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Home » PC » Command & Conquer - Tiberian Sun » Command & Conquer - Tiberian Sun FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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Temple of Nod
[NATMPL]
Name = Temple of NOD
Prerequisite = Nod Tech Center
Strength = 1000
Armor = wood
TechLevel = 10
Adjacent = 3
Sight = 6
Owner = Nod
Cost = 2000
Power = -200

Nod Radar
[NARADR]
Name = NOD Radar
Prerequisite = Tiberium Refinery
Strength = 1000
Armor = wood
TechLevel = 3
Adjacent = 2
Sight = 10
Owner = NOD
Cost = 1000
Power = -40

Tiberium Waste Facilty
[NAWAST]
Name = Tiberium Waste Facility
Prerequisite = Missile Silo
Strength = 400
Armor = wood
TechLevel = 10
Adjacent = 2
Sight = 5
Owner = Nod
Cost = 1600
Power = -40
BuildLimit = 1

Obelisk of Light
[NAOBEL]
Name = Obelisk of Light
Prerequisite = Nod Tech center
Strength = 725
Armor = wood
TechLevel = 9
Adjacent = 2
Sight = 8
Owner = Nod
Cost = 1500
Power = -150

Missile Silo
[NAMISL]
Name = Missile Silo
Prerequisite = Nod Tech center
Strength = 1000
Armor = wood
TechLevel = 10
Adjacent = 2
Sight = 4
Owner = Nod
Cost = 1300
Power = -50

Vulcan Cannon (Upgrade to Component Tower)
[GAVULC]
Name = Vulcan Cannon
Prerequisite = GDI Component Tower, GDI Barracks
TechLevel = 2
Armor = wood
Sight = 7
Owner = GDI
Cost = 150
Power = -20
Primary = Vulcan Cannon

RPG (Upgrade for Component Tower)
[GAROCK]
Name = RPG Upgrade
Prerequisite = GDI Component Tower, GDI Barracks
TechLevel = 9
Armor = wood
Sight = 8
Owner = GDI
Cost = 600
Power = -20
Primary = BAZOOKA

Surface to Air Missile (Upgrade for Component Tower)
[GACSAM]
Name = SAM Upgrade
Prerequisite = GDI Component Tower, GDI Barracks
TechLevel = 5
Armor = wood
Sight = 10
Owner = GDI
Cost = 300
Power = -30
Primary = RedEye2

GDI Power Turbine
[GAPOWRUP]
Name = Power Turbine
Prerequisite = GDI Power Plant
TechLevel = 7
Armor = wood
Sight = 1
Owner = GDI
Cost = 100
Power = 50

Seeker Control (Upgrade for GDI Upgrade Center)
[GAPLUG2]
Name = Seeker Control
Prerequisite = GDI Upgrade Center, GDI Tech Center, GDI Weapons Factory
TechLevel = 10
Armor = wood
Sight = 1
Owner = GDI
Cost = 1000
Power = -50

Ion Cannon Uplink
[GAPLUG3]
Name = Ion Cannon Uplink
Prerequisite = GDI Upgrade Center, GDI Tech Center
TechLevel = 10
Armor = wood
Sight = 1
Owner = GDI
Cost = 1500
Power = -100

Fire Storm Generator
[GAFIRE]
Name = Fire Storm Generator
Strength = 800
Armor = heavy
TechLevel = 9
Prerequisite = GDI Tech Center
Adjacent = 2
Sight = 5
Owner = GDI
Cost = 2000
Power = -200

Laser Fence Post
[NAPOST]
Name = Laser Fence Post
Prerequisite = Nod Advanced Power Plant
Strength = 300
Armor = concrete
TechLevel = 8
Adjacent = 3
Sight = 4
Owner = Nod
Cost = 200
Power = -25


Laser Turret
[NALASR]
Name = Laser
Strength = 500
Armor = wood
Prerequisite = Hand of Nod
TechLevel = 2
Adjacent = 4
Sight = 7
Owner = Nod
Cost = 300
Power = -40
Primary = LaserFire2

Nod Sam Site
[NASAM]
Name = Sam
Strength = 600
Armor = wood
TechLevel = 5
Prerequisite = Nod Radar
Adjacent = 4
Sight = 10
Owner = Nod
Cost = 50
Power = -30
Primary = RedEye2

Fire Storm Wall Section
[GAFSDF]
Name = Firestorm Wall Section
Strength = 200
Armor = concrete
Prerequisite = Fire Storm Generator
TechLevel = 9
Sight = 2
Owner = GDI
Cost = 50
Power = -2

\\\\\\\\\\\\\\\\\\\\\\
Tiberian Sun Weaponry))
//////////////////////

75mm
This is used for small Artillery, like the Artillery in Red Alert. It does minimal damage, but because od its smaller size, it can usually be fired faster than the heavy weapons. 90mm
Famous for its use in Tick Tanks. They are heavier than 75mm obviously, but their projectile launcher was designed to give momentum to the weapon before it was launched, so it has a similar rate of fire to it's former.

120mm
This medium duty projectile is used for head on head combat. It causes a hefty hit, and even though the ROF (rate of fire) is slower, the power behind it makes good compensation.

120mmx
Same size as before, but more weight. Usually used as cover fire for units attacking a base. It is relatively slow to fire.

155mm
This is the almighty projectile for Artillery. Being nearly as big as a head, about 20 times as heavy, these are no weapon to mess around with. The Artillery in Tiberian Sun use this weapon, and it is AWESOME!!!

Assault Cannon
I don't know much about this weapon, as no vehicle or infantry has this. I do know that it is a rapid fire machine gun, but with more power than an Uzi.
The only unit I know that has it is the Wolverine.

BAZOOKA
Standard Rocket launcher used by the Rocket Infantry. They don't do much damage but when there are lots of them, they are a pain in the rear end to deal with.

Bike Missile
The only unit known to obtain this pitiful peice of weaponry is the Attack
Cycle. But then again, the Attack Cycle is pitiful as well. Try to get the
Attack Cycle to eilte status to gain Hover Missiles, if it is possible.

Bomb
This is an Air to Ground weapon, used by the ORCA bomber. It can carry six of these formidable weapons, so use them wisely. Go for their construction yard, it will only stand up to two bombers with a full payload of bombs to hit it.

ChemLauncher
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