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reach the northern edge of the map, head eat. Unload and bring Ghoststalker southeast to the NOD base. Use the laser strategy and make your way through the base with the Ghoststalker until you find the prototype facility. To avoid problems destroy the landed banshees. Now you will receive reinforcement including the infamous Mammoth Mark Two tank. Build up a base and the NOD base is to the northeast. There are lasers and obelisks guarding the entrance so be careful! Now once the
NOD base is destroyed, you win the mission. Great job slick.
$#$#$#$#$#$#$#$#$#$#$#$#$#$
$ 0.5.17 Weather The Storm
$#$#$#$#$#$#$#$#$#$#$#$#$#$
Objectives: Protect The Kodiak At All Costs
Destroy All NOD Forces
Now this is called an ion storm. The things that won't work are... Hover MRLS, radar and any flying unit. You can repair the Kodiak like any normal building. Now when the mission starts, move all your starting units south of your site. Now there is a small rock to the south. Don't move any units or build anything past that rock yet. Now build a refinery but stop the harvester. Now send all your troops east. you will find a few artillery.
Dispatch them to eternal torture and then clear the tiberium field. Now send them south of your base past the small rock and you will find an attack cycle, an artillery unit and a few other NOD units. Get them to have a nap in the dirt and then build another harvester. You will want a radar, not to see what is happening, but for a mobile sensor array. With these titans and the mobile sensor array head northwest.
You will find ramp up to a ledge. Now head east. Deploy the mobile sensor array once you think you are about the middle of the map. You will find a bunch of advance NOD Power plants and a stealth generator. Now make an engineer and capture the stealth generator and all the other structures. After a while, the ion storm will dissipate. Now all units are working.
Have a couple titans go to the stealth generator. The NOD base is southeast of the generator. Blow it to smithereens and every unit on the map to win the mission. Now to the final GDI mission.
^(^(^(^(^(^(^(^(^(^(^(^(^(^(
^ 0.5.18 The Final Conflict
^(^(^(^(^(^(^(^(^(^(^(^(^(^(
This is it! The Big One! The Final Conflict! Now don't get confused with the timer. You have three separate timers. One hour for each ICBM launcher. Now with your starting forces, destroy the NOD radar to receive two wolverines and three titans
Destroy the rest of the base to receive an MCV. Deploy it inside the old NOD base. An in-game cutscean tells you about an old GDI base to the west. Don't worry about that now. NOD will use missiles so think about that while building your base and act accordingly. Spread your buildings out and the unit rule. Now you will want two refineries and four harvesters for this mission. Make lots of kamikaze disk throwers. Now there is a bridge to the west of your base. send a wolverine to scout it out. Send the kamikaze disk throwers across the bridge. Have them take out the obelisks and have one unit stand in that place so that NOD can't build it again. Now the first ICBM launcher is in the north of the base. Once that is gone another one hour timer starts up. You now have another hour to destroy another
ICBM launcher. The next launcher is to the southwest. On an island protected by SAM sites and not much more. So what I did was I got a carryall and a Mammoth Mk. II and took it to the island. The SAM sits almost got it but not quite. Now ravage the base into submission and destroy the
ICBM. Now to the west of the island there is a destructible cliff wall. This made me mad the first time I beat it.
I looked everywhere for the last stealth tank and it was hidden by that destructible cliff wall. Now you have to destroy the third and last ICBM launcher, the "Pyramid Of NOD" and "The Temple Of NOD" to complete the objective. Now head to the southeast corner of the map to find the NOD main base. Ravage it with the mammoth and other units. I suggest airlifting APCs full of disk throwers and titans. After the base and ICBM launcher is destroyed, head north. You will find the two cool NOD structures... (Drum roll)"The Temple Of NOD" and "The Pyramid Of NOD"! Destroy them and every NOD unit on the map to finish the mission. Now you get a final GDI cutscean. On to NOD....
NOD NOD NOD NOD NOD NOD
NOD 0.6 NOD Missions
NOD NOD NOD NOD NOD NOD
NOD missions require more stealth rather than brute force. NOD has some tricky strategies while GDI is all blunt force.
Hence Umagon calling GDI "blunts"
@)@ @)@ @)@ @)@ @)@ @)@ @)@ @
@ 0.6.1 The Messiah Returns
@)@ @)@ @)@ @)@ @)@ @)@ @)@ @
Objectives Build A Refinery
Destroy All Of Hassan's Elite Guard
Now by "Messiah" I don't mean Jesus Christ just to make that clear ^_^;
Now this is a training mission. Just like the first GDI mission. Its not hard at all. Now first you see the weird sight of the one buggy killing two men at once. Now when you gain control, move all the men inside of your base. Now move ALL men to northwest entrance to your base. Don't worry about the other entrance to your base. The lasers will take care of all units that come that way. Now build a refinery and harvest the tiberium to the north. Now most of the elite guard will come to you. But there are two units you have to hunt out two units. One is to the east of your base and the other is too the north. Also a subterranean APC will pop up in the eastern most corner of the base. Destroy it. and once all of Hassan's elite guard is dead, you win!
$)$ $)$ $)$ $)$ $)$ $
$ 0.6.2 Retaliation
$)$ $)$ $)$ $)$ $)$ $
Objectives: Capture The TV Station To The North
Destroy What Is Left Of Hassan's Elight Guard
When you get control, Deploy the MCV and start building up a base. You will want lasers on the north of your base. 2 or 3 should do it. Now make an attack force of kamikaze light infantry and rocket infantry and send them north. The NOD base is only defended by lasers, some rocket infantry and some cyborgs. Once all the base is in shambles, send an engineer up into the T.V. station up the cliff. Before he enters it be sure to move all your men up the slope with him so they do not get shot at. Now the T.V. station will start broadcasting and this will appear on the top of your screen: "***BROADCASTING***
We have been touched by the spirit hand of Kane. And are ready to serve the peace. Peace through power!"
Now most of the newly arrived reinforcements will change sides and become yours. Now send one lone rocket infantry near the bridge to the south and have him attack the bridge to win the mission.
*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&
* 0.6.3 Free The Rebel Commander
*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&
Objectives: Locate And Free The Rebel Commander
Ok. Medium timed mission. Once you gain control of your troops, take them west and then south. You will see two groups of units attacking each other. Kill the three that are attacking the GDI guy. The
GDI guy will leave in an Orca bomber and take out a tick tank for you. Now head through the tunnel and up to the NOD mini base. Don't destroy anything except the cargo trucks. Once they are destroyed, you get a few engineers and one light infant.
Now capture the refinery while the harvester is unloading. Next capture the hand of NOD and a power plant. Now make two more engineers and capture the two silos for more money. Now build about 15 light infantry and 10 rocket infantry and have all your units attack the base wall. There will be lasers so be careful. Use the attack cycles to break a hole in the wall and use all your forces to take down the lasers.
Now have the rebel commander go back to the starting place and into the harpy to win the mission.
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
-_- 0.6.4 Destroy Hassan's Temple
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
Objectives: Cross The Bridge And Destroy All The Enemies
Deploy The MCV And Start Building A Base
Locate And Destroy Hassan's Temple
Ok. Now when you start this mission, destroy all the enemies on this side of the bridge. Now take all your forces across the bridge. Take out all the enemies on this side to get an MCV. Take it across the bridge and deploy it. Capture the other buildings (EXEPT for a refinery) and start pumping out...KAMIKAZE UNITS! Now head across the bridge with an ample amount of units and ravage the base. BUT DO NOT DESTROY THE REFINARY! Capture the refinery when the harvester is unloading. Now build a sub base here with lasers near the enemy gate. Now build another couple of units to compensate what you lost. Now send them through the enemy gate. Destroy everything within the base. Now you can see the tip of the temple. Up the temple hill there is two lasers guarding the temple. Destroy them and the temple. NOTE: If you capture it instead, you don't get to see
Hassan get shot down. Mission accomplished.
-/-/-/-/-/-/-/-/-/-
- 0.6.5 Black Out
-/-/-/-/-/-/-/-/-/-
Objectives: Locate And Destroy The GDI Radar Facility Before The Ion Storm
Subsides
Now when ION storms are in affect, arial units do not function, nor do radar.
Once you gain control, destroy everything in the area where you plan to set up your base. Now build up lots of units because both bases are well defended. You have one hour and thirty minuets. Lots of time..sorta. But before you start building your units, destroy the bridge to the northwest to avoid GDI from sending units that way. Get two harvesters going and get the credits rolling (hey, that rhymes!). Now when you think you are ready, send an engineer into the repair hut on the bridge and cross it. Capture everything and use this base as a rally base. Now the main GDI base is north of your current rally base. But it is guarded by RPGs, titans and vulcan cannons. Make some kamikaze disk throwers and take down the base defenses
Once the base defenses are down, the base is yours for the taking. Destroy the
GDI radar to win the mission.
#########################
# 0.6.6 Eviction Notice
#########################
Objectives: Locate The Temple Of NOD
Destroy All GDI Forces
Now start building up a base when you get control. All you need is a modest little base. Now there are two unusual things in this map. There is a train being blocked by a truck. Destroy the truck and the train will roll down the hill and destroy a vulcan turret for you. And there are GDI transports that will e-vac civilians.
You can destroy it but it wont do any thing.
Now get a kamikaze attack force of anything and head north. Now there is a GDI base here. It is not very well defended with only two vulcan cannons so it should be easy to take out. Now once all GDI related things are destroyed, Take a unit to the top left corner of the map and you win the mission. Now on to the stupidest mission made by Westwood
***************************
* 0.6.7 Salvage Operation
***************************
Objectives: Locate The UFO And Retrieve Kane's Artifacts
Stop The Transport Of The Tacitus At All Costs
Once you gain control of your units attack the GDI units attacking the train.
Now follow the train tracks. You will have to fight a titan so be careful. Follow the tracks until you can reach ground level. Then head southeast. DO NOT GET SPOTTED BY
THE BASE UP TO THE NORTHWEST! YOU WILL NOT SURVIVE TO TELL THE TALE! Send an engineer into the UFO and you will discover the tacitus is gone. Now send all units south. You will find a ramp leading up.
Kill the engineer and then the train. Have one unit touch the crate to win the mission
NOD base is destroyed, you win the mission. Great job slick.
$#$#$#$#$#$#$#$#$#$#$#$#$#$
$ 0.5.17 Weather The Storm
$#$#$#$#$#$#$#$#$#$#$#$#$#$
Objectives: Protect The Kodiak At All Costs
Destroy All NOD Forces
Now this is called an ion storm. The things that won't work are... Hover MRLS, radar and any flying unit. You can repair the Kodiak like any normal building. Now when the mission starts, move all your starting units south of your site. Now there is a small rock to the south. Don't move any units or build anything past that rock yet. Now build a refinery but stop the harvester. Now send all your troops east. you will find a few artillery.
Dispatch them to eternal torture and then clear the tiberium field. Now send them south of your base past the small rock and you will find an attack cycle, an artillery unit and a few other NOD units. Get them to have a nap in the dirt and then build another harvester. You will want a radar, not to see what is happening, but for a mobile sensor array. With these titans and the mobile sensor array head northwest.
You will find ramp up to a ledge. Now head east. Deploy the mobile sensor array once you think you are about the middle of the map. You will find a bunch of advance NOD Power plants and a stealth generator. Now make an engineer and capture the stealth generator and all the other structures. After a while, the ion storm will dissipate. Now all units are working.
Have a couple titans go to the stealth generator. The NOD base is southeast of the generator. Blow it to smithereens and every unit on the map to win the mission. Now to the final GDI mission.
^(^(^(^(^(^(^(^(^(^(^(^(^(^(
^ 0.5.18 The Final Conflict
^(^(^(^(^(^(^(^(^(^(^(^(^(^(
This is it! The Big One! The Final Conflict! Now don't get confused with the timer. You have three separate timers. One hour for each ICBM launcher. Now with your starting forces, destroy the NOD radar to receive two wolverines and three titans
Destroy the rest of the base to receive an MCV. Deploy it inside the old NOD base. An in-game cutscean tells you about an old GDI base to the west. Don't worry about that now. NOD will use missiles so think about that while building your base and act accordingly. Spread your buildings out and the unit rule. Now you will want two refineries and four harvesters for this mission. Make lots of kamikaze disk throwers. Now there is a bridge to the west of your base. send a wolverine to scout it out. Send the kamikaze disk throwers across the bridge. Have them take out the obelisks and have one unit stand in that place so that NOD can't build it again. Now the first ICBM launcher is in the north of the base. Once that is gone another one hour timer starts up. You now have another hour to destroy another
ICBM launcher. The next launcher is to the southwest. On an island protected by SAM sites and not much more. So what I did was I got a carryall and a Mammoth Mk. II and took it to the island. The SAM sits almost got it but not quite. Now ravage the base into submission and destroy the
ICBM. Now to the west of the island there is a destructible cliff wall. This made me mad the first time I beat it.
I looked everywhere for the last stealth tank and it was hidden by that destructible cliff wall. Now you have to destroy the third and last ICBM launcher, the "Pyramid Of NOD" and "The Temple Of NOD" to complete the objective. Now head to the southeast corner of the map to find the NOD main base. Ravage it with the mammoth and other units. I suggest airlifting APCs full of disk throwers and titans. After the base and ICBM launcher is destroyed, head north. You will find the two cool NOD structures... (Drum roll)"The Temple Of NOD" and "The Pyramid Of NOD"! Destroy them and every NOD unit on the map to finish the mission. Now you get a final GDI cutscean. On to NOD....
NOD NOD NOD NOD NOD NOD
NOD 0.6 NOD Missions
NOD NOD NOD NOD NOD NOD
NOD missions require more stealth rather than brute force. NOD has some tricky strategies while GDI is all blunt force.
Hence Umagon calling GDI "blunts"
@)@ @)@ @)@ @)@ @)@ @)@ @)@ @
@ 0.6.1 The Messiah Returns
@)@ @)@ @)@ @)@ @)@ @)@ @)@ @
Objectives Build A Refinery
Destroy All Of Hassan's Elite Guard
Now by "Messiah" I don't mean Jesus Christ just to make that clear ^_^;
Now this is a training mission. Just like the first GDI mission. Its not hard at all. Now first you see the weird sight of the one buggy killing two men at once. Now when you gain control, move all the men inside of your base. Now move ALL men to northwest entrance to your base. Don't worry about the other entrance to your base. The lasers will take care of all units that come that way. Now build a refinery and harvest the tiberium to the north. Now most of the elite guard will come to you. But there are two units you have to hunt out two units. One is to the east of your base and the other is too the north. Also a subterranean APC will pop up in the eastern most corner of the base. Destroy it. and once all of Hassan's elite guard is dead, you win!
$)$ $)$ $)$ $)$ $)$ $
$ 0.6.2 Retaliation
$)$ $)$ $)$ $)$ $)$ $
Objectives: Capture The TV Station To The North
Destroy What Is Left Of Hassan's Elight Guard
When you get control, Deploy the MCV and start building up a base. You will want lasers on the north of your base. 2 or 3 should do it. Now make an attack force of kamikaze light infantry and rocket infantry and send them north. The NOD base is only defended by lasers, some rocket infantry and some cyborgs. Once all the base is in shambles, send an engineer up into the T.V. station up the cliff. Before he enters it be sure to move all your men up the slope with him so they do not get shot at. Now the T.V. station will start broadcasting and this will appear on the top of your screen: "***BROADCASTING***
We have been touched by the spirit hand of Kane. And are ready to serve the peace. Peace through power!"
Now most of the newly arrived reinforcements will change sides and become yours. Now send one lone rocket infantry near the bridge to the south and have him attack the bridge to win the mission.
*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&
* 0.6.3 Free The Rebel Commander
*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&
Objectives: Locate And Free The Rebel Commander
Ok. Medium timed mission. Once you gain control of your troops, take them west and then south. You will see two groups of units attacking each other. Kill the three that are attacking the GDI guy. The
GDI guy will leave in an Orca bomber and take out a tick tank for you. Now head through the tunnel and up to the NOD mini base. Don't destroy anything except the cargo trucks. Once they are destroyed, you get a few engineers and one light infant.
Now capture the refinery while the harvester is unloading. Next capture the hand of NOD and a power plant. Now make two more engineers and capture the two silos for more money. Now build about 15 light infantry and 10 rocket infantry and have all your units attack the base wall. There will be lasers so be careful. Use the attack cycles to break a hole in the wall and use all your forces to take down the lasers.
Now have the rebel commander go back to the starting place and into the harpy to win the mission.
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
-_- 0.6.4 Destroy Hassan's Temple
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
Objectives: Cross The Bridge And Destroy All The Enemies
Deploy The MCV And Start Building A Base
Locate And Destroy Hassan's Temple
Ok. Now when you start this mission, destroy all the enemies on this side of the bridge. Now take all your forces across the bridge. Take out all the enemies on this side to get an MCV. Take it across the bridge and deploy it. Capture the other buildings (EXEPT for a refinery) and start pumping out...KAMIKAZE UNITS! Now head across the bridge with an ample amount of units and ravage the base. BUT DO NOT DESTROY THE REFINARY! Capture the refinery when the harvester is unloading. Now build a sub base here with lasers near the enemy gate. Now build another couple of units to compensate what you lost. Now send them through the enemy gate. Destroy everything within the base. Now you can see the tip of the temple. Up the temple hill there is two lasers guarding the temple. Destroy them and the temple. NOTE: If you capture it instead, you don't get to see
Hassan get shot down. Mission accomplished.
-/-/-/-/-/-/-/-/-/-
- 0.6.5 Black Out
-/-/-/-/-/-/-/-/-/-
Objectives: Locate And Destroy The GDI Radar Facility Before The Ion Storm
Subsides
Now when ION storms are in affect, arial units do not function, nor do radar.
Once you gain control, destroy everything in the area where you plan to set up your base. Now build up lots of units because both bases are well defended. You have one hour and thirty minuets. Lots of time..sorta. But before you start building your units, destroy the bridge to the northwest to avoid GDI from sending units that way. Get two harvesters going and get the credits rolling (hey, that rhymes!). Now when you think you are ready, send an engineer into the repair hut on the bridge and cross it. Capture everything and use this base as a rally base. Now the main GDI base is north of your current rally base. But it is guarded by RPGs, titans and vulcan cannons. Make some kamikaze disk throwers and take down the base defenses
Once the base defenses are down, the base is yours for the taking. Destroy the
GDI radar to win the mission.
#########################
# 0.6.6 Eviction Notice
#########################
Objectives: Locate The Temple Of NOD
Destroy All GDI Forces
Now start building up a base when you get control. All you need is a modest little base. Now there are two unusual things in this map. There is a train being blocked by a truck. Destroy the truck and the train will roll down the hill and destroy a vulcan turret for you. And there are GDI transports that will e-vac civilians.
You can destroy it but it wont do any thing.
Now get a kamikaze attack force of anything and head north. Now there is a GDI base here. It is not very well defended with only two vulcan cannons so it should be easy to take out. Now once all GDI related things are destroyed, Take a unit to the top left corner of the map and you win the mission. Now on to the stupidest mission made by Westwood
***************************
* 0.6.7 Salvage Operation
***************************
Objectives: Locate The UFO And Retrieve Kane's Artifacts
Stop The Transport Of The Tacitus At All Costs
Once you gain control of your units attack the GDI units attacking the train.
Now follow the train tracks. You will have to fight a titan so be careful. Follow the tracks until you can reach ground level. Then head southeast. DO NOT GET SPOTTED BY
THE BASE UP TO THE NORTHWEST! YOU WILL NOT SURVIVE TO TELL THE TALE! Send an engineer into the UFO and you will discover the tacitus is gone. Now send all units south. You will find a ramp leading up.
Kill the engineer and then the train. Have one unit touch the crate to win the mission
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