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Submitted by System on 09/03/2006, 09:50. Print file.

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From the help file of the patch 1:


Normal Console Commands and Variables
The following CONSOLE VARIABLES are made available (replace the # sign with a number), in-game help is available by typing the "LISTVAR" command at the console:

MOTIONTRACKERVOLUME   this is set at its maximum of 1.0 by default, the volume of the tracker can be reduced by changing this number (e.g. to 0.75 or 0.5).
CROUCHMODE            this new console command allows players to change the Aliens crouch/crawl to a toggle on/off key by typing "CROUCHMODE 1" at the console. "CROUCHMODE 0" changes back to the default setting.

Debugging Console Commands and Variables

Advanced users may now access some of the game's internal debugging commands (which include features such as immortality) by running the game with the command line option "-debug" (e.g. "AVP.exe -debug").

In this mode Multiplayer is not available, levels will not be flagged as completed, and no new official cheat modes will become available. This basically means that players can examine a level to which they already have access with invulnerability, infinite weapons, etc. but can't open up any new game levels or features.

The following CONSOLE COMMANDS are made available by this option, in-game help is available by typing in "LISTCMD" at the console:

GOD      makes the player immortal: player will still take damage, but will not die when they reach zero health.
GIVEALLWEAPONS  self-explanatory
SHOWFPS  displays the current frame-rate per second on-screen
SHOWPOLYCOUNT   displays the number of rendered polygons per frame on-screen
LIGHT    creates a light source near the player. Repeated use makes a brighter and brighter light.

Bot console commands:

ALIENBOT      creates an Alien in front of the player
MARINEBOT #   creates a Marine (or civilian) of type #
PREDOBOT #    creates a Predator of type #
PREDALIENBOT  creates a Predator-Alien
PRAETORIANBOT creates a Praetorian Alien
XENOBORG      creates a Xenoborg.

Note: creating bots may cause crashes and unexpected game behaviour.
For a bot to be created its model must exist in the current level; however, the models may be forced to be loaded through a command line option. Add "-l" followed by a list of letters corresponding to the characters you want to load: 'a' Alien 'm' Marine 'p' Predator 'c' Civilian 'x' Xenoborg 't' Praetorian 'r' Predator-Alien e.g. "AvP.exe -lxc -debug" will cause both the Civilian and the Xenoborg models to be loaded (in addition to any characters that would get loaded for the level anyway).

Note that all the letters must be in lower case, and that "-l" on its own will still cause the Alien to be loaded.

The following CONSOLE VARIABLES are made available (replace the # sign with a number), in-game help is available by typing the "LISTVAR" command at the console:

MOTIONTRACKERSPEED  allows the player to speed up/slow down the pulse rate of the Marine's motion tracker (range from 0-16, default is 1)
TIMESCALE #         change the rate at which time flows in the game, e.g.
TIMESCALE 0.5 will make time pass at half the normal speed. For those interested, the "JohnWooMode" cheat uses this effect dynamically, so that time passes slower the more action is happening on screen.
WIREFRAMEMODE #     display the environment and/or characters using wireframe graphics.
DOPPLERSHIFT #      enable/disable the Doppler shifting on the Alien player's sounds
SKY_RED #           change the red component in a sky
SKY_GREEN #         change the green component in a sky
SKY_BLUE #          change the blue component in a sky
LEANSCALE #         change the amount the camera tilts when side-stepping

Here are some usefull chat line commands:

EXPV         VERBOSE REPORTS OF TEXT EXPANSIONS
LISTCMD      LIST ALL CONSOLE COMMANDS
LISTEXP      LIST ALL TEXT EXPANSIONS
LISTVAR      LIST ALL CONSOLE VARIABLES
LISTBIND     LIST ALL KEY BINDINGS
UNBIND-ALL   GET RID OF ALL KEY BINDINGS
SAY          BROADCAST MESSAGE
SAY_SPECIES  BROADCAST MESSAGE to your species
CDSTOP       STOP THE CD PLAYING
CDPLAY       SELECT A TRACK TO PLAY
CDPLAYLOOP   SELECT A TRACK TO PLAY LOOPED
CDVOLUME     SELECT SOUND LEVEL 0 TO 127
ID_PLAYER    Get name of player nearest centre of screen
SHOW_SCORE   Show frag table
DETAIL_LEVEL_MAX  ?
DETAIL_LEVEL_MIN  ?
SCREENSHOT   SCREENSHOT
EXTRAPOLATE_MOVEMENT  NETWORK OPPONENTS ON AND OFF

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Open the profile file from the sub dir \USER_PROFILES with a hex editor and overwrite the offsets 28 to 51 with 03. Now all charakters should be able to play all levels.

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