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Home » PC » Command & Conquer - Tiberian Sun » Command & Conquer - Tiberian Sun FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Gate: $250
These are use to keep unwanted units out and lets your units in and out. It comes in two directions. Horizontal and diagonal
Tech Level: 6

Tech Center: $1500
This is used to make unit and structure production faster and it gives you access to higher technology and units.
Tech Level: 6

Service Depot: $1200
This is used to repair vehicles. It does cost money to repair and NEVER press
"S" when a unit is getting in or it will explode.
Tech Level: 7

GDI Upgrade Center: $1000
This is where you can upgrade your base to be compatible to use the Ion Cannon and Hunter Seeker droid.
Tech Level: 10

Firestorm Generator: $2000
This is another base defense. It takes a lot of power and is very effective if against NOD as it defends against missiles and all nod units except subterranean.
Tech Level: 9

Firestorm Wall: $200
This is what you build to make a firestorm defense around your base. You can place it 5 squares away from each other for a cheap wall.
Tech Level: 9

Ion Cannon Upgrade: $1500
This allows you to use the Ion Cannon. The GDI super weapon. The Ion Cannon can not be defended from and you can target anywhere on the map.
Tech Level: 10

Hunter Seeker Upgrade: $1000
This allows for the construction of the Hunter Seeker droid. The hunter seeker droid attaches itself onto one randomly chosen enemy unit and self-destructs taking itself with the enemy unit. But it targets firestorm wall sections and infantry as well as buildings.
Tech Level: 10




/+/+/+/+/+/+
/ 0.7.2 Nod
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Units

Light Infantry - See GDI Light Infantry

Rocket Infantry: $250
Rocket Infantry are used for a number of causes. Anti-air defense is a big one.
These units fire rockets that deal damage more damage to vehicles that infantry.
Tech Level: 2

Cyborg Infantry: $650
Cyborg infantry are the end result of recent Nod experiments in combining tiberium-mutated humans with machines. They are fitted with heavy body armor and a high-power pulse rifle.
Tech Level: 4

Engineer - See GDI Engineer

Cyborg Commando: $2000
This is the elight cyborg. He has a chain gun and a flame thrower. He is just like a cyborg. He can be besides himself.
He can be a torso without legs at the cost of his already low speed. He can destroy infantry in one shot but has no air defense. Too bad. He also heals in tiberium but can't re-grow his legs.
Tech Level: 10

Mutant Hijacker: $1850
This is a cool mutant. He can hi-jack any enemy unit and make it yours to use against the enemy.
And he can heal in tiberium
Tech Level: 10

Vehicles

Harvester - See GDI Harvester

MCV - See GDI MCV

Tick Tank: $800 each
These tanks can burrow into the ground to up their defense. They can fire while deployed and not deployed.
Tech Level: 3

NOD Buggy: $500
These are like NOD wolverines. They are not effected by tiberium veins. A group or 5 can take out a group of 10 infantry.
Tech Level: 2

Attack Cycle: $600
These are just motorcycles with a rocket launchers.
Tech Level: 5

Stealth Tank: $1100
These tanks are cloaked rocket launcher. It can be cloaked or fire. Not both at the same time due to the large amount of power needed to keep it hidden. Ground units and a MSA can detect it as well as an elight titan.
Tech Level: 8

Subterranean APC: $800
This is an APC that can dig underground. Pavement is the only thing that can stop it. It can hold up to 5 units, including the mutant hijacker and cyborg commando.
Tech Level: 6

Artillery: $975
This is NOD's long range unit. It can kill infantry in one hit and it outranges many NOD & GDI Units.
Tech Level: 6

Mobile Sensor Array - See GDI MSA

Mobile Repair Vehicle: $1000
This unit is like a Mobile Repair Depot but it doesn't cost money.
Tech Level: 7

Devils Tongue Flame Tank: $750
This is a lightly armored unit that sucks. It can drill underground and is really effective on infantry.
Tech Level: 7

Weedeater: $1400
This unit "eats" the tiberium veins and takes them to the tiberium waste factory.
Tech Level: 10

Air Units

Harpy: $1000
This unit sucks even more that the stealth tank. The only thing it is good at is infantry. Keep Infantry away from this.
Tech Level: 5

Banshee: $1500
This unit is better at attacking in large groups and not infantry. Their armor is like that of an Orca Fighter
Tech Level: 9


Structures
Here are the NOD structures

Construction Yard - See GDI Construction Yard

Power Plant: $300
The NOD power plants are the same as a basic GDI power plant only it cant be upgraded
Tech Level: 1

Missile Silo: $1300
This is where you launch The Multi Missiles and Chemical Missiles. More on
Missiles later
Tech Level: 10

Tiberium Waste Facility: $1600
This is where the weed eaters take the tiberium veins and turn them into a chemical missile.
It comes with a weedeater.
Tech Level: 10

Obelisk Of Light: $1500
This is like the NOD laser only more powerful, goes offline when you have low power, takes lots of power, has a better range
Tech Level: 9

Laser: $300
This is a good base defense. It gives a cool animation when it kills an infantry units
Tech Unit: 2

Laser Fencing: $300
This is like a cement wall only it sucks. If you have a wall of them, it takes lots of power, if your enemy destroyed one post they blow a big hole in your wall.
Tech Level: 8

Temple Of NOD: $3000
This is (scary music) "The Temple Of NOD". It allows you to make a cyborg commando, mutant hijacker and a hunter seeker droid.
Tech Level: 10

Advanced Power Plant: $500
This is like a fully upgraded GDI power plant. Same price and power output.
Tech Level: 7

Stealth Generator: $2500
This structure takes up A LOT of power and in return it cloaks anything in a 16 x 16 square radius
Tech Level: 9

Tiberium Silo - See GDI Tiberium Silo

War Factory - See GDI War Factory

Pavement - See GDI pavement

Concrete Wall - See GDI Concrete Wall


$%$%$%$%$%
$ 0.8 FAQ
$%$%$%$%$%

This is where I answer questions that weren't covered in the walkthrough.

NORE: DUE TO A LACK OF EMAILS I WILL NOT CONTINUE THIS SECTION. PLEASE FEEL
FREE TO EMAIL ME
QUESTIONS. YOU WILL GET A REPLY

1. What is the Ion Cannon?
------------------------------------
The Ion Cannon is the GDI Super weapon. It shoots a high intensity beam of ion radiation that vaporizes regular men and most structures. The ion beam is capable of hitting anywhere in the world and was used to kill Kane the first time in GDI's campaign.
2. Do you have any life at all?
------------------------------------
Take a look at the times on the update section and see "About Me" for this answer.
If you can't read it that FYI: No.
I will post more when I get some e-mails with questions.

#!#!#!#!#!#!#
# 0.9 Cheats
#!#!#!#!#!#!#

Ok. here are a few cheats....


Build Anywhere

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