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6.Special places of Nosgoth
Mooncaves : These cave only open when the moon is full. As soon as dawn breaks they close. When you're walking in a mooncave and the sun is coming up, it closes when you leave the cave.
Locations of Mooncaves:
1. South of Nachtholm
2. East of Nachtholm
3. North of Steinchencroe
4. South of Coorhagen
5. South/west of Beguile cave exit
6. West of William the Just's Stronghold (present)
Caves of Spirit forges: In these caves you can get artifacts if you sacrifice a bit of your own blood. These caves can often be found in a mooncave.
Location Artifact Secret
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North/west of Wolf Cave Flay Yes
Termogent Forest Anti-Toxin Yes
Third Mooncave Implode Yes
Fourth Mooncave Font of Putrenscense Yes
Fifth Mooncave Slow Time Yes
South of Dark Eden Heart of Darkness Yes
Sixth Mooncave Pentalich of Tarot Yes
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7.Walkthrough
Note: This walkthrough doesn't have all 100 secrets. I have been able to find all of them. Most of the secrets I have found, were in a dungeon, without noticing it. So if anyone has more secrets, and they aren't listed here, please e-mail me at andre.weber@tip.nl
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- You start the game in the tavern of Ziegstuhl. Go outside the tavern, where you are murdered by peasants.
- A scene will follow, where the necromancer Mortanius you a chance offers to get revenge on the murderers. Of course you accept it and return as a vampire to get revenge.
- You'll restart the game, but now as a vampire (cool).
- KAIN'S MAUSOLEUM
Spells: Sanctuary
Items : 1x Heart of Darkness 1x Ancient Vile 1x Symbol of Power
- When you exit the Mausoleum, walk down the road and enter the shrine it leads to.
- SMALL SHRINE
Spells: None
Items : 1x Ancient Vile, 2x Flay, 2x Heart of Darkness 1x Symbol of Power
Note: Halfway through, you'll see three buttons. Push the first two to get through.
- After exiting the small shrine find the peasants who murdered you and sent them to hell.
- When you killed every last one of them, Mortanius tells you that they weren't the cause of your death. Now you have to find your answers at the pillars.
On your way to the pillars, you'll come across the town of
Ziegstuhl.
- At you arrival at the pillars, a scene follows, where you are told to find AND kill Nupraptor in order to forfill your quest. So now up to Nupraptor.
- On your way to Nupraptor's retreat, you'll find the batform and two dungeons (don't forget to activate the landmark where you get the batform).
- SHRINE OF LIGHT
Spells: Light
Items : 1x Ancient Vile 3x Flay 1x Symbol of Power 1x Heart of Darkness
- WOLF CAVE
Spells: Lupine (form)
Items : None
- Use the lupine form to climb your way up the hills. The road will split eventually. Go left first. You'll come across a cave of spirit forges, where you can get a relic after sacrificing blood. It's not very important, but check it out, because it's a secret. Walk on and enable the landmark.
- Now go back and go right. Walk on and you'll pass a big shrine.
- ENERGY BOLT SHRINE
Spells: Energy Bolt
Items : 1x Symbol of Power 1x Ancient Vile
- After getting the Energy Bolt spell move on to the town of
Nachtholm. You can't enter the town, because three small boulders block your way. No problem, just change into lupine and walk a bit back, jump on the hill, enter the cave and drink from the Blood of Ages. These fountains are located throughout Nosgoth giving you a special power (strenght, rain resistance etc.). Now you can push the boulders away and enter Nachtholm.
- Explore the village and walk north. There you'll find a cave with another bloodfountain, which makes you immune to rain.
- Again the road will split. Left leads to the town of
Steinchencr`e. Right leads to a cave (come back later), a passage, which you cannot enter yet and a passage to the left leading to a landmark (both roads come together).
- First go to Steinchencr`e. Talk to the lunetick in the upperright area of the town. He'll tell you you need a disguise in order to talk to ordinairy people.
- Now take the roed to the right and activate the landmark (2nd passage to the right). Go back and head north.
- Left you will see a secret area, which you cannot enter yet, so go right yo the gypsy camp. Enter the orange tent and obtain the disguise form.
- Now head north to Vasserbhnde. From this city, you can fly to Nupraptor's retreat. Go southwest instead and exit left.
Enter the house and open the doors by turning the switch.
Go outside and head north trough the now-opend door.
Fight your way to the two caves and enter the second cave.
You will get to a 'slow time' item. Now go to the other cave leading to Nupraptor.
- CAVE TO NUPRAPTOR
Spells: None
Items : 3x Flay
- NUPRAPTOR'S SANTUARY
Boss : Nupraptor the Mentalist
Spells: None
Items : Nupraptor's Head 8x Flay 2x Ancient Vile 2x Symbol of Power 1x Slow Time 1x Enery Bank 1x Font of Putrescense 2x Heart of Darkness
- After destoying Nupraptor, get the spiked mace. You'll notice that you now can enter some secret area's, which you couldn't enter at first, but don't rush. They will come later.
- You will automatically fly to the pillars. There you'll obtain your second quest: kill Malec.
- Go north of Vasserbhnde and smash the rocks with your mace.
Move on and enter the cave you'll pass. There you'll find a bloodfountain, which gives you quicker magic recovery.
- Go outside and follow the road (south-west is a secret area). You'll soon be entering Coorhagen, your hometown, where a plague has broken out.
- Take the first house to your left. There you'll get one
Heart of Darkness. Now go to the third house (the second one is empty), the one with the bodypiles.
- TOWN OF COORHAGEN
Spells: Repel
Items : 1x Heart of Darkness 1x Energy Bank 1x Ancient Vile 1x Flay 2x Implode 2x Symbol of Power 1x Font of Putrescense
- Back outside again, go inside the first house and take the items by smashing the barrels. Now enter the second house and take the item and finally enter the last house.
- TUNNELS OF COORHAGEN PART 1
Spells: None
Items : Bone Armor 1x Implode 2x Symbol of Power 1x Ancient Vile
- Once again go into the second house, get the items and enter the first house leading to the final dungeon of
Coorhagen.
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