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Home » Nintendo Gamecube » Rogue Leader - Rogue Squadron 2 » Rogue Leader - Rogue Squadron 2 walkthrough
Submitted by System on 09/03/2006, 09:50. Print file.
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__________ __ _____ _ _ _ __ _____ ______
/ ___ __|/ \ | \ \ \ / \ / // \ | \ / ____|
\ \ | | / /\ \ | |> / \ \/ _ \/ // /\ \ | |> / \ \
___\ \ | | / î \ | \___ \ / \ // î \ | \___\ \
|_____/ |_|/_/îîîî\_\|_|\_____| \/
\//_/îîîî\_\|_|\________/

______ ______ ______ __ __ ______
| __ \/ __ \/ __ \| || || ____|
| | | || / \ || | |_|| || || |____
| îî _/| | | || | __ | || || ____|
| \ \ | | | || | | || || || |____
| |\ \ | \__/ || |__| || îî || |
|__| \_\\______/\______/\______/|______|
__ ______ ____ ____ ______ ______
| | | ____| / \ | \ | ____|| __ \
| | | |____ / __ \| _ \ | |____ | | | |
| | | ____|| | | || | | || ____|| îî _/
| |___ | |____ | îî || |_| || |____ | \ \
| || || || || / | || |\ \
|______||______||__||__||____/ |______||__| \_\

***********************************
* R O G U E S Q U A D R O N 2 *
***********************************

***********************************************************************
An FAQ/Walkthrough by CyricZ
Version 1.8
E-mail: cyricz42@yahoo.com
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Table of Contents

1. Introduction
2. FAQ
3. Game Menus and Controls
4. Rebel Alliance Forces
A. Pilotable Craft
B. Support Forces
5. Imperial Forces
6. Strategies
7. Mission Walkthroughs and Gold Medals
A. Training Mission - Tatooine Training
B. Mission 1 - Death Star Attack
C. Mission 2 - Ison Corridor Ambush
D. Mission 3 - Battle of Hoth
E. Mission 4 - Prisons of the Maw
F. Mission 5 - Razor Rendezvous
G. Mission 6 - Vengeance on Kothlis
H. Mission 7 - Imperial Academy Heist
I. Mission 8 - Raid on Bespin
J. Mission 9 - Battle of Endor
K. Mission 10 - Strike at the Core
L. Secret Mission 1
M. Secret Mission 2
N. Secret Mission 3
O. Secret Mission 4
P. Secret Mission 5
8. Secrets
A. Bonus Tech Upgrades
B. Secret Ships *UPDATED*
C. Passcodes *UPDATED*
D. Ace Mode
9. Standard Guide Stuff
A. Legal
B. E-mail Guidelines
C. Credits
D. Version Updates
E. The Final Word

***********************************************************************

1. Introduction

Hello, and welcome to my Rogue Leader FAQ! ^_^ As my first GameCube
FAQ, I felt it was only fitting that I write for one of the greatest
sci-fi series ever. Being a Star Wars nut as well, this choice was
quite logical.

***********************************************************************

2. FAQ

Q: What is Rogue Leader?

A: Rogue Leader is the sequel to Rogue Squadron for the N64. It was
developed by Factor 5 and published by LucasArts. It's a flight-sim/
shooter using much the same engine as the original Rogue Squadron.

Q: Does this game have a sidestory to the Star Wars Trilogy? What
movies does the game cover?

A: This game covers the entirety of the original Star Wars trilogy.
There are several missions that serve as "in-betweens" between the
major battles (Yavin, Hoth, Endor), but none of them go far as to
create a sidestory.

Q: What ships can you fly? What are some passcodes? What enemies are
you up against? How do I beat a mission?

A: All those questions are answered in the guide. Please refer to the
Table of Contents to see where your questions are answered.

Q: What's Targeting Computer Efficency?

A: A new stat added. This starts at 100% and drops whenever you use
your Targeting Computer. Those searching for Gold Medals will want to
use it as little as possible.

Q: Who uses Cluster Missiles?

A: Two of the secret ships. Check the Secret Ships section to find out
which.

Q: How do I open bonus missions?

A: There are three bonus missions which are above the three key battles
of the game: Yavin, Hoth, and Endor (specifically Strike at the Core).
You will only be able to scroll up to these bonus missions after earning
at least a Bronze Medal in the mission that precedes them. You
need to earn points to unlock them. You earn points by earning medals.
Bronze gets you 3 points, Silver gets you 6, and Gold gets you 10. When
you earn a higher medal on a mission than the one you have, the old
gets replaced, so if you earn a Gold on a mission that you had a Silver
on, you'll only receive the extra four points. There are two other
bonus missions, and they appear to the right (one after the other) of
the Endor bonus missions.

***********************************************************************

3. Game Menus and Controls

The Main Menu comprises of two selections, Start and Options (it's
almost TOO easy)...

"Start" will take you to the game select screen, where you can choose
from one of your games saved to the Memory Card, or erase any of the
games. Use Back to return to the Main Menu. Once you select a saved
game, you will go to the Mission Select screen. Use Left or Right to
move through the missions (or Up ^_^)

"Options" will take you to the Options menu:

Rogue Leaders: Displays a sort of Top Ten players list. It displays
the player's initials, what mission they last completed, the player's
Alliance Navy rank, and how many medals they have.

Passcodes: Enter your super secret passcodes here...

Game Settings:

- Cockpit Auto-Switch: With this on, your camera will shift while you're
tying up an AT-AT with a tow cable.
- Enemy Camera: With this on, the camera will pull back if an enemy is
chasing you so that you can see it.
- Auto Roll: Turn this on and your craft will automatically right itself
when you roll your craft on its side.
- Auto Level: Turn this on and your craft will automatically right
itself when you pitch it up or down.
- Crosshairs: This toggles the crosshairs in front of your ship.
- Rumble: This toggles whether or not your GCN controller will rumble.
- Restore Default Settings: Puts all settings back to their original
settings.
- Back: Return to the Option Menu.

Video Settings: This will allow you to switch between Interlacing and
Progressive Scan if you have a Progressive Scan capable TV. Don't
worry about it if you don't.

Sound Settings:

- Music Volume: |
- Sound FX Volume: }- Changes the respective volumes
- Speech Volume: |
- Stereo/Mono: Allows you to switch between the two sound types.
- Restore Default Settings: Puts all settings back to their original
settings.
- Back: Return to the Option Menu.

Special Features:

- Audio Test: Gives you a quick test of a TIE flying around. Good for
determining how well your speakers work.
- Teaser Trailer: This lets you view the trailer released for Rogue
Leader for Space World 2000 (with X-Wing flying by Yavin).
- Documentary: This lets you view the Making of Rogue Leader. It's
available after you beat the game.
- Credits: You'll be able to view the game credits at any point after
you complete the game once.
- Audio Commentary: Once this is enabled, you can hear background voice
from the design team about developing Rogue Leader. It's enabled
after you get at least 10 Bronze Medals.
- Music Hall: Once you use a passcode to open this up, you can hear
all the music in the game (both MIDI and orchestral)
- Concept Art Gallery: Once you use a passcode to open this up, you can
see several samples of concept art.
- Ace Mode: This only is accessible once you get all 15 Gold Medals.
- Back: Return to the Option Menu.

Back: Takes you back to the Main Menu.

---

In-flight Display

Upper Left Corner: This is where your Command Cross is. When your
wingmen ask for orders, tap the Control Pad in a direction to issue them
that order. Orders are explained in the next section under D-Pad.

Upper Right Corner: This is the new 3-D map. Blips at the top mean the
craft is ahead of you. If blips are "above" or "below" the map, they're
above or below you spatially. Red blips indicate enemies. Green blips
mean allies. Blue blips mean neutral craft or structures. If you're
distant from your current objective, an orange cone will appear to
guide you to it.

Lower Left Corner: This is your shield indicator. The color goes from
green to red (and the bars shorten) as you take damage. When you're in
serious trouble, your wireframe craft will flash red and yellow.

Lower Right Corner: There are several indicators here. The most obvious
one is the secondary weapon indicator, which shows the type and the
number of weapons you have (if limited). In the lower left corner,
you'll see a little yellow meter. Once this meter fills, you can
perform a speed boost. If you have ion cannons, this will turn blue as
you charge the cannon. The border around the icon progressively lights
up, and, once completely lit, you can fire linked lasers.

---

Controls:

Control Stick: Moves your craft. Forward pitches you down and Back
pitches you up. Left and right apply the etheric rudder to turn you.
A Button: Fires your primary weapon (lasers). Hold down for fully
automatic fire. Note that when you stop firing, the border around
your secondary weapon in the lower right corner will start tracing
around. Once it's fully lit, you can release a fully linked blast.
In some cases, tapping the A button will fire a partially linked
blast on craft with more than two lasers.
B Button: Activates/Fires your secondary weapon:
Proton Torpedoes/Concussion Missiles: Fires the warhead.
Tow Cable: Will only work near an AT-AT. Fly around it to tie it up.
Ion Cannon: Hold the B Button to charge the cannon. Note the blue
meter next to your secondary weapon in the lower right corner.
Proton Bombs: Tap once to bring up the bombing reticle, and tap
again to let 'er fly. Bombs will regenerate (for some reason).
Cluster Missiles: A missile splits into six.
X Button: This button will switch camera views from chase view to
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