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Release v2.2 - minor revision
Last Updated: October 8, 1995 22:15 GMT
Written by: Roger Wong (roger@powhq.nildram.co.uk)
DISCLAIMER
The purpose of this FAQ is to aid the public regarding strategies and
tactics to use in the game Command and Conquer, by Westwood Associates. In
no way should this promote your killing yourself, killing others, or killing
in any other fashion.
Roger Wong claims NO responsibility regarding any illegal activity
concerning this FAQ, or indirectly related to this FAQ.
TRADEMARK INFORMATION
Command & Conquer is a trademark, and is so acknowledged. Any trademarks
not mentioned here are still acknowledged.
CONTENTS:
[1] Introduction
[1-1] Foreword
(1-2) About the unofficial C&C Strategy FAQ
(1-2-1) Is it related to the C&C Strategy Guide?
(1-3) Getting the unofficial C&C Strategy FAQ
(1-3-1) via E-mail
(1-3-2) via Usenet
(1-3-3) via Internet FTP
(1-3-4) via WWW
(1-3-5) via BBS
(1-4) Adding to the FAQ
[1-5] Acknowledgments
[1-6] Accurate Information
(1-7) The format of this FAQ
-Section One- GENERAL OVERVIEW
*2* What can I do with these game units?
*2-1* Infantry
*2-1-1* Civilian
*2-1-2* Technician
*2-1-3* Engineers
*2-1-4* Minigunner
(2-1-5) Grenadier
*2-1-6* Bazookas
(2-1-7) Flame-thrower
(2-1-8) Commando
[2-2] Vehicles
(2-2-1) MCV
*2-2-2* Harvester
(2-2-3) Gunboat
*2-2-4* Hummer
*2-2-5* APC
*2-2-6* Medium Tank
(2-2-7) Orca
(2-2-8) SSM Launcher
(2-2-9) Mammoth Tank
*2-2-10* NOD Buggy
*2-2-11* Recon Cycle
*2-2-12* Light Tank
(2-2-13) Artillery
*2-2-14* Flame Tank
(2-2-15) Stealth Tank
[2-3] Special Units
(2-3-1) Airstrikes
*2-3-2* Nukes
(2-3-3) Ion Blast
(3) What can I do with these buildings?
(3-1) Common Buildings
(3-1-1) Construction Yard
(3-1-2) Powerplant
(3-1-3) Sandbag/Fence/Concrete
(3-1-5) Refinery
(3-1-6) Silo
(3-1-7) Communications center
(3-2) GDI Buildings
(3-2-1) Barracks
(3-2-2) Weapons Factory
(3-2-3) Guard tower
(3-2-4) Repair Bay
(3-2-5) Heli Pad
(3-2-6) Advanced comm. center
(3-2-7) Advanced guard tower
(3-3) NOD Buildings
(3-2-1) Hand of NOD
(3-2-2) SAM Site
(3-2-3) Guard turret
(3-2-4) Airstrip
(3-2-5) Obelisk of light
(3-2-6) Temple of NOD
*3-4* Neutral Buildings
*3-5* Miscellaneous
*3-5-1* Blossom tree
-Section Two- TIPS AND TRICKS
[4] How do I cheat?
[4-1] What are the cheat keys?
[4-2] Can I Hex edit for more money?
(4-3) Does the computer cheat?
*4-4* What cheating programs are available?
*4-5* What are some bugs I can exploit?
*4-5-1* Tiberium harvesting without silos
*4-5-2* Invincible units
[5] Defensive tips
[5-1] Sandbag defense
[6] Offensive tips
[6-1] How do I destroy?
[6-1-1] Obelisks of light
[6-1-2] Flame-throwers
[6-1-3] Gun turrets using Orcas
[6-1-4] Most vehicles without getting squashed?
[6-1-5] Tanks in general
[6-1-6] Flame tanks
[6-1-7] Mammoth tanks
[6-2] The spider base strategy
[6-3] How do I drain the computers funds?
[7] Miscellaneous goodies
(7-1) How do I sell my infantry/vehicles?
[7-2] How do I control Orcas in mid-flight?
(7-3) Why should I destroy villages?
(8) Player tips
[8-1] Hiroshima's tactics papers
[8-1-1] GDI Tactics paper
[8-1-2] NOD Tactics paper
(8-2) Blue Aardvark's anti-crummy AI tactics
[9] Confucius say:
[9-1] Who the heck is Confucius?
(9-2) Words to live and die by.
[9-3] What are Murphy's Laws of Combat?
[9-4] What music should I listen to while playing?
[10] What determines my score?
-Section Three- MISSION STRATEGIES
(11) What is a mission tree?
(11-1) GDI mission tree
(11-2) NOD mission tree
[12] I'm stumped! Can you help me?
[12-1] GDI missions
[12-1-1] GDI Mission 1, Estonia
[12-1-2] GDI Mission 2, Estonia
[12-1-3ea] GDI Mission 3ea, Latvia
[12-1-3eb] GDI Mission 3eb, Latvia
(12-1-4ea) GDI Mission 4ea, Belarus
[12-1-4eb] GDI Mission 4eb, Belarus
[12-1-4wa] GDI Mission 4wa, Belarus
[12-1-4wb] GDI Mission 4wb, Poland
(12-1-5ea) GDI Mission 5ea,
[12-1-5eb] GDI Mission 5eb,
[12-1-5wa] GDI Mission 5wa,
[12-1-5wb] GDI Mission 5wb,
(12-1-6) GDI Mission 6,
[12-1-7] GDI Mission 7,
(12-1-8ea) GDI Mission 8ea, Austria
(12-1-8eb) GDI Mission 8eb, Slovakia
(12-1-9) GDI Mission 9,
(12-1-10ea) GDI Mission 10ea,
[12-1-10eb] GDI Mission 10eb,
[12-1-11] GDI Mission 11,
(12-1-12ea) GDI Mission 12ea, Albania
(12-1-12eb) GDI Mission 12eb, Bulgaria
[12-1-13eb] GDI Mission 13ea,
[12-1-13eb] GDI Mission 13eb,
(12-1-14) GDI Mission 14,
(12-1-15ea) GDI Mission 15ea,
*12-1-15eb* GDI Mission 15eb,
[12-1-15ec] GDI Mission 15ec,
[12-2]: NOD missions
[12-2-1ea] NOD Mission 1ea, Libya
[12-2-1eb] NOD Mission 1eb, Libya
[12-2-2ea] NOD Mission 2ea, Egypt
[12-2-2eb] NOD Mission 2eb, Egypt
[12-2-3ea] NOD Mission 3ea, Sudan
[12-2-3eb] NOD Mission 3eb, Sudan
[12-2-4ea] NOD Mission 4ea, Chad
[12-2-4eb] NOD Mission 4eb, Chad
[12-2-5] NOD Mission 5, Mauritania
(12-2-6ea) Mission 6ea, Ivory Coast
[12-2-6eb] Mission 6eb, Benin
(12-2-6ec) Mission 6ec, Nigeria
[12-2-7ea] NOD Mission 7ea, Gabon
[12-2-7eb] NOD Mission 7eb, Cameroon
(12-2-7ec) NOD Mission 7ec, Central African Republic
(12-2-8ea) NOD Mission 8ea,
[12-2-8eb] NOD Mission 8eb,
(12-2-9ea) NOD Mission 9ea, Egypt
[12-2-9eb] NOD Mission 9eb, Egypt
[12-2-10ea] NOD Mission 10ea,
[12-2-10eb] NOD Mission 10eb,
[12-2-11ea] NOD Mission 11ea,
[12-2-11eb] NOD Mission 11eb,
(12-2-12ea) NOD Mission 12ea,
[12-2-12eb] NOD Mission 12eb,
[12-2-13ea] NOD Mission 13ea,
[12-2-13eb] NOD Mission 13eb,
[12-2-13ec] NOD Mission 13ec,
[13] I need help playing multiplayer
[13-1] Offensive strategies
(13-2) Defensive strategies
(13-3) Capture the flag
(13-4) What can I do with crates?
*13-4-1* Stealth technology
*13-4-2* Units
*13-4-3* Visceroid
*13-4-4* Explosions
*13-4-5* Cash
============================
-Section Four- MISCELLANEOUS
============================
-Section Four- MISCELLANEOUS
[14] Conclusion
*15* Revision History
-------------------------
CHAPTER [1]: Introduction
-------------------------
[1-1]: Foreword
==================
Everyone has been asking for a FAQ on C&C strategy. I had no idea how
time consuming compiling and organizing all of your wonderful ideas would be!
.oOOOo. .oOOOo. .oOOOo.
.O o O o .O o
o O o' o
o OO o
o o' o o
O O Oo o O
`o .o `o O' `o .o
`OoooO' `OoooO Oo `OoooO'
.oOOOo. oOoOOoOOo `OooOOo. Oo oOoOOoOOo o.OOoOoo .oOOOo. o O
o o o o `o o O o O .O o O o
O. o O O O o o o o `o O'
`OOoo. O o .O oOooOoOo O ooOO O O o
`O o OOooOO' o O o O O .oOOo `O'
o O o o O o O o o. O o
O. .O O O O o O O O O. oO O
`oooO' o' O o O. O o' ooOooOoO `OooO' O
OOooOoO Oo .oOOOo.
o o O .O o.
O O o o O
oOooO oOooOoOo O o
O o O o O
o O o O Oo o
o oO o O oO `o O' oO
O' Oo O. O Oo `OoooO Oo Oo
Release v2.2 - minor revision
Last Updated: October 8, 1995 22:15 GMT
Written by: Roger Wong (roger@powhq.nildram.co.uk)
DISCLAIMER
The purpose of this FAQ is to aid the public regarding strategies and
tactics to use in the game Command and Conquer, by Westwood Associates. In
no way should this promote your killing yourself, killing others, or killing
in any other fashion.
Roger Wong claims NO responsibility regarding any illegal activity
concerning this FAQ, or indirectly related to this FAQ.
TRADEMARK INFORMATION
Command & Conquer is a trademark, and is so acknowledged. Any trademarks
not mentioned here are still acknowledged.
CONTENTS:
[1] Introduction
[1-1] Foreword
(1-2) About the unofficial C&C Strategy FAQ
(1-2-1) Is it related to the C&C Strategy Guide?
(1-3) Getting the unofficial C&C Strategy FAQ
(1-3-1) via E-mail
(1-3-2) via Usenet
(1-3-3) via Internet FTP
(1-3-4) via WWW
(1-3-5) via BBS
(1-4) Adding to the FAQ
[1-5] Acknowledgments
[1-6] Accurate Information
(1-7) The format of this FAQ
-Section One- GENERAL OVERVIEW
*2* What can I do with these game units?
*2-1* Infantry
*2-1-1* Civilian
*2-1-2* Technician
*2-1-3* Engineers
*2-1-4* Minigunner
(2-1-5) Grenadier
*2-1-6* Bazookas
(2-1-7) Flame-thrower
(2-1-8) Commando
[2-2] Vehicles
(2-2-1) MCV
*2-2-2* Harvester
(2-2-3) Gunboat
*2-2-4* Hummer
*2-2-5* APC
*2-2-6* Medium Tank
(2-2-7) Orca
(2-2-8) SSM Launcher
(2-2-9) Mammoth Tank
*2-2-10* NOD Buggy
*2-2-11* Recon Cycle
*2-2-12* Light Tank
(2-2-13) Artillery
*2-2-14* Flame Tank
(2-2-15) Stealth Tank
[2-3] Special Units
(2-3-1) Airstrikes
*2-3-2* Nukes
(2-3-3) Ion Blast
(3) What can I do with these buildings?
(3-1) Common Buildings
(3-1-1) Construction Yard
(3-1-2) Powerplant
(3-1-3) Sandbag/Fence/Concrete
(3-1-5) Refinery
(3-1-6) Silo
(3-1-7) Communications center
(3-2) GDI Buildings
(3-2-1) Barracks
(3-2-2) Weapons Factory
(3-2-3) Guard tower
(3-2-4) Repair Bay
(3-2-5) Heli Pad
(3-2-6) Advanced comm. center
(3-2-7) Advanced guard tower
(3-3) NOD Buildings
(3-2-1) Hand of NOD
(3-2-2) SAM Site
(3-2-3) Guard turret
(3-2-4) Airstrip
(3-2-5) Obelisk of light
(3-2-6) Temple of NOD
*3-4* Neutral Buildings
*3-5* Miscellaneous
*3-5-1* Blossom tree
-Section Two- TIPS AND TRICKS
[4] How do I cheat?
[4-1] What are the cheat keys?
[4-2] Can I Hex edit for more money?
(4-3) Does the computer cheat?
*4-4* What cheating programs are available?
*4-5* What are some bugs I can exploit?
*4-5-1* Tiberium harvesting without silos
*4-5-2* Invincible units
[5] Defensive tips
[5-1] Sandbag defense
[6] Offensive tips
[6-1] How do I destroy?
[6-1-1] Obelisks of light
[6-1-2] Flame-throwers
[6-1-3] Gun turrets using Orcas
[6-1-4] Most vehicles without getting squashed?
[6-1-5] Tanks in general
[6-1-6] Flame tanks
[6-1-7] Mammoth tanks
[6-2] The spider base strategy
[6-3] How do I drain the computers funds?
[7] Miscellaneous goodies
(7-1) How do I sell my infantry/vehicles?
[7-2] How do I control Orcas in mid-flight?
(7-3) Why should I destroy villages?
(8) Player tips
[8-1] Hiroshima's tactics papers
[8-1-1] GDI Tactics paper
[8-1-2] NOD Tactics paper
(8-2) Blue Aardvark's anti-crummy AI tactics
[9] Confucius say:
[9-1] Who the heck is Confucius?
(9-2) Words to live and die by.
[9-3] What are Murphy's Laws of Combat?
[9-4] What music should I listen to while playing?
[10] What determines my score?
-Section Three- MISSION STRATEGIES
(11) What is a mission tree?
(11-1) GDI mission tree
(11-2) NOD mission tree
[12] I'm stumped! Can you help me?
[12-1] GDI missions
[12-1-1] GDI Mission 1, Estonia
[12-1-2] GDI Mission 2, Estonia
[12-1-3ea] GDI Mission 3ea, Latvia
[12-1-3eb] GDI Mission 3eb, Latvia
(12-1-4ea) GDI Mission 4ea, Belarus
[12-1-4eb] GDI Mission 4eb, Belarus
[12-1-4wa] GDI Mission 4wa, Belarus
[12-1-4wb] GDI Mission 4wb, Poland
(12-1-5ea) GDI Mission 5ea,
[12-1-5eb] GDI Mission 5eb,
[12-1-5wa] GDI Mission 5wa,
[12-1-5wb] GDI Mission 5wb,
(12-1-6) GDI Mission 6,
[12-1-7] GDI Mission 7,
(12-1-8ea) GDI Mission 8ea, Austria
(12-1-8eb) GDI Mission 8eb, Slovakia
(12-1-9) GDI Mission 9,
(12-1-10ea) GDI Mission 10ea,
[12-1-10eb] GDI Mission 10eb,
[12-1-11] GDI Mission 11,
(12-1-12ea) GDI Mission 12ea, Albania
(12-1-12eb) GDI Mission 12eb, Bulgaria
[12-1-13eb] GDI Mission 13ea,
[12-1-13eb] GDI Mission 13eb,
(12-1-14) GDI Mission 14,
(12-1-15ea) GDI Mission 15ea,
*12-1-15eb* GDI Mission 15eb,
[12-1-15ec] GDI Mission 15ec,
[12-2]: NOD missions
[12-2-1ea] NOD Mission 1ea, Libya
[12-2-1eb] NOD Mission 1eb, Libya
[12-2-2ea] NOD Mission 2ea, Egypt
[12-2-2eb] NOD Mission 2eb, Egypt
[12-2-3ea] NOD Mission 3ea, Sudan
[12-2-3eb] NOD Mission 3eb, Sudan
[12-2-4ea] NOD Mission 4ea, Chad
[12-2-4eb] NOD Mission 4eb, Chad
[12-2-5] NOD Mission 5, Mauritania
(12-2-6ea) Mission 6ea, Ivory Coast
[12-2-6eb] Mission 6eb, Benin
(12-2-6ec) Mission 6ec, Nigeria
[12-2-7ea] NOD Mission 7ea, Gabon
[12-2-7eb] NOD Mission 7eb, Cameroon
(12-2-7ec) NOD Mission 7ec, Central African Republic
(12-2-8ea) NOD Mission 8ea,
[12-2-8eb] NOD Mission 8eb,
(12-2-9ea) NOD Mission 9ea, Egypt
[12-2-9eb] NOD Mission 9eb, Egypt
[12-2-10ea] NOD Mission 10ea,
[12-2-10eb] NOD Mission 10eb,
[12-2-11ea] NOD Mission 11ea,
[12-2-11eb] NOD Mission 11eb,
(12-2-12ea) NOD Mission 12ea,
[12-2-12eb] NOD Mission 12eb,
[12-2-13ea] NOD Mission 13ea,
[12-2-13eb] NOD Mission 13eb,
[12-2-13ec] NOD Mission 13ec,
[13] I need help playing multiplayer
[13-1] Offensive strategies
(13-2) Defensive strategies
(13-3) Capture the flag
(13-4) What can I do with crates?
*13-4-1* Stealth technology
*13-4-2* Units
*13-4-3* Visceroid
*13-4-4* Explosions
*13-4-5* Cash
============================
-Section Four- MISCELLANEOUS
============================
-Section Four- MISCELLANEOUS
[14] Conclusion
*15* Revision History
-------------------------
CHAPTER [1]: Introduction
-------------------------
[1-1]: Foreword
==================
Everyone has been asking for a FAQ on C&C strategy. I had no idea how
time consuming compiling and organizing all of your wonderful ideas would be!
Jump to page:
Sponsors:
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