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Submitted by System on 09/03/2006, 09:50. Print file.
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The MOAB upgrade is faster and explodes when hitting the ground, while the Fuel Bomb needs to raise the gas first.
Rank:  9.0
------------------------------------------------------------------------
Name:  Leaflet Drop.
Class:  Unit, Special Air: Disable.
Ability: Disables enemy concentration.
GP Level: 5.
Deployed: Command Center, every 6:00 minutes.
Usage:  Not so great. He would be better then the EMP Pulse if his range would be bigger. Nice in a battle, else he's just a waste.
Rank:  4.0
------------------------------------------------------------------------
Name:  Spectre Gunship.
Class:  Unit, Special Air: Destruction.
Ability: Flies around an area for 15 seconds while bombing with
Howitzers and Gattling Cannons. Can change position in the certain area where deployed.
GP Level: 5.
Deployed: Command Center, every 4:00 minutes.
Usage:  A great plane, but too bad he only flies around for 15 seconds. Long enough to destroy a main building, if not shot out of the air.
Rank:  7.5
------------------------------------------------------------------------

Best combination USA:
Paladin    = 1.
Stealth Fighter   = 1.
A10 Strike Level 3  = 3.
Fuel Bomb --> MOAB  = 1.
Spectre Gunship   = 1. +
= 7.

   =-=-=-=-=-=-=-=-=-=-=-=-=-=
3.1      China
                        =-=-=-=-=-=-=-=-=-=-=-=-=-=

------------------------------------------------------------------------
Name:  Red Guard Training.
Class:  Special, Unit Training.
Ability: Red Guards start as Veterans.
GP Level: 1.
Deployed: Barracks.
Usage:  Not good. Still weak against tanks and buildings.
Rank:  2.0
------------------------------------------------------------------------
Name:  Nuke Cannon.
Class:  Unit, Tank.
Ability: Artillery weapon. Cannot be shot out of the air.
GP Level: 1.
Deployed: War Factory, $1600, after Propaganda Center is build.
Usage:  The best long range weapon, but very expensive and weak.
Use on own risk. :D.
Rank:  8.0
------------------------------------------------------------------------
Name:  Artillery Training.
Class:  Special, Unit Training.
Ability: Nuke and Inferno Cannons start as Veterans.
GP Level: 1.
Deployed: War Factory.
Usage:  Combine with Nuke Cannon to get a good result. And that costs
2 GP points. Use instead of Frenzy or Cash Hack.
Rank:  8.0
------------------------------------------------------------------------
Name:  Cluster Mines.
Class:  Unit, Special Air: Destruction.
Ability: Throw mines at a certain location.
GP Level: 3.
Deployed: Command Center, every 4:00 minutes.
Usage:  Upgrade your buildings with mines is better then this. He covers such a small area that it isn't worth it and they can be removed as well.
Rank:  3.0
------------------------------------------------------------------------
Name:  Carpet Bomber.
Class:  Unit, Special Air: Destruction.
Ability: Throw bombs in a line on a certain location.
GP Level: 3.
Deployed: Command Center, every 2:30 minutes.
Usage:  Just excellent to destroy enemy troop concentrations. Not good against buildings, because the bombs fall in a line, which means that a few will miss the building.
Rank:  8.5
------------------------------------------------------------------------
Name:  Artillery Barrage.
Class:  Special, Destruction.
Ability: Destroy units or buildings with little artillery shells.
GP Level: 3.
Level 1: 12 shells.
Level 2: 24 shells.
Level 3: 36 shells.
Deployed: Command Center, every 5:00 minutes.
Usage:  The best against buildings. Works in damage the same as the
A10 Strike.
Rank:  8.0
------------------------------------------------------------------------
Name:  Cash Hack.
Class:  Special, Money.
Ability: Hack money from enemy supply centers.
GP Level: 3.
Level 1: Hack $1000.
Level 2: Hack $2000.
Level 3: Hack $4000.
Deployed: Command Center, every 4:00 minutes.
Usage:  China is low on money, but it is only once in the 4 minutes.
Use instead of the Nuke Cannon.
Rank:  6.5
------------------------------------------------------------------------
Name:  Emergency Repair.
Class:  Special, Repair.
Ability: Repair your own vehicles.
GP Level: 3.
Level 1: Small reapir.
Level 2: Medium repair.
Level 3: Heavy repair.
Deployed: Command Center, every 4:00 minutes.
Usage:  See USA.
Rank:  1.5
------------------------------------------------------------------------
Name:  Frenzy.
Class:  Special, Destruction.
Ability: Gives your units extra power for a certain time.
GP Level: 3.
Level 1: +10% Power for 10 seconds.
Level 2: +20% Power for 20 seconds.
Level 3: +30% Power for 30 seconds.
Deployed: Command Center, every 4:00 minutes.
Usage:  Heavy to use on Overlords, makes them almost invincible.
Rank:  7.0
------------------------------------------------------------------------
Name:  EMP Pulse.
Class:  Unit, Special Air: Disable.
Ability: Disable enemy tanks and buildings in a quite large area.
GP Level: 5.
Deployed: Command Center, every 6:00 minutes.
Usage:  Disables buildings which is nice for Superweapons, but air is taken down when the bomb hits the ground. Great.
Rank:  8.0
------------------------------------------------------------------------

Best combination China:
Carpet Bomber   = 1.
Artillery Barrage Level 3 = 3.
Cash Hack Level 2`  = 2.
EMP Pulse   = 1. +
= 7.

   =-=-=-=-=-=-=-=-=-=-=-=-=-=
3.3        GLA
                        =-=-=-=-=-=-=-=-=-=-=-=-=-=

------------------------------------------------------------------------
Name:  Scud Launcher.
Class:  Unit, Tank.
Ability: Artillery weapon. Very strong against buildings.
GP Level: 1.
Deployed: War Factory, $1200, after Palace is build.
Usage:  Very strong, but slow, weak and can be shot out of the air.
Rank:  6.0
------------------------------------------------------------------------
Name:  Marauder Tank.
Class:  Unit, Tank.
Ability: Strong against tanks and buildings. Can upgrade weapon by salvage.
GP Level: 1.
Deployed: War Factory, $800.
Usage:  Excellent tank. Can be upgraded with Toxin Shells, which makes them strong against infantry too.
Rank:  7.5
------------------------------------------------------------------------
Name:  Technical Training.
Class:  Special, Unit Training.
Ability: Technicals start as Veterans.
GP Level: 1.
Deployed: War Factory.
Usage:  Worthless, Technicals stay very weak, even as Veterans.
Although online, it's nice to rush your enemies, because they get faster.
Rank:  2.0
------------------------------------------------------------------------
Name:  Hijacker.
Class:  Unit, Infantry.
Ability: Can steal enemy vehicles. Is stealth when not moving. Cannot steal Elite or Heroic tanks.
GP Level: 3.
Deployed: Barracks, $400.
Usage:  They are very cheap, but very weak too. The GP is a waste of points, when you're Kassad you can use them, because then they're always stealth and you have him from the beginning.
Rank:  4.0
------------------------------------------------------------------------
Name:  Rebel Ambush.
Class:  Special, Reinforcements.
Ability: Creates Rebels anywhere on the map.
GP Level: 3.
Level 1: 4 Rebels.
Level 2: 8 Rebels.
Level 3: 16 Rebels.
Deployed: Command Center, every 4:00 minutes.
Usage:  Nice to capture buildings, but then only with Camouflage upgrade. The Ambushes from the GLA Generals are all better.
Rank:  7.5
------------------------------------------------------------------------
Name:  Cash Bounty.
Class:  Special, Money.
Ability: Receive money from destroyed enemy units.
GP Level: 3.
Level 1: 5% enemy's value.
Level 2: 10% enemy's value.
Level 3: 20% enemy's value.
Deployed: Always.
Usage:  Good to do instead of Ambush. But you don't really need it,
Black Markets offer enough money.
Rank:  7.0
------------------------------------------------------------------------
Name:  Emergency Repair.
Class:  Special, Repair.
Ability: Repair your own vehicles.
GP Level: 3.
Level 1: Small reapir.
Level 2: Medium repair.
Level 3: Heavy repair.
Deployed: Command Center, every 4:00 minutes.
Usage:  See USA.
Rank:  1.5
------------------------------------------------------------------------
Name:  Anthrax Bomb.
Class:  Unit, Special Air: Destruction.
Ability: Throws a bomb of anthrax on a certain location. Infantry instantly killed, tanks damaged.
GP Level: 5.
Deployed: Command Center, every 6:00 minutes.
Usage:  Never miss this. Very good against a group of enemy units.
` Nice to throw on an airfield.
Rank:  9.0
------------------------------------------------------------------------
Name:  Sneak Attack.
Class:  Special.
Ability: Creates a Tunnel Network anywhere on the map.
GP Level: 5.
Deployed: Command Center, every 2:00 minutes.
Usage:  The best GP. Suprise your enemy and you're victorious.
Rank:  10.0
------------------------------------------------------------------------
Name:  GPS Scrambler.
Class:  Special.
Ability: Make any units on your side stealth in a quite large area.
GP Level: 5.
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