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James Bond 007: Agent Under Fire
Written for Gamecube
By: Jordan Gilchrist
Gamefaqs Username: JordanPlayer
Instant Messenger (IM) name: SJJGILCHRIST
E-mail: sjjgilchrist
aol.com
Version 1.8
Last updated: 7/27/02
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Table of Contents
1) Version History (Updates)
2) Introduction
3) Controls
4) Weapons
5) Car, Tank, and fixed Weapons
6) Handheld and Car Gadgets
7) Allies
8) Villains
9) Walkthrough
Level 1: Trouble in Paradise
Level 2: Precious Cargo
Level 3: Dangerous Pursuit
Level 4: Bad Diplomacy
Level 5: Cold Reception
Level 6: Night of the Jackal
Level 7: Streets of Bucharest
Level 8: Fire and Water
Level 9: Forbidden Depths
Level 10: Poseidon
Level 11: Mediterranean Crisis
Level 12: Evil Summit
10) Bond Moves
11) 007 Icons
12) Gold/Platinum Rewards
13) Multiplayer Tips
14) Frequently Asked Questions
15) Legal Information
16) Contact Information
17) Credit List
================================================================================
1) Version History (Updates)
Version 1.8
Saturday, July 27, 2002- A small update. A contributor has sent in an extra
way to defeat Bloch in Evil Summit. Also, zoom-in alternate fire for KA-57S
noticed by a contributor... I really need to start working on multiplayer.
Sorry for all those who have been waiting on the multiplayer. I have just been
doing so many things this summer.
Version 1.7
Monday, May 20, 2002- FINISHED EVIL SUMMIT! All level walkthroughs are
complete. Also, an alternate part for the first mission was added by an online
gamer. Now, I will start working on multiplayer.
Version 1.6:
Friday, May 17, 2002- MAJOR UPDATE. I finished the last half of Forbidden
Depths, I finished Poseidon, and I also finished Mediterranean Crisis!!! Only
Evil Summit left till the walkthrough part is complete! Also added some
questions to the FAQ section.
Version 1.5:
Thursday, May 16, 2002- I've finally finished everything for Fire and Water and
am about halfway through Forbidden Depths. Hopefully finishing it soon.
Version 1.4:
Thursday, May 09, 2002- I've had a very long time to work on this FAQ. The bad
news is that I haven't been able to work on it. I have been having a lot of
projects to due for school classes, and every time I want to work on it, I have
to do a chore around the house. For now, all I have done is copy and paste the
bond moves and 007 icons so that they are also with the level walkthrough. I
WILL finish this FAQ/Walkthrough, it just might take me a while so be patient
and you will see some really good results.
Version 1.3:
Friday, April 26, 2002- Finished Streets of Bucharest level walkthrough. It
took me forever since the level is pretty long. Hopefully I'll get finished
with Fire and Water this weekend, it is a very long level though...
Version 1.2:
Wednesday, April 24, 2002- Third version. Finished Night of the Jackal
walkthrough. Completed the Bond Moves section. Completed the information on
all levels (how many enemies, body armor, etc.). Working hard, so hopefully a
few more levels sometime soon.
Version 1.1:
Sunday, April 21, 2002- Second version. Only one more level walkthrough than
before. Some gun tips added, some bond moves and icons. More information on
the level walkthrough (guards, body armor). Hopefully finish some more levels
tomorrow.
Version 1:
Sunday, April 07, 2002- First version released for Gamecube! Finishing much of
the other sections soon.
================================================================================
2) Introduction
James Bond is a long, and dramatic legacy of a secret agent that goes around
fighting bad guys, getting secret information, and saving the world from doom!
In James Bond 007: Agent Under Fire, you are put in his shoes to stop Malprave
Industries from taking over the world leaders with clones. Unlike many of the
other Bond games, this one does not correlate with a movie but is still a great
game. I was unsure if it was any good because of the reviews that I had been
reading, but nevertheless, I got the game and it is awesome! Much better than
the reviews let on. So, without further ado, lets get down to the guide.
================================================================================
3) Controls
Many people on the Gamefaqs boards had trouble with the controls for Gamecube.
The controls in this section are for Setup 1. I found that Setup 4 was the
best one for me though.
Menu Controls:
Control Pad- Highlight items, cycle choices
A button- Select/Go to next screen
B button- Return to previous screen
Basic Controls:
Control Stick Up/Down- Move Forward and Backward
C-Stick Left/Right- Strafe Left and Right
Control Stick Left/Right- Look Left and Right
C-Stick Up/Down- Look Up and Down
Hold X button- Crouch
A button- Action (reload weapon and perform certain tasks)
Y button- Jump
Control Pad Left/Right- Select Gadget
B button- Use gadget
Weapon Controls:
R button- Fire/Punch
C-Stick Up/Down- Aim Up/Down
Control Stick Left/Right- Aim Left/Right
Control Pad Up/Down- Select Weapon
Z button- Alternate Fire
Hold L button and use C-Stick- Manual aim
Hold L button and C-Stick UP/Down- Manual zoom
Driving Controls:
Control Stick Left/Right- Steer car.
R button- Accelerate
L button- Brake/Hold for Reverse
X button- Handbrake
Z button- Change View
C-Stick Down- Look Back
B button- Fire Machine Guns
Y button- Select Weapon
A button- Fire Selected Weapon
Rail Shooter Controls:
Same as regular mission controls except...
Control Stick- Aim weapon
Hold L button and C-Stick Up/Down- Zoom in and out
B button- Perform a 180 degree spin
================================================================================
4)Weapons
You are supplied with a variety of weapons throughout this game. Listed here
are the guns, their clip sizes, and alternate fire. Some of the guns will have
different clip sizes for only rail shooting missions once you have gotten the
golden clip reward so just double the clip sizes for the guns on the rail
shooting missions. All guns are in single player and multiplayer except for the
ones indicated.
Fist (Single Player Only)-
Clip Size- NA
Alt. Fire- NA
When this is selected, James punches. This is good to use only when sneaking
up on someone so you don't have to waste ammo. This is difficult to use when
you are seen because you have to be extremely close for your punches to land.
P2K/Golden Gun-
Clip Size- 6(Increase to 12 with a gold medal on Cold Reception)
Alt. Fire- Golden Gun - Bond screws a silencer onto the gun.
P2K - After Level 5: Cold Reception, Bond screws a silencer onto the
gun.
(Multiplayer Only - Golden Gun) - Shoots a 1 shot kill bullet.
The P2K is excellent at aiming so you shouldn't worry about missing with it.
The downside to it is that early in the game it has a small clip size, average
rate of fire, and a lack of power. With the rewards you get for getting gold
medals on levels, it becomes a very powerful weapon. If you get all the
medals, it has a larger clip size, rapid fire, unlimited ammo, and more power
making it a very good gun (nearly better than machine guns).
Grenades (Only in Single Player- Get Gold Grenades by getting a gold medal on
Night of the Jackal)-
Clip Size- NA (Hold 1 at a time)
Alt. Fire- None
Grenades are used when confronted with a tough situation. Usually used when
there are many enemies, or 1 tough enemy to kill. Usually bounced off of walls
to kill hard to reach enemies. The grenades are hard to aim, but equal out in
their powerful explosion.
KA57S (Single Player only - Rail Missions)-
Clip Size- 50
Alt. Fire- Zoom-in
The KA57S is VERY much like the KA57. I just noticed the name change a couple
days ago! The one main difference between the guns is that the KA57S has a
larger clip size and it can zoom-in, unlike the KA57. (Scope noticed by
firestorm) Otherwise, the KA57S is just like the KA57, an overall good gun
allowing maximum damage at close range, and average damage at far range.
CH-6 (Only in Single Player - Rail Missions - Get Gold CH-6 by getting a gold
medal on Precious Cargo)
Clip Size- 6
Alt. Fire- None
The CH-6 is a good weapon, although it is only in rail shooting missions. The
aiming is near perfect and the explosion good. It is much like the MRL 22. It
is also good at close range, but you kill yourself if it is too close.
Shotgun (Only in Single Player - Rail Missions)-
Clip Size- 8
Alt. Fire- None
This shotgun is used in the rail shooting missions, and is called Shotgun. It
is a pretty powerful gun, but since you are moving constantly in rail missions,
the gun is hard to hit the target with.
Dart Gun (Only in Single Player on the Bad Diplomacy Stage)-
Clip Size- 3
Alt. Fire- None
The Dart Gun is a VERY accurate gun. I have actually gotten through Bad
Diplomacy with 100% accuracy. This gun fires rapidly, and knocks out guards in
1 shot no matter where it hits them making it very good. Even if I had any
other guns on Bad Diplomacy, I would still use the Dart Gun.
RCH-1 (Single Player Only on Forbidden Depths stage)-
Clip Size- 1
Alt. Fire- None
This is an AWESOME rocket launcher. Once you shoot the rocket out of the
launcher, you guide the rocket to its target nearly guaranteeing that you hit
it. Very powerful as well. It was a shame that this gun was not in multiplayer
or any other single player missions...
Defender-
Clip Size- 6
Alt. Fire- None
The Defender is a pretty good pistol with excellent accuracy and power, but bad
recoil making the firing rate slow. This gun is the equivalent of the P2K
since they would both kill a guard in the same amount of time.
Viper-
Clip Size- 6
Alt. Fire- None
A pretty good revolver (looks funny in a James Bond game). Pretty powerful and
good accuracy, but a slow firing rate. Another good gun to use when messing
around. Also good for shooting from a sniper position.
KS7-
Clip Size- 30 bullets
Alt. Fire- None
The KS7 is a good machine gun for the early levels since the guards do not have
really powerful guns yet. The reason this gun is not very good, is because
that the accuracy is pretty bad. You have to be really close to your target to
have the weapon be at its full potential.
Ingalls-
Clip Size- 40
Alt. Fire- None
The Ingalls oozie is a good sub machinegun, but it has horrible accuracy from
far away. Very good at close range battles, but not get from far away. Try
using this gun while in small hallways and buildings.
PS100-
Clip Size- 60
Alt. Fire- None
The PS100 is a very powerful gun with good accuracy. To keep the accuracy rate
good, tap the fire button because the first shots out of the PS100 go near
straight, but after a while accuracy drops tremendously. This is the main gun
of choice in the later levels and is one of my favorites that I like to use.
In close range battles, enemies die almost instantly.
KA57-
Clip Size- 30 bullets
Alt. Fire- None
This is a pretty good machine gun. Has a pretty large clip, meaning it is
devastating if unloaded at close range. The KA57 is average in aiming making
it overall, an average gun. Even though it has bad aiming, do not
underestimate the ability of this gun to find and kill its mark.
UGW-
Clip Size- 40
Alt. Fire- 2 different levels to zoom in with.
The UGW is the most accurate machine gun. It is pretty powerful, has 95%
accuracy, and fires rapidly. I recommend using this gun whenever you get it
because it enables you to take out guards from far away so they cannot shoot
you.
Calypso-
Clip Size- 80
Alt. Fire- None
The Calypso is another average machine gun. It is pretty powerful, but accuracy
is not very good. If it is a close range battle, the Calypso is a lethal
weapon.
D17-
Clip Size- 50
Alt. Fire- 2 zoom levels
The D17 is like the UGW, except a little more powerful. It has near perfect
accuracy and can take down unsuspecting guards and human opponents from far
away. It is only on Evil Summit in single player though.
FSU-4 -
Clip Size- 40
Alt. Fire- Grenade Launcher, 1 grenade clip.
The FSU-4 is a very good machine gun. It has the 2nd best accuracy of the
machine guns, and is pretty powerful. It also has the ability to fire
grenades. This comes in very handy for bosses or just tough spots in the game.
SSR4000-
Clip Size- 5 (Have to re-cock every shot)
Alt. Fire- 2 different zoom levels.
This is a Very good weapon. The SSR4000 is a great gun at any long distance
shots. This is the sniper weapon in the game and it has almost 100% accuracy.
This gun can take down any foe if the shot is in his/her head (except for
bosses). The only downside of this gun is that it is not effective at close
range battles. The long cocking time is the main problem, although you can
still kill someone in 1 hit in close range.
Frinesi-
Clip Size- 8 (Have to re-cock the shotgun after each shot)
Alt. Fire- (Multiplayer only) Makes the Frinesi an automatic shotgun (shoot
without having to re-cock after each shot)
The Frinesi is a very powerful shotgun and can be extremely devastating at
close range. 1 to 2 shots can kill nearly anyone at close range. The
alternate fire for multiplayer only is very good. It turns the Frinesi to an
automatic, making it lethal to close unsuspecting opponents. The one thing the
Frinesi lacks, is long-range accuracy since the shotgun balls spread out over
large distances.
Grenade Launcher (Multiplayer only)-
Clip Size- 10
Alt. Fire- Shoots a grenade that hits the ground and splits into many tiny
grenades.
The Grenade Launcher is pretty good in multiplayer. It has a large clip size,
and a very good alternate fire. The only bad thing about the Grenade Launcher,
is that it can't fire the grenades very far, unless you are on a balcony or
high spot in the level which increases the distance the grenade goes. The
alternate fire is VERY helpful. It launches a grenade that on impact splits
apart in 5-8 grenades in a circle around where the first grenade hit. After a
second, there is a pretty big explosion that can easily kill, or damage anyone
nearby.
MRL-22-
Clip Size- 1 Rocket
Alt. Fire- (Multiplayer only) Shoots a missile that you can guide, but it does
not go to a separate camera to guide it.
Very good weapon overall. Has near perfect accuracy and rockets have a pretty
good explosion radius. This weapon is very good on unsuspecting opponents or
opponents very far away. The alternate fire for multiplayer is especially
helpful in getting those hard to reach snipers, or opponents hiding just around
the corner. Not good in close range fights since you can easily kill yourself
with a bad aimed rocket.
Photon Cannon (Multiplayer only)-
Clip Size- 1
Alt. Fire- Hold down the fire button it will shoot out 5 plasma shots, but
these are not homing.
The Photon Cannon is a very powerful multiplayer weapon. It is great for
hitting unsuspecting opponents from far away since the shots have the homing
ability. Also, if your shot hits your opponent, it kills them instantly. The
only bad thing about the Photon Cannon, is that the shots move extremely slow,
meaning the opponent can easily evade them, but on the contrary, if you use the
alt. Fire in close quarters battles, you are almost guaranteed a kill since the
shots spread out in an arc.
Trip Mines (Multiplayer only)-
You can only place mines on the walls. Once you place this mine on a wall, it
shoots out a red beam, and anyone that happens to walk into the beam will trip
the mine and most likely die.
Detonator Mines (Multiplayer only)-
You can only place mines on the walls. Once you place this mine on a wall,
change to your Q-Remote and detonate it whenever you see an enemy near it.
Proximity Mines (Multiplayer only)-
You can only place mines on the walls. Once you place this mine on a wall, run
away from it so you don't get blown up yourself. These mines sense if there is
a person near them, so whoever gets too close, gets blown up. Place these
mines in blind spots so your opponent won't know what hit them.
================================================================================
5) Car, Tank, and fixed Weapons
Throughout this game, you use a variety of weapons. These weapons listed are
ones that you do not carry around, and are on your car.
Car:
Machine Guns-
For the car, the machine guns are the primary weapon. You have unlimited ammo
for these guns, but they do not do very much damage to other cars.
Rockets-
These rockets can be picked up throughout the levels. Fire the rockets and
they go in a straight line exactly to where you aimed them. They are pretty
good at taking out other cars.
Missiles-
You also can find missiles throughout the levels. These missiles are launched
from your car, and home in on the enemy cars. Two good hits on an enemy car
and the car will explode.
Tank:
Chain Gun-
The main weapon that you use on the tank. It never has to reload and it starts
out with 750 bullets. Very accurate and powerful. Can easily destroy enemy
guards and vehicles.
MGF-34 (Cannon)-
The tank's other weapon is the cannon. The cannon is pretty accurate, but for
some reason does not have a big explosion area. Still, a pretty good weapon.
Fixed Machine Gun-
There are a few levels that have fixed machine guns in them. Man the machine
gun, and then fire away since it has unlimited ammo. The machine gun is very
powerful as well.
================================================================================
6)Handheld and Car Gadgets
Gadgets are very useful in the James Bond game, and the game would be
unbeatable without these useful items. Here is their names and what they are
used for.
Q-Laser-
Fires a strong laser beam that can easily cut through locks.
Q-Claw-
Shoots a strong wire filament that attaches to perforated surfaces.
Q-Jet-
Has a short burst of vertical thrust that can help you reach higher places.
Q-Decryptor-
Can unlock doors and hack into computers.
Q-Remote-
Copies computer programs and allows you to use them on other machinery objects
that require the program.
Q-Specs-
Allow you to see hidden doors, and panels.
Q-Card (Get it on Night of the Jackal)-
You get this from R. He is in the upper apartment room, and is behind the
hologram of the naked chick that is taking a shower. This card is like a
skeleton key and lets you open doors without using a key card.
Keycard-
This item is found in a couple of levels and has different uses. Usually to
open doors, but sometimes for passwords on machines.
Q-Camera (Cold Reception)-
Take pictures of important items.
Tank:
Q-Vision (Streets of Bucharest)-
Like night vision, allows you to see heat in the dark.
Car:
Q-Pulse-
Charge up the pulse, drive near the enemy car, and when it releases it will
stall the enemy car.
Q-Slicks-
Oil slicks to make the enemy cars skid out and crash.
Q-Smoke-
Sends out a smoke screen behind the car, which limits visibility and causes the
enemy cars to crash.
Q-Booster-
When used, makes your car go super-fast.
Q-Locator (Streets of Bucharest)-
Helps you find the computer chip that was jettisoned out of the enemy
helicopter.
================================================================================
7)Allies
M- M detests shoddy work from her agents, and is very concerned with details.
Before each mission, she informs you of the latest information.
R- R is a great inventor and makes all of your gadgets. He likes it when you
use them, but keeps reminding you to keep them in one piece... or else.
Zoe Nightshade- Zoe is a CIA undercover agent willing to assist you in bringing
down Adrian Malprave. She is skilled in firearms and is a world-class driver.
Dr. Natalya Damescu- Natalya is an ex-lab worker for Poseidon. She is willing
to tell you the information about Poseidon and bring Adrian Malprave down.
================================================================================
8)Villains
Adrian Malprave- She is the head of Malprave Industries which is involved in
oil, shipping and biotechnology. Recently Adrian has been photographed with
the villain Carla the Jackal. An investigation has shown that some links to
other companies have no influence on income at all...
Nigel Bloch- Bloch is the head of Identicon Corporation, a subsidiary of
Malprave Industries. He was released from prison a while ago and has made
great inventions in biotechnology. His link with Malprave makes everyone
believe he has gone back to crime.
Carla the Jackal- Carla is a terrorist that has been spotted around the world,
and recently with Adrian Malprave. She is an extraordinary thief that has
extraordinary abilities to escape capture. She is always available for hire,
and has growing relations with Adrian Malprave.
Evil Zoe Clone- The "Zoe" you meet at the beginning of the game is actually a
clone of the real Zoe. The clone was intended to get information from you, and
the rocket that killed her was supposed to be for you.
Reginald Griffin- A diplomat that was cloned and appeared to be assassinated.
Has many links to Malprave Industries as a supplier, although his intentions
are unknown.
Twins- The two twins that meet you in the Cold Reception stage. They may have
good looks, but they are twisted in Malprave's plot somehow... Not much
information in the game about them.
================================================================================
9)Walkthrough
This is the good juicy part of the guide. At the beginning of each level, I
will write the briefing, objectives, rewards, what gadgets are available in the
level, and what guns are found in the level. Also, I will add how many bond
moves, and 007 icons there are, plus how many armor vests are hidden in the
level and how many enemies there are. NOTE: for those seeking all the bond
moves and icons, bond moves will be marked with (# bond move) and sentences
containing the 007 icons will start with ** and end with ** and (#). The
astericks will be used only if the 007 icon is out of the way of the regular
course of the level. Also, on each level, I assume you have all the Gold
Rewards up to that, so make sure you get them to make the levels a tad bit
easier. Now to the walkthrough.
--------------------------
Level 1:
Trouble in Paradise
--------------------------
BRIEFING:
Zoe Nightshade, CIA Operative
"007, the CIA has come to us for assistance. It appears that one of their
agents, a miss Zoe Nightshade, recently sent out a distress signal. Since you
are already on location in Hong Kong, we saw this as an opportunity to help out
our American friends."
Nigel Bloch, International Terrorist
"Nightshade was investigating a botanical research firm known as Identicon,
headed by a man named Nigel Bloch. The CIA believes that Identicon is a front
for a massive smuggling ring dealing in biological weapons."
Case Containing Vials
"In Nightshade's last report, she informed us that Identicon was taking
considerable measures to transport and protect vials of some unknown substance.
Nightshade was to obtain one of their courier cases and have its contents
analyzed, but her mission was compromised. You need to retrieve that courier
case 007 and rescue Miss Nightshade."
Q-Claw
"Now pay attention. I provided you with a high tension grappling line I call
the Q-Claw. Use this device to latch on to special perforated surfaces in
order to pull yourself up to ledges and platforms. You'll also carry the
Q-Laser, which emits a powerful beam of coherent light, capable of slicing
through metal alloys commonly used in locks."
OBJECTIVES:
Infiltrate research facility
Find courier case containing vials
Rescue CIA agent Zoe Nightshade
REWARDS:
Suggested Level to get Gold on: operative
Gold Medal Target- 50,000
Gold Medal Reward- Golden Gun
Platinum Medal Target- 50,000 + 007 Icons
Platinum Medal Reward- MP Map- Rocket Manor
GADGETS:
Q-Laser
Q-Claw
Q-Decryptor
GUNS:
P2K (Golden Gun)
Grenade (Golden Grenades)
MRL-22
KS7
Frinesi
SSR 4000
WALKTHROUGH:
Bond Moves: 7
007 Icons: 4
Armor Vests: 4
Enemies: 27
First walk forward, go up the steps and use the Q-Decryptor to unlock the door
(first bond move). Do not go in, but walk backwards and look up above the
entrance. Change to your Q-Claw and latch onto the perforated spot on the pipe
(second bond move). Now turn right once you get on top of the building and
walk straight on this pathway (1). Drop down the hole, and turn 180 degrees to
be looking out a small hole at a guard. Change to your fists, and drop down
behind the guard. Punch him and he will collapse and leave P2K ammo and a
keycard. Walk around the desk and use the Q-Decryptor on the door (third bond
move). Walk straight ahead and there will be another door that leads to the
armory. Open this door (fourth bond move) and go inside to collect a MRL-22
and four grenades. Turn around and walk all the way back past the desk that
you came from. When you get where there are crates lying on the floor, turn
right and enter the elevator and press the button to go down to the next floor.
Once you get down here, shoot the guard once really quick and he will go hide
behind some crates. Take cover behind the desk he was at, and you will notice
that near him is an explosive barrel, shoot it to kill him and then pick up his
ammo. ** In this room, there will be some crates in the right corner, jump up
on top of these crates and get the icon (2)**. Turn right, and go up the steps,
then use the Q-Laser on the gate with the lock on it (fifth bond move). Walk
straight through this glass passage, and when you come out turn right. The
guards will notice you and take cover behind some crates. There is a forklift
with an explosive tank on it near them. Use the manual aim to shoot the tank
to kill the guards, then pick up their KS7 ammo (sixth bond move). You will
turn right, and look up to see a crate suspended in the air. Use the P2K to
shoot the rope holding the crate and it will land on an enemy killing him
(seventh bond move). Now switch to either your KS7 or MRL-22. There will be
four guards coming down the hallway. Edge around the corner so you can unload
on them with the KS7, or pop around the edge and launch a few missiles. If you
get hit, there is some armor behind the crates to your left. ----Different
way--- Instead of shooting the guys, hide behind the crates that the body
armor is behind, and the guards will run right past you saving you health,
time, and ammunition------ (Sent in by crappy_man_1). Walk down the hall, and
pick up their ammo. You will then be placed in a new room and if you walk
forward the lights will darken. ** To get the icon, go to the left and middle
of the room; the icon will be floating on the floor (3)**. Walk forward and go
on the far right side. There is a guy on some steps that has grenades. Kill
him and it will alert some other guards you can subdue. Use the planters for
cover, then pop up and shoot the guy that is on the left side of the room.
Now, walk up the platform the grenadier was on. On your right around the wall
are some bad guys. Pop around the corner and nail them with the KS7 and pick
up the Frinesi that the guy drops. Walk forward and be cautious. The room
with the red tint has a guard to the left behind some crates. Pop out and
shoot him before he has time to respond. Where the guard was hiding, there is
some armor. Now turn around, and grab the vial case. Then open the door and
go in. Go up the steps, and when you get to the top, walk on the metal ones to
the right. ** To get the 007 icon, go to the left of the metal stairs and the
icon will be right in front of you (4)**. Keep walking forward and watch the
cut-scenes. Now shoot the guard on the right and it will show him fall. Run
across this straight part of walkway and pick up the SSR4000. Now, go down the
concrete steps to the left. Use the stairs for cover, and pick off the guards
trying to shoot you. Make sure every guard dies with one shot so you will have
less guys to deal with later. Now walk left and go down the elevator and pull
out your KS7. Walk through the passage, and edge around the corner. Straight
in front of you, a guard will be hiding behind a crate with an explosive barrel
beside it. Shoot the barrel to blow the guards cover, then nail him with the
KS7. Keep walking straight, and a guard will pop out from behind one of the
concrete support beams on your left. Hide behind the crates, then pop up and
shoot him. Walk forward, and a little to your right will be a grenadier.
Shoot him while he pulls out his gun. Turn right some more and to your left
near the wall is some crates, an explosive barrel, and a guard. Blow up the
barrel to kill the guard. Keep walking straight and a guard will run from the
right of the screen to hide behind some crates. Blast him before he can hide.
Now turn right and run straight. Change to the Frinesi and two guards will
come out of the elevator. Unleash on both guards before they can hide behind
the pillars, now turn right and use the Q-Laser on Zoe's lock to free her and
end the mission.
Bond Moves:
1) Open the first door using the Q-Decryptor.
2) Use the Q-Claw to latch onto the perforated part of the pipe above the
entrance.
3) Use the Q-Decryptor on the door near the guard typing on the computer.
4) Use the keycard from the guard at the computer on the armory door.
5) After going down the elevator and killing the guard, use the Q-Laser on the
lock on the gate.
6) As the guards run and hide behind the crates, shoot the forklift with the
explosive barrel on it.
7) Use the forklift as cover, then look up and shoot the rope that is holding a
crate in the air.
007 Icon Locations:
1) At the beginning of the level, switch to the Q-Claw and use it to grapple up
to the perforated spot on the pipe above the entrance to the building. Turn to
your right and walk straight on the roof to get the icon.
2) After you go down the first elevator and shoot the guard in the room, jump
up on the crates in the right side of the room; it is on top of the crates.
3) When you get to the room where they darken the lights, go over on the left
side and it will just be floating there on the floor.
4) After you get the case with the vials go in the door. You will appear in
another place. Walk forward and turn left. Do not go on the metal stairs, but
to the left of the stairs is the icon. Walk over and get it.
--------------------------
Level 2:
Precious Cargo
--------------------------
BRIEFING:
Bloch's Men in Pursuit
"Good work on your successful infiltration of the research facility Bond. As
you know, your liberation of Nightshade did not go undetected. Bloch's men
have been ordered to apprehend you at all costs."
Bloch's Heavy Firepower
"I recommend you leave the driving to her and use whatever means at your
disposal to fend off enemy attackers."
Identicon Factory
"Your destination is Identicon's factory near the dockyards. Agent Nightshade
has indicated that the second shipment with the last set of vials can be found
there. Penetrate their defenses and recover that case!"
R's Field Office
"Once you have recovered the vials deliver them to R for analysis. He will be
waiting for you within the dockyards and will escort agent Nightshade to
safety."
OBJECTIVES:
Infiltrate Identicon Facility
Locate missing vials
REWARDS:
Suggested Level to get Gold on: operative
Gold Medal Target- 50,000
Gold Medal Reward- Gold CH-6
Platinum Medal Target- 50,000 + 007 Icons
Platinum Medal Reward- MP Game Mode - Golden Gun
GADGETS:
None
GUNS:
KA57S
CH-6 (Golden CH-6)
Shotgun
WALKTHROUGH:
Bond Moves: 13
007 Icons: 6
Armor Vests: 3
Enemies: 72
As the mission starts, the helicopter comes over the hill. Unload at the
helicopter. Kill the man on the side with the machine gun (first bond move),
then blow up the helicopter. Turn to face the front of the car and shoot a
missile from your CH-6 at the helicopter before it starts firing missiles,
making the car swerve and chances of hitting the helicopter less. Turn around
and there will be a BMW that speeds up behind you and pulls around to the side
of the car. Shoot out the tires (second bond move) and then turn around to the
front where an armored van drives from the street ramp in front of you. Shoot
the guy in the back of the van while Zoe drives closer. Then shoot out the
tires (third bond move). As you drive, look backwards behind your car. A BMW
will pop out of a side street. Shoot out the tires (fourth bond move). Soon
after, a limo pulls out of a side street. Shoot out it's tires as well (fifth
bond move). Now switch to your CH-6. In front of you will be a roadblock of
two cars. Blast both cars with your CH-6 (1). Your car will turn down an
alley and quickly switch to the KA-57S. Shoot the guy with that has the rocket
launcher before he can shoot you. Now, you will stop in an open area. Shoot
the barrels on the left killing those guys, now shoot the barrels in front of
you killing those guys. Now shoot the barrels to the right of you (sixth bond
move). Look up as you exit the garage and shoot the helicopter that flies
above (2). Now, pay attention to the limo that comes behind you. Shoot out
the tires (seventh bond move). Now, your car will make a sharp left. Quickly
shoot out the tires of the BMW behind you (eight bond move). Now turn around
and to the front right of the car is a bad guy. Kill him (3). You will then
drive a little ways and arrive in front of a gas station. You slow down.
Shoot the guy I the helicopter (ninth bond move). Shoot the gas pump to make
it explode (tenth bond move). Pull out your CH-6 to blow up the helicopter and
the two BMW's. You will drive straight at the factory. Shoot the three guys
in the front with the CH-6 (to make sure you kill them) (4). You ramp through
the building. Change to your KA-57S and shoot the guy on the catwalk in front
of you. Now turn to the left and shoot the barrels between the two guys
(eleventh bond move). Now, shoot the big gray column that is a little to the
left causing a huge explosion (5). Switch to your KA-57S and shoot the guy
below the downward ramp. Now, pull out the CH-6 quickly and aim up a little.
Shoot the guys on the catwalk (twelfth bond move). Turn to the right and shoot
all the fans after you get past the last smoldering column (6). You will drive
ahead so change back to your KA-57S. Turn right and shoot the barrels near the
forklift (thirteenth bond move). Shoot the guy to the front right of the car,
turn around and shoot the guy near the left. Shoot another guy that appears to
the left near the green crates, and then aim up above the green crates and a
little to the left to shoot the guy up there in black. Now shoot the flashing
red button in front of the generator, which moves the big machine thing. Shoot
out the red thing that holds the big piece of medal up to complete the level.
Bond Moves:
1) Shoot the guy in the first helicopter right at the start.
2) Shoot out the tires of the first BMW.
3) Shoot out the tires of the armored van.
4) Shoot out the tires of the next BMW.
5) Shoot out the tires of the limo.
6) In the area where you stop and are surrounded by bad guys, shoot the
explosive barrels on each side to get the move.
7) Shoot out the tires of this limo that follows you.
8) After making the sharp left, shoot out the following BMW's tires.
9) At the gas station, shoot the guy in the helicopter.
10) At the gas station, shoot one of the gas pumps to make the place explode.
11) Right after you enter the factory, shoot the guy on the catwalk. Then on
the left, two guys appear. Shoot the explosive barrels near them to get the
move.
12) In the second room of the factory, shoot the two guys on the catwalk above
and in front of you.
13) In the third, and final room of the factory, shoot the explosive barrel
near the forklift that is by the green crates.
Location of 007 Icons:
1) At a certain point in the level a little after the beginning, Zoe will say
that there is a roadblock ahead. In front of you will be two limos. Destroy
both limos to get the icon.
2) You will arrive in a place where you stop and kill the enemies that are
surrounding you on the left, right, and in front. After killing them, the car
will go right. Get out your KA-57S and look up as you exit the overhang. A
helicopter will be flying in the air, and a couple shot will take it down and
get you this icon.
3) After you cut across the grass in the median, you will make a sharp 90
degree left turn. Now straight ahead of you on the right on the sidewalk will
be a bad guy. Shoot him to get the icon.
4) At a point in the level, you will drive straight approaching the factory.
In front of the factory are some bad guys. Kill all three of them to get the
icon.
5) Right after you enter the factory, switch to your CH-6. Now aim to your
left a little to see the huge gray column. Shoot it and it will explode giving
you the next icon.
6) You will proceed through an overhang and be in the second room of the plant.
On the right are some gray columns. Shoot the fans (black box things on the
wall) and you will get the icon.
--------------------------
Level 3:
Dangerous Pursuit
--------------------------
BRIEFING:
Case Containing Vials
"007, it's too late for agent Nightshade, but she needn't died in vain. It's
imperative that you reclaim those vials as quickly as possible."
Vials Transferred to Armored Van
"We've intercepted their radio transmission. They intend to transfer the vials
to an armored van for more secure transportation. You must get to that
rendezvous before they escape."
Keep Vials Intact
"Should you be unable to prevent the transfer from occurring you must stop the
armored van at all costs. Use caution however, we need those vials intact."
Q-Pulse
"007, I've air-dropped some Q-Lab equipment into your area. They will appear
as blips on your radar. The Q-Pulse is particularly effective in disabling
vehicles without damaging their contents. You'll need to get within a few
meters of your target to allow adequate charge-up time to insure success."
OBJECTIVES:
Locate Stolen Vials
Disable Armored Van
REWARDS:
Suggested Level to get Gold on: operative
Gold Medal Target- 70,000
Gold Medal Reward- Unlimited Missiles
Platinum Medal Target- 70,000 + 007 Icons
Platinum Medal Reward- MP Model - Stealth Bond
GADGETS:
Q-Pulse
Q-Slicks
Q-Smoke
Q-Booster
GUNS:
Machine Guns
Rockets
Missiles
WALKTHROUGH:
Bond Moves: 5
007 Icons: 5
Armor Vests: 5
Enemies: 15
At the beginning of the level, turn around and drive down the alley to the left
to get the first 007 icon (1). From the alley, back out turn around and start
going straight. Get the Q-Smoke in the road. You will make a right turn and
there will be a roadblock. Shoot a rocket at the barrels on the left causing a
big explosion (first bond move). You will then pick up some more rockets.
Blow up the crate in front of you to get another 007 icon (2). You then go
into a closed passageway. Shoot the explosive barrel on the right (second bond
move). Turn left and drive straight on this street. On the left you will see
big building all by itself. Turn left and go into the road that goes in the
building. The icon is between the pillars (3). You will eventually pass a gas
station on your right. Shoot the gas pump (third bond move) and then drive
between the building and the pump closest to it to snag the icon (4). Now turn
left and stay on this same road (the one you were already on). Eventually, the
buildings, will disappear and there will be trees on the left. Right when
there are trees, go on the left sidewalk to snag the icon (5). Follow the road
as normal, and it will go straight to the armored van with the vials. Change
to the Q-Smoke and as you drive by the BMW's defending the truck, use the smoke
screen on one of the cars (fourth bond move). Now chase down the van and use
the Q-Pulse on it (fifth bond move).
NOTE: Do not get the 007 Icons if you are going for a gold medal. Also, to
beat the level quicker for gold, do not go left, go right and follow the radar
to the van. It is much faster to the right.
Bond Moves:
1) At the first blockade of BMW's, shoot the explosive barrels on the left.
2) As you exit the dockyard, you are in a closed passage. Shoot the barrel on
your right that will kill the guys shooting you from the right side.
3) On the left side of the level is a really big gas station. Shoot one of the
gas pumps making the place explode.
4) Disable any enemy car to get a bond move.
5) Use the Q-Pulse to disable the armored van.
Location of 007 Icons:
1) From the beginning, turn around and go down the alley on your left. It is
down there close to the end.
2) Destroy the crate after the roadblock, and the icon will be inside it.
3) After you get out of the dockyards, turn left, and stay on this main road on
the left side of the level. After a while, there will be no buildings, and on
your left a really big building with an entrance in it's side. Turn left off
the road, and then right into the little overhang and the 007 icon will be
between the two pillars.
4) On your right, right after the building that had the previous 007 icon,
there will be a gas station. Drive between the building, and the pump closest
to the building so you can get the icon that is waiting for you there.
5) Stay left after the gas station, and on your left after a little ways, the
buildings will be gone and there will be trees. Right when this happens, there
is a 007 icon on the left sidewalk waiting for you to get.
--------------------------
Level 4:
Bad Diplomacy
--------------------------
BRIEFING:
Evidence retrieved in Hong Kong
"The evidence you retrieved in Hong Kong contains nine vials of human blood
samples as well as photographs of the British Embassy in Romania. Eight of the
vials were labeled with initials of the world's industrial nations. The last
vial was marked "Griffin"."
Reginald Griffin, Diplomat
"The computer data-based search turned up a man named Reginald Griffin serving
as a British diplomat in Romania. Griffin's behavior has been a subject of an
internal foreign minister report. He seems obsessed with protecting a secure
room in the embassy, an area normally outside of his jurisdiction."
Embassy Guards
"We want you to infiltrate Griffin's secure room, find out what he's hiding,
and access his computer records. Because he's a high level diplomat this must
remain a strictly covert investigation. We're not sure of the extent of the
conspiracy so trust nobody. Remember too, that the guards are not suspected
and may not be harmed."
Dart Gun
"On that note 007, I've provided you with a Dart Gun that will tranquilize, but
not harm the guards. I've also issued you a pair of Q-Specs, which can be used
to see hidden doors and hatches. British embassies rely heavily on these
security measures."
OBJECTIVES:
Infiltrate Private Quarters on Top Floor
Gain Access to Secure Room
Use Passcode Generator on Griffin's Computer
Escape Embassy Undetected
REWARDS:
Suggested Level to get Gold on: operative
Gold Medal Target- 70,000
Gold Medal Reward- Golden Accuracy
Platinum Medal Target- 70,000 + 007 Icons
Platinum Medal Reward- MP Powerup - Gravity Boots
GADGETS:
Q-Laser
Q-Claw
Q-Specs
GUNS:
Dart Gun
WALKTHROUGH:
Bond Moves: 7
007 Icons: 4
Armor Vests: 1
Enemies: 11
As you pull out your dart gun, a soldier walks by in front of you. Shoot him,
walk up the steps, and go in the doors. Walk past the elevator, and turn right
then shoot the guard. Turn left to be in an office type area. Go to the end,
turn left, and pick up the darts on the table. ** The icon is lying on the
ground near the table with the darts (1)**. Now turn around, and walk back to
the elevator. Get in it. Turn left out of the elevator, then right and shoot
the guard. ** To get the 007 icon, just walk around to the opposite side of
the rotunda where the icon is waiting (2)**. Now turn around and go back past
the elevator. Go through the double doors and you will be in the kitchen.
Jump over the cardboard boxes that are in your way towards the exit door. If
you do not, they will rattle and alert guards. Now, quickly open the door and
shoot the guard. Wait, and eventually a guard will appear in front of you.
Shoot him as well. You will notice a laser in front of you. Put on your
Q-Specs and on the left there is a secret panel. Open it then use your Q-Laser
to fry the wires and cut the laser (first bond move). Now, go forward then
turn right. On your left you will notice an open window. Quickly run in front
of it and shoot the guard before he can fire at you. Now turn around and use
your Q-Specs and Q-Laser to disable the next laser alarm (second bond move).
Turn left, put your Q-Specs on again to reveal a secret room. Open it like a
regular door (third bond move). Inside is some armor, darts, and a 007 icon
(3). Now go back, and hop out the open window and you will be on a balcony.
Switch to your Q-Claw and look up. There will be a spot you can latch on to,
so do that (fourth bond move). Now walk left, and jump through another open
window. This completes your objective. Now walk into the next room and open
the door on the right (fifth bond move). In this room it goes to a cut-scene
where a lady is getting dressed behind a screen. Bond picks up the Keycard and
then chats with her as she walks out from behind it in a short, tight, red
skirt/dress. She then kicks him out. Now walk forward, and open the door on
the left to find darts. Turn around and walk straight. Then open the door to
watch a cut-scene showing Reginald Griffin dead. Immediately after the
cut-scene is over, shoot the other Griffin twice. You might get shot, but it
doesn't matter. Pick up the pass code generator (sixth bond move). Go back to
the computer by the open window that you came in from, and use it on the
computer to complete the objective. Now go back through Griffin's room and go
through the door. You will come out in a room with some glass cases and a
guard. Shoot the guard. ** Walk behind the cases to get the 007 icon (4)**.
Walk straight and turn right. If you see the guard shoot him. If not, use the
Q-Specs and Q-Laser to disable the alarm (seventh bond move). Now go past the
elevator, and shoot the guard in this hallway. Go to the elevator, get in it,
an then turn left when you get out of it. The hallway turns right, then open
the double doors. Jump over the railing and go to the front doors. A guard
will open the doors, so shoot him, then walk outside to complete the mission.
Bond Moves:
1) Disable the first laser.
2) Disable the next laser in the same hallway as the first.
3) Enter the secret room around the corner from the second laser.
4) On the balcony, use your Q-Claw to reach the balcony above, instead of
climbing up the ladder.
5) Open the door on the right after the room with the computer. Watch the cool
cut-scene and you will get the bond move.
6) Kill the Griffin "clone" and pick up the pass code generator.
7) Disable the last alarm that moves up and down.
Location of 007 Icons:
1) It will be on the floor near the desk with the darts on it.
2) After shooting the guard, just walk around the rotunda to get the 007 icon.
3) The 007 icon is inside the secret room on the floor.
4) Shoot the guard and get the icon that is behind the glass cases.
--------------------------
Level 5:
Cold Reception
--------------------------
BRIEFING:
Clone of Griffin
"Shocking news 007, we conducted tests on the man who attacked you in the
embassy. He was more than just an imposter he was an exact genetic duplicate
of Griffin, in short, a clone."
Malprave Industries
"The message you retrieved from Griffin's computer mentioned a company,
Malprave Industries based in Switzerland, a leader in bio-engineering
technology. It fits the evidence that Malprave Industries is involved in the
illegal advancement of human cloning."
CEO's Office
"Bond, your mission is to infiltrate Malprave Industries and collect any
incriminating information. You'll be posing as Mr. Somerset, a journalist who
has arranged an interview with the company's reclusive owner and CEO. Once
inside, look for evidence that will give us an indication of Malprave's plan."
Q-Decryptor
"Hello 007, for this mission we have provided you with a micro-camera for
photographing sensitive materials. Your Q-Decryptor can be used to hack into
Malprave's computer mainframes. In addition, I have equipped you with a
Q-Remote gadget. This device recalls electronic signals which can then be used
to control remotely control the matching machine or computer."
OBJECTIVES:
Photograph Satellite Imagery
Photograph Blueprints
Retrieve data from basement mainframes
Use Tram Cable to Escape Facility
REWARDS:
Suggested Level to get Gold on: agent
Gold Medal Target- 90,000
Gold Medal Reward- Golden Clip
Platinum Medal Target- 90,000 + 007 Icons
Platinum Medal Reward- MP Model - Guard
GADGETS:
Q-Laser
Q-Claw
Q-Camera
Q-Remote
Q-Decryptor
Keycard
GUNS:
P2K (Golden Gun)
Grenades (Golden Grenades)
Defender
KS7
MRL-22
SSR 4000
Frinesi
KA-57
WALKTHROUGH:
Bond Moves: 8
007 Icons: 7
Armor Vests: 7
Enemies: 25
At the beginning, turn left a little, and go up the stairs to your left, which
will put you on the right side of the big portrait of the top half of Adrian
wearing a nice looking shirt :), now press the button on the desk, which will
be to your right. ** To get the 007 icon, hit the button on the opposite desk,
not the one in the middle of the room, and a door will open. Quickly kill the
guards before they sound the alarm, then walk into the opened passage where the
icon is (1)**. Doing so, will open the door on the left of the main lobby
without making any guards appear. Go through this door and walk down the
passageway. You will soon see a vent with a lock on it. Use the Q-Laser on it
and crawl in (first bond move). Crawl back out the way you came, and open the
door. In front of you will be a guard, staring at one of the pictures of the
scantily clad twins. He will not notice you till you are close, so let loose
on him with your P2K with the silencer on. Turn to the right of the twin
picture and there will be some pictures on a trifold. Get out your Q-Camera
and take a photograph of them to complete the first objective. Now, open the
double doors leading to the next room. Quickly subdue the guard in this room
by any means possible, because soon after another guard will open the double
doors to the right of this room. Kill this guard as well, making sure they do
not set off the alarm. Proceed through the double doors the guard opened (to
the right of the double doors you came in, and there will be another guard in
this room for you to gun down. Now, turn to your right after you kill this
guard and there will be some more pictures. Take a picture of these as well
completing the second objective. To your right will be another picture of one
of the twins. This one is not just for show though... Walk up to the picture
and press the action button. The picture will slide like a door. Inside, you
can pick up some armor, and the MRL-22. Make sure not to break the glass or
the alarm will go off. Now turn around and go out of this secret room. ** On
your left are two vents. Go to the far left vent, break the lock on it, crawl
inside, and crawl right to get the icon (2)**. Now go through the door on the
right that is leading away from all the big circular rooms you just went
through. On your right will be a guard as the hall opens up. Shoot him before
he can react. Walk to the bookcase on the right and pick up the Key Card on
the bookshelf to the right (second bond move). Now, turn around and go to the
elevator on the right. Right as it opens again, shoot the guard in this room.
Pick up the armor if you need it, then walk down the stairs. ** Turn to the
right at the base of the stairs to get the icon (3)**. From the base of the
stairs, walk straight to the far end of the room, and turn left. Shoot the
guard here. Now strafe to the left between the mainframes. Far in front of
you will be a guard, kill him as well. Now find the computers (strafe right
and they will be on this side of the room) that have monitors, which is by the
first guard you killed. Press the button on the computer to disable the alarms
(third bond move). Now use the Q-Decryptor on the three mainframe data ports
to finish the objective. Near the exit door of this room, is an oil rig model.
Take a picture of the rig with your Q-Camera (fourth bond move). Open the
exit door using the button and you will begin to get into the cave part of the
level. Keep following the hallway and use the elevator to go down. Now follow
the passage, and you will come to some metal doors. Open them and kill the
guard to your immediate left. Walk down this path and kill the two other
guards patrolling this room. Now, turn right and go down this part of the
cave. Shoot the guard down here, and don't worry if they close the blast
doors, it is overall better. Shoot the guard that closes the doors as well.
Now go back to the first metal doors that you came through. Walk forward and
you will go down some steps. Look up and to the left a little to see a Q-Claw
spot. Latch onto it (fifth bond move). ** Crawl forward inside the passageway
and you will get the icon (4), then keep crawling forward and you will fall out
of the vent. To your left a little and there will be some stairs leading down
a little to crates and some explosive barrels. Behind the barrels is the icon
(5)**. Once inside, crawl forward a little and there will be a lock on the
right, break it open with the Q-Laser and fall out. Now walk forward, and look
up and a little to the left. There is another vent up here, and you will see a
Q-Claw spot. Latch onto it, and crawl left in the vent. The vent will turn,
and then it ends in a room above a guard. Use manual aim, and shoot the guard
in the head. Drop down to where the guard was, and use the Q-Remote on the
computer with the green rings around it (sixth bond move). Now walk forward
onto the metal stairs. Look to the left a little, and you will see a guard
standing beside a tank with a 007 icon on it. Shoot the valve on the tank to
kill the guard (seventh bond move). Wait, and a guard will run up the stairs.
Blast him while he is running up the stairs and he won't shoot you. Walk
straight on the metal stairs some more, and look down to see a guard by a lot
of barrels, shoot the barrels to kill this guard. After blowing the barrels,
walk backwards a little, then stop and another guard should be running up the
stairs. Shoot him while he is still running up the stairs. Now walk forward
again on the metal stairs, and you should hear some gunshots. Turn around,
look up, and kill the sniper that has the defender handgun. **Instead of going
to the stairs leading to the snipers' nest, go down the stairs leading to the
cave floor. To your left a little is a red tinted room. Hide behind the green
boxes near you, and kill the two guards that run out. Now turn around and walk
to the left of the metal stairs you came down on. You will see the icon on top
of the tank to your right. Walk up to the valve, and jump so you land on the
valve. Now jump again off of the valve to land on the top where the icon is
(6). Go back to the base of the metal stairs that you came from, and go to the
left of the red tinted room and past the explosive barrels. Behind the gray
tank is the icon (7)**. Now, go up the stairs that lead to where the sniper
was and take his ammunition. Keep walking on these stairs till you get to the
door with the green blinking access pad. Use the Q-Remote to open the door
(eighth bond move). Change to the SSR 4000 and blast the armored thug away.
The hallway will turn left, and then blast the next thug that is here. Now the
hallway turns to the right. There will be some open metal doors and a guard
standing at them, but he is not facing you. Blast him with whatever you have.
Walk forward to the edge of the door cautiously. Diagonally to your left, is a
sniper on ground level. Pop around the corner and blast him with any of your
guns to kill him. Now walk to your right around this walkway. Open the door,
then climb up the ladder in this room that is to the right of the door in front
of you. Once on top, turn left and walk onto the metal walkway. Hook onto the
tram line (action button), and the mission is complete.
Bond Moves:
1) After entering the door to the left of the main lobby, walk down the
hallway. You should soon come to a vent with a lock on it. Use the Q-Laser on
it, and then crawl inside.
2) After taking pictures completing the objectives, walk towards the elevator.
On your right, will be a guard. Shoot him, walk through the doorway, and pick
up the card on the bookshelf to the right.
3) In the room with the big green computer mainframes, go where there are the
computer monitors and screens in this room. Use the card you picked up to turn
off the alarms and get the move.
4) In the room with the big green computer mainframes, go to the EXIT door.
Near the door is a model of an oil rig. Use the Q-Camera to take a picture of
it and get the move.
5) After you go down the elevator, and come to the first metal doors, walk
straight and down the stairs. Now look up and a little to the left. There
will be a Q-Claw spot. Use the Claw and hook onto it. Crawl inside to get the
move.
6) There is a room in the cave that has the program to open the metal doors so
you can finish the level. If you went through the vents towards the cave area,
then you will drop down into this room. Just use the remote and collect the
program and it gives you the move.
7) In the cave room that has the big tanks, shoot one of the valves of the tank
that the guard is standing in front of. Kill the guard by busting the valve
and you will get the move.
8) Use the program on the doors at the top of the cave, so you can exit the
level.
Location of 007 Icons:
1) It is on the door on the right had side of the room. Open it using the
computer. Now run over and shoot the two guards that come out quickly, so they
don't sound the alarm. The icon is in the passageway that was just opened up
near the body armor on the bookshelf.
2) Go to the room that has the showcase with the MRL-22 in it. There will be a
vent to the left of the door that leads to the next room. Use the Q-Laser on
the vent and crawl inside to get the icon.
3) After you go down the elevator, kill the guard, and go down the first tiny
flight of stairs. Turn right, walk down the next tiny set, and the icon will
be on your right.
4) After going down the elevator, you will come to some metal doors, open them
and walk straight. Now look up to see a Q-Claw spot that will take you into
the vents. There is a 007 icon in here.
5) Go to the metal doors, go the other way this time, and walk left on the
pathway killing the guards. Stay to the left, and on the left side of the open
area there will be a lowered section of walkway that has explosive barrels, and
an icon beside them.
6) When you come to the cave area, you will see an icon on top of a water tank.
Jump on the wall, then onto the tank to get the icon. If this does not work,
then stand by the pipe that has the valve on it. Hold forward and jump and you
can stand on the valve, and then jump again to get on top.
7) Down on the cave floor, there is another 007 icon behind a water tank near
the ladder that leads up to where the sniper was.
--------------------------
Level 6:
Night of the Jackal
--------------------------
BRIEFING:
Dr. Natalya Damescu
"The data you retrieved in Switzerland includes a file titled "Damaged Goods".
We believe this is a code word for Dr. Natalya Damescu, a scientist formerly in
the employ of Malprave."
British Embassy, Romania
"Dr. Damescu escaped with a data chip containing information on something known
as "Poseidon." Fearing for her life, she has taken refuge in the British
Embassy in Romania."
Carla the Jackal
"There is evidence that Malprave has hired Carla the Jackal to raid the embassy
and kidnap Dr. Damescu. Bond, you must prevent her from being kidnapped."
R's Safehouse
"007, I've secured a room in an upper floor apartment around the corner from
the embassy. You'll have to get past a sniper on the Treeline Street to get
into the apartment. I'll provide you with a device that will allow you to
infiltrate the embassy."
OBJECTIVES:
Use Q-Claw to enter R's Safehouse
Infiltrate Embassy
Rescue 5 Civilian Hostages
Find Secret Passage and Rescue Damescu
Destroy Helicopter Gunship
REWARDS:
Suggested Level to get Gold on: agent or 00 Agent
Gold Medal Target- 90,000
Gold Medal Reward- Golden Grenades
Platinum Medal Target- 90,000 + 007 Icons
Platinum Medal Reward- MP Weapon - Viper
GADGETS:
Q-Laser
Q-Claw
Q-Card
Q-Specs
GUNS:
P2K (Golden Gun)
Grenades (Golden Grenades)
KA-57
Viper
Frinesi
Ingalls
SSR 4000
FSU-4
MRL-22
4 Fixed guns on roof with gunship (limited ammo)
WALKTHROUGH:
Bond Moves: 8
007 Icons: 4
Armor Vests: 8
Enemies: 30
Right at the beginning, change to your silenced P2K. Walk forward and a bus
will drive by in front of you and swerve into the embassy fence. Keep walking
straight across the street, and you will see two guards run out from behind a
building. Hide behind the cars and shoot them. Now, walk on the sidewalk
where the guards were, and quickly turn right. There will be a guy who is
throwing grenades at you. Subdue him quickly. Now look a little to the right,
and at the base of the statue are two guards firing at the embassy. Change to
the KA-57 and unload on him. Now, the other guard will run at you. Blast him
just as he comes around the car. All the guards inside the embassy fence
should still be shooting at the building, not you. If they are, you just have
to duck behind the fence outside of the embassy and take down each one of them.
From the car, walk beside the buildings on your left. Straight ahead, there
will be a side-street that goes left. Edge around the corner of the building,
and pop the sniper. **Walk straight and on your left in the first glass
window, is the icon. Shoot out the window then jump on the bench to reach the
window ledge (1)**. Walk straight, and turn right instead of going down the
street in front of you. Now, turn left down the alley. In front of you and a
little to your right will be an arched doorway. As you approach a guard will
run out. Quickly subdue him by any means since there is not any cover here.
Now, turn right through the arched doorway. As you go through, a guard will
appear on the left and the right. Shoot one of the guards as you walk
backwards through the doorway and strafe to the right so you can use the edge
for cover. As the guards run out, blast them. Now walk back and go through
the passage. Ahead of you, you will see a snipers' beam from his gun. Run
straight so that you are under the building overhang. The sniper still shoots
at you, but he does not usually hit you since you are running. Now, aim up on
the balcony and either shoot him, or throw a grenade up there. Now, turn right
around the edge of the building, and look up to see a Q-Claw spot. Latch onto
it to reach a balcony on the side of the building. Once up here, turn left and
jump onto the balcony where the sniper was (first bond move) and collect the
SSR 4000 ammunition. **The icon is on the snipers' balcony (2)**. Now, face
the building you came from and you will see a window that has a Q-Claw to the
right of it, use the Q-Claw to latch onto the perforated spot, then walk to the
right around the balcony. It turns left, and then turn left once you get to
the open doorway leading inside. Go inside through the glass doorway (second
bond move) and walk straight and go down the hallway that is a little to your
right. Turn and open the first door on your left. You will be in a bathroom
with a chick taking a shower. To get a closer look, use the sniper rifle. If
not, just walk up to the shower and watch the cut-scene. Now, walk down the
passageway and it turns to the right. Keep walking and you will be outside on
a balcony. Use the Q-Claw to latch onto the perforated spot on the building in
front of you (third bond move). Once you are on this building, turn left and
walk off the ledge. Now, turn around and walk up the small steps. Turn left
and go through the door. Now, walk up the stairs in front of you. Once you
get to the top, turn right and open the door that will be on your left. You
will see a screaming lady run out of the room. Do not shoot her, but wait.
Soon after a guard will run out chasing her. Lay waste to him, then turn left.
On your left will be file cabinets and other stuff. Edge around this to the
left and you will see another hostage and a guard. Shoot the guard before he
knows what hit him. **Turn around and follow the lady in red into a room.
Turn right once you are inside of the room and walk over and collect the icon
(3)**. Walk to where the guard was standing and turn right. You will see a
glass big glass window and an overturned table in front of it. Approach this
area cautiously and look through the window. You will see some guards. Shoot
one of them, then duck behind the table and shoot the other. There will most
likely be another guard hiding to the left of the window so you have to move
out of cover to shoot him. After killing all the guards (fourth bond move) jump
through the shattered glass window. Pick up the ammunition and walk through
the doorway. Turn right and walk straight. The hallway turns right, then
left. Right after the left turn stop. The second window on the right will
blow out when you walk close. After it blows out, use the wall for cover and
shoot the guard outside who is behind the wooden crate. Now turn left and go
down the hall. In front of you are double doors entering into a kitchen. Open
the doors and run straight, all the while shooting the guard that is in front
of you and a little to the left. Also to your left and at the far end of the
room is another guard. Shoot him from a cover spot in the kitchen. Now, to
kill the two guys near the exit of the kitchen. Hide behind the long island in
the middle of the room, and throw a grenade over while still crouching behind
the island. This will eliminate a guard. Now, just pop up and shoot the last
guard. Go through the exit and the hallway turns right, then left. Slowly
approach the next left turn. Change to a machine gun and pop around the
corner. There will be two guards so just unload at them until they are dead;
remember to use this corner wall for cover. Now, walk straight and edge around
the corner on the right. Blast this guard straight ahead before he can shoot
at you. Walk straight and you will be in the rotunda. Turn right and there
will be a Great Britain flag surrounded by a wood frame. Press the action
button and the flag will roll up revealing a secret passageway (fifth bond
move). Turn left and walk down the passageway. You meet Dr. Damescu (sixth
bond move) and she tells you they stole the chip. Now, open the elevator and
get inside. Now, walk out of the elevator and quickly look up and to the left.
There is a guard by some explosive barrels so shoot the barrels to quickly
dispose of him. If you need some Viper ammunition and some body armor, then
blow up the barrels that are a little to your left. Walk straight through the
double doors and hide behind the crates to your right. Unload on her with any
gun and duck behind the crates when she shoots at you. She will eventually run
to the right, so move a little to the left around your crates so you can see
her. Blast the barrels she is standing by to make her run to the right a
little more. Now, shoot her some more to make her run right again. This time
she runs in front of a yellow piece of machinery. In front and to the right of
the crates you are behind will be a button. Press it to make the machine push
her into the fan (seventh bond move). If you do not want to press the button,
just shoot her some more to kill her. Now, use the ladder to the left of the
entrance to the this room to get up to where Carla the Jackal was. Pick up her
FSU-4 and collect the body armor here if you need it. Turn and go through the
door on the left and change to your SSR 4000. Open the next door and you will
be out on the roof. **To get the icon, run straight and a little to the right,
going past the helipad and towards some crates. Behind the crates is the last
icon for this level (4)**. Run straight and a little to the left going past
the helipad. Crouch near the crates by the mounted machine gun. Now, an
armored helicopter will fly by and try to shoot you, but he cannot hit you
since you are hiding. Watch where he goes, and he will go down the side of the
building behind you. Get out your SSR 4000 and wait till he pops back up.
Nail the pilot in the head (eighth bond move) and you have completed the
mission. If you do not have the SSR 4000, grab the MRL-22 that is to the left
of the entrance onto the roof. Then, just lay waste to the copter to complete
the mission.
Bond Moves:
1) Go to the street that R's apartment is on, and kill the sniper. Use the
Q-Claw to get up to the ledge on the building. Now, jump from the building to
the sniper's nest to get the move.
2) Use the Q-Claw to get up to the ledge on the street that R's apartment is
on. Walk around the ledge and enter the building for the move.
3) After seeing the NICE hologram :), walk down the hall and use the Q-Claw to
get to the other building.
4) In the room with the computers that has glass windows. Shoot the bad guys
through the windows. Kill all the badguys and you will get the move.
5) In the rotunda, open the secret passage behind the Great Britain flag.
6) Rescue/find Damescu by the elevator, and you will get the move.
7) When fighting Carla the Jackal, get her in front of the fan and press the
button to move the crane and knock her into the fan.
8) Use the SSR4000 to kill the pilot of the helicopter gunship.
Location of 007 Icons:
1) After the bus crashes at the beginning of the level, kill the guys and kill
the sniper right near the beginning. There is two alleys you can go down. Go
down the left (which is a dead end). The first store on the right has a 007 in
the glass case in the front of the shop.
2) After you go down the other alley and kill some guards, there will be a
sniper. Kill him, use the Q-Claw to get up to the building, then jump off the
building to the sniper's alcove where the icon is.
3) Eventually you will get to the building where they are holding hostages.
Kill both guys who are holding a single hostage. Follow the hostages to the
room where they are hiding, and the icon will be in there.
4) When you get to the area with the gunship, go to the crates on the right
side. The icon is right behind them.
--------------------------
Level 7:
Streets of Bucharest
--------------------------
BRIEFING:
Dr. Natalya Damescu
"In her debriefing, Dr. Damescu informed us that Poseidon is a secret
laboratory where Malprave develops her clone replicas, however, Poseidon's
location remains a mystery. That information was on the data chip stolen by
Malprave's henchmen."
Q-Locator at Train Station
"Dr. Damescu installed a micro beacon on the data chip, but it requires a
special locator to read its signal. R has delivered a suitable tracking device
to the local train station for your immediate retrieval."
Location of Data Chip
"Our satellite reconnaissance indicates the helicopter pilot jettisoned the
chip somewhere in the city before his damaged craft was destroyed. Malprave's
men will, undoubtedly, be looking for it, so you must recover it as quickly as
possible."
R's Field Office
"Once you have the chip, you'll need to deliver it to R's Field Office on the
other side of the river. From it, he should be able to discern the location of
Poseidon. Good luck 007."
OBJECTIVES:
Retrieve Q-Locator
Locate Data Chip
Deliver Data Chip to R
REWARDS:
Suggested Level to get Gold on: Agent or 00 Agent
Gold Medal Target- 100,000
Gold Medal Reward- Lotus Esprit
Platinum Medal Target- 100,000 + 007 Icons
Platinum Medal Reward- MP Model - Alpine Guard
GADGETS:
Car:
Q-Slicks
Q-Locator
Q-Booster
Tank:
Q-Vision
GUNS:
Car:
Machine Guns
Rockets
Missiles
Tank:
Chain Gun
MGF-34 (Cannon)
WALKTHROUGH:
Bond Moves: 9
007 Icons: 6
Armor Vests: 6
Enemies: 93
NOTE: It is highly recommended to have unlimited missiles. Do this by getting
a gold on Dangerous Pursuit.
Drive straight along the winding road you start on. Soon, a badguy will pull
out in front of you. Blast him to smithereens! Keep going straight on the
road, and you eventually come to an archway with Q-Slicks underneath it. Here,
turn left. The road will take a sharp right so keep following it. **Right
after the sharp right turn in the road, you will be driving straight. In front
of you there will be a big archway. Right before this archway, take a sharp
right and drive straight to get the icon (1)**. You will go under the archway
and then this road and another road converge into a big road. Go through this
open area after the archway fast, then there will be a limo behind you. Use
the Q-Slicks to take out the limo (first bond move). Right after, take a sharp
left on the road. Drive straight and go up the curving road. You will go
under a bridge and then you will be at a 4-way intersection. Blast the two
cars that appear here, and continue going straight on the same road that you
were just on. The road will slope down and turn left. On the right side of
the road you will see two armored vans. Blow them up as well and keep going on
the same road you are on. The road will curve left, and you should see a tree
in front of you. Drive to the right of the tree and turn right onto this new
road. Go straight and you will cross a bridge and pick up some rockets here.
Keep going straight and you will approach another archway. Stop near it, and
two cars will pull out in front of you. Blast these badguys as well. Keep
going straight and you will pick up some missiles. Soon after, a limo will
pull out on your right. Dispose of this car as well. Keep driving straight
through this big intersection and stay on the road you are already on. It will
curve left, and you will pick up some Q-Slicks. Drive straight towards the
glass doors of the building in front of you. You will pick up some armor here.
Keep going straight, and turn left when you are by the middle train. Shoot
the helicopter on this side using a missile. Now do a 180 turn and shoot the
helicopter on this side with a missile (second bond move). **Drive straight
down the tracks and drive over the icon to get it (2)**. Now, drive straight
just a tad, and do a left U-turn between the middle and far trains. Drive
straight, and get the Q-Locator. Now, go back and drive out of the train
station building through the glass doors that you came in from. Go slow, and
an armored van will speed past you. Blow him up, then go straight on this same
road again. Keep going straight through the big open area, and a limo will
merge onto your road, from a road on the right. Blast the limo and drive
straight. You will go through an archway right after the open area. The road
curves left, and then there is an intersection that has just a left turn. A
helicopter will come from this road. Blast it, then quickly blast the car that
turns off this road as well. Keep going straight on the road you are already
on. You will eventually come to a bridge. As you drive on it, a helicopter
will blow the middle of it up. Ramp over this break in the bridge and land on
the other side (third bond move). **Now, as you drive straight, there will be
an intersection with a road turning left. Near the entrance to this road, is
an alleyway between two buildings. Drive between these buildings and go up the
steps. At the top is the icon (3)**. Drive straight and the road will curve
left. From the intersection (this is the second intersection) an armored van
will drive onto the road you are on from the left. Blast him before the enemy
in the back can shoot at you. Keep going straight on the road you are on and
you will eventually have to make a 90 left turn or you run into a dead end. Go
straight after the turn and the road will curve up and to the right. There
will be another intersection that has a road coming from the left. On this
corner, you will see a building that has an arched passageway going through it.
Go through here and collect the data chip. In front of you will be an archway
exit. Drive fast through here and do not shoot the two cars near the entrance.
Drive at the gap between the two cars, and your car will automatically pop up
on two wheels and go by them (fourth bond move). Keep driving straight, and
you will be going through a park. There is a hill at the far side and you will
ramp off of it and land on a passageway between some buildings (fifth bond
move). **After the first drop off, go straight and fast. Aim your car at the
icon in midair and go through it to get it (4)**. You will go down a series of
drops and then turn left a little through an archway. As you exit, go straight
over the grassy hill and go a little to the right. You will see a Q-Booster
icon, so grab it and go down the pathway. The pathway will curve a little.
Drive straight past the fountains on the left and right. Use the Q-Booster at
the base of the steps that lead up the hill. You will fly across the road and
it will show you a cutscene. After the cutscene, you will be in the tank and
the rest of the level is a rail shooting level. The tank goes straight a
little, and then two cars appear. Change to the cannon and blast each car.
The tank will then take a right and then a left. As you are driving down the
street right after the left turn, turn around and shoot the limo that is
following you, using the machine gun. You then turn left onto a curvy street.
As you drive down it, a BMW comes towards you. Shoot it with the machine gun
so the enemy doesn't have a chance to fire at you with the rocket launchers.
You then turn right off of the curvy road and into an alley. You go straight,
and in front of you is an archway. Use the machine gun and kill the lone guard
under the archway. You will then be in an open area. Shoot the barrels to the
left, which destroy some guards and an armored van (sixth bond move). You go
out of an archway to the right. Change to your cannon and blast the two BMW's
that appear in front of you. You then drive straight and turn to the left. In
front of you, a chopper appears. Destroy the chopper to get a bond move
(seventh bond move). The tank turns left and goes straight for a while. In
front of you a BMW will appear, so blast it with the cannon. The tank then
makes a sharp right turn and then a left turn. In front of you, a helicopter
is above a bridge. Shoot it down to destroy the bridge and allow you to pass
through unharmed (eighth bond move). You go straight, and then the tank
swerves and takes a right down an alleyway. **In front of you a gas truck will
appear, followed by two armored vans. Shoot the truck and it will destroy the
armored vans, giving you the icon (5)**. Shoot the gas truck that appears near
the end of the alleyway and it will destroy the two armored vans that were
behind it. The tank turns right out of the alley drives straight a little,
then turns right onto a curvy road. **After going straight for a little, two
helicopters appear. Destroy both of them to get the icon (6)**. Blow up the
two helicopters that appear, and then you will go up some stairs and break
through some glass windows for a hotel. On top of a roof on at the same height
you are, is a guard across the street. Shoot him with the machine gun. Below
you, a limo pulls onto the road. Blast the limo with the cannon. You then get
the Q-Vision goggles. Straight ahead and up a little is a guard on the
building, kill him. You then turn left. Shoot the guard on each side of the
road. A helicopter will then fly straight at you. Blast it down with the
cannon, or prepare to take a beating from its rockets. You then turn left, and
on a building to your left is another guard to kill. Now, straight in front of
you on a building is yet another guard to dispose of. You turn right and in
front of you is, what a surprise, another guard. Kill him like all the rest.
Now, switch to the cannon. An armored car will speed around you from the left
and stop a little in front of you. Blow it up before the guy inside can shoot
you with rockets. You turn left down another street. Quickly kill the two
guards on the right who have rocket launchers, then focus your attention on the
guard straight ahead of you on the building. As you turn right, you will see
two more guards on a building. Now, in front of you there will be a limo and a
guard on each side of it. To the left of the limo and the guard, there are
some explosive barrels near the building wall. Shoot the barrels to kill
everyone there (ninth bond move). After blowing them up, there will be a guard
in front of you and a little to the left on a building for you to kill. As you
approach the intersection in front of you, a limo pulls out. Blast it to
smithereens with your cannon. Your goggles then run out, and the tank turns
right. On the left side of the road is a guard for you to kill. A helicopter
also shows up, so blast it with your mighty cannon. You then keep going
straight down the street and turn right to watch a cutscene. You automatically
are on your cannon. Aim up at the train above the tanks. When a red car train
appears, shoot it with the cannon and you will complete the mission.
Bond Moves:
1) Use Q-Slicks anytime in the driving section of the level to disable an enemy
car. Very easy to do when you come to the part where the cars hide on the side
of the road and pop out behind you.
2) Once in the train station, look out of either end and there will be a
helicopter. Blow up both helicopters at the end of each side of the train
station.
3) After you get the Q-Locator, go out the train station through the front
entrance and drive straight while following this road that leads to the data
chip. You will eventually come to a bridge that a helicopter blows up and if
you make it to the other side, you get the move.
4) Right after finding the data chip, drive straight and fast through the
tunnel type archway and there will be two cars near it. Drive between the cars
and the car you are driving will pop up on two wheels as it passes between
them, giving you the move.
5) After getting the data chip and driving by the two cars, you will go up a
hill. Just drive straight and you will ramp off of this, over the road, and
land on some buildings on the other side.
*These are done in the tank (rail shooting part of the mission)
6) After getting the first vest of body armor while in the tank, you will turn
right and go down a winding road and then turn right off of it. Soon after,
you enter an archway and you are in a big open area. To the left is an armored
van and some barrels. Shoot the barrels to get the bond move.
7) Right after this open area, you will have to shoot two BMW's and then the
tank turns to the left. Shoot the helicopter that is straight in front of you.
8) Eventually you come to a spot where there is a helicopter hovering over a
bridge and is shooting rockets at you. Blow up the helicopter and it will
destroy the bridge giving you the bond move.
9) After having Q-Vision for a while, M will say, "Malprave's men have
commandeered a supply train," you will see some guys and a limo. To the left
of the guy on the far left are some explosive barrels. Shoot them to get the
move.
Location of 007 Icons:
1) After you drive down the street a while, you come to a fork. Go left and in
front of you will be an arch over the road. Right before this arch, turn right
and drive straight to get the icon.
2) After crashing through the glass while entering the train station to get the
Q-Locator, turn right and drive down the train tracks and you will see and get
the icon.
3) Go out of the train station via the glass doors you enter it by. Drive
straight and follow this main road, do not turn off of it! You will eventually
ramp over a bridge since a helicopter blows it up. Do not turn on the next
intersection, but stop and turn around 180 degrees at the next one where the
van pulls out. On your right will be some missiles and a little passageway.
Drive through the passage to get the 007 icon.
4) After you get the Data Chip, drive straight and you will go between two
BMW's on the right and left. You will be driving straight through a park-type
place and you ramp off and land on some buildings, keep going straight and you
will fly off one of the ledges and get the 007 icon that is in midair.
5) After you blow up the helicopter that destroys the bridge, the tank will
keep driving straight and then take a sharp right between the two walls. In
front of you, a gas truck is being followed by two armored trucks. Shoot the
gas truck which will destroy the armored trucks to get the icon.
6) Right after you blow up the gas truck to get the 007 icon, you will drive on
a curved road, then ahead of you two helicopters will appear and start shooting
at you. Blow both helicopters up to get the icon.
--------------------------
Level 8:
Fire and Water
--------------------------
BRIEFING:
Cyclops Oil Rig, South China Sea
"007, our analysis of the data chip reveals that the location of Poseidon is an
oil drilling platform in the South China Sea. Now this seems an unlikely
location for a cloning lab, you must investigate the site immediately."
Nigel Bloch
"Sources in Hong Kong inform us that Nigel Bloch has recently boarded a
helicopter bound for the oil rig. If you find Bloch, chase him down. We must
do whatever we can to hinder Malprave's actions."
Q-Jet
"Listen up 007, I've equipped you with a special means of transport, the Q-Jet.
This remarkable device provides a short burst of vertical thrust that propels
you into the air. You can use it to leap up to platforms or overcome
obstacles."
Q-Jet Fuel
"Ingeniously, the Q-Jet can be fueled by any source of compressed gas you might
find in the field. Keep an eye out for stations that might power the device."
OBJECTIVES:
Infiltrate Control Room
Chase Bloch into Pump Room
Escape Pump Room
Enter Tower Control Room and Confront Bloch
REWARDS:
Suggested Level to get Gold on: 00 Agent
Gold Medal Target- 100,000
Gold Medal Reward- Rapid Fire
Platinum Medal Target- 100,000 + 007 Icons
Platinum Medal Reward- MP Weapon - Calypso
GADGETS:
Q-Laser
Q-Claw
Q-Jet
Q-Remote
GUNS:
P2K (Golden Gun)
Grenades (Golden Grenades)
Calypso
Defender
FSU-4
SSR 4000
MRL-22
Fixed gun unlimited ammo.
WALKTHROUGH:
Bond Moves: 13
007 Icons: 8
Armor Vests: 18
Enemies: 58
NOTE: Very helpful if you have Golden Accuracy.
Walk straight onto the pipes in front of you and turn left on them. Now, go
straight and climb up the ladder. Shoot the guard here with the silenced P2K
or beat him up. Go to the far right on this catwalk and climb up another
ladder. Again, kill this guard like the one before. Now look up and there
will be a big hole in the catwalk above you where the ladder passes through it.
Look up and to the left side of this catwalk and you will see a guard appear
every once in a while. If you have the Golden Grenades, chuck one up there.
It will kill this pacing guard, and another guard up there who is hiding behind
some crates. If you do not have grenades, rush up the ladder and quickly turn
left at the top. Blast both guards quickly before they can unload on you.
After killing the guards, go to the opposite end of the catwalk. Look up and
you will see a helicopter just sitting there and hovering. Unload on it to
destroy the copter. Now go back and climb up the next ladder. Quickly kill
the guard in front of you and run towards the window to make Bloch run away.
Now, use the Q-Remote and acquire the crane program (first bond move). Now
turn around and head out the door on the right. Look off of the side of this
catwalk and use the crane program on the cranes (second and third bond move).
Also, collect the body armor out here if you need it. Go back inside the room
and walk to the window Bloch shot out. Look up and you will see another crate
that you can use the program on. Do this to make the crate break (fourth bond
move) and gain access to a couple grenades. Now, turn left and break the lock
on the door using the Q-Laser (fifth bond move). **Blow up the barrel straight
in front of you and walk where it was to get the icon (1)**. As you exit, turn
right quickly. Kill the guard that is hiding behind the crates on the far
left. Now, run forward. Hide behind this tall stack of crates, and pop out
and shoot the guard hiding behind some crates to the right. Now, collect the
grenades in the open area and collect the body armor near the crates you were
just by. Walk down the stairs that are on the far left side of this area.
Quickly equip the Q-Laser and run up to the gate. Break the lock on it to make
Bloch run away, then retreat back near the base of the stairs and hide behind
the huge columns. Pop out with the FSU-4 and shoot the guard on the catwalk
above and to the right. Now go forward and through the gate. Break the lock
on the vent to the left (sixth bond move), then turn around and break the lock
that is to the right of the gate (seventh bond move). **Go through the grate
on the left. You will come to a vent at the end with a lock on it. Use the
Q-Laser on it. Now edge near the exit of the vent and look to the left. Shoot
the explosive barrels to kill the guards, then jump up onto the crate and
collect the icon (2). Go back the way you came in this vent. Turn left once
you get out and walk towards the open area. To the right is a sniper. Shoot
the barrels below him to take him out. Now, a helicopter will land where Bloch
is. Hide behind the column to your left and wait for the guards to come to
you. Also, look up and to the right. Another guard will appear on the catwalk
up there so kill him quickly. Now, walk out into this open area and look up
and to the left. On top of a platform are two guards. Kill them. Now, turn
left and you will see the two cranes that you used the program on earlier. By
one of them is the icon (3). Now, turn around and go to where the explosive
barrels were that you shot to kill the sniper. From this wall, turn left and
walk straight to see and get the icon (4)**. Crawl through the vent to the
right of the gate. At the end is another lock for you to use the Q-Laser on.
Once out of the vent, turn right and go up the ladder here. Walk straight
cautiously. As you near the corner, a guard pops out from around the edge.
Blast him before he can get you in his sights. Now run around the corner and
go up near the guard with the SSR 4000. He does not shoot you since he is
aiming at the ground. Kill him and pick up the SSR 4000 and equip it. A
helicopter will be in the air right now. Aim at the pilot and sniper him
(eighth bond move). Now quickly run to the door at the far end of this catwalk
and press the button near it to complete you second objective. You appear
inside a building, quickly turn left a little and walk straight on this
catwalk. Three guards will run up the stairs in front of you single file.
Pick them off before they can hide behind the crates. Also, fill up your Q-Jet
at the air tank up here. Now go down the first part of the stairs. Stop on
the flat area. Look up and to the right a little and you will see a sniper.
Take him out. Also, on the same catwalk as this sniper was, you will see
another sniper a little to the left, but facing another direction. Kill him
now so he won't cause you problems later. Now walk down the rest of the steps
and go straight some. On your left is a catwalk that has a guard on it. Shoot
him before he can get a bead on you with his FSU-4. Now walk up a little ways
and two guards will run out at you. Blast them before they can stop and shoot
you. Now look on the ceiling near the right side of this room. Use the Q-Claw
on the spot you see (ninth bond move). Walk around this catwalk. When it
ends, there will be a guard that has grenades in front of you. Kill him before
he can hurl any of these explosive devices. Now walk down this ladder. **Once
down the ladder, face the ladder like you are about to go back up it. You can
see the icon right in front of you. Walk right around the fencing and then cut
back and jump up the crates to get the icon (5)**. At the base of the ladder,
turn right and go up the ladder here. Get the grenades from the dead guard at
the top, and approach the doorway to the left. Blast the super guard, and the
oilrig guard that eventually run out of this doorway at you. Go through the
passage with crates in it, and you will walk into a control room. Walk to the
far end and press the green button on the left. Now walk out onto the catwalk
near the control room. Turn to the left and blast the super guard down there
with a couple of grenades from the FSU-4. Turn around and do the same to the
guard on this side. Now, walk straight out on this catwalk. Collect some of
the SSR 4000 ammo if it is still there, and the body armor. Drop off the end
of this catwalk. Turn left and you will be looking at one of those big seesaw
things. Wait for the big prong to come down, then use the Q-Jet to blast up
and land on the prong part. Wait on it as it goes up. At the very top, jump
forward off of it to land on the floor. Turn a little to the right and shoot
the guard. Now, aim left a little and shoot the explosive barrel on the
forklift killing most of the guards in this area. Whichever guards are left,
kill them by hiding behind the columns and popping out to shoot them. Now exit
through the far door. **Turn to your right, blow up the barrels, and collect
the icon here (6). Now turn around and walk towards the far big cylinder
building. Now, crouch and go under it to collect the icon (7)**. Go to the
right and climb up the ladder that scales the big cylindrical tank. At the
top, shoot the guard near you. Now walk and in front of you on the other tank
is a sniper. Kill him, then use the Q-Claw on the perforated spot to get on
the other tank (tenth bond move). Collect the ammo and armor, then use the
Q-Claw to reach the cylindrical tank that you were on. Now grip onto the
trolley cable. Run forward and to the right side. A guard will run and hide
behind a crate. Blast him then turn to your left. Kill the two guards behind
the crates by aiming with your Q-Remote and using the crane program to drop the
crate on the guards (eleventh bond move). Now, run and hide behind the crates.
Wait for the last guard to come to you and then kill him. Quickly change to
the FSU-4 and select the grenade launcher. A lift will come down with two
guards on it. Blast them before they can even move. Go up on the lift. Look
to the left as you reach the top. Shoot the explosive barrels, then go hide
behind the crate here. Take out your SSR 4000 and while crouching, zoom in as
the helicopter appears and slowly circle around the room shooting at you. Keep
moving and crouching around the crate till you snipe the pilot (twelfth bond
move) or blow up the helicopter. **On the opposite side of this tiny room are
some more explosive barrels. Shoot them and go past them to get the icon
(8)**. Now, go to the exit that is on the left side of this room, and near it
are some barrels. Shoot them and pick up the MRL-22 that was behind them.
Once on this catwalk outside the tiny glass room, look up to see a guard on a
platform with the crane program. Use the Q-Remote to make the platform drop,
killing the guard. Walk right around the catwalk outside the tiny glass room,
and you will come to a ladder. Go up it, but stop near the top. Look to the
left and use the program on the platform with the sniper on it. Now quickly
run to the middle of the room, refuel the Q-Jet, and blast up and forward to
land on a platform. Turn around and shoot the guard that is on a higher
platform in front of you. You will also see a ladder on the platform that the
guard was on. Now, look at the top left of this room, there will be a
perforated spot that is by the ladder that you can use the Q-Claw on. Latch
onto it so it will pull you up to the platform with the ladder (thirteenth bond
move). Now, go up the ladder and use the Q-Laser to break the lock at the top
to complete the mission.
Bond Moves:
1) Once you climb up all the ladders at the beginning and enter the control
room, obtain the program with the Q-Remote.
2,3) There is a door to the left of this room that does not have a lock on it.
Open it and you will see two cranes with a program on each. Point the Q-Remote
at them and use it on both of them.
4) Just to the right of the control room is a crate hanging in midair. Point
the Remote at it to make it fall and bust open.
5) Use the Q-Laser on the lock to the door that is the exit to the control
room.
6) After going down the first set of stairs you approach a gate that Bloch is
standing behind and keeps yelling, "Come on Bond". Use the Q-Laser to open the
gate and make Bloch run away. Now, look to the left and there is a vent with
some body armor beside it. Use the Q-Laser to break the lock on the vent.
7) After using the Q-Laser on the gate that Bloch is standing behind, walk past
the gate and turn right. Use the Q-Laser to open the lock on the vent.
(Directly across from #6)
8) This one is in the big area outside. After going through the gate where you
use the Q-Laser, turn right and use the Q-Laser on the lock on the vent. Go
inside and the vent turns right twice. You come to another lock. Use the
Q-Laser again and go out of the vent. Turn right, and climb up the ladder and
kill the guard. Now walk around the catwalk on the outside of the building
quickly. There will be a sniper. Kill him and take the SSR 4000. A
helicopter will already be descending to drop off some guards. Snipe the pilot
to get the move.
9) Once you get inside the pump room, and descend to the floor of the room, go
to the right wall. Look up at the ceiling and there will be a perforated spot
that you can use the Q-Claw on that will enable you to reach the ledge that has
the guard with the FSU-4 on it.
10) After exiting the pump room, you climb up a tall ladder that is on the side
of a big cylinder tank. Once on top, shoot the guard and the sniper on the
other tall tank. Use the Q-Claw to reach the tall tank that the sniper was on.
11) Once you use the tram cable from the tall tanks, you arrive on a rooftop
with some guards. In the left corner of this area are some guards hiding
behind some crates. There is a hanging crate above their head. Use the
Q-Remote to make the crate drop off the cable.
12) After you take the elevator up to a small room, a helicopter will come and
say he has you surrounded. Duck behind the crates that are not by the
explosive barrels. Pull out your SSR 4000 and while ducking, zoom in and snipe
the pilot.
13) Once you reach the top level, use the air to refuel your Q-Jet. Hover to
the ledge that is in front of you and a little to the right. Once on it, turn
around and there will be a guard throwing grenades. Kill him and get out your
Q-Claw. Look to the top left of this area and you will see a spot where you
can use the Q-Claw to reach the top platform. Do this and get the bond move.
Location of 007 Icons:
1) Right after getting the Q-Remote program and breaking the lock on the door,
straight in front of you will be a single explosive barrel. Shoot it and get
the icon behind it.
2) After getting the Q-Remote program, killing the guys behind the crates, and
going down the stairs, run up to the gate that has the lock on it (also the one
block is standing behind). Break the lock so Bloch runs away. Now on your
left is a vent that has a lock on it and some body armor beside it. Break the
lock with the Q-Laser and go inside. There is another grate that has a lock so
use the Q-Laser again on it. While still inside the vent, look left and blow
up the barrels killing the guards. The icon is on top of the crates, so just
jump up them to get it.
3) In the big open area, subdue all the guards, and go to the left where the
cranes are holding the boxes. Over by these cranes on the ground, is the icon.
4) In the big open area, go to the right side where all the explosives are, and
go near the forklift. Right by the base of the platform that Bloch is standing
on, there is an icon.
5) Proceed through the pump room, and on the far side from where you entered,
will be two ladders. Go behind the metal wires on the one on the right, and
jump up on the crates to get the icon.
6) After you escape from the pump room, and open the door that goes outside,
turn left and there will be some explosive barrels, the icon is right behind
them.
7) Also, right after you escape from the pump room and open the door that goes
outside, there will be an icon under the left tower. Crouch and walk under the
tower to get it.
8) In the room where the helicopter shoots at you just as you go up the
elevator. As you exit the elevator, go to the right side of this room and
behind the crates and explosives is the icon.
--------------------------
Level 9:
Forbidden Depths
--------------------------
BRIEFING:
Underwater Transport System
"Your precipitous leap with Bloch has landed you in a transport system of
Poseidon's secret underwater base 007. Bloch will attempt to escape in order
to carry out Malprave's cloning conspiracy. You can't allow that to happen."
Gun Turrets
"Be careful, however, intelligence indicates that this transport system is
protected by computer-controlled gun turrets and Bloch's heavily armed forces."
Interior Prevents Communication
"The tunnel structure is too deep, and the walls are too thick for our radio
signals to penetrate them, so you'll be out of contact with us for this one
007. Good luck."
OBJECTIVES:
Eliminate Nigel Bloch
REWARDS:
Suggested Level to get Gold on: 00 Agent
Gold Medal Target- 110,000
Gold Medal Reward- Golden Armor
Platinum Medal Target- 110,000 + 007 Icons
Platinum Medal Reward- MP Modifier - Full Arsenal
GADGETS:
None
GUNS:
KA-57S
CH-6
Shotgun
RCH-1
WALKTHROUGH:
Bond Moves: 4
007 Icons: 4
Armor Vests: 4
Enemies: 60
As the car drives forward, your machine gun will lock onto a guard up ahead.
Blast him before he can shoot back. The car makes a long right turn. Now look
up a little and you will see a red flashing light. As your gun locks onto it,
blast this sentry gun before it unloads on you. **Blow up all the sentry guns
in the level to get a 007 icon**. Your car then accelerates and goes down a
straight tunnel. It goes fast through a long right turn, and then in front of
you will be another car with a guard on it shooting at you. Unleash on the car
to make it explode. Your car then takes a long left, then a right. During the
right turn, above the road will be a control booth with two guards in it.
**Kill both guards up here to make the icon appear (1)**. Just shoot at the
guards as you pass by. You then will be in a long tunnel with two sentry guns
at the end. Blow up both of these guns. Your car will take the right fork in
the road and you will go down a long right turn and enter a area with lots of
guards. As you enter, there will be guard on your left, another guard on your
left standing in front of a hallway, and another guard on the left standing
near the pillar. Blast these guys as you arrive in the station. Now turn to
the right and blast the guards standing near each other in front of the pillar.
Also, past the pillar is another guard for you to kill. Now, turn left a
little and shoot the two guards that are in the room with all the monitors. A
door opens and you see another guard and a flashing button. Shoot the guard.
After killing the guard, shoot the red flashing button to open the door ahead
of you (first bond move). You then go forward and take a right turn. You will
see a car far ahead in front of you. Your car accelerates and you close in on
it. Blow up this other car before the guard can shoot at you with his rocket
launcher. You then take two right turns through this green-tinted passage and
at the end, there is another sentry gun for you to destroy. Now, turn around
and a car will chase you. Unleash on the car to destroy it, then turn back
around. At the first fork in the road, your car goes left, at the second left
again. Here another car appears in front of you with a guard. Blast this car
and soon after your car takes another left at a fork in the road. In front of
you, Bloch's car will appear. Unleash on him so he cannot shoot you with his
gun. You eventually take a different fork in the road as him so you don't have
to waste so much ammunition. You then take a long left and go up a hill. Blow
up the sentry gun at the top. Then, as it goes forward, there will be a guard
on the right. Kill him to pick up the Shotgun. Your car then takes a left at
the end of this long straightaway, and on the right of this left hand turn is a
guard. Blast him as you pass by, and your car will start going up a hill with
another turret at the top for you to destroy. You then drive into an open
area. Look to your right and you will see some guards by an explosive barrel.
Shoot the barrels to kill the guards (second bond move). Look right some more
and shoot the guard on the building that has the rocket launcher. This causes
another guard to walk into your view from the right side. Blast him before he
can hit you. Now turn far left and kill the guard by the pillar on the right,
then turn left some more and kill the guard by the pillar on the left. Near
the top of these pillars is a blue Malprave insignia on each pillar. Shoot out
both of these to make a CH-6 appear in front of you. Once all the guards are
dead, the door in front of you automatically opens and reveals a car with a
guard who has a rocket launcher. Blow up this car quickly so you can proceed.
Soon after you start going, look up and blow up the turret on the ceiling.
After the right turn, there will be another guard for you to kill on the right.
After killing him, the road turns left, so look up at the ceiling and destroy
this turret gun as well. Now, the road curves right. Kill the guard on the
left side of this turn, and as you exit the turn, look up and blow up another
sentry gun on the ceiling. After the sentry gun, there will be a guard for you
to kill on the left side of the next right turn. As you exit the turn, your
gun will lock onto a guard on the right side of this left turn. Blast him as
well, then look up and destroy yet another sentry gun on the ceiling. In front
of you is another guard on the left side of this right turn. Destroy him.
Now, there will be a control booth above the road with two guards in it.
**Kill both guards to make the 007 icon appear (2)**. Shoot at the guards as
you pass by. Now in front of you, Bloch's car will appear. Shoot Bloch so he
cannot shoot you, till his car rapidly accelerates and leaves you behind. He
will then start throwing mines on the track. **To get the next icon, shoot all
of the mines before they hit your car. After blowing up the last mine, the
icon will appear (3)**. Just try and shoot the mines before they hit your car
and damage you. After the long left turn that was in the green tinted tunnel,
you exit and there will be another turret in front of you to blow up. **If you
have blown up all of the turrets, the icon appears on the track in front of you
(4)**. Your car then takes the right branch of the road. In front of you will
be some fans. Shoot through the centers of all three fans to destroy them and
get the move (third bond move). Right after, you take a left turn and in front
of you is steam coming up off of the floor. On the left wall is a flashing red
button. Shoot this button to turn off the steam. Soon after this first
switch, you turn again and in front of you is steam and on the left a flashing
red switch. Again shoot the switch. If you hit both switches you get the
final bond move (fourth bond move). You then go straight, and enter a circular
room. Quickly, kill the first guard to your left. After him, turn a little to
your right to see the next guard to kill. After him, again turn right a little
and kill the guard you see. After killing this third guard, Bloch runs out on
a catwalk. Look up to see the catwalk he is on, then unload on him with any
gun. After shooting him enough, he runs back inside the central station
center. Now, kill the guard with the rocket launcher that is to your left.
Turn right a little and kill the guard with the rocket launcher that you see.
After killing him, turn right a little some more and kill this third guard.
After killing this guard, Bloch opens some doors and the temperature rises
greatly. Switch to your RCH-1 rocket launcher and look waaayyyy up. You will
see some flashing red vent-type things. There are three of these you need to
destroy. Shoot your rocket and guide it into the three major vent-things.
They will break off parts of catwalks and eventually tilt the center Bloch was
in, making him fall into the lava and completing the mission.
Bond Moves:
1) At the first section where you stop, kill a lot of the guys. A wall on the
left will slide up revealing a guard and a blinking red light. Shoot the light
to open the security blast door.
2) At the second area that you stop at, turn to the right and there will be
some barrels near a few guards. Shoot the barrels to kill the guards and you
will get the move.
3) After Bloch throws all the mines at you, you come to a part of the tunnel
that has fans in it. Shoot the centers of all three fans to get the move.
4) Right after shooting the fans, you will come to a part of the tunnel were
steam is coming up through the floor. Shoot the red blinking buttons on the
left side of the tunnel to stop the steam. Shoot both lights to turn off the
steam and you will get the move.
Location of 007 Icons:
1) After you go a while, there will be a control booth thing above the track,
and there will be two guys in it. Kill both guys to make the icon appear.
2) There will be another control booth type thing above the track, kill both
guys in the booth to make the icon appear.
3) When you chase Bloch, he starts throwing mines on the track. Shoot the
mines before your car runs them over to get the icon.
4) Destroy all gun turrets in the level. The icon will appear in front of the
part of the level with the spinning fans.
--------------------------
Level 10:
Poseidon
--------------------------
BRIEFING:
Poseidon Base
"You've discovered the entrance to Poseidon, well done 007. This is certainly
the laboratory devoted to clone research and to production. You're mission is
to destroy the lab by any means possible."
Q-Remote Transmitter
"Unfortunately, you'll have no explosives with you. You'll have to improvise
some means of destroying the lab equipment. Perhaps your Q-Remote can be used
to record programs that will create havoc with the lab's machinery."
Q-Remote Receiver
"With a program recorded, you're Q-Remote can be used to transmit a code that
will raise system pressure and inject harmful chemicals that will desttroy the
enzymes and proteins required for cloning."
Submarine Pen
"Destroying the lab equipment will alert the base personnel. Once you've
achieved your mission objectives, find a means of escape."
OBJECTIVES:
Infiltrate Clone Labs
Raise Lab Equipment Temperature
Increase Lab System Pressure
Disrupt Chemical Balance in Lab System
Board Submarine to Escape
REWARDS:
Suggested Level to Gold on: 00 Agent
Gold Medal Target- 120,000
Gold Medal Reward- Golden Bullets
Platinum Medal Target- 120,000 + 007 Icons
Platinum Medal Reward- MP Model - Cyclops Oil Guard
GADGETS:
Q-Laser
Q-Claw
Q-Remote
Q-Decryptor
Q-Card
GUNS:
P2K (Golden Gun)
Grenades (Golden Grenades)
Viper
PS100
UGW
SSR 4000
WALKTHROUGH:
Bond Moves: 9
007 Icons: 5
Armor Vests: 8
Enemies: 36
*