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Home » PC » Comanche Vs Hokum - Enemy Engaged » Comanche Vs Hokum - Enemy Engaged FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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* *********************************************** *
*****Enemy Engaged Comanche Vs Hokum FAQ* V3.2*****
* *********************************************** *

Written by Fallon - Fallonken@hotmail.com -

V 1.0 -HTML version (unpublished)
V 2.0 -Plain text version 8/12/2001
V 2.1 -13 KB Minor additions 12/12/2001
V 2.5 -17 KB of Major additions and corrections 17/12/2001
V 3.0 -47 KB of Major additions and corrections 23/12/2001
V 3.1 -12KB of minor additions and corrections 14/1/2002
V 3.2 -Final unless there are major developments in EECH

Edited version of EECH FAQ written by me Fallon
-fallonken@hotmail.com for SimHq.com (simHq had all sorts of HTML
added in it that gameFaqs and Neoseeker do not allow).

**note there are links to forum postings on www.simhq.com where
information was gathered and or shared by various folks .However
much of this information was gathered through on and off after work
playing of EECH.

**Intro**

Since nobody had written a FAQ for EECH at GameFAQs and I was
getting tired of people asking the same questions over and over
in forums I frequent I thought I would write a guide.Since GameFaqs
has been helpful in the past I thought I would contribute for once
enjoy.

Since V2.1 several other websites have asked to host this FAQ
sites with permission to post this FAQ are listed at the bottom
of this FAQ.I also changed a few things and refer to this function
and that function in the game rather than a specific button. I'm not
about to make the lives of any pirates easier buy EECH in UK its
only œ5(UK) and well worth it US has been seen at about $20(US)
still worth it.

**Note I am from England so I spell things the English way eg
Meter = metre
color = colour
honor = honour
etc

Contents

#1 Appendix
#2 System requirements
#3 Version history
3.1 Version difficulty ranking
#4 Flying
4.1 flight with damage
4.2 damage ratings
4.3 other damage
#5 Combat
5.1 ground
5.11 SAM/AAA
5.12 Tanks
5.13 Other
5.2 air to air
5.3 air to sea
5.4 Weapons usage
5.41 ATGMs
5.42 Cannons
5.43 Rockets
5.44 Cannon pods
5.45 Iglas /Stingers
5.46 extras
5.5 Side specific tactics
5.51 Blues only tactics
5.52 Red only tactics
5.6 Red disadvantages
5.7 Red advantages
5.8 Blue disadvantages
5.9 Blue advantages
5.91 Comanche vs Hokum
#6 Campaigns
#7 Common problems and questions
#8 Cheats
#9 Multiplay
9.1 Multiplay hints
#10 Unfixed bugs
#11 Interesting things to try (Spoilers)
#12 Extra bits
12.1 Unlisted keys
#13 Links to mod groups and online squadrons
#14 Warstories
#15 Command line editing
#16 Credits
#17 EECH wishlist
#18 Future developments
#19 Permission to host this FAQ list

--------------------------------------------------------------------

Section #1

Appendix

EECH -Enemy Engaged Comanche Vs Hokum
EEAH -Enemy Engaged Apache Vs Havoc
Zoo(s) - ZSU-23 Shika (ok this isn't in EECH but its my generic name
for AAA)
SAM -surface to air missile
SSM - surface to surface missile (Bradley IFV ,T-80U ,BMP-x)
click(s) - 1000 metres
fast movers - fixed wing combat aircraft
Choppers - helicopters
ATGM - anti tank guided missile
Vihkr - NATO code AT-16 Whirlwind - Primary Hokum ATGM
Attaka - NATO AT-9 Primary Havoc ATGM
Igla - Reds short range IR missile fire and forget
Hellfire L - longbow fire and forget hellfire
Hellfire K - Hellfire II laser guided missile
Stinger - AIM-92 American short range air to air missile fire and forget
IRL - in real life
GSS - ground support system utility written by R Flexman available on
www.razorworks.com*
Splash(ed) - being either hit or being hit by the ordinance shockwave
FLIR - forward looking Infrared
DTV/DVO - daylight TV camera
periscope - hokum only scope
CPG - co-pilot gunner
CAP - Combat air patrol
OCA - offensive counter airsweep
CAS - close air support
A2A - air to air
A2G - air to ground
HE - high explosive
AP - armour piercing
DP - dual purpose
MP - multi purpose
Tubes - artillery( referred to by the in game C&C)
C&C command and control
MANPADS - man portable air defence system -men with stingers and Iglas
Chaparral - Blues main sam system (uses modified sidewinder missiles)
Avenger - Support SAM system (humvee with stinger batteries)
Grison - Tungska SA-19 AAA/SAM system quad 30mm cannon , eight (IRL)
SA-19 grison radio command guided missiles
M113 Vulcan - 20mm F-16 Vulcan mounted on M113 (retired IRL)
FARP - Forward Arming and refuelling point
KIA - killed in action
MFD - Multifunction display
HUD - head up display
HMD - helmet mounted display(Russian eye target system also)
Knock on damage - where damage causes more damage to other systems
fire and forget - lock a target fire it and you can forget about
that missile as it needs no more guidance from you
FOV - field of view
missile gimbal - the seeker head thats like an eyeball get out of its
FOV and the missile is (usually) defeated
CTD - crash to desktop


You can read more about these on

http://www.FAS.org

* there are some command lines that cannot be edited in the GSS
such as tail rotor strength etc you can find how to edit these
at the end of the EECH manual and in section #15


--------------------------------------------------------------------

Section #2

System requirements

from the box - minimum system specifications

Desktop PC , windows95 or 98
Intel Pentium 266 MHz or K6-300 64mb memory
Direct X graphics card 4mb memory onboard
x6 CDROM windows compatible mouse
windows compatible keyboard
300mb HDD space

from the box Recommended spec

333mhz CPU 128mb ram D3D card with 8mb vram
300mb HDD space
x12 CDROM
Joystick

I'd recommend Geforce 2 with 256mb ram and a5 least 500mhz CPU as the
min and recommended specs do not allow you to see the full glory of the
game and require masses of HDD swap and stutter Windows ME works fine
too though slightly slower than a system with win98SE

If you are running a low spec machine EECH will benefit most from a
better video card.

OTT spec

P4 2ghz / AMD 1800XP
512mb ram
Geforce 2/3 graphics

You can get up to 1600x1200 resolutions with this kind of spec but the
text on the MFDs maybe a little too small to read unless you have a
massive monitor.Over 1600x1200 many users have reported problems
with CTD.

IF you have a beefy system and you are having poor frame rates turn
off FSAA and use the no TnL switch.

--------------------------------------------------------------------

Section#3

Versions

(main ones and ones you can get as there are many versions
which would take me years to compile if I listed them here)

v1.02 UK and European version

V1.41C
for full details:
http://www.razorworks.com/enemyengaged/chpatch/index.html


Patches after this were exe based which meant you just changed
your executable in your EECH directory

V1.46X X for experimental final razorworks patch to date

for details:
http://www.razorworks.com/enemyengaged/chxpatch/index.html

3rd party mods

VFriday 13th the so you think your a tough guy eh? version
which incorporated real SAM ranges which meant you'd get incoming
missile warnings from 50km+ from carriers and other ships.An example
is Taiwan or Lebanon , you would be in the moutains somewhere and
get incomming missile warnings from ships miles away , whereas in
reality the terrain clutter would hide your presence comanche
was essential as its stealth allowed you to stay alive more than
a few seconds.

V1.50BC discontinued patched by Starshoy which had modified units
and unit behaviour most memorable being super aggressive units
harder ships and artillery improvements.

V1.51B/C

Current version available from:
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