to attack air units first before ground units.
- Slot: 3
D.c.4) Troop Crawler
Health Information
HP: 240 Armor: Tank Armor
Vision Information
Vision Range: 175 Shroud Clearing Range: 400
Movement Information
Speed: 40 dist/sec; 30 when badly damaged
Turn rate: 120 deg/sec
Weapon Information
Deploy Infantry
Attack Range: 175
Special Feature Information
1] Transport
Only capable of transporting infantry
Can transport 8 infantry at maximum
10% damage to units inside when destroyed
Units are evacuated with a delay of 250 milliseconds per unit.
2] Healing Transport
10% infantry regeneration inside
3] Detector
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