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==================
Objectives: Locate the UFO
Retrieve the Tacitus
Difficulty: Easy-Medium
Gather your vehicles and attack the train. They will follow the train. Ignore the GDI defenders. If you can't destroy the train before it finishes its loading, destroy the truck instead. Command a unit to pick it to win the mission.
If you don't want to use this way, then you have to use the slow but 'die with honour' way.
Let the train pass. Kill all of the GDI infantries. To the east off you, there is a componet tower upgraded with a Vulcan Cannon. Head west then north to get across the bridge. Then, kill the GDI infantries with your Buggies or infantries. Then, head across another bridge by using the west bridge. You will encounter GDI infantries again. Kill them.
To the west of the infantries is a few of Titans. So head east and continue on with the path. Destroy every GDI defenders you see.
Eventually, you will encounter 2 wolverines. Use your Buggies and
Cycles to defeat them. You can capture the base to the north if you to. Head down the ramp and head east. Eventually, you will get additional forces form Vega.
Head south and head on with your way. Destroy any GDI forces. You will encounter the UFO somehow. Send in an engineer into it to win this mission.
==============
8. Capture Umagon
==============
Objectives: Destroy the Sensor Array.
Avoid detection.
Capture Umagon.
Difficulty: Medium
Location: To the most northern choice of the two choices.
Deploy your artillery to destroy the incoming Wolverines. Build your base now. Send in a light infantry to the north of the tiberium patch. Once they are detected, the artilleries will destroy them.
Don't waste your time on defense. Train a group of light and rocket infantries. Bring your artilleries towards the ramp to the west section of the map. Make sure that the group of infantries are right behind them. When you go across the bridge, deploy your artilleries.
They will destroy the defence here. Use the artillery to destroy the
Mobile Sensor Array. Head east then south.
Deploy your artilleries to destroy the Wolverines. Then, bring them west to assault the small base. You will be detected. Umagon will arrive and enter the train. Before she leaves the transport ship, destroy the train piece by piece. Just make sure that the locomotive is destroyed. Your infantries can destroy the raged GDI forces that will come to stop the artilleries.
Once the locomotive is destroyed, there is no way to run for the train. Destroy it with your artillery and Umagon is down.
You can also destroy the other Sensor Arrays.
After the 2nd paragraph, head south. There is some GDI units here on the hill south of you. Just bring in a light infantry and lure them towards your artilleries. This will destroy them. There is another
Wolverine to the west. Go and deploy your artilleries on the hill.
They will destroy the southern Sensor Array. Then, move your artilleries east a little bit. Deploy them there, they will destroy the harvester but takes a lot of time. They will also attack the eastern Sensor Array.
Then, continue on the third paragraph. You can also attack the southern base. This will a alert them of your presence. Bombard
Umagon when she is running to get into her next train. You can either use one of the ways that I mentioned.
There is another option to the south if you fail. I don't really now about the southern choice.
================
9. Sheep's Clothing
================
Objectives: Capture the GDI base.
Capture Tratos
Difficulty: Medium
Capture all of the GDI building. Train the engineers to do this. Sell off the wall covering the Tiberium. The Tiberium will expand. Build your base.
=====================================================================
Will Staruk (strykfalcon@yahoo.com) writes:
---------------------------------------------------------------------
In Mission 9, you advised to sell the walls covering the tiberium field. I found it if you don't do this, it generates in a fixed area faster, giving you an unlimited supply of money. I had over 6 harvester and 3 refineries and it never did ran out. Plus, this gives you more room to build and place infantry since the tiberium won't cover the floor of your base.
Cyril Lucas (author) comments:
------------------------------
Thank you for your strategy. Really useful. Use this idea for the other stages too. Put walls and the tiberium grows faster. Great idea.
====================================================================
Beware of the cars and school buses. They might look cute and weak, but they know how to attack "VERY WELL" . Place Vulcans near the entrances to your base. Create an attack force consists of titans and wolverines. Use your Orca fighters to destroy the turrets that looks like that little grey box. Then, send in your attack force and despose of them. The Mutants will might send 3 tiberium fiend against you. They're easy. Head across the bridge. This is the part I hate.
The Harpies will attack you. Destroy the obelisk.( Tut.. Tut...
Enough already.)
Destroy the Helipads before they can attack again. Go inside the base and attack everything. Find the Mutant HQ and destroy it to win the mission.
========================
10. Escort Bio-Toxin trucks.
========================
Objectives: Locate the trucks
Escort them to the evacuation zone.
Difficulty: Medium
See the patrol die. Then, bring Cyborg Commando north up the ramp.
The others should follow too. You will encounter a few GDI patrols here but Cyborg Commando can destroy them with one shot. When you go up the ramp, there is a plateau to the east. There is a few disk throwers. Kill them. Then, head back down the ramp and go around the plateau. You will find a few disk throwers near the edge of the cliff. Kill them. Head east across the bridge. You will encounter a damaged NOD base. Head inside and take control of the truck.
For know, make sure that Cyborg Commando destroy every enemies so that the truck can safely return to the evacuation zone.
=============================
11. Destroy GDI Research Facility
=============================
Objectives: Group all of the mutants
Destroy the Research Facility
Difficulty: Medium
Send your spy north. You will encounter an almost-dead GDI infantry.
Kill him. Then, a group of mutants will come and surround you. You cannot control them but they will follow the spy. So, head west.
Destroy the defenders. Just put the spy near them and run away. The mutants will handle them. Then, head north into the tunnel. A titan is waiting there. Kill it. Then, the mutants will make their own decisions. You will receive and MCV along with a few units. Bring them up the ramp after they cross the tunnel. Build your base there.
You can build artilleries here. So, create artilleries and send them west and east of your base. 3 to the west and 4 to the east is enough for me. Make sure that you put Rocket infantries with them so that the artilleries will not be destroyed by Jump Jet Infantries. Putting
SAMs are the best but they can't be brought along to the enemy's base.
There is no need to establish obelisks. Just put lasers around and a lot of Advanced Power Plant. Build a few artilleries and make sure that you have at least 10-15 Rocket infantries in your disposal.
Bring them east but don't do down the ramp. Go near the edge of the cliff to the northeast of your base and start bombarding the base.
When all of the defence of the base is weak, bring along your
Subteranean APC with enginners and start capturing the base. Put artilleries with Rocket Infantries to guard your new base. Once you are ready, head down the ramp east of your new base and deploy your artilleries and start weakening the base. Then, head down the ramp and deploy your artilleries. Weaken the defence. Head in the base and deploy your base. Build a few Attack cycles and go around for a tour of the base. Don't you worry about them.
Once you explored a large portion of the base, destroy the building that looks like a civilian office building. Destroy it to win the mission.
=====================
12. Rescue the Villainess
=====================
Objectives: Rescue and evacuate Oxanna and Slavick.
Difficulty: Easy
This is easy. After the scene, destroy all of the GDI defence. Then, capture a power plant and a radar. Bring your cyborg commando and
Slavick to the base at the northeast in a Subteranean APC. Destroy the GDI defenders. Then, bring Oxanna into the APC and head south.
Use Cyborg Commando to destroy the wall into the tarnsport ship.
Bring Oxanna and Slavick into the ship.
=====================
13. Protect Waste Convoys.
=====================
Objectives: Build a Tiberium Waste facility
Destroy all of the GDI forces
Difficulty: Medium
Location: To the most northern of the two choices.
Deploy your base and start on building artilleries. Put three to the north and two to the west of your base. Up the ramp to the west is a line of GDI forces. Destroy them with the artilleries. Build a few lasers and obelisks around your base for protection. Don't relie to much hope to the artilleries because they can damage the land like a disaster.
Build 3 attack cycles and circle around the GDI base to the west.
There is no componet towers but a few of GDI units. Capture this base. Put artilleries around the base. Bring an artillery escorted by a few Rocket infantries to the most northern cliff of the southern site of the map. Destroy the MRLS and the artillery will destroy the enemies hiding behind the plants to the north. There is a GDI mini- base here. It is guarded by a few Vulcans and titans. Don't forget about infantries. Kill them with the artillery. Once the road is clear, you can build a missile silo and a Tiberium Waste facility.
Destroy the GDI base the same way you destroyed the base on mission
No. 11. You can try using the chemicle sio if you want. Around the base, there is a few enemy barracks. Destroy every GDI forces to win this mission.
======================================
14. Destroy the Mammoth Mark. II prototype
======================================
Objectives: Locate the UFO
Retrieve the Tacitus
Difficulty: Easy-Medium
Gather your vehicles and attack the train. They will follow the train. Ignore the GDI defenders. If you can't destroy the train before it finishes its loading, destroy the truck instead. Command a unit to pick it to win the mission.
If you don't want to use this way, then you have to use the slow but 'die with honour' way.
Let the train pass. Kill all of the GDI infantries. To the east off you, there is a componet tower upgraded with a Vulcan Cannon. Head west then north to get across the bridge. Then, kill the GDI infantries with your Buggies or infantries. Then, head across another bridge by using the west bridge. You will encounter GDI infantries again. Kill them.
To the west of the infantries is a few of Titans. So head east and continue on with the path. Destroy every GDI defenders you see.
Eventually, you will encounter 2 wolverines. Use your Buggies and
Cycles to defeat them. You can capture the base to the north if you to. Head down the ramp and head east. Eventually, you will get additional forces form Vega.
Head south and head on with your way. Destroy any GDI forces. You will encounter the UFO somehow. Send in an engineer into it to win this mission.
==============
8. Capture Umagon
==============
Objectives: Destroy the Sensor Array.
Avoid detection.
Capture Umagon.
Difficulty: Medium
Location: To the most northern choice of the two choices.
Deploy your artillery to destroy the incoming Wolverines. Build your base now. Send in a light infantry to the north of the tiberium patch. Once they are detected, the artilleries will destroy them.
Don't waste your time on defense. Train a group of light and rocket infantries. Bring your artilleries towards the ramp to the west section of the map. Make sure that the group of infantries are right behind them. When you go across the bridge, deploy your artilleries.
They will destroy the defence here. Use the artillery to destroy the
Mobile Sensor Array. Head east then south.
Deploy your artilleries to destroy the Wolverines. Then, bring them west to assault the small base. You will be detected. Umagon will arrive and enter the train. Before she leaves the transport ship, destroy the train piece by piece. Just make sure that the locomotive is destroyed. Your infantries can destroy the raged GDI forces that will come to stop the artilleries.
Once the locomotive is destroyed, there is no way to run for the train. Destroy it with your artillery and Umagon is down.
You can also destroy the other Sensor Arrays.
After the 2nd paragraph, head south. There is some GDI units here on the hill south of you. Just bring in a light infantry and lure them towards your artilleries. This will destroy them. There is another
Wolverine to the west. Go and deploy your artilleries on the hill.
They will destroy the southern Sensor Array. Then, move your artilleries east a little bit. Deploy them there, they will destroy the harvester but takes a lot of time. They will also attack the eastern Sensor Array.
Then, continue on the third paragraph. You can also attack the southern base. This will a alert them of your presence. Bombard
Umagon when she is running to get into her next train. You can either use one of the ways that I mentioned.
There is another option to the south if you fail. I don't really now about the southern choice.
================
9. Sheep's Clothing
================
Objectives: Capture the GDI base.
Capture Tratos
Difficulty: Medium
Capture all of the GDI building. Train the engineers to do this. Sell off the wall covering the Tiberium. The Tiberium will expand. Build your base.
=====================================================================
Will Staruk (strykfalcon@yahoo.com) writes:
---------------------------------------------------------------------
In Mission 9, you advised to sell the walls covering the tiberium field. I found it if you don't do this, it generates in a fixed area faster, giving you an unlimited supply of money. I had over 6 harvester and 3 refineries and it never did ran out. Plus, this gives you more room to build and place infantry since the tiberium won't cover the floor of your base.
Cyril Lucas (author) comments:
------------------------------
Thank you for your strategy. Really useful. Use this idea for the other stages too. Put walls and the tiberium grows faster. Great idea.
====================================================================
Beware of the cars and school buses. They might look cute and weak, but they know how to attack "VERY WELL" . Place Vulcans near the entrances to your base. Create an attack force consists of titans and wolverines. Use your Orca fighters to destroy the turrets that looks like that little grey box. Then, send in your attack force and despose of them. The Mutants will might send 3 tiberium fiend against you. They're easy. Head across the bridge. This is the part I hate.
The Harpies will attack you. Destroy the obelisk.( Tut.. Tut...
Enough already.)
Destroy the Helipads before they can attack again. Go inside the base and attack everything. Find the Mutant HQ and destroy it to win the mission.
========================
10. Escort Bio-Toxin trucks.
========================
Objectives: Locate the trucks
Escort them to the evacuation zone.
Difficulty: Medium
See the patrol die. Then, bring Cyborg Commando north up the ramp.
The others should follow too. You will encounter a few GDI patrols here but Cyborg Commando can destroy them with one shot. When you go up the ramp, there is a plateau to the east. There is a few disk throwers. Kill them. Then, head back down the ramp and go around the plateau. You will find a few disk throwers near the edge of the cliff. Kill them. Head east across the bridge. You will encounter a damaged NOD base. Head inside and take control of the truck.
For know, make sure that Cyborg Commando destroy every enemies so that the truck can safely return to the evacuation zone.
=============================
11. Destroy GDI Research Facility
=============================
Objectives: Group all of the mutants
Destroy the Research Facility
Difficulty: Medium
Send your spy north. You will encounter an almost-dead GDI infantry.
Kill him. Then, a group of mutants will come and surround you. You cannot control them but they will follow the spy. So, head west.
Destroy the defenders. Just put the spy near them and run away. The mutants will handle them. Then, head north into the tunnel. A titan is waiting there. Kill it. Then, the mutants will make their own decisions. You will receive and MCV along with a few units. Bring them up the ramp after they cross the tunnel. Build your base there.
You can build artilleries here. So, create artilleries and send them west and east of your base. 3 to the west and 4 to the east is enough for me. Make sure that you put Rocket infantries with them so that the artilleries will not be destroyed by Jump Jet Infantries. Putting
SAMs are the best but they can't be brought along to the enemy's base.
There is no need to establish obelisks. Just put lasers around and a lot of Advanced Power Plant. Build a few artilleries and make sure that you have at least 10-15 Rocket infantries in your disposal.
Bring them east but don't do down the ramp. Go near the edge of the cliff to the northeast of your base and start bombarding the base.
When all of the defence of the base is weak, bring along your
Subteranean APC with enginners and start capturing the base. Put artilleries with Rocket Infantries to guard your new base. Once you are ready, head down the ramp east of your new base and deploy your artilleries and start weakening the base. Then, head down the ramp and deploy your artilleries. Weaken the defence. Head in the base and deploy your base. Build a few Attack cycles and go around for a tour of the base. Don't you worry about them.
Once you explored a large portion of the base, destroy the building that looks like a civilian office building. Destroy it to win the mission.
=====================
12. Rescue the Villainess
=====================
Objectives: Rescue and evacuate Oxanna and Slavick.
Difficulty: Easy
This is easy. After the scene, destroy all of the GDI defence. Then, capture a power plant and a radar. Bring your cyborg commando and
Slavick to the base at the northeast in a Subteranean APC. Destroy the GDI defenders. Then, bring Oxanna into the APC and head south.
Use Cyborg Commando to destroy the wall into the tarnsport ship.
Bring Oxanna and Slavick into the ship.
=====================
13. Protect Waste Convoys.
=====================
Objectives: Build a Tiberium Waste facility
Destroy all of the GDI forces
Difficulty: Medium
Location: To the most northern of the two choices.
Deploy your base and start on building artilleries. Put three to the north and two to the west of your base. Up the ramp to the west is a line of GDI forces. Destroy them with the artilleries. Build a few lasers and obelisks around your base for protection. Don't relie to much hope to the artilleries because they can damage the land like a disaster.
Build 3 attack cycles and circle around the GDI base to the west.
There is no componet towers but a few of GDI units. Capture this base. Put artilleries around the base. Bring an artillery escorted by a few Rocket infantries to the most northern cliff of the southern site of the map. Destroy the MRLS and the artillery will destroy the enemies hiding behind the plants to the north. There is a GDI mini- base here. It is guarded by a few Vulcans and titans. Don't forget about infantries. Kill them with the artillery. Once the road is clear, you can build a missile silo and a Tiberium Waste facility.
Destroy the GDI base the same way you destroyed the base on mission
No. 11. You can try using the chemicle sio if you want. Around the base, there is a few enemy barracks. Destroy every GDI forces to win this mission.
======================================
14. Destroy the Mammoth Mark. II prototype
======================================
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