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Submitted by System on 09/03/2006, 09:50. Print file.
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The FAQ/WALKTHROUGH for BART'S HOUSE OF WEIRDNESS, v1.1

Written and maintained by SubSane
Last Updated  July 10, 2003

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TABLE OF CONTENTS

1.0 INTRODUCTION
1.1 Game Details
1.2 Story

2.0 BASICS
2.1 Game Start
2.2 Status Screen
2.3 Controls
2.4 Items
2.5 Bart's Room

3.0 WALKTHROUGH
3.1 I Wanna Go to the Movies
3.2 The Quest for Maggie's Ball
3.3 Grave Danger in the Basement
3.4 The Secret of the Attic
3.5 Space Mutant Madness
3.6 Too Much T.V.
3.7 Adventures in Krustyland

4.0 CODES & SECRETS

5.0 LEGAL / MISC.
5.1 Version History
5.2 Guide Credits
5.3 Contact Information
5.4 Legal Stuff




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===== 1.0 INTRODUCTION =============================================


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1.1  Game Details
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Released in 1992 by Konami, and developed by Distinctive Software.

This one is rare because it was only released for one system, as opposed to the variety of other Simpsons games.


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1.2  Story
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FROM DR. MARVIN MONROE (the game manual):

"'Bart's House of Weirdness' is a subconscious interpretation of reality as Bart would like it to be. It presents him with the opportunity to project the hero/conqueror role on his own persona, thereby regaling himself to the status of World Savior.

In closing, I would like to point out that the elements found in this game are, in most cases, a social commentary of the state of our culture as seen through the eyes of a child of the Nuclear Age. You may wish to ask yourself, "What do the glowing rats in the basement symbolize in my relationship to the environment?" Or you may ask,
"Is there a lesson to be learned from Bart's rooftop battles with evil squirrels and angry hornets?" I have no answer to these questions...

Thank you

Dr. Marvin Monroe, Phd.D."


FROM ME:

Bart gets sent to his room and he lets his imagination run wild.




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===== 2.0 BASICS ===================================================


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2.1  Game Start
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After the game has loaded you may be asked for a password. A random number between 1 and 64 will appear, and you have to use the arrow keys to scroll through the pictures.

Below is each set of numbers and which picture is the match.


25, 43, 46, 57
Bart walking left, legs wide apart.


3, 11, 28, 39
Bart standing still and facing right.


19, 38, 42, 56
Bart with a spray can facing right.


20, 29, 44, 54
Bart jumping, facing left.


2, 41, 45, 55
Bart walking left, legs close together.


27, 31, 37, 48
Bart facing the screen, right arm in front.


13, 18, 23, 61
Bart with a slingshot facing right.


14, 35, 50, 62
Bart jumping right, arms up and legs up.


6, 12, 40, 58
Bart walking right.


5, 26, 59, 64
Bart crouching right.


8, 21, 30, 52
Bart jumping right, arms down and legs down.


7, 10, 33, 49
Bart pointing a gun left.


4, 15, 24, 51
Bart pointing a gun right.


16, 47, 53, 63
Bart jumping left.


1, 22, 32, 34
Bart jumping right, arms down and legs up.


9, 17, 36, 60
Bart with a water balloon, facing left.


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2.2  Status Screen
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From left to right:

Lives
The small number on the left is the number of lives you have. You start with three, and the game ends when you have zero.

Cool Items
A picture of Bart. Each time you get a cool item it will be shown here.

Cool-O-Meter
This is essentially Bart's health. COOL is at best health, UNCOOL is at worst health.

Points
Each time you die or finish the game you get to put your name in for record purposes. You are ranked based on the number of points.

Screen Number
Each stage is divided up into several screens. This little number indicates which screen you are in.

Top Weapon
Indicates which regular weapon you currently have. The boxes to the right are the type of ammo and number of remaining shots.

Bottom Weapon
Indicates which secondary weapon you currently have. The box to the right is the number of remaining shots.

Objective
Each stage has an objective, and this box will always have a picture of the objective.


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2.3  Controls
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Command        |  Character Action
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Arrow Keys     |  Move up, left, right, down, or at angles
Enter          |  Jump
Space Bar      |  Shoot weapon
Enter + Space  |  Shoot secondary weapon
F10            |  Pause the game. You can also adjust the music, SFX, game difficulty, or quit.
Tab            |  Activate the VCR
Esc            |  Go back to Bart's room. Quit game.

VCR Controls
F1..........Cue forward
F2..........Cue backward
 F3..........Stop
F4..........Pause
F5..........Fast forward
 F6..........Play
F7..........Rewind
F8..........One frame forward
F9..........One frame backward
Shift + S...Save replay to play during the game opening
Esc.........Return to the game


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2.4  Items
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Item            |  Purpose of item
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Burp Gun        |  Basic gun
Burp Balls      |  Ammo for the burp gun
Big Burp Balls  |  Big ammo to fight Sideshow Bob
Dart Gun        |  Stronger than the burp gun
Slingshot       |  Strongest weapon
Rocks           |  Ammo for the slingshot
Mutant Gun      |  Gun for killing mutants
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  1. Bart's House of Weirdness FAQ by System on 09/03/2006, 09:50