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Home » PC » Command & Conquer - Tiberian Sun » Command & Conquer - Tiberian Sun FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Go in, blow up a few buildings,| and come out and have the      |
Medics cure your infantry.     |

WINNER
1 Point                     GDI          0 Points


2.1.6
-----
GDI's                                 NOD's
Ghost Stalker               vs.      Cyborg Commando
|
GDI's Ghost Stalker is really a |  The Cyborg Commando is a part of the Forgotten, or mutant|  much more powerful form of race. He carries a rail gun     |  of a regular Cyborg. He which cuts through any infantry |  carries a gun that shoots in his way. Beware, for his gun |  bullets similar to those of will also cut through any       |  the Banshee aircraft; only friendly units in his way. He   |  a lot more powerful. He is also carries C4 explosives to   |  more efficient at destroying blow up buildings, and he can   |  buildings because the Ghost heal in Tiberium. You can only  |  Stalker must get right up have one in the game at a time. |  to them. He is also
|  effective agaist everything
|  else except aircraft. His
|  gun shoots much faster than
|  the Ghost Stalker. He also
|  heals in Tiberium. You can
|  only have one in the game
|  at a time.

WINNER:
0 Points                    NOD         1 Point


2.1.7
-----
GDI's                                NOD's
[No Mutant Hijacker]          vs.      Mutant Hijacker
|
GDI has no Mutant Hijacker, or  |  The Mutant Hijacker simply any person that has the ability |  just steals vehicles, to steal vehicles.              |  either the enemy's or
|  civilian's. This can be a
|  great advantage: say GDI is
|  marching a Mammoth Mk. II
|  toward your base. Simply
|  distract it with a few Light
|  Infantry and steal it. Also,
|  Civilian vehicles are good
|  for transpot. You can only
|  have one in the game at a
|  time.

WINNER:
0 Points                     NOD         1 Point

2.2 Ground Units
****************

2.2.1
-----

GDI's                            NOD's
Wolverines             vs.     Attack Buggys/
|      Attack Cycles
|
Wolverines make great scouts.  |      Attack Buggies
They are fast and lightly      | armored, but aren't very       |  These are the same as effective for attacks although |  Wolverines but instead of they can withstand some damage |  being a walking machine they before being destroyed. They   |  are small buggies. They are are immune to Tiberium Veins   |  also immune to Tiberium Veins. and cost $500 each.            |
|      Attack Cycles
|
|  Attack Cycles are the best
|  scouts in the game, in
|  being that they are the
|  fastest unit in the game.
|  They have virtually no armor
|  and shoot rockets similar to
|  those of the Rocket
|  Infantry. They are not very
|  effective at all in attack
|  because of their light armor.
|  They cost $600 each.

WINNER:
0 Points                NOD        1 Point


2.2.2
-----
GDI's                            NOD's
Titans                vs.      Tick Tanks
|
Titans are huge walking        |  Tick Tanks are regular tanks machines that are complete     |  other than the fact that rip-offs of the ones in Star   |  they can burrow in the
Wars. A group of five can do   |  ground and become cannons. quite a bit of damage to       |  They can also squash vehicles and buildings with    |  infantry but I usually use their guns and can squash      |  them for base defenses infantry. Unlike Tick Tanks    |  instead because it takes they are better for offense    |  a while to deploy a whole than defense. They cost $800 a |  grop of them while attacking. piece, and even though they are|  These also cost $800. a  rip-off, they are a pretty  | darn good one :)               |

WINNER:
1 Point                 GDI       0 Points


2.2.3
-----
GDI's                            NOD's
Hover MLRS              vs.     Stealth Tanks
|
The Hover Multi-Launch Rocket  |  Stealth Tanks are exactly
System is a hover tank with    |  the same as Attack Cycles duel rocket launcers, so it can|  other than that they are shoot two rockets at a time.   |  slower, more expensive,
It has barely any armor but    |  have duel rocket launchers, other than the Mammoth Mk. II  |  and...they are invisable. the Hover MLRS is the only     |  They are great scouts but mobile unit that is capable of |  by the time you get them in hitting air units, although it |  the game the enemy has the can be taken out with a few    |  Mobile Sensor Array so you shots. One of its positive     |  will be detected. features is that is can        | accompany Amphibous APCs in the| waterways.                     |

WINNER:
1 Point                 GDI        0 Points


2.2.4
-----
GDI's                             NOD's
Amphibious APCs          vs.     Subterranean APCs
|
Amphibious APCs are used to    |  Subterranean APCs are used transport infantry units, up to|  for the same reason as five at a time. They are simply|  Amphibious APCs with one transport tanks that can float |  main difference: they carry across water. They have light  |  infantry underground to a armor and cost $800 each.      |  target. These are great
|  when you have them but they
|  can be a pain if your
|  opponent has them. To
|  prevent engineer attacks
|  as soon as you get some
|  basic defenses pave your
|  base. These also cost $800.

WINNER:
0 Points                NOD        1 Point


2.2.5
-----
GDI's                             NOD's
Disrupters             vs.      Devil's Tongue
|         Flame Tanks
Disrupters focus very powerful | light beams on enemies. They   |  These might as well be called are also very expensive and    |  "Flame throwers on wheels" have great armor. The only     |  because that's all they are. problem with these is that     |  Other than that they can whatever caught in the light   |  burrow underground and cost beam, friend or foe, will take |  only $750 these suck against damage, and that is why it is  |  everything except infantry not a good idea to use these as|  because of their light armor. defenses in the middle of your |  They weren't ment to be base. You can do a lot of      |  used in attacks. damage to buildings in your    | base.                          |

WINNER:
1 Point                   GDI        0 Points


2.2.6
-----

GDI's                            NOD's
[No Artillery]            vs.       Artilllery
|
For one of the world's best     |  NOD's artillery is the best armies GDI kinda' forgot a long |  ground unit in the game. range delivery system like      |  While being great for artillery. Well, that's their   |  offense they are even better loss.                           |  for defense. Who needs
|  walls when you can have
|  50+ artillery units around
|  the perimeter of your base?
|  You heard me right. As soon
|  as I build a war factory I
|  start pumping out artillery.
|  You know you have enough
|  when one shot from all your
|  artillery can wipe out any
|  unit in the game. The only
|  drawbacks of artillery
|  is they can only shoot
|  when deployed and can only
|  move while not deployed.
|  Also, they cannot shoot at
|  close range.

WINNER:
0 Points                     NOD         1 Point


2.2.7
-----
GDI's                             NOD's
Mammoth Mk. II            vs.   [No Mammoth Mk. II]
|
In case you havn't already      |  NOD has no Mammoth Mk. II figured it out the Mammoth Mk.  |  but you can get one much
II is the largest tank in the   |  cheaper as NOD. How you game. Unfortunatly biggest      |  ask? Remember the Mutant dosen't necessarily mean best.  |  Hijacker? He costs $1800
First off, it is expensive      |  some, much less than the
($3000). Also, it is slow making|  tank itself. Simply buy a it an easy target for artillery.|  Mutant Hijacker and steal
When you first get to use a     |  one.
Mammoth Mk. II it seems great   | but the novelty quickly wears   | off when it gets destroyed and  | you have to dish out another    |
$3000 to buy another one. On the| positive side it is very        | efficient against lone ground   | units as well as air units.     |

WINNER:
1 Point                    GDI           0 Points

2.3 Air Units
*************

2.3.1
-----
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