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=====================================================================
Championship Manager 4
Frequently Asked Questions and Strategy Guide
Written by: Ivan "SHY" Kuriscak
E-Mail: shylauda69 at centrum.sk
Homepage: http://www.shy.host.sk (slovak)
Version: 0.5
Latest Update: May 17, 2003
Latest Version on: http://www.gamefaqs.com
CHM4 Homepage: http://www.sigames.com
=====================================================================
This FAQ/Strategy Guide is Copyright 2003 by SHY (Ivan Kuriscak).
Championship Manager 4 is Copyright 2003 by SiGames/Eidos.
Reproduction and distribution of any kind is strictly forbidden unless
you have a direct express written permission of the author. You may
not place neither this file nor any of its parts on any website without
direct express written permission of the author. The only webpage that
is permitted to display this file is GameFaqs (http://www.gamefaqs.com).
If you see any mistakes within this file or you want to participate in
creating the faq, feel free to write an e-mail on shylauda69 at centrum.sk
In the case that your addition will be published in this faq, you will
be given full credit for your work. You are very encouraged to post
anything USEFUL that you think should be a content of this file.
You will get the best look of this faq using a fixed-width font
such as Courier.
=====================================================================
---------------------
| Table of Contents |
---------------------
Introduction
Requirements
Game
I. Choosing a team to play
II. Know your players
III. Know other's players
IV. Player's Profile
V. Player's Information
VI. Training (NEW!)
VII. Friendly Matches (NEW!)
VIII. Questions and Answers (NEW!)
IX. Credits (Update!)
Version History
=====================================================================
----------------
| Introduction |
----------------
I am a keen admirer of the Championship Manager games for a couple of
years already. Although I have not played all the releases of it,
I have spent a large amount of time playing CHM99/00 and the only
reason why I wasn't playing the next releases, was the fact that this
game was almost impossible to get in my country/city. I played CHM99/00
many times using many tactics and strategies also from other people
(from gamefaqs of course :). Having played demos of the CHM versions
after 99/00 one, I did not make a decision to get another one. But
after I had played this CHM4, I could not sleep until I finally got it
as an earlier birthday present from my father...
OK, so let's talk about this game a little bit before we get to
the point. Championship Manager is a soccer management computer game
that allows you to take a job as a manager of one of awesome number of
world clubs available and proceed looking for fame and fortune. You
can control almost everything as far as the club management is concerned
including staff/players management, communication with club board,
scouting/transfering players and many more. Features of the game should
be a part of this faq somewhere in the future.
=====================================================================
----------------
| Requirements |
----------------
CHM4 requires at least a computer using Windows 98SE/XP with PIII 600MHz
in CPU, 64MB of RAM (128MB on WinXP), 100% DirectX 8.1 Compatible Sound
Card, Quad-Speed (4x) CD-ROM drive, 300MB free space on HDD, 1024x768
16bit color display and of course, 100% Win98-compatible keyboard and
mouse.
The recommended system has PIII 1000MHz in CPU (or higher), 256MB of
RAM (or higher), Eight-Speed (8x) CD-Drive (or faster) and 600MB of
HDD space.
=====================================================================
--------
| Game |
--------
I. Choosing a team to play
--------------------------
Let's assume you have already created a new game what is not a difficult
process and every single player should pass it without any problems.
If there are any questions as far as Create a New Game is concerned,
feel free to email me.
If you don't have a computer that would allow you to play a game with
all the available leagues, don't select them. It will take a large
amount of time to initialize the game and even if you will get through
this, the game speed and performance will be on very low level.
I have a Windows 98SE computer with Celeron 1200MHz and 256MB of RAM
and it seems that one league is enough... OK, I took an English one.
Now it comes to one of the most important decisions you make in the
game. Well, as there is a possibility to change teams whenever you
want (depending on the league you have chosen), let's just say that
this is slightly more important decision than any other you make in
the game. Most people choose the teams they are fans of in real life.
I took Manchester United just because of that. The biggest problem in
this decision is that Man Utd board suppose that their team will get
the most valuable titles (including Premier League one) and if your
progress is not according to what they have supposed (more loses in
a row), you get a sack earlier you ever thought. Therefore if you
are not ready for the pressing from the board or just don't want
to experience the hardest challenges in the game, don't take a control
of the best teams on the world (well, only if you think that the best
team on the world is currently in the third division...).
II. Know Your Players
---------------------
Another very important thing to do before you proceed to the season
games, is to get to know with your players. This is very important in
the cases when you choose a random team or a team from lower leagues
and therefore you probably don't know its qualities from real life.
Very good thing to do is to get a coach information on every single
player of your team. I know, this might be a task for a long time,
but at the end you will probably know who is the Man of your team and
whom you should get rid of before it's too late.
Simply click on the player's name and choose Get Coach Report from
the bottom-right menu on screen. Choose one of your coaches from
the list and then just read the info you get from him. You may also
ask for a report from all of your coaches, but in the most cases you
will get the same report.
Here is the list of reports I got from my coaches (not complete):
stands for Player Name, stands for Player Position and
for Coach Name.
Positive:
- reckons is a useful member of our squad.
- In his report indicated that is an established
player who adds depth to the first team squad.
- thinks we have a talented youngster in .
He considers the to be a key player in the team already.
- In his report on , feels that the has his best years
ahead of him and we must strive to keep him at the club.
- In his report, indicates that is showing signs of
developing into a quality player.
- is a keen admirer of .
He is confident that the 's presence in the first team is of
great benefit to the club.
- reckons is a useful member of our squad, whose experience
is an asset to the club.
Negative:
- Having been with the club for a reasonable amount of time,
is concerned that may never improve beyond his current level.
He believes that the player should be considered as a possible
candidate for the transfer list.
- is concerned that has not progressed in the manner that
we expected during his time with the club.
He thinks you should consider placing this player on the transfer
list.
- indicates in his report that although is an established
player, he doesn't think he's good enough to hold down a regular
first team place.
- believes is overrated and should not be holding down
a regular place in the side.
- is concerned that has been a part of the club for
a reasonable period and is not progressing at an acceptable rate.
He believes this player should be placed on the transfer list.
- does not believe that will develop into anything
more than a fringe player at the club.
- feels that is an average player who does not add
anything special to the team.
- feels that isn't good enough standard to remain at the
club.
He recommends that this player is allowed to pursue his career
at a lower level with another club.
- does not believe that is good enough to remain
at this club.
- feels is not showing enough potential ability to be
considered a sound long term investment.
- does not believe that is developing into the
player we had hoped he would become.
He feels that unless shows signs of improvement in the near
future, it may be time for him to move on.
You can also ask your physios for report simultanously. This reports
will be added to this faq somewhere in near future.
III. Know other's players
-------------------------
You won't keep your team on a high level without new players. At
the beginning of the season you will get a specific amount of money
for transfers (for Man Utd it was 22M). Now it is a right time to
visit your scouts and find some suitable players for your team.
The best thing to do at this stage of game is to assign all your
scouts to a specific part of world you want the players from. This
should depend on the league you are playing in. You can also assign
scouts to youngsters and also on a specific team or coutry. The last
option is to send them to watch your next opponent. Now let's discuss
all the options one by one.
As I am playing for Man Utd, I have sent my scouts to find suitable
players that are based in English leagues. This can have various
advantages and disadvantages depending on the number of leagues you
play, and the league the team you control is from. As I choosed only
English Leagues when Creating the Game, only the scouting of england
based clubs can give you significant results. In other words, there
is no point of scouting the leagues you can't control because there
are no league matches and therefore you will only get the report if
the team will play in some international championship (Champions
League, UEFA Cup ...). Finally, you should not make a decision out
XXX XX XX XXX XX XX XXXXX XX XXXXX XX XX XXXX XX XX XX XXXXX
XX XXXXXX XX XX XXXXXXX XX XX XX XX XX XXX XX XX XXXXXX XX XX XX
XX XXXXXX XXXXX XX X XX XXXX XX XX XX XX XXX XX XXXXXX XX XXXX
XXX XX XX XX XX XX XX XX XX XXXXX XX XX XXXX XX XX XX XX
XXX XXX XXXXX XXX XXX XXXXX XXXX XXXXXX XXXXX XXX
XXXXXXXXX XXX XXX XXXX XXX XXX XXX XX XX XX XX XX XXX
XXX X XXX XX XX XXX X XXX XX XX XX XXXXXX XXXXX XXX XX
XXX XXX XXXXXXX XXX XXXX XXXXXXX XX XXX XX XX XX XXXXXXXX
XXX XXX XX XX XXX XXX XX XX XXXXXX XXXXXX XX XX XX
=====================================================================
Championship Manager 4
Frequently Asked Questions and Strategy Guide
Written by: Ivan "SHY" Kuriscak
E-Mail: shylauda69 at centrum.sk
Homepage: http://www.shy.host.sk (slovak)
Version: 0.5
Latest Update: May 17, 2003
Latest Version on: http://www.gamefaqs.com
CHM4 Homepage: http://www.sigames.com
=====================================================================
This FAQ/Strategy Guide is Copyright 2003 by SHY (Ivan Kuriscak).
Championship Manager 4 is Copyright 2003 by SiGames/Eidos.
Reproduction and distribution of any kind is strictly forbidden unless
you have a direct express written permission of the author. You may
not place neither this file nor any of its parts on any website without
direct express written permission of the author. The only webpage that
is permitted to display this file is GameFaqs (http://www.gamefaqs.com).
If you see any mistakes within this file or you want to participate in
creating the faq, feel free to write an e-mail on shylauda69 at centrum.sk
In the case that your addition will be published in this faq, you will
be given full credit for your work. You are very encouraged to post
anything USEFUL that you think should be a content of this file.
You will get the best look of this faq using a fixed-width font
such as Courier.
=====================================================================
---------------------
| Table of Contents |
---------------------
Introduction
Requirements
Game
I. Choosing a team to play
II. Know your players
III. Know other's players
IV. Player's Profile
V. Player's Information
VI. Training (NEW!)
VII. Friendly Matches (NEW!)
VIII. Questions and Answers (NEW!)
IX. Credits (Update!)
Version History
=====================================================================
----------------
| Introduction |
----------------
I am a keen admirer of the Championship Manager games for a couple of
years already. Although I have not played all the releases of it,
I have spent a large amount of time playing CHM99/00 and the only
reason why I wasn't playing the next releases, was the fact that this
game was almost impossible to get in my country/city. I played CHM99/00
many times using many tactics and strategies also from other people
(from gamefaqs of course :). Having played demos of the CHM versions
after 99/00 one, I did not make a decision to get another one. But
after I had played this CHM4, I could not sleep until I finally got it
as an earlier birthday present from my father...
OK, so let's talk about this game a little bit before we get to
the point. Championship Manager is a soccer management computer game
that allows you to take a job as a manager of one of awesome number of
world clubs available and proceed looking for fame and fortune. You
can control almost everything as far as the club management is concerned
including staff/players management, communication with club board,
scouting/transfering players and many more. Features of the game should
be a part of this faq somewhere in the future.
=====================================================================
----------------
| Requirements |
----------------
CHM4 requires at least a computer using Windows 98SE/XP with PIII 600MHz
in CPU, 64MB of RAM (128MB on WinXP), 100% DirectX 8.1 Compatible Sound
Card, Quad-Speed (4x) CD-ROM drive, 300MB free space on HDD, 1024x768
16bit color display and of course, 100% Win98-compatible keyboard and
mouse.
The recommended system has PIII 1000MHz in CPU (or higher), 256MB of
RAM (or higher), Eight-Speed (8x) CD-Drive (or faster) and 600MB of
HDD space.
=====================================================================
--------
| Game |
--------
I. Choosing a team to play
--------------------------
Let's assume you have already created a new game what is not a difficult
process and every single player should pass it without any problems.
If there are any questions as far as Create a New Game is concerned,
feel free to email me.
If you don't have a computer that would allow you to play a game with
all the available leagues, don't select them. It will take a large
amount of time to initialize the game and even if you will get through
this, the game speed and performance will be on very low level.
I have a Windows 98SE computer with Celeron 1200MHz and 256MB of RAM
and it seems that one league is enough... OK, I took an English one.
Now it comes to one of the most important decisions you make in the
game. Well, as there is a possibility to change teams whenever you
want (depending on the league you have chosen), let's just say that
this is slightly more important decision than any other you make in
the game. Most people choose the teams they are fans of in real life.
I took Manchester United just because of that. The biggest problem in
this decision is that Man Utd board suppose that their team will get
the most valuable titles (including Premier League one) and if your
progress is not according to what they have supposed (more loses in
a row), you get a sack earlier you ever thought. Therefore if you
are not ready for the pressing from the board or just don't want
to experience the hardest challenges in the game, don't take a control
of the best teams on the world (well, only if you think that the best
team on the world is currently in the third division...).
II. Know Your Players
---------------------
Another very important thing to do before you proceed to the season
games, is to get to know with your players. This is very important in
the cases when you choose a random team or a team from lower leagues
and therefore you probably don't know its qualities from real life.
Very good thing to do is to get a coach information on every single
player of your team. I know, this might be a task for a long time,
but at the end you will probably know who is the Man of your team and
whom you should get rid of before it's too late.
Simply click on the player's name and choose Get Coach Report from
the bottom-right menu on screen. Choose one of your coaches from
the list and then just read the info you get from him. You may also
ask for a report from all of your coaches, but in the most cases you
will get the same report.
Here is the list of reports I got from my coaches (not complete):
stands for Player Name, stands for Player Position and
for Coach Name.
Positive:
- reckons is a useful member of our squad.
- In his report indicated that is an established
player who adds depth to the first team squad.
- thinks we have a talented youngster in .
He considers the to be a key player in the team already.
- In his report on , feels that the has his best years
ahead of him and we must strive to keep him at the club.
- In his report, indicates that is showing signs of
developing into a quality player.
- is a keen admirer of .
He is confident that the 's presence in the first team is of
great benefit to the club.
- reckons is a useful member of our squad, whose experience
is an asset to the club.
Negative:
- Having been with the club for a reasonable amount of time,
is concerned that may never improve beyond his current level.
He believes that the player should be considered as a possible
candidate for the transfer list.
- is concerned that has not progressed in the manner that
we expected during his time with the club.
He thinks you should consider placing this player on the transfer
list.
- indicates in his report that although is an established
player, he doesn't think he's good enough to hold down a regular
first team place.
- believes is overrated and should not be holding down
a regular place in the side.
- is concerned that has been a part of the club for
a reasonable period and is not progressing at an acceptable rate.
He believes this player should be placed on the transfer list.
- does not believe that will develop into anything
more than a fringe player at the club.
- feels that is an average player who does not add
anything special to the team.
- feels that isn't good enough standard to remain at the
club.
He recommends that this player is allowed to pursue his career
at a lower level with another club.
- does not believe that is good enough to remain
at this club.
- feels is not showing enough potential ability to be
considered a sound long term investment.
- does not believe that is developing into the
player we had hoped he would become.
He feels that unless shows signs of improvement in the near
future, it may be time for him to move on.
You can also ask your physios for report simultanously. This reports
will be added to this faq somewhere in near future.
III. Know other's players
-------------------------
You won't keep your team on a high level without new players. At
the beginning of the season you will get a specific amount of money
for transfers (for Man Utd it was 22M). Now it is a right time to
visit your scouts and find some suitable players for your team.
The best thing to do at this stage of game is to assign all your
scouts to a specific part of world you want the players from. This
should depend on the league you are playing in. You can also assign
scouts to youngsters and also on a specific team or coutry. The last
option is to send them to watch your next opponent. Now let's discuss
all the options one by one.
As I am playing for Man Utd, I have sent my scouts to find suitable
players that are based in English leagues. This can have various
advantages and disadvantages depending on the number of leagues you
play, and the league the team you control is from. As I choosed only
English Leagues when Creating the Game, only the scouting of england
based clubs can give you significant results. In other words, there
is no point of scouting the leagues you can't control because there
are no league matches and therefore you will only get the report if
the team will play in some international championship (Champions
League, UEFA Cup ...). Finally, you should not make a decision out
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