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Star Wars: Rogue Leader - Rogue Squadron 2 inofficial walkthrough
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1.)Table of contents:
1.) Table of contents
2.) Walkthrough
/Comment\
Training Mission on Tatooine
Mission I - Death Star Attack
Mission II - Ison Corridor Ambush
Mission III - Battle of Hoth
Mission IV - Prisons of the Maw
Mission V - Razor Rendezvous
Mission VI - Vengeance on Kothlis
Mission VII - Imperial Academy Heist
Mission VIII - Raid on Bespin
Mission IX - Battle of Endor
Mission X - Strike at the Core
Bonus Mission I - Death Star Escape
Bonus Mission II - The Asteroid Field
Bonus Mission III - Triumph of the Empire
Bonus Mission IV - Revenge on Yavin
Bonus Mission V - Endurance
3.) Ships
4.) Hints and strategies
5.) Cheats
6.) Contact
7.) Legal stuff
----------------------------------------------------------------------
2.) Walkthrough
/Comment\
This is a little walkthrough with no huge ASCII-Arts or stuff. It's
just a little help for all those who got stuck in the game and are
about to smash their GameCube outta the window. I will not describe
the ways to get the gold medals or tech upgrades (maybe there'll be an
update later). It just leads you to the victory over the evil Empire.
Follow my advice and the Force will be with you.
----------------------------------------------------------------------
Training Mission on Tatooine
Starting craft: T-16 Skyhopper
Enemies: None
How to do:
There are no real objectives here. It's just a training mission. I
don't know if there is any reward for finding all bonus items;
clearing all the training stuff or winning the races against Biggs and
Wedge because I never did it. However, it's a good possibility to get
used to the game and its controls.
----------------------------------------------------------------------
Mission I - Death Star Attack
Starting craft: X-Wing
After Prisons of the Maw: Y-Wing
Enemies: TIE Fighter, TIE Advanced, laser turrets
How to do:
OK. There it is. The Death Star. And YOU have to defeat it.
First you must take out the deflection towers on the surface. They are
easy to find (the huge dark towers). Just fly towards them and blast
'em all away.
After the towers are gone, some TIE Fighters will appear. Follow your
radar as it points to the nearest group of TIEs. Vaporize them and you
will automatically enter the trench.
If you are already a skilled pilot, you can close your S-foils all the
way, except the times when TIE-Fighters are on your tail. Let them
come very close to you, then hit the brakes like hell and all you got
to do is firing yor lasers and watch them crash. As soon as the
horizontal bricks get few, you really should close your foils to speed
up. When you hear R2D2's typical sound, there are TIEs behind you.
Later you hear Vader (Yes! Darth Vader HIMSELF!!) say "The Force is
strong with this one". Brake, let him pass ad shoot him. You can't
take him down, but it boosts your accuracy if you do so. Make your way
to the end of the trench and fire a torpedo or two in the ventilation
hole. KABOOOOOM!
Oh, and don't leave the trench. You'll become Ewok food before you can
say "I'm hit".
----------------------------------------------------------------------
Mission II - Ison Corridor Ambush
Starting craft: X-Wing
After completition: A-Wing
After Prisons of the Maw: Y-Wing
After Razor Rendezvous: B-Wing
Enemies: TIE Fighter, TIE Interceptor
How to do:
A couple of Rebel vessels and the frigate Redemption are heading to
the base on Hoth. You are expected to simply escort them, but this
would be too easy, wouldn't it? To keep you from falling asleep, a
bunch of TIEs will soon appear and attack the frigate and the
transporters. The mission will fail if all the transporters and/or the
Redemption are destroyed.
After you have blasted the first wave of TIEs into the Inmperial hell,
the convoy will enter the nebula. As you might have supposed with your
little brains, a second wave will attack. You can change your ship and
take an A-Wing if you want, all you have to do is to dock at the
frigate (fly into the rebel insignia). Defeat all the fighters and the
victory is yours.
----------------------------------------------------------------------
Mission III - Battle of Hoth
Starting craft: Snowspeeder
Enemies: AT-ST, AT-AT, TIE Fighter, TIE Bomber, Snowtrooper, Probe
droid, Imperial Shuttle
How to do:
You start in a mountain pass with some Probe droids in it. As soon as
you leave the pass, you have to guard the Ion cannons which keep the
Star Destroyers from reaching the planet. The AT-ATs attack the
cannons, so whatcha gotta do? Right! Erase 'em! You only gotta shoot
the ones which are marked yellow on your computer, or else you will
lose too much time.
When they're all trash, you're told to stop the AT-ATs. Approach them
and a long movie will be shown. Fly very close to them and fire your
secondary weapon to release the cable. A few turns 'round it and it
falls into the snow. Repeat it wih the other two AT-ATs and another
movie will be shown where the shield generator is blown up.
The remaining Rebel troops are told to retreat and you've got to
protect their escape. Hurry to the pit marked on your radar, change
into the X-Wing and waste all yellow-marked TIE Bombers and Fighters.
If you can manage that there are not too many victims, you'll win.
----------------------------------------------------------------------
Mission IV - Prisons of the Maw
Starting craft: Y-Wing
Enemies: TIE Fighter, TIE Interceptor, Space turret, Gun turret, AT-PT
How to do:
You start in an asteroid field beneath Maw. Make your way all through
the field. When the TIEs appear, wait until they're all lined up
behind you (fly some escape maneuvers if neccessary), then tell your
wingmen to attack the fighters. Continue straightforward.
You'll soon reach the force field and hear yourself say "maybe I
should use my Ion cannon". Do so and overload the circuits of two
shield generators. If you have problems with finding the generators,
there are two things you can do against: Turn on your target computer
and turn off both auto-roll and auto-level.
As soon as you have successfully deactivated the generators, you'll
fly over the surface and pick up a radio message of Karrie Neth, the
leader of the prison revolt, who is calling for help. Fly in the
direction your radar tells you and bomb all the laser turrets. Note:
Bombsight in combination with target computer helps a lot here! Once
the prisoners are free, they need to get to the armory. Follow your
radar, bomb AT-PTs all the way and bomb all six guard towers here.
Proceed to the comms station, where you need to bomb all the
communication dishes (A hole lot bombing here, isn't it?). I found out
quite a good strategy for this action: Fly very very very high and aim
for the reddish lattices at the bottom of the dishes. If you hit
correctly, they will only take one hit each, just like the guard
towers which you can ignore here.
As soon as all dishes are eliminated, the prisoners want to, as you'll
never guess, right! ESCAPE! And you got to cover them. But as the
vessel of the prisoners is quite invincible, there is no need to go
haywire. See them escape and this level is finished. Phew!
----------------------------------------------------------------------
Mission V - Razor Rendezvous
Starting craft: B-Wing
After completition: X-Wing, Y-Wing, A-Wing
Enemies: TIE Fighter, Turbolaser, Laser turret
How to do:
This mission would be too easy if there ain't some kinda serious trap.
Let me tell you, THERE IS ONE. As soon as you enter Kothlis airspace,
you'll notice that a Star Destroyer has captured the Razor. As if you
wouldn't have enough problems with that, the SD also attacks the
Redemption.
First, you have to destroy the starboard turbolasers of the SD (The
things which shoot whitish bunches of lasers), then turn on your
target computer to see which TIEs are attacking the Redemption. Take
'em out until you hear "The Frigate should be safe now" or something
like that.
Now it comes! Fire everything you have into the spherical shield
generators on top of the Star Destroyer's bridge. Once they're gone,
you need to use some tactics if you don't want to waste all the money
of the Rebel Alliance on new ships and on sticking you together again.
Fly to the rear of the SD, fly far off, dig down and attack the third
generator from the lower rear area. You propably won't make it in one
try, so repeat this until the last generator is rubbish.
Now it's time for some crazy kamikaze action! Yeah!! Approach from the
front of the SD, boost like hell and crash into the bridge. The game
won't count this as a loss of a ship. Watch the SD crash onto the
planet and be proud of your glorious death. ^_^
----------------------------------------------------------------------
Mission VI - Vengeance on Kothlis
Starting craft: X-Wing
After completition: B-Wing, Y-Wing, A-Wing
Enemies: TIE Fighter, TIE Interceptor, Stormtrooper, E-Web blaster,
Laser turret, Turbolaser
How to do:
In the first part, you need to protect the transporter from the fire
of the TIEs. Don't lose any time, boost towards the evil and take down
Star Wars: Rogue Leader - Rogue Squadron 2 inofficial walkthrough
----------------------------------------------------------------------
1.)Table of contents:
1.) Table of contents
2.) Walkthrough
/Comment\
Training Mission on Tatooine
Mission I - Death Star Attack
Mission II - Ison Corridor Ambush
Mission III - Battle of Hoth
Mission IV - Prisons of the Maw
Mission V - Razor Rendezvous
Mission VI - Vengeance on Kothlis
Mission VII - Imperial Academy Heist
Mission VIII - Raid on Bespin
Mission IX - Battle of Endor
Mission X - Strike at the Core
Bonus Mission I - Death Star Escape
Bonus Mission II - The Asteroid Field
Bonus Mission III - Triumph of the Empire
Bonus Mission IV - Revenge on Yavin
Bonus Mission V - Endurance
3.) Ships
4.) Hints and strategies
5.) Cheats
6.) Contact
7.) Legal stuff
----------------------------------------------------------------------
2.) Walkthrough
/Comment\
This is a little walkthrough with no huge ASCII-Arts or stuff. It's
just a little help for all those who got stuck in the game and are
about to smash their GameCube outta the window. I will not describe
the ways to get the gold medals or tech upgrades (maybe there'll be an
update later). It just leads you to the victory over the evil Empire.
Follow my advice and the Force will be with you.
----------------------------------------------------------------------
Training Mission on Tatooine
Starting craft: T-16 Skyhopper
Enemies: None
How to do:
There are no real objectives here. It's just a training mission. I
don't know if there is any reward for finding all bonus items;
clearing all the training stuff or winning the races against Biggs and
Wedge because I never did it. However, it's a good possibility to get
used to the game and its controls.
----------------------------------------------------------------------
Mission I - Death Star Attack
Starting craft: X-Wing
After Prisons of the Maw: Y-Wing
Enemies: TIE Fighter, TIE Advanced, laser turrets
How to do:
OK. There it is. The Death Star. And YOU have to defeat it.
First you must take out the deflection towers on the surface. They are
easy to find (the huge dark towers). Just fly towards them and blast
'em all away.
After the towers are gone, some TIE Fighters will appear. Follow your
radar as it points to the nearest group of TIEs. Vaporize them and you
will automatically enter the trench.
If you are already a skilled pilot, you can close your S-foils all the
way, except the times when TIE-Fighters are on your tail. Let them
come very close to you, then hit the brakes like hell and all you got
to do is firing yor lasers and watch them crash. As soon as the
horizontal bricks get few, you really should close your foils to speed
up. When you hear R2D2's typical sound, there are TIEs behind you.
Later you hear Vader (Yes! Darth Vader HIMSELF!!) say "The Force is
strong with this one". Brake, let him pass ad shoot him. You can't
take him down, but it boosts your accuracy if you do so. Make your way
to the end of the trench and fire a torpedo or two in the ventilation
hole. KABOOOOOM!
Oh, and don't leave the trench. You'll become Ewok food before you can
say "I'm hit".
----------------------------------------------------------------------
Mission II - Ison Corridor Ambush
Starting craft: X-Wing
After completition: A-Wing
After Prisons of the Maw: Y-Wing
After Razor Rendezvous: B-Wing
Enemies: TIE Fighter, TIE Interceptor
How to do:
A couple of Rebel vessels and the frigate Redemption are heading to
the base on Hoth. You are expected to simply escort them, but this
would be too easy, wouldn't it? To keep you from falling asleep, a
bunch of TIEs will soon appear and attack the frigate and the
transporters. The mission will fail if all the transporters and/or the
Redemption are destroyed.
After you have blasted the first wave of TIEs into the Inmperial hell,
the convoy will enter the nebula. As you might have supposed with your
little brains, a second wave will attack. You can change your ship and
take an A-Wing if you want, all you have to do is to dock at the
frigate (fly into the rebel insignia). Defeat all the fighters and the
victory is yours.
----------------------------------------------------------------------
Mission III - Battle of Hoth
Starting craft: Snowspeeder
Enemies: AT-ST, AT-AT, TIE Fighter, TIE Bomber, Snowtrooper, Probe
droid, Imperial Shuttle
How to do:
You start in a mountain pass with some Probe droids in it. As soon as
you leave the pass, you have to guard the Ion cannons which keep the
Star Destroyers from reaching the planet. The AT-ATs attack the
cannons, so whatcha gotta do? Right! Erase 'em! You only gotta shoot
the ones which are marked yellow on your computer, or else you will
lose too much time.
When they're all trash, you're told to stop the AT-ATs. Approach them
and a long movie will be shown. Fly very close to them and fire your
secondary weapon to release the cable. A few turns 'round it and it
falls into the snow. Repeat it wih the other two AT-ATs and another
movie will be shown where the shield generator is blown up.
The remaining Rebel troops are told to retreat and you've got to
protect their escape. Hurry to the pit marked on your radar, change
into the X-Wing and waste all yellow-marked TIE Bombers and Fighters.
If you can manage that there are not too many victims, you'll win.
----------------------------------------------------------------------
Mission IV - Prisons of the Maw
Starting craft: Y-Wing
Enemies: TIE Fighter, TIE Interceptor, Space turret, Gun turret, AT-PT
How to do:
You start in an asteroid field beneath Maw. Make your way all through
the field. When the TIEs appear, wait until they're all lined up
behind you (fly some escape maneuvers if neccessary), then tell your
wingmen to attack the fighters. Continue straightforward.
You'll soon reach the force field and hear yourself say "maybe I
should use my Ion cannon". Do so and overload the circuits of two
shield generators. If you have problems with finding the generators,
there are two things you can do against: Turn on your target computer
and turn off both auto-roll and auto-level.
As soon as you have successfully deactivated the generators, you'll
fly over the surface and pick up a radio message of Karrie Neth, the
leader of the prison revolt, who is calling for help. Fly in the
direction your radar tells you and bomb all the laser turrets. Note:
Bombsight in combination with target computer helps a lot here! Once
the prisoners are free, they need to get to the armory. Follow your
radar, bomb AT-PTs all the way and bomb all six guard towers here.
Proceed to the comms station, where you need to bomb all the
communication dishes (A hole lot bombing here, isn't it?). I found out
quite a good strategy for this action: Fly very very very high and aim
for the reddish lattices at the bottom of the dishes. If you hit
correctly, they will only take one hit each, just like the guard
towers which you can ignore here.
As soon as all dishes are eliminated, the prisoners want to, as you'll
never guess, right! ESCAPE! And you got to cover them. But as the
vessel of the prisoners is quite invincible, there is no need to go
haywire. See them escape and this level is finished. Phew!
----------------------------------------------------------------------
Mission V - Razor Rendezvous
Starting craft: B-Wing
After completition: X-Wing, Y-Wing, A-Wing
Enemies: TIE Fighter, Turbolaser, Laser turret
How to do:
This mission would be too easy if there ain't some kinda serious trap.
Let me tell you, THERE IS ONE. As soon as you enter Kothlis airspace,
you'll notice that a Star Destroyer has captured the Razor. As if you
wouldn't have enough problems with that, the SD also attacks the
Redemption.
First, you have to destroy the starboard turbolasers of the SD (The
things which shoot whitish bunches of lasers), then turn on your
target computer to see which TIEs are attacking the Redemption. Take
'em out until you hear "The Frigate should be safe now" or something
like that.
Now it comes! Fire everything you have into the spherical shield
generators on top of the Star Destroyer's bridge. Once they're gone,
you need to use some tactics if you don't want to waste all the money
of the Rebel Alliance on new ships and on sticking you together again.
Fly to the rear of the SD, fly far off, dig down and attack the third
generator from the lower rear area. You propably won't make it in one
try, so repeat this until the last generator is rubbish.
Now it's time for some crazy kamikaze action! Yeah!! Approach from the
front of the SD, boost like hell and crash into the bridge. The game
won't count this as a loss of a ship. Watch the SD crash onto the
planet and be proud of your glorious death. ^_^
----------------------------------------------------------------------
Mission VI - Vengeance on Kothlis
Starting craft: X-Wing
After completition: B-Wing, Y-Wing, A-Wing
Enemies: TIE Fighter, TIE Interceptor, Stormtrooper, E-Web blaster,
Laser turret, Turbolaser
How to do:
In the first part, you need to protect the transporter from the fire
of the TIEs. Don't lose any time, boost towards the evil and take down
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- Rogue Leader - Rogue Squadron 2 walkthrough by System on 09/03/2006, 09:50
- Rogue Leader - Rogue Squadron 2 cheats by System on 09/03/2006, 09:50
- Rogue Leader - Rogue Squadron 2 walkthrough by System on 09/03/2006, 09:50
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