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Submitted by System on 09/03/2006, 09:50. Print file.
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Baldur's Gate 2:  Shadows Of Amn Item Description FAQ
By:  "DTJAAAAMJS"
E-Mail:  DTJAAAAMJS@Yahoo.com
Version:  23.0
Last Updated:  10/24/01

This FAQ will contain an alphabetical list of the descriptions of all of the items that I have found in the PC game Baldur's Gate 2:  Shadows Of
Amn, which is from Bioware.  I will split it up into the following sections:

-Amulets
-Arrows
-Bastard Swords
-Battle Axes
-Bolts
-Boots
-Bracers
-Bullets
-Chain Mail
-Cloaks
-Clubs
-Composite Long Bows
-Daggers
-Flails
-Full Plate Mail
-Gauntlets
-Gems
-Girdles
-Halberds
-Heavy Crossbows
-Helmets
-Ioun Stones
-Katanas
-Keys
-Large Shields
-Leather Armor
-Light Crossbows
-Long Bows
-Long Swords
-Maces
-Medium Shields
-Miscellaneous
-Morning Stars
-Necklaces
-Ninja-To
-Plate Mail
-Potions
-Robes
-Rods
-Rings
-Scimitars
-Short Bows
-Short Swords
-Slings
-Small Shields
-Spears
-Splint Mail
-Staves
-Studded Leather Armor
-Throwing Axes
-Throwing Daggers
-Tomes
-Two-Handed Swords
-Wakizashis
-Wands
-War Hammers

I hope that you think this FAQ is useful! !)



Amulets
----------
Amulet of 5% Magic Resistance
Amulet of Magic Resistance
Commissioners working for the Athkatla city council often wear these amulets while searching for spell users.  The amulet provides some small protection against devious mages who resist any efforts at being imprisoned or killed.
STATISTICS
Magic Resistance:  +5%

Amulet of Spell Warding
Amulet of Spell Warding
A favorite item of protection for a mage entering a magical duel, this amulet provides protection against spells, but does not interfere with the mage's own spellcasting.
STATISTICS
Abilities:  +2 bonus to all saves vs. spells

Bloodstone Amulet
Amulets are usually magical devices that are commonly worn around the neck, suspended from a chain.  The type of chain that comes with an amulet generally increases the item's aesthetic value, not its magical properties.  Only one amulet can be dangled from the neck at a time.

Harper Amulet
All of the Harpers that you have met in this area were wearing one of these amulets.  Perhaps it somehow identifies one as being a Harper.
Could there be a section of this building that can only be accessed by
Harpers?

Rusted Amulet
This tarnished trinket is of little value.  Inscribed on the back are the words:  "My love, I implore you to keep this pendant near you forever, even unto death and beyond."

Sensate Amulet
Sensate Amulet
This amulet originates in the city of Sigil where is was forged the by the Society of Sensation.  It was given out to the most loyal sensates, to protect them when they traveled the Planes looking for new experiences.
STATISTICS
While Equipped:
+5 bonus to hit points
+2 bonus to charisma
Permanent protection from evil
Usable By:
Cleric



Arrows
----------
Arrow +2
These arrows were enhanced through magical means when they were created.
They appear slightly straighter than the average arrow, almost alive as they effortlessly leave your bow and streak towards their target with deadly accuracy.
STATISTICS:
Damage:  1D6
THACO:  +2
Damage type:  missile (piercing)
Weight:  0
Launcher:  Bow
Not usable by:
Cleric
Druid
Mage



Bastard Swords
----------
Bastard Sword +1, +3 vs. Shapeshifters
Bastard sword +1, +3 vs. Shapeshifters:  'Kondar'
At first glance, this sword appears much like any other.  In the presence of any shapeshifting creature however, the blade becomes warm as its power stirs.  Its namesake was the original owner of the weapon, and his tale, though mostly long forgotten, was wrought with treachery and deceit.  Rumors persist that he paid a fearsome price for this blade, but with it he revealed the true identities of those that sought to betray him.  Their names and crimes however, are long since lost to history.
STATISTICS:
THACO:  +1 bonus
Damage:  2D4 +1, +3 vs. Shapeshifters
Damage type:  slashing
Weight:  8
Speed Factor:  7
Proficiency Type:  Bastard Sword
Type:  1-handed
Requires:  11 Strength
Not Usable By:
Druid
Cleric
Mage
Thief

Foebane +3
The Archmage Demron created this powerful blade for Captain Fflar of
Myth Drannor.  When the elven city fell, the sword was lost beneath the rubble of the once great metropolis.
STATISTICS:
THACO:  +3 bonus
Damage:  2D4 + 3, +6 damage vs. undead, shapeshifters, and all extra- planar beings (demons, planetars, etc.)
Damage type:  slashing
Weight:  7
Speed Factor:  5
Proficiency Type:  Bastard Sword
Type:  1-handed
Requires:  11 Strength
Not Usable By:
Druid
Cleric
Mage
Thief

Foebane +5
Reunited with Fflar's Scabbard, Foebane is an even greater weapon than the legends claimed.
STATISTICS:
Special Abilities:  +1 bonus to all saving throws when equipped
Combat Abilities:  Each successful hit casts Larloch's Minor Drain on the target (no save)
THACO:  +5 bonus
Damage:  2D4 + 5, +6 damage vs. undead, shapeshifters, and all extra- planar beings (demons, planetars, etc.)
Damage type:  slashing
Weight:  5
Speed Factor:  3
Proficiency Type:  Bastard Sword
Type:  1-handed
Requires:  11 Strength
Not Usable By:
Druid
Cleric
Mage
Thief

Jhor The Bleeder +2
Jhor the Bleeder, Bastard Sword +2
This blade belonged to Ho Mang, a traveler from Kara-Tur who accepted dubious service at court throughout Faerun.  Skilled in "persuasion", he would use this sword to perform the "Death Of A Thousand Cuts", an ancient ritual from his homeland involving a lengthy series of small, painful incisions.  The properties of the blade prevent blood from clotting, and the victim slowly bleeds to death.  The sword was stolen, and its whereabouts have been a mystery until now.:
Combat Abilities:  2 extra hit points of damage every round, until 10 hit points of damage done
THACO:  +2 bonus
Damage:  2D4 +2
Damage type:  slashing
Weight:  7
Speed Factor:  6
Proficiency Type:  Bastard sword
Type:  1-handed
Requires:  11 Strength
Not Usable By:
Druid
Cleric
Mage
Thief



Battle Axes
----------
Axe of Hrothgar +3
Axe of Hrothgar +3
This axe was wielded by an adventurer who lived within the town of
Easthaven in Icewind Dale.  He died about a century ago trying to rescue his town from the ancient demon Balhifet.
STATISTICS:
Equipped Abilities:
+1 Charisma
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