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James Bond 007: Agent Under Fire
Written for Gamecube
By: Jordan Gilchrist
Gamefaqs Username: JordanPlayer
Instant Messenger (IM) name: SJJGILCHRIST
E-mail: sjjgilchrist@aol.com
Version 1.8
Last updated: 7/27/02
================================================================================
Table of Contents
1) Version History (Updates)
2) Introduction
3) Controls
4) Weapons
5) Car, Tank, and fixed Weapons
6) Handheld and Car Gadgets
7) Allies
8) Villains
9) Walkthrough
Level 1: Trouble in Paradise
Level 2: Precious Cargo
Level 3: Dangerous Pursuit
Level 4: Bad Diplomacy
Level 5: Cold Reception
Level 6: Night of the Jackal
Level 7: Streets of Bucharest
Level 8: Fire and Water
Level 9: Forbidden Depths
Level 10: Poseidon
Level 11: Mediterranean Crisis
Level 12: Evil Summit
10) Bond Moves
11) 007 Icons
12) Gold/Platinum Rewards
13) Multiplayer Tips
14) Frequently Asked Questions
15) Legal Information
16) Contact Information
17) Credit List
================================================================================
1) Version History (Updates)
Version 1.8
Saturday, July 27, 2002- A small update. A contributor has sent in an extra
way to defeat Bloch in Evil Summit. Also, zoom-in alternate fire for KA-57S
noticed by a contributor... I really need to start working on multiplayer.
Sorry for all those who have been waiting on the multiplayer. I have just been
doing so many things this summer.
Version 1.7
Monday, May 20, 2002- FINISHED EVIL SUMMIT! All level walkthroughs are
complete. Also, an alternate part for the first mission was added by an online
gamer. Now, I will start working on multiplayer.
Version 1.6:
Friday, May 17, 2002- MAJOR UPDATE. I finished the last half of Forbidden
Depths, I finished Poseidon, and I also finished Mediterranean Crisis!!! Only
Evil Summit left till the walkthrough part is complete! Also added some
questions to the FAQ section.
Version 1.5:
Thursday, May 16, 2002- I've finally finished everything for Fire and Water and
am about halfway through Forbidden Depths. Hopefully finishing it soon.
Version 1.4:
Thursday, May 09, 2002- I've had a very long time to work on this FAQ. The bad
news is that I haven't been able to work on it. I have been having a lot of
projects to due for school classes, and every time I want to work on it, I have
to do a chore around the house. For now, all I have done is copy and paste the
bond moves and 007 icons so that they are also with the level walkthrough. I
WILL finish this FAQ/Walkthrough, it just might take me a while so be patient
and you will see some really good results.
Version 1.3:
Friday, April 26, 2002- Finished Streets of Bucharest level walkthrough. It
took me forever since the level is pretty long. Hopefully I'll get finished
with Fire and Water this weekend, it is a very long level though...
Version 1.2:
Wednesday, April 24, 2002- Third version. Finished Night of the Jackal
walkthrough. Completed the Bond Moves section. Completed the information on
all levels (how many enemies, body armor, etc.). Working hard, so hopefully a
few more levels sometime soon.
Version 1.1:
Sunday, April 21, 2002- Second version. Only one more level walkthrough than
before. Some gun tips added, some bond moves and icons. More information on
the level walkthrough (guards, body armor). Hopefully finish some more levels
tomorrow.
Version 1:
Sunday, April 07, 2002- First version released for Gamecube! Finishing much of
the other sections soon.
================================================================================
2) Introduction
James Bond is a long, and dramatic legacy of a secret agent that goes around
fighting bad guys, getting secret information, and saving the world from doom!
In James Bond 007: Agent Under Fire, you are put in his shoes to stop Malprave
Industries from taking over the world leaders with clones. Unlike many of the
other Bond games, this one does not correlate with a movie but is still a great
game. I was unsure if it was any good because of the reviews that I had been
reading, but nevertheless, I got the game and it is awesome! Much better than
the reviews let on. So, without further ado, lets get down to the guide.
================================================================================
3) Controls
Many people on the Gamefaqs boards had trouble with the controls for Gamecube.
The controls in this section are for Setup 1. I found that Setup 4 was the
best one for me though.
Menu Controls:
Control Pad- Highlight items, cycle choices
A button- Select/Go to next screen
B button- Return to previous screen
Basic Controls:
Control Stick Up/Down- Move Forward and Backward
C-Stick Left/Right- Strafe Left and Right
Control Stick Left/Right- Look Left and Right
C-Stick Up/Down- Look Up and Down
Hold X button- Crouch
A button- Action (reload weapon and perform certain tasks)
Y button- Jump
Control Pad Left/Right- Select Gadget
B button- Use gadget
Weapon Controls:
R button- Fire/Punch
C-Stick Up/Down- Aim Up/Down
Control Stick Left/Right- Aim Left/Right
Control Pad Up/Down- Select Weapon
Z button- Alternate Fire
Hold L button and use C-Stick- Manual aim
Hold L button and C-Stick UP/Down- Manual zoom
Driving Controls:
Control Stick Left/Right- Steer car.
R button- Accelerate
L button- Brake/Hold for Reverse
X button- Handbrake
Z button- Change View
C-Stick Down- Look Back
B button- Fire Machine Guns
Y button- Select Weapon
A button- Fire Selected Weapon
Rail Shooter Controls:
Same as regular mission controls except...
Control Stick- Aim weapon
Hold L button and C-Stick Up/Down- Zoom in and out
B button- Perform a 180 degree spin
================================================================================
4)Weapons
You are supplied with a variety of weapons throughout this game. Listed here
are the guns, their clip sizes, and alternate fire. Some of the guns will have
different clip sizes for only rail shooting missions once you have gotten the
golden clip reward so just double the clip sizes for the guns on the rail
shooting missions. All guns are in single player and multiplayer except for the
ones indicated.
Fist (Single Player Only)-
Clip Size- NA
Alt. Fire- NA
When this is selected, James punches. This is good to use only when sneaking
up on someone so you don't have to waste ammo. This is difficult to use when
you are seen because you have to be extremely close for your punches to land.
P2K/Golden Gun-
Clip Size- 6(Increase to 12 with a gold medal on Cold Reception)
Alt. Fire- Golden Gun - Bond screws a silencer onto the gun.
P2K - After Level 5: Cold Reception, Bond screws a silencer onto the
gun.
(Multiplayer Only - Golden Gun) - Shoots a 1 shot kill bullet.
The P2K is excellent at aiming so you shouldn't worry about missing with it.
The downside to it is that early in the game it has a small clip size, average
rate of fire, and a lack of power. With the rewards you get for getting gold
medals on levels, it becomes a very powerful weapon. If you get all the
medals, it has a larger clip size, rapid fire, unlimited ammo, and more power
making it a very good gun (nearly better than machine guns).
Grenades (Only in Single Player- Get Gold Grenades by getting a gold medal on
Night of the Jackal)-
Clip Size- NA (Hold 1 at a time)
Alt. Fire- None
Grenades are used when confronted with a tough situation. Usually used when
there are many enemies, or 1 tough enemy to kill. Usually bounced off of walls
to kill hard to reach enemies. The grenades are hard to aim, but equal out in
their powerful explosion.
KA57S (Single Player only - Rail Missions)-
Clip Size- 50
Alt. Fire- Zoom-in
The KA57S is VERY much like the KA57. I just noticed the name change a couple
days ago! The one main difference between the guns is that the KA57S has a
larger clip size and it can zoom-in, unlike the KA57. (Scope noticed by
firestorm) Otherwise, the KA57S is just like the KA57, an overall good gun
allowing maximum damage at close range, and average damage at far range.
CH-6 (Only in Single Player - Rail Missions - Get Gold CH-6 by getting a gold
medal on Precious Cargo)
Clip Size- 6
Alt. Fire- None
The CH-6 is a good weapon, although it is only in rail shooting missions. The
aiming is near perfect and the explosion good. It is much like the MRL 22. It
is also good at close range, but you kill yourself if it is too close.
Shotgun (Only in Single Player - Rail Missions)-
Clip Size- 8
Alt. Fire- None
This shotgun is used in the rail shooting missions, and is called Shotgun. It
is a pretty powerful gun, but since you are moving constantly in rail missions,
the gun is hard to hit the target with.
Dart Gun (Only in Single Player on the Bad Diplomacy Stage)-
Clip Size- 3
Alt. Fire- None
The Dart Gun is a VERY accurate gun. I have actually gotten through Bad
Diplomacy with 100% accuracy. This gun fires rapidly, and knocks out guards in
1 shot no matter where it hits them making it very good. Even if I had any
other guns on Bad Diplomacy, I would still use the Dart Gun.
RCH-1 (Single Player Only on Forbidden Depths stage)-
Clip Size- 1
Alt. Fire- None
This is an AWESOME rocket launcher. Once you shoot the rocket out of the
launcher, you guide the rocket to its target nearly guaranteeing that you hit
it. Very powerful as well. It was a shame that this gun was not in multiplayer
or any other single player missions...
Defender-
Clip Size- 6
Alt. Fire- None
The Defender is a pretty good pistol with excellent accuracy and power, but bad
recoil making the firing rate slow. This gun is the equivalent of the P2K
since they would both kill a guard in the same amount of time.
Viper-
Clip Size- 6
Alt. Fire- None
A pretty good revolver (looks funny in a James Bond game). Pretty powerful and
good accuracy, but a slow firing rate. Another good gun to use when messing
around. Also good for shooting from a sniper position.
Written for Gamecube
By: Jordan Gilchrist
Gamefaqs Username: JordanPlayer
Instant Messenger (IM) name: SJJGILCHRIST
E-mail: sjjgilchrist@aol.com
Version 1.8
Last updated: 7/27/02
================================================================================
Table of Contents
1) Version History (Updates)
2) Introduction
3) Controls
4) Weapons
5) Car, Tank, and fixed Weapons
6) Handheld and Car Gadgets
7) Allies
8) Villains
9) Walkthrough
Level 1: Trouble in Paradise
Level 2: Precious Cargo
Level 3: Dangerous Pursuit
Level 4: Bad Diplomacy
Level 5: Cold Reception
Level 6: Night of the Jackal
Level 7: Streets of Bucharest
Level 8: Fire and Water
Level 9: Forbidden Depths
Level 10: Poseidon
Level 11: Mediterranean Crisis
Level 12: Evil Summit
10) Bond Moves
11) 007 Icons
12) Gold/Platinum Rewards
13) Multiplayer Tips
14) Frequently Asked Questions
15) Legal Information
16) Contact Information
17) Credit List
================================================================================
1) Version History (Updates)
Version 1.8
Saturday, July 27, 2002- A small update. A contributor has sent in an extra
way to defeat Bloch in Evil Summit. Also, zoom-in alternate fire for KA-57S
noticed by a contributor... I really need to start working on multiplayer.
Sorry for all those who have been waiting on the multiplayer. I have just been
doing so many things this summer.
Version 1.7
Monday, May 20, 2002- FINISHED EVIL SUMMIT! All level walkthroughs are
complete. Also, an alternate part for the first mission was added by an online
gamer. Now, I will start working on multiplayer.
Version 1.6:
Friday, May 17, 2002- MAJOR UPDATE. I finished the last half of Forbidden
Depths, I finished Poseidon, and I also finished Mediterranean Crisis!!! Only
Evil Summit left till the walkthrough part is complete! Also added some
questions to the FAQ section.
Version 1.5:
Thursday, May 16, 2002- I've finally finished everything for Fire and Water and
am about halfway through Forbidden Depths. Hopefully finishing it soon.
Version 1.4:
Thursday, May 09, 2002- I've had a very long time to work on this FAQ. The bad
news is that I haven't been able to work on it. I have been having a lot of
projects to due for school classes, and every time I want to work on it, I have
to do a chore around the house. For now, all I have done is copy and paste the
bond moves and 007 icons so that they are also with the level walkthrough. I
WILL finish this FAQ/Walkthrough, it just might take me a while so be patient
and you will see some really good results.
Version 1.3:
Friday, April 26, 2002- Finished Streets of Bucharest level walkthrough. It
took me forever since the level is pretty long. Hopefully I'll get finished
with Fire and Water this weekend, it is a very long level though...
Version 1.2:
Wednesday, April 24, 2002- Third version. Finished Night of the Jackal
walkthrough. Completed the Bond Moves section. Completed the information on
all levels (how many enemies, body armor, etc.). Working hard, so hopefully a
few more levels sometime soon.
Version 1.1:
Sunday, April 21, 2002- Second version. Only one more level walkthrough than
before. Some gun tips added, some bond moves and icons. More information on
the level walkthrough (guards, body armor). Hopefully finish some more levels
tomorrow.
Version 1:
Sunday, April 07, 2002- First version released for Gamecube! Finishing much of
the other sections soon.
================================================================================
2) Introduction
James Bond is a long, and dramatic legacy of a secret agent that goes around
fighting bad guys, getting secret information, and saving the world from doom!
In James Bond 007: Agent Under Fire, you are put in his shoes to stop Malprave
Industries from taking over the world leaders with clones. Unlike many of the
other Bond games, this one does not correlate with a movie but is still a great
game. I was unsure if it was any good because of the reviews that I had been
reading, but nevertheless, I got the game and it is awesome! Much better than
the reviews let on. So, without further ado, lets get down to the guide.
================================================================================
3) Controls
Many people on the Gamefaqs boards had trouble with the controls for Gamecube.
The controls in this section are for Setup 1. I found that Setup 4 was the
best one for me though.
Menu Controls:
Control Pad- Highlight items, cycle choices
A button- Select/Go to next screen
B button- Return to previous screen
Basic Controls:
Control Stick Up/Down- Move Forward and Backward
C-Stick Left/Right- Strafe Left and Right
Control Stick Left/Right- Look Left and Right
C-Stick Up/Down- Look Up and Down
Hold X button- Crouch
A button- Action (reload weapon and perform certain tasks)
Y button- Jump
Control Pad Left/Right- Select Gadget
B button- Use gadget
Weapon Controls:
R button- Fire/Punch
C-Stick Up/Down- Aim Up/Down
Control Stick Left/Right- Aim Left/Right
Control Pad Up/Down- Select Weapon
Z button- Alternate Fire
Hold L button and use C-Stick- Manual aim
Hold L button and C-Stick UP/Down- Manual zoom
Driving Controls:
Control Stick Left/Right- Steer car.
R button- Accelerate
L button- Brake/Hold for Reverse
X button- Handbrake
Z button- Change View
C-Stick Down- Look Back
B button- Fire Machine Guns
Y button- Select Weapon
A button- Fire Selected Weapon
Rail Shooter Controls:
Same as regular mission controls except...
Control Stick- Aim weapon
Hold L button and C-Stick Up/Down- Zoom in and out
B button- Perform a 180 degree spin
================================================================================
4)Weapons
You are supplied with a variety of weapons throughout this game. Listed here
are the guns, their clip sizes, and alternate fire. Some of the guns will have
different clip sizes for only rail shooting missions once you have gotten the
golden clip reward so just double the clip sizes for the guns on the rail
shooting missions. All guns are in single player and multiplayer except for the
ones indicated.
Fist (Single Player Only)-
Clip Size- NA
Alt. Fire- NA
When this is selected, James punches. This is good to use only when sneaking
up on someone so you don't have to waste ammo. This is difficult to use when
you are seen because you have to be extremely close for your punches to land.
P2K/Golden Gun-
Clip Size- 6(Increase to 12 with a gold medal on Cold Reception)
Alt. Fire- Golden Gun - Bond screws a silencer onto the gun.
P2K - After Level 5: Cold Reception, Bond screws a silencer onto the
gun.
(Multiplayer Only - Golden Gun) - Shoots a 1 shot kill bullet.
The P2K is excellent at aiming so you shouldn't worry about missing with it.
The downside to it is that early in the game it has a small clip size, average
rate of fire, and a lack of power. With the rewards you get for getting gold
medals on levels, it becomes a very powerful weapon. If you get all the
medals, it has a larger clip size, rapid fire, unlimited ammo, and more power
making it a very good gun (nearly better than machine guns).
Grenades (Only in Single Player- Get Gold Grenades by getting a gold medal on
Night of the Jackal)-
Clip Size- NA (Hold 1 at a time)
Alt. Fire- None
Grenades are used when confronted with a tough situation. Usually used when
there are many enemies, or 1 tough enemy to kill. Usually bounced off of walls
to kill hard to reach enemies. The grenades are hard to aim, but equal out in
their powerful explosion.
KA57S (Single Player only - Rail Missions)-
Clip Size- 50
Alt. Fire- Zoom-in
The KA57S is VERY much like the KA57. I just noticed the name change a couple
days ago! The one main difference between the guns is that the KA57S has a
larger clip size and it can zoom-in, unlike the KA57. (Scope noticed by
firestorm) Otherwise, the KA57S is just like the KA57, an overall good gun
allowing maximum damage at close range, and average damage at far range.
CH-6 (Only in Single Player - Rail Missions - Get Gold CH-6 by getting a gold
medal on Precious Cargo)
Clip Size- 6
Alt. Fire- None
The CH-6 is a good weapon, although it is only in rail shooting missions. The
aiming is near perfect and the explosion good. It is much like the MRL 22. It
is also good at close range, but you kill yourself if it is too close.
Shotgun (Only in Single Player - Rail Missions)-
Clip Size- 8
Alt. Fire- None
This shotgun is used in the rail shooting missions, and is called Shotgun. It
is a pretty powerful gun, but since you are moving constantly in rail missions,
the gun is hard to hit the target with.
Dart Gun (Only in Single Player on the Bad Diplomacy Stage)-
Clip Size- 3
Alt. Fire- None
The Dart Gun is a VERY accurate gun. I have actually gotten through Bad
Diplomacy with 100% accuracy. This gun fires rapidly, and knocks out guards in
1 shot no matter where it hits them making it very good. Even if I had any
other guns on Bad Diplomacy, I would still use the Dart Gun.
RCH-1 (Single Player Only on Forbidden Depths stage)-
Clip Size- 1
Alt. Fire- None
This is an AWESOME rocket launcher. Once you shoot the rocket out of the
launcher, you guide the rocket to its target nearly guaranteeing that you hit
it. Very powerful as well. It was a shame that this gun was not in multiplayer
or any other single player missions...
Defender-
Clip Size- 6
Alt. Fire- None
The Defender is a pretty good pistol with excellent accuracy and power, but bad
recoil making the firing rate slow. This gun is the equivalent of the P2K
since they would both kill a guard in the same amount of time.
Viper-
Clip Size- 6
Alt. Fire- None
A pretty good revolver (looks funny in a James Bond game). Pretty powerful and
good accuracy, but a slow firing rate. Another good gun to use when messing
around. Also good for shooting from a sniper position.
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