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Submitted by System on 09/03/2006, 09:50. Print file.
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artilleries. Titans can hold a few artillery fire so destroy them with them. Use your MLRSs to destroy the Banshees attacking you from the air.

Capture or destroy the entire base. They'll go down soon enough.

    =================
17. Weather the Storm
    =================

Objectives: Protect the Kodiak at all cost.
Destroy all NOD presence

Difficulty: Hard

Gather your infantries and go to south. Destroy the tick tanks with them. Then, bring them north then destroy the tick tanks. Then, bring your machines up the west ramp and head east. Two artillery units will soon appear. Destroy them. Then, build your base.

Build another titan. Bring your attack force towards the south
Tiberium patch. Kill all of the defenders there. Your harvester can harvest the Tiberium safetly now. Create another titan and bring your titans and only titans to the plateau to the east.

You will encounter two artilleries. Destroy them without going up the ramp but shoot it out near the cliff of the plateau using the titans.
Once that done, your base is save, for now. Build your base spread out. Then, once the supply of tiberium to the south is almost done for, there is another to the northwest. Blue Tiberiums.

Build an attack force of a sensor array, titans and wolverines. These are the best troops to be used against the NOD on this situation.
Send in infantries too if you want. Attack the base while scanning the perimeter for cloaked NOD forces.

Once the base is done, you haven't completed the mission yet. Go up the ramp near the enemy contruction yard. You will find a group of power plants. Destroy them or capture them. Trace enemy forces and kill them to win the mission.

    =============================
18. Final Conflict (Last mission)
    =============================

Objectives: Destroy the ICBM launchers.
Destroy Kane's pyramid
Destroy all N0D forces.
Difficulty: Hard

When reinforcement arrives, destroy the NOD mini-base with your reinforcements. Then, you will get an MCV. Get the MCV inside the ex-
NOD base and build up your base.

Kane will use Cluster (Multi) missiles against you. When you build a
GDI technology center, you can build a Firestorm generator. Build it then deploy the Firestorm wall section to the southeast of the eastern Tiberium patch. Activate it when EVA detects it. She will say
"Missile launch detected." Activate your firestorm with it.

Create a Mammoth Mk. II to guard the site near the bridge (not on the bridge) to the enemies base. Deploy a Sensor Array near the Mammoth.
Nobody can enter your base unless that unit moves underground. Don't forget to destroy the Tiberium Vein to the south of you base. Build a
Comm Center and the Ion Cannon uplink conected with it.

Now, you should concentrate with your defences. With all of this raked, I presume that you could not build your base well enough.
Your Mammoth Mk. II will handle NOD. But don't relax just yet. You might see the timer to the top screen of screen of your monitor.
You must destroy the ICBM launchers before the timer stops or you will fail.

Bring your 5-9 jump jet infantries to go north. Circle around the base to find the ICBM launcher. If you found a place circled with concrete walls, the launcher is there. Attack it with the Ion Cannon.
The NOD will get so angry and send attacks to your base. But, your
Mammoth kills them all. Stealth and not stealth will be destroyed.

Create a few jump jet infantries to explore the NOD base to the west.
It is a plateau. Explore around until you found the ICBM launcher.
Destroy using the Ion Cannon. Do the same with the southern base.

Then, head into Kane's island and destroy everything you see. Use the same force as the mission 15 used. I heard that if you destroy everything and leave the NOD temple, something will happen. You must destroy it using your Ion cannon to see a cutscene. I have not confirmed this.

Remember to destroy everything including the SAMs and harvester.
Destroy any NOD presence to win the mision.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CONGRATULATIONS. You have won the GDI Campaign.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

/////////////
NOD CAMPAIGN
\\\\\\\\\\\\\

   ==================
1. The Mesiah Returns
   ==================

Objectives: Destroy all of Hassan's elite guard

Difficulty: Easy

Watch the scene. Then, create 10 light infantries to defend the
Tiberium patch to the north. Then, build a Tiberium Refinery. Create 5 light infantries to defend your base to the north.

Hassan will sent in Subteranean APCs towards you. Each has only 3 light infantries in them. Create a large force and head out of the base through the gate and kill everyone to win the mission.

   ===========
2. Retaliation
   ===========

Objectives: Capture the TV station
Destroy all Hassan's forces.

Difficulty: Easy

Deploy your MCV and build a Tiberium Refinery near the Tiberium Patch to the east. When you build a power plant, you will see that your power grid increases more than the GDI. This is because the lasers,
SAMs and obelisks needs a lot of power.

Build lasers around your base. Build a war factory if you want to.
Train light infantries, rocket infantries and 2 engineers. Bring them north. Go down the bridge. Hassan's units will blow the bridge up. I think the purpose is to teach you how to repair bridges.

Head north then south. When you see the sandbag area, bring your engineers and send them up the ramp towards the TV station. Make sure that they are near the cliff. Once they enter the TV station, the
Hassan's reinforcements will turn their back and help you. This is the time you sent in for infantries ot help them out. Once the base is destroyed, head south and destroy the bridge.

You can also leave the bridge and cross it. You will eventually arrive at Hassan's base. With the force you have now, you can easily destroy the base.

   ====================
3. Free Rebel Commander
   ====================

Objectives: Evacuate the Rebel Commander

Difficulty: Easy

Location: To the most western choice of the two choices.

Group your forces and head south. You will encounter a GDI is fighting against 3 light infantries. Kill the infantries but leave the GDI. He will destroy a Tick Tank. Head down the tunnel. Go up then destroy any defenders. Then, shoot the truck. A group of engineers be released. Capture the Refinery when the Harvester is still unloading. Then, capture the rest of base. Regroup your forces and repair the bridge. Bring your forces across the bridge and destroy the tick tanks. Destroy the laser guarding the prison.
The Commander will be freed. Take his forces and combine with yours to destroy the lasers guarding the entrance. Bring the Commander into the Harpy.

You can save lives by backtracking your steps to the Harpy. Your choice.

   =======================
4. Destroy Hassan's Temple.
   =======================

Objectives: Capture or destroy Hassan's temple. (cough... pyramid)

Difficulty: Easy

Kill the infantries then head across the bridge. Capture a power plant and the Hand of NOD. Once you clear the area, send your MCV near the Tiberium Patch and deploy there. Build a refinery and a
War factory. Capture the other power plant. Bring your starting force and attack Hassan's Mini-base to the east. Capture it if you want.  Then, regroup and send your force up the ramp.

You will eventually find Hassan's base here. Just beware of the lasers. Destroy the base and you will Hassan's temple (cough... pyramid) then destroy it. You will see the capture of Hassan and his execution.

   ========
5. Blackout
   ========

Objectives: Destroy GDI's Radar before the Ion Storm subsides.

Difficulty: Medium

Location: To the most northern choice of the two choices

Bring your MCV near the tiberium patch to the west. Try to find a place where Tiberium is to your east and south. You will also find a plant that produces Tiberium. When you build a base, make sure that the refinery is near to the plant. Then, build your base with lasers outside and inside of the base. GDI will send APCs towards you so be prepared. Once you have the attack force, head to the northeast part and you will encounter a GDI base.

Destroy the Vulcans and the Titans if you disturbed the base before.
Then, head inside the base, destroy every componet tower and units but capture all structures. Repair your attack force with the service depot. Then, train in GDI troops and attack the northeastern base.
This base is guarded by two Vulcans and 1 RPG launcher.

Destroy them. You might suffer a heavy lost against them. Send your attack force north to find a radar near the cliff. Destroy it to complete this mission.

   ===============
6. Eviction Notice
   ===============

Objectives: Locate the temple
Destroy all NOD forces

Difficulty: Medium

Most of the ground inside this base is rough. So deploy your MCV and build a refinery after you build a power plant. Build another power plant near the first one and build a Barracks. Proceed on for building a War Factory. You must have at least 2-3 harvester going.
Pump up your defences. Then, make an attack force consists of rocket infantries, light infantries, and tick tanks. Send them up west up the ramp. You will eventually encounter a train blocked by a car.
Destroy the car then the train will destroy the Vulcan.

Train 5 engineers and let them follow the attack force. Bring your attack force to the edge of the river to the west accompanied by the engineers. You will find an old NOD temple here.

There is a gap between the sandbags. Bring your engineer in and capture 2 power plants, refinery, (while the Harvester is unloading),
War factory, and a barracks. Repair the buildings if they get attacked. Create a few Titans and destroy the Vulcans. Then, send in your attack force and despose of all the GDI forces in that base. You might had missed some enemy units. Kill them to win the mission.

   ==================
7. Salvage Operations
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