TGDB.NET - Star Fox Assault walkthrough
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       ___________                           ____________
     ,'    ______/__________ ____  _____     \   _____,'____ ___    ____
     |    (      /___   ___//   /  \  _ `.   /  /___ ,-'__  \\  \ ,' ,'
      \    `.       /  /   / /| |  / / | |  /  ____//  / /  / \  ' ,'
       `.    \     /  /   / /_| | / /,' /  /  /    /  / /  /  ,   \
  _______)    |   /  /   /  ___ |/ / | |  /  /    /  /_/  / ,' ,\  \
,'___________,'  /___\  /__\  /_| /  |__\/___\    \____,-',' ,' /___\
                        _,..--~``''~--...,____________,.-' ,'
                   _,-'`                                 ,'
                 ,'_,.-~``'~--..,__                   ,-'
               /,-'___     ___     `'~-.,________,.-'`  _      _____
          /\      / __|   / __|      /\      | | | |   | |    |_   _|
         /  \     \ \     \ \       /  \     | | | |   | |      | |
        / /\ \     \ \     \ \     / /\ \    | | | |   | |      | |
       / /  \ \    _\ \    _\ \   / /  \ \   | |_| |   | |__    | |
      /_/    \_\  |___/   |___/  /_/    \_\  \_____/   |____|   |_|



                           - ASCII by osrevad -

_______________________________________________________________________________
`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`

                              Star Fox: Assault
                               FAQ/Walkthrough
                                 Version 1.2
                               By: DomZ Ninja
                            & Eternal Czar Smapdi
                            domzninjaathotmail.com
                           chrisulleryatcomcast.net
                            Last Updated: 4/28/06
           Copyright (c)2005-2006 DomZ Ninja and Eternal Czar Smapdi

`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`'`
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

               If you like this FAQ, then please rate it! :]



**NOTE: THIS GUIDE DOES CONTAIN SPOILERS!**


 _|_                                                                   _|_
| | | ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ | | |
¯|¯|¯|¯                       Table of Contents                       ¯|¯|¯|¯
 ¯|¯  ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^  ¯|¯

See that series of numbers to the right of each section? If you want to find
a specific section in the FAQ, press CTRL + F to open a search box. Type in
the series of numbers for the desired section that you're trying to find and
press Enter. Whabam! The search function will take you there in an instant.


1] - Introduction.....................................[0100]
      1.1] Version History...........................[0110]
      1.2] Next Update...............................[0120]
2] - Controls.........................................[0200]
3] - Characters.......................................[0300]
      3.1] Good Guys.................................[0310]
      3.2] Bad Guys..................................[0320]
4] - Walkthrough......................................[0400]
      4.01] Mission 1................................[0401]
      4.02] Mission 2................................[0402]
      4.03] Mission 3................................[0403]
      4.04] Mission 4................................[0404]
      4.05] Mission 5................................[0405]
      4.06] Mission 6................................[0406]
      4.07] Mission 7................................[0407]
      4.08] Mission 8................................[0408]
      4.09] Mission 9................................[0409]
      4.10] Mission 10...............................[0410]
5] - Bosses...........................................[0500]
6] - Star Fox History.................................[0600]
7] - Items............................................[0700]
      7.1] Power-ups.................................[0710]
      7.2] Weapons...................................[0720]
9] - Thanks/Credits...................................[0800]


 _|_                                                                   _|_
| | | ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ | | |
¯|¯|¯|¯ 1]                     1: Introduction                 [0100] ¯|¯|¯|¯
 ¯|¯  ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^  ¯|¯

DomZ Ninja:
-----------

Hey, it's me, DomZ Ninja. This may be my first FAQ on this site, but I'm no
amateur or anything. This is my first co-authored FAQ though, with a friend
of mine who eagerly wished to help me out on this game. Ah, Star Fox Assault.
I loved Star Fox 64. I mean LOVED IT. Now of course, I had to pick up this
one once I heard the news. I must admit, I am dissappointed in it. Don't
worry, I'm not gonna bash the game constantly through the walkthrough or
anything like that.


Eternal Czar Smapdi:
--------------------

Hi, I'm Eternal Czar Smapdi. You may remember me from such board ownerships
as the FFTASB and FESB. But enough about my awesome accomplishments, let's
talk about our awesome guide. Ever since my mom rented me the original Star
Fox way back when I was a wee lad in elementary school, I've been hooked on
the series. That's why I was honored when my good and completely awesome
friend Suicidal Lemmings here approached me with the idea of writing a guide
for the newest Star Fox game. I hope you have as much fun reading it as I did
helping good ol' SL here write it. I mean, it's not like we're getting paid
to do this or anything, so the least you could do is be supportive of the
free guide we made. I'm sure the Messiah Pastry would approve.


at===---------------------------------===at
| 1.1]      Version History      [0110] |
at===---------------------------------===at

Version 1.0 (February 24, 2005) - Finished the Walkthrough up to Chapter 6.

Version 1.1 (July 1, 2005) - Finished everything.

Version 1.2 (February 14, 2006) - Almost a year! Updated the format and added
                                  some new ASCII art.


at===-----------------------------===at
| 1.2]      Next Update      [0120] |
at===-----------------------------===at

Nothing, maybe minor updates here and there.


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| | | ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ | | |
¯|¯|¯|¯ 2]                     2: Controls                     [0200] ¯|¯|¯|¯
 ¯|¯  ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^  ¯|¯


        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---
                                DEFAULT
        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---

Arwing
--------
===========================================================================
| Control Stick                             Move                          |
===========================================================================
| D Pad                                     Toggle Radar (All Range Mode) |
===========================================================================
| A Button                                  Shoot (Hold to charge up)     |
===========================================================================
| B Button                                  Fire bombs                    |
===========================================================================
| X Button                                  Land (All Range Mode)         |
===========================================================================
| Y Button                                  Boost                         |
===========================================================================
| Z Button                                  Exit Arwing                   |
===========================================================================
| L Button                                  Barrel Roll                   |
===========================================================================
| R Button                                  Brake                         |
===========================================================================
| C Stick                                   Somersault (Up) U Turn (Down) |
===========================================================================

Landmaster
------------
===========================================================================
| Control Stick                             Move                          |
===========================================================================
| D Pad                                     Toggle Radar (Left & Right)   |
===========================================================================
| A Button                                  Shoot (Hold to charge up)     |
===========================================================================
| B Button                                  Boost                         |
===========================================================================
| X Button                                  Boost                         |
===========================================================================
| Y Button                                  Hover                         |
===========================================================================
| Z Button                                  Exit Landmaster               |
===========================================================================
| L Button                                  Barrel Roll                   |
===========================================================================
| R Button                                  Aim                           |
===========================================================================
| C Stick                                   N/A                           |
===========================================================================

Pilot
-------
===========================================================================
| Control Stick                             Move                          |
===========================================================================
| D Pad                                     Toggle Radar                  |
===========================================================================
| A Button                                  Shoot (Hold to charge up)     |
===========================================================================
| B Button                                  Activate Barrier              |
===========================================================================
| X Button                                  Enter scope (Weapons)         |
===========================================================================
| Y Button                                  Jump                          |
===========================================================================
| Z Button                                  Enter Vehicle, Taunt          |
===========================================================================
| L Button                                  Roll, Strafe                  |
===========================================================================
| R Button                                  Aim                           |
===========================================================================
| C Stick                                   Toggle Weapons                |
===========================================================================


        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---
                               DUAL STICK
        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---

Arwing
--------
===========================================================================
| Control Stick                                   Move                    |
===========================================================================
| D Pad                                           Toggle Radar            |
===========================================================================
| A Button                                        Shoot (Hold/charge up)  |
===========================================================================
| B Button                                        Fire bombs              |
===========================================================================
| X Button                                        Land (All Range Mode)   |
===========================================================================
| Y Button                                        Boost                   |
===========================================================================
| Z Button                                        Exit Arwing             |
===========================================================================
| L Button                                        Barrel Roll             |
===========================================================================
| R Button                                        Brake                   |
===========================================================================
| C Stick                                         Somersault, U Turn      |
===========================================================================


Landmaster
------------
===========================================================================
| Control Stick                                   Forward, Reverse, Slide |
===========================================================================
| D Pad                                           Toggle Radar            |
===========================================================================
| A Button                                        Boost                   |
===========================================================================
| B Button                                        Boost                   |
===========================================================================
| X Button                                        Boost                   |
===========================================================================
| Y Button                                        Hover                   |
===========================================================================
| Z Button                                        Exit Landmaster         |
===========================================================================
| L Button                                        Barrel Roll             |
===========================================================================
| R Button                                        Shoot (Hold/charge up)  |
===========================================================================
| C Stick                                         Turn Left/Right, Aim    |
===========================================================================


Pilot
-------
===========================================================================
| Control Stick                                   Move                    |
===========================================================================
| D Pad                                           Toggle Weapons          |
===========================================================================
| A Button                                        Toggle Weapons          |
===========================================================================
| B Button                                        Activate Barrier        |
===========================================================================
| X Button                                        Enter scope (Weapons)   |
===========================================================================
| Y Button                                        Jump                    |
===========================================================================
| Z Button                                        Enter Vehicle, Taunt    |
===========================================================================
| L Button                                        Roll, Strafe            |
===========================================================================
| R Button                                        Shoot (Hold/charge up)  |
===========================================================================
| C Stick                                         Turn Left/Right, Aim    |
===========================================================================


        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---
                               R BUTTON RUN
        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---


Arwing
--------
===========================================================================
| Control Stick                                   Move                    |
===========================================================================
| D Pad                                           Toggle Radar            |
===========================================================================
| A Button                                        Shoot (Hold/charge up)  |
===========================================================================
| B Button                                        Fire bombs              |
===========================================================================
| X Button                                        Land (All Range Mode)   |
===========================================================================
| Y Button                                        Boost                   |
===========================================================================
| Z Button                                        Exit Arwing             |
===========================================================================
| L Button                                        Barrel Roll             |
===========================================================================
| R Button                                        Brake                   |
===========================================================================
| C Stick                                         Somersault, U Turn      |
===========================================================================


Landmaster
------------
===========================================================================
| Control Stick                                   Turn Left/Right         |
===========================================================================
| D Pad                                           Toggle Radar            |
===========================================================================
| A Button                                        Shoot (Hold/charge up)  |
===========================================================================
| B Button                                        Boost                   |
===========================================================================
| X Button                                        Reverse                 |
===========================================================================
| Y Button                                        Hover                   |
===========================================================================
| Z Button                                        Exit Landmaster         |
===========================================================================
| L Button                                        Barrel Roll             |
===========================================================================
| R Button                                        Mover Forward           |
===========================================================================
| C Stick                                         N/A                     |
===========================================================================


Pilot
-------
===========================================================================
| Control Stick                                   Turn Left/Right         |
===========================================================================
| D Pad                                           Toggle Radar            |
===========================================================================
| A Button                                        Shoot (Hold/charge up)  |
===========================================================================
| B Button                                        Activate Barrier        |
===========================================================================
| X Button                                        Enter scope (Weapons)   |
===========================================================================
| Y Button                                        Jump                    |
===========================================================================
| Z Button                                        Enter Vehicle, Taunt    |
===========================================================================
| L Button                                        Roll, Strafe            |
===========================================================================
| R Button                                        Move Forward            |
===========================================================================
| C Stick                                         Toggle Weapons          |
===========================================================================


 _|_                                                                   _|_
| | | ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ | | |
¯|¯|¯|¯ 3]                       3: Characters                        ¯|¯|¯|¯
 ¯|¯  ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^  ¯|¯

        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---
         3.1]                   GOOD GUYS                   [0310]
        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---

===========
Fox McCloud
===========

The loyal hero and the main character of the Star Fox series. He's the leader
of Team Star Fox, and his bravery and integrity has always had him on top of
Andross's plans. You'll take control of Fox in this game.

==============
Falco Lombardi
==============

The vet of the team; Falco Lombardi is the cocky, trash talking member of the
group. He's as good or even better than Fox when it comes to piloting an
Arwing, so he has the skills to back up his cocky reputation.

===========
Slippy Toad
===========

Slippy is the brains of the team. Well.........kinda. Slippy Toad is the
mechanic of team Star Fox, but he finds himself throwing himself in the heat
of battle and coming out being chased by an enemy or two. You will have to
save Slippy a few times in the game, but his Landmaster skills and enemy
identification proves that he is a helpful member.

=======
Krystal
=======

Krystal is the newest member of the team. Hailing from the planet Sauria,
Krystal was first met by Fox back in Star Fox Adventures. She has helped Fox
back then, but now she has an Arwing of her own. Her telekinesis has proven
to be quite useful in the battle against the Aparoids.

==========
Peppy Hare
==========

Peppy is the oldest member of the team. Back in the day, he was side by side
with Fox in an Arwing. In present day, he has grown quite old and has taken
his place outside of battle in the Great Fox. He advises the team and helps
them out in a sticky situation.


        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---
         3.2]                    BAD GUYS                   [0320]
        ---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---¤---

=============
Wolf O'Donnel
=============

Fox's longtime rival, Wolf is back with his own crew. His team is back and
flying the Wolfen, the equivalent of an Arwing, and likes to give team Star
Fox a hard time. Wolf is a bery crafty and sly character, but he knows when
to make the right decisions, such as helping Fox and his crew to defend
against the Aparoids.

=============
Leon Powalski
=============

The very mysterious and cunning member of team Star Wolf, Leon is back with
as much attitude as before. Longtime rival of Falco, Leon's perious Wolfen
skills have proven to be quite a threat to Fox and his gang.

==============
Panther Caroso
==============

Just so Star Wolf wouldn't be outnumbered with Krystal's arrival, their
newest member is Panther Caroso, a sleek and cocky member who is quite the
ladies' man.....or so he thinks. He's more full of himself than Falco is, but
he doesn't slack off when it comes to a fight.

============
Pigma Dengar
============

The longtime member of Star Wolf, Pigma, has depareted from the group in an
effort to put his greedyness to the test. Things weren't working out between
him and his former team, so he has gone freelance to get an Aparoid bounty.
The selfish swine still has a bone topick with Fox, so don't expect the two
to make peace.

==============
Andrew Oikonny
==============

Pigma isn't the only enemy flying solo. Andrew has also broken away from team
Star Wolf in an attempt to recreate Andross's fleet. After the destruction of
Andrew's uncle, Andross, he takes the force under his own hand and sets a
full out attack on Corneria. The only problem is that there isn't enough room
for the Aparoids and Andrew's fleet.


 _|_                                                                   _|_
| | | ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ | | |
¯|¯|¯|¯ 4]                      4: Walkthrough                 [0400] ¯|¯|¯|¯
 ¯|¯  ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^  ¯|¯

START = Starting Point
T = Target
S = S-Flag
* = Inside of a building
** = This hatcher only appears once the others are destroyed.

**NOTE: The targets that you see on the map are only ones on Bronze
difficulty. More will be added in the next updates!!**


                         o------=------=------o
                         |      MISSION 1     |
 o------=------=------=------=------=------=------=------=------=------o
 | 4.01]                  FORTUNA: A NEW ENEMY                  [0401] |
 o------=------=------=------=------=------=------=------=------=------o

Well, look who it is. People may remember Oikonny, formerly known simply as
Andrew, back in Star Fox 64. It looks like he's a little bummed about his
uncle's death, and decided to take Andross's fleet for himself and try to
finish what his uncle started. Andrew has resurrected Andross's fleet and
rages war on the Lylat System. Team Star Fox, which is a collection of Fox,
the leader, Falco, the veteran, Slippy, the mechanic, and Krystal, the
telapathic. Peppy has had his times in the arwing, and now resides in the
Great Fox, where he and ROB leads the crew through their missions, while
giving tips and leaving information to the team. Our first mission starts
outside Fortuna's atmosphere, where the war between Corneria's army and
Oikonny's army has begun.

At the start of this mission, you are automatically thrown in this raging
battle between Andross's fleet and the Cornerian army. People new to Starfox
games will soon realize that you aren't the only ally on the field. Fox (you)
will be accompanied by Falco, Krystal, and Slippy. They will all communicate
with each other. Sometimes, an ally will need you to shoot enemies chasing
them, or help you out by giving you helpful itmes.

Once you start the mission, continue going straight until you see an item.
Pick it up; it's a laser powerup. Now instead of firing one laser, you fire
two, which increases the damage dealt to enemies. Destroy the two enemies
that come across your path. Right off the bat, Slippy will call for help.
Charge up a blast, and once Slippy comes onscreen, target and shoot the foe
that's following him. Continue blasting enemies until groups of them come
towards you. Destroy all 5 of them and you recieve a group bonus. Destroy
three groups and collect the silver ring if needed, then immediately aim
towards the far right of the screen. Multiple ships come out of the flagship,
so aim where they come out and blast them before any of them have a chance to
reach you. You will reach your first flagship. The enemy ship is yellow; you
cannot target the red ones. Aim for the purple orb in the center and rapidly
fire at it A charge shot works nicely, too. The ship will crumble so move on.
Pick up the bomb and destroy the approaching ship.

A large group of enemy fighter will fly towards you. Lock on to the front
one, but instead of firing a charged beam, use your bomb. The bomb will home
on to the targeted enemy and blow up the whole lot of enemies. Continue
along, and a prototype robot will come in your way. His beams are lethal; do
a barrel roll (I had to...) to dodge it's blast while charging up. Hit it
with a charged blast, and repeat until destroyed. Slippy will give you a
silver ring after the robot is destroyed. Approach the first of three
flagships and blow it up. Destroy the second and pick up the bomb that Falco
gives you.

*******
FLAG #1
*******

Once the second ship is destroyed, aim for the rear end of the third
flagship. DO NOT BLOW IT UP. Fire at the rear section of the ship, and a
portion will blow up, revealing your first S-Flag. Pick it up and continue
past the ship.

Stealth squadron robots will appear onscreen once you pass the last flagship.
Destroy it with a charged shot. They shoot missiles out of their arms, so
fire at any that come your way. Destroy the last couple of ships and approach
Oikonny. The coward will turn and flee towards the planet up ahead: Fortuna.
Hurry after the madman and into Fortuna's atmosphere.

You will be on the planet Fortuna, a dense jungle filled with not only
wildlife, but more of Andross's army. Head over the first couple or arches,
destroying ships in your way.

*******
FLAG #2
*******

After the first or second arch, look to your left. You will see a tunnel up
ahead to the far left. Continue through the tunnel instead of the normal
path. Pass over the first enemy while charging up a shot. Release your
charged laser at the enemy at the very end of the tunnel. He will drop a
flag. Pick up the flag and continue out of the tunnel.

Right out of the tunnel, Falco will signal for help. Charge a shot, then fire
when he's onscreen. Take out any stragglers if needed. Don't waste anytime,
because you will need to prepare yourself for the third flag.

*******
FLAG #3
*******

Right after you help Falco, you will arrive in a clearing with many trees.
Head towards the middle of the screen before entering the clearing, and aim
for the first tree's left branch and fire at it. The branch will fall,
revealing your third flag.

Continue through the woody area whie picking off tanks at the forest floor.
Pick up the laser upgrade at the end of the forest and enter through the
canyon. You can see a building attached to the left side of the canyon. Send
out a bomb at it to destroy most of the turrets stationed on it. Continue
through and destroy the canisters on top of the trolly to reveal a red laser
upgrade. Send out another bomb towards the next building to destroy the
turrets. Head into Fortuna's base. If you have more than enough bombs, simply
continue forwards, destroying canisters on the ground and tanks stationed on
the floor also.

If you want a bomb, quickly fly to the top right and above the platform where
a bomb is waiting for you. Pick it up, then swoop down to collect a silver
ring. Once again, Slippy will call for help, so destroy his pursuers, then
quickly continue to fire at the ground forces. A closed door will be in your
way, and Krystal warns you that there is an enemy ambush waiting for you.
Charge up a shot, and when the door opens, let the blast fly towards the
center of the group of enemies to destroy them. You will reach two rails with
trolleys rolling by. Follow them until you reach a narrow path with two sets
of columns on both sides.

*******
FLAG #4
*******

Pass through the first set of columns, then veer left to the opening between
the first and second colum. Now, you will be on the left side of the left
column. Destroy the lone canister on the ground to reveal a flag.

Right when the rails end, you will see a 1-Up in your path. Pick it up and
the silver ring a bit farther down the road. Blast enemies on the ground
until you reach a section where there are two platforms on the high right and
left of you.

*******
FLAG #5
*******

Once you reach that section, fly upwards towards the platform on your high
right. A lonely barrel will be waiting on the end of the platform. Destroy it
to uncover your final flag!

There will be a giant mass of tank-like robots at the end of the base. Use
one or two bombs to clear them out of your way, then exit the base to watch
Oikonny continue through a ravine. Oikonny reaches a dead end, and is corned
while Team Star Fox catches up to him. They exchange words, and Oikonny's
ship changes into a familiar looking robot mech...


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                           BOSS: Oikonny Mech
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                            DIFFICULTY: 2/10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Oikonny is pathetically easy, even if you haven't played any Starfox games.
The only thing is, if you're new to the series, you may have  hard time
damaging him. The only thing that can hurt Oikonny is his palms. See that red
orb in the palm of his hands? Shoot it so damage the mech. Be careful though,
as when he exposes his palm, he will either slap you, claw at you, or punch
you. Either way, hightail out of the way to the other side of the screen to
avoid it's attack. Charged up shots and bombs work wonder if you want to
finish off the ape in a hurry.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Once you destroy both hands, Oikonny will be defeated. Or is he? The simian
sounds pretty confident, even though his robot is toasted. What's that?! A
beam comes out of the sky and destroys Oikonny's mech. A giant moth-like
robot flies out of the sky. ROB shouts "APAROID, APAROID". The "aparoid"
takes aim at Krystal and fires a beam, damaging her ship. Whatever this thing
is, it's not friendly!


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                           BOSS: Aparoid Moth
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                            DIFFICULTY: 5/10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This boss has two stages, but the first one is very easy. Target the wings.
Fire blasts at the orbs at the end of each wing and continue fire to destroy
the wing. When you see an orb glow, quickly target the wing and destroy it.
If you can't blw up the wing in time, hurry out of the way, because the
insect will shoot sonic booms at you. Take out all 8 of the moth robot's
wings to go into the final stage.

The moth will shoot at the ground with it's rear and the ground will blow up
into chunks of rock that spew into the air. You can't destroy the rocks, so
simple move out of the way or use barrel rolls to avoid the falling boulders.
Once the boulders have been dodged, the alien will come to ground level and
reveal a pink orb in it's mouth. That's the target. Launch a bomb or use
charged shots to damage the creature significantly while moving out of the
way of the yellow projectiles. Two bombs will put this bot to rest.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Upon the crashed ruins of the aparoid menace, Peppy spots something in the
wreckage. He tells Fox to gather it up and bring it to the Great Fox. Peppy
says it's a Core Memory, which when analyzed, will give the team a little
more information about this mysterious race.

             MISSION COMPLETED


                         o------=------=------o
                         |      MISSION 2     |
 o------=------=------=------=------=------=------=------=------=------o
 | 4.02]              KATINA: FRONTIER BASE BATTLE              [0402] |
 o------=------=------=------=------=------=------=------=------=------o

                                                                      |¯|
                                         |¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/¯   ¯\
                                         |      |_________/¯¯¯¯¯¯¯|¯       ¯|
                                         |______|                  ¯\_   _/¯|
                                           |  |     |¯¯¯| |¯¯¯|       |_| | |
   |¯|         ___          _______       _|__|_    |   | |   |           | |
 /¯   ¯\¯¯¯¯¯¯|   |¯¯¯¯¯¯¯¯|       |¯¯¯¯¯|      |_  |___| |___|           / |
|¯       ¯|¯¯¯¯|___|¯¯¯¯¯¯¯¯|__   __|¯¯¯¯¯|       _|                      /  |
|¯\_   _/¯                     | |        |______|              _____     |  |
| | |_|                      |¯| |¯|       _ _ _               |     |    |  |
| |                          | | | |      |_|_|_|              |_____|    |  |
|  \                         | | | |      |_|_|_|               _____     |  |
|  |                        T|_| |_|      |_|_|_|              |    S|    |  |
|  |                           | |                             |_____|    |  |
|__|___                  T     | |                                       |¯¯¯|
||¯¯|  |                 \____/   \____                                  |___|
||__|  |               \_/             \_                                 |  |
|¯|||¯¯               _/        S        \_                               |  |
|_|||__       |   |  /      /¯¯¯¯¯¯¯\      \  |   |                       |  |
||¯¯|  |     _|   |_/      /       T*\      \_|   |_                   ___|__|
||__|  |    |S            |           |T           S|                 |  |¯¯||
|¯¯|¯¯¯     |_     _      |           |      _ S   _|                 |  |__||
|  |          |   | \      \         /     T/ |   |                    ¯¯|||¯|
|  |          |   |  \      \_______/      /  |   |                      ||| |
|__|__             T**¯\                 /¯                            __|||_|
|     |                 ¯\          T  /¯\                            |  |¯¯||
|_____|                   ¯¯¯¯\   /¯¯¯¯\ T                            |  |__||
|  |                           | |                                     ¯¯¯|¯¯/
|  |                           |T|                                        | |
|  /                      ¯¯¯¯¯   ¯¯¯¯¯        |¯¯¯¯|___________________|¯¯¯¯|
| |                                            |____|___________________|____|
| |                       ¯¯¯¯¯| |¯¯¯¯¯         | |                        
| |                          |¯| |¯|            | |
| |                          | | | |            | |
| |                          | | | |            | |
| |                          |_| |_|            | |
| | |¯|                        | |    START     | |
|_/¯   ¯\_ _________________|¯¯   ¯¯|           | |
|_       _|                 |       |¯¯¯¯¯¯¯¯¯¯|¯¯¯¯|
 \_   _/  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯|____|
   |_|


Team Star Fox, while busily analyzing the Core Memory, recieves a distress
signal from Katina. Aparoid forces are invading a base stationed on the
planet, and the team must infiltrate the base and take out the aparoids.

Fox enters the base on foot, while his friends accompany him in arwings. You
will start off with a blaster, but you will soon recieve a machine gun. When
the mission starts, blast the small aparoids with your blaster. One or two
shots will do. An aparoid will drop a machine gun. Pick it up, and hold down
the "fire" button to unleash a swarm of bullets and take down groups of
aparoids.

*******
FLAG #1
*******

Go to the eastern side of the base (right where the two purple guys reside).
Face the small wall that's inbetween the two staircases. Use a charged shot
and fire towards the wall. The wall will break apart, revealing a storage
room. Look around using your target, and aim above one of the crates inside
the room. Your target will turn red. Shoot where the target turns red several
times, and a flag will appear.

Soon after, two large purple aparoids drop down. Your machine gun can't hurt
them, so switch to your blaster. You must use a fully charged up shot to
defeat them. Hold down the "fire" button, and wait until the little car next
to the targeting reticule is red. Let go and let the beam fly towards one of
the aparoids, killing it. Use the same tactic to the other one. They will
drop a homing launcher, which is another way to destroy more of the purple
aparoids. After the two are defeated, Peppy will drop a Landmaster down. Hop
into the Landmaster and head for your second and third flag.

*******
FLAG #2
*******

Right from where you defeated the two purple aparoids, head north until you
come to the first bunker. Go inside, destroy the few aparoids inside, and aim
towards the far end of the bunker. Your target will turn red. Shoot there a
couple of times, and collect the flag that appears.

*******
FLAG #3
*******

Go to the west end of the base and destroy the wall (just like the first
flag), and head into the storage room. Aim your gun between two crates in the
back, and shoot when the target is red. Collect your third flag.

Hop back in your Landmaster and continue to target out the large purple
aparoids. Krystal will signal for help. This can be somewhat annoying,
because it'll take a while to seek her out. Don't even bother. Let Krystal
come to you, charge up, and let go to take out the ships shasing her down.
Resume to taking out the purple guys once Krystal is safe. Once you've
destroyed all the purple aparoids, ships drop down spherical aparoids that
latch onto the ground and walls. These are called hatchers, which spawn more
aparoids for you to handle. I've shown the location of all of the hatchers
that you need to find on the ASCII map above. You can easily take out the
hatchers that are clinged to walls and the ground. Use your Landmaster to run
them over or shoot them as well as the surrounding enemies. If you're feeling
low on health, look around the base, and you can find two 1-Ups and a bunch
of first aid kits.

Once 7 of the hatchers are destroyed, Krystal will tell you that the 8th one
is inside a building. Go up the ramp towards the central structure and jump
on the platform that stretches across the side. Walk to the side with the
doorway on it. That's an elevator used to get inside the base. Hop down with
either a machine gun or gatling gun equipped. Down here, a swarm of aparoids
will come forward. Use your gatling or machine gun to mow down the oncoming
enemies, then head down the corridor. Turn right, then look behind you. The
last hatcher is on the wall. Destroy it, then take out the purple aparoid
waiting for you at the elevator.

*******
FLAG #4
*******

While on the top part of the base, go to the eastern part of the stage. There
should be an opening in the base. Aim your targeting reticule towards the
opening, and it should turn red. Shoot to where the target is red and collect
the flag.

*******
FLAG #5
*******

From the fourth flag, continue straight, then turn right when you're at the
central structure. Using the Landmaster, hover onto the ledge in front of
you. Once on top, get out and aim to the left side of the ramp. Shoot when
the target is red, and collect the last flag once it has appeared.

The aparoids will send down one final hatcher. use your Landmaster to target
it out. On your way, you may encounter giant spherical tank-like aparoids.
Use a charged shot to the head, then finish off the bug with a quick burst of
fire. They will ram you if you're not quick enough, and they can deal quite a
bit of damage to your Landmaster. If your tank is destroyed, Peppy will
simply send down another one for you to use. Destroy the final hatcher that
is located on the west side of the base, behind a flight of stairs.

Well, what do we have here? Once the final hatcher is destroyed, an aparoid
ship lands on the base. It has four legs, a giant circular body, and a mean
looking cannon on it's underbelly. It looks like the hatchers weren't the
aparoids final plan, so you know what to do.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                           BOSS: Aparoid Ship
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                            DIFFICULTY: 3/10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This aparoid has a bunch of attacks at it's disposal. The giant ship will
launch missiles and beams towards the Landmaster. Use rolls to dodge the
firepower; you can't destroy them. Fire at the orb located on the ship's
underbelly. Keep shooting at the orb, and the aparoid will collapse. Once
collapsed, Slippy will inform you that the aparoid ship's weak spot is at the
top of the ship. Hover onto the circular part of the ship when the ship is
collapsed. On top, there will be a spire on the center of the ship.

The spire will open, revealing another pink orb. Use bombs and charged shots
to deal massive damage to the aparoid ship. The panels under you will start
glowing after you've deal a significant amount of damage. Move out of the way
as quickly as possible and make sure that you're not standing on a glowing
panel. All the glowing panels will be bombarded with the ship's missiles. If
you do happen to fall or get blasted off, simply repeat the process of
attacking the orb on it's underbelly and hovering on up once collapsed. One
you destroy the orb on the central spire, the ship will be destroyed.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


A core memory will be left in the ship's wreckage. As Fox is about to go
after the prize, guess who shows up? Pigma. The former member of Star Wolf is
now on his own, and the greedy swine is looking for any way to make some
money, whether or not he has to steal to get his way. Pigma spots the core
memory, and takes it with him, thinking it's a valuable prize. Pigma speeds
away in his ship, with Fox left in the dust.

    MISSION COMPLETED


                         o------=------=------o
                         |      MISSION 3     |
 o------=------=------=------=------=------=------=------=------=------o
 | 4.03]       SARGASSO SPACE ZONE: HOSTILITIES REVISITED       [0403] |
 o------=------=------=------=------=------=------=------=------=------o

Back at the Great Fox, the team tries to hunt down the location of Pigma.
They are told that he was last seen at the Sargasso Space Station, a
dangerous station that is inhabited by widely known criminals from all over
the galaxy. Once Team Star Fox heads there, they are told that this is Wolf
O'Donell's territory, and they better beat it or else. I doubt Fox is going
to listen to a ruffian, so they head in without care. Fox and Slippy
infiltrate the base, whereas Falco and Krystal will stay outside and destroy
the oncoming ships.

1st Floor:
                            |       |
                            |       |
                            |       |
                       _    |       |
                   |¯¯|B|¯¯¯         ¯¯¯¯¯¯¯¯|
                   |  | |                    |
                   |  | |                    |
                   |  | |                    |
                   |  | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|    |
   __/¯¯¯¯¯\       |  | |               |    |         __
  |        |       |  | |               |    |________|A |_____
 /         |_______|¯¯¯¯|               |________     |  |     \
/     |¯|¯|             |                        |    |  |  S   \
|       ¯ ¯           |¯¯|                        |  |¯   |      |
|                     |  |                        |   ¯|  |      |
|                     |__|                        |    |  |       \
|                        |       \\______//       |    |  |       |
|                        |        /      \        |                \__|¯¯|
|                   |¯¯¯¯|       | START  |       |¯¯¯¯|                 |
|                   |    |       |        |       |    |       |¯|¯|     |
|                   |    |        \      /        |    |        ¯ ¯|¯|¯| |
|                   |____|       //¯\¯¯/¯\\       |____|            ¯ ¯  |
|_______________         |          |  |          |                      |
|                        |          |__|          |                      |
|       ________         |                        |                      |
|            |  |        |                        |       _______________|
|            |__|        |                        |                      |
|               |        |                        |       ________       |
\              |        |____                 ___|      |  |           /
 \__           |             |               |          |__| |¯|¯|¯|__/
  \ \          |____T        |               |      ____|     ¯T¯ ¯/ /
   \ \         |    |        |               |     |    |         /S/
    \_\        |    |        |               |     |    |        /_/
     \___      |    |        |               |     |    |      ___/
         \    C|____|________|               |     |____|   __/
          ¯¯¯¯¯              |               |__________|D /
                             |               |           ¯¯
                             |               |

See the little bar in the top left-hand corner? That's called a might meter,
and it shows the prescense of enemies outside the base. If the bar is filled,
then the enemies overwhelm you and it's too much to handle. In short, if the
bar is filled up, then you fail the mission. Falco and Krystal will decrease
the meter by destroying enemies outside, and if you think the bar's getting a
little too high, then you can go in your Arwing parked at either dock and
help out your fellow teammates. The cruisers are your main target, as when
they are destroyed, the might meter will decrease significantly.

From where you start, kill the guards in front of you simply by shooting them
several times with your blaster. Go straight, then start heading towards the
corner to the right.

*******
FLAG #1
*******

On to your first flag already. Go under the ledge near the right-hand corner
of the floor, and take out the enemies. Mover your targeting reticule around
the corner until it turns red. Shoot until the flag appears, and collect it.

Now start moving straight towards the back of the room. If you keep going
straight from the first flag, you should end up next to a ramp. Go up it and
stay behind the row of boxes. Charge up a blaster shot, then jump up on one
of the boxes, and aim for a robot. Shoot it with a charged shot to defeat it.
The others will shoot missiles at you, so quickly jump down behind the boxes
before you take damage. Repeat that tactic until the robots are defeated. You
must act quick now. Charge up a shot, and jump on top of the boxes again to
shoot the Transfer Device (the thing that is attached to the ground) to take
out your first target.

*******
FLAG #2
*******

After destroying the target, aim your gun towards the computer on the side
wall. The target should turn red, so you know what to do. Shoot until the
flag appears, and pick it up.

In order to take out your next target, you must go to the ledge opposite of
the one that you found the first target and the flag on. It's directly across
the room. Jump down while charging up a shot, and destroy the next target
along with the robots guarding it. Go up the ramp, and collect the 1-Up.
Hurry off of the computer where the 1-Up was found, and shoot the canister-
type things on the side of the ledge. They will explode, taking out the
turret. You will find a sniper rifle in the turret's place. Start to go up
the ramp, while either jumping over or destroying the barrels that roll down.
Once up, destroy the machine that is creating the barrels to make things
easier.


2nd Floor (Lower Level):
______                                      ______
|A     |                                    |     B|
|___   |                                    |   ___|
   |  |                                    |  |
   |  |                                    |  |
   |  |                                    |  |
 __|  |                                    |  |__
|     |             __________             |     |
|     |            |          |            |     |
|   __|         ___|__________|___         |__   |
|  |          _/   |          |   \_          |  |
|  |        _/\  _/¯¯¯¯¯¯¯¯¯¯¯¯\_   \_        |  |
|  |       / \ \/                \    \       |  |
|  |      |   \|                  |    |      |  |
|  |______|    |                  |    |______|  |
|         |    |                  |¯¯¯¯|         |
 ¯¯¯¯¯¯¯¯¯|____|                  |¯¯¯¯|¯¯¯¯¯¯¯¯¯
          |____|                  |    |
           \   \                  /   /
            ¯\  ¯\              /¯  /¯
              ¯\  ¯\__________/¯  /¯
                \________________/
                     |      |
                     |      |
        |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
        |E         |¯|      |¯|         F|
        |          | |      | |          |
         \          ¯        ¯          /
          \                            /
  _________\                          /_________
 |C                                            D|
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


There isn't much to do on the lower level of the second floor. If you are
playing on Gold, destroy the target in front of you. Take out the turret to
obtain more sniper rifle ammo, then maneuver around the boxes to find a 1-Up.


2nd Floor (Upper Level):
                 ___________________________________
                /        |   |          |   |       \
             __/         |   |__________|   |        \__
           _/            |                  |    |¯|    \_
          /               ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯     |¯|      \
         |                                     |¯|¯|      |
        _|                                      ¯ ¯       |__
    __/¯                G________    ________H                ¯\__
 __/                    |        |  |        |                    \__
/            ____       |        |  |        |       ____            \
|            |    ||¯|   |        |  |        ||¯| |¯|    |            |
|         __/     ||_|   |        |  |        ||_| |I|     \__         |
|    |¯|_/        |     /         |  |         \ T |_|        \_|¯|    |
|    |  _         |__  /          |__|          \  __|         _  |    |
|    | | \           | |_________/    \_________| |           / | |    |
|    | | /           |  ________|  F   |________  |           \ | |    |
|    |  ¯            | |         \____/         | |            ¯  |    |
|  T | ___           | |                        | |           ___ |    |
|    ||   \          | |                        | |          /   ||    |
|    ||___/           \ \                      / /           \___||    |
|    |                 \ \                    / /                 |    |
|    |  _               \ \       |¯¯|       / /               _  |    |
|    | | \               \ \______|  |______/ /               / | |    |
|    | |_/                \_   __________   _/                \_| |    |
\    \                     | |          | |                     /    /
 \    \________________    | |          | |    ________________/    /
  \                   E|   | |          | |   |S                   /
   \_____   ___________|   | |          | |   |____________   ____/
         | |               | |          | |                | |
       __| |_______________| |__________| |________________| |__
       \_______________________________________________________/


Upon entering the upper level of the floor, go through the side corridors.
Equip a gatling gun or a homing launcher, because the one with the Transfer
Device has a lot of robots. Strafe in, fire a homing launcher or a stream of
bullets, then take cover before they nail you. Grenades also work well. You
will probably take out the target in the barrage, but if not, simply destroy
it with any weapon.

*******
FLAG #3
*******

Your third flag is in the dead center of the floor. Proceed onto the
walkways, then head into the center. Destroy the box containing the flag with
a charged shot, then pick it up.

There are turrets and guards stationed on both sides of the floor that will
probably damage you if not quick enough. Fire a homing launcher from afar, or
if you're more daring, jump onto the platforms while taking out guards on the
way. You can destroy the turrets up close, but it isn't recommended. The last
turret is stationed next to the elevator, and it's surrounded by guards and
robots. Chuck a couple grenades and fire a homing launcher into the mess for
good safety to take out the whole load. Step onto the elevator platform to
proceed to the third and final floor.


3rd Floor:

______________________                       ___________
|                      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯           |___
|                      _______________________           |  I|
¯¯¯¯|¯|¯|¯|        |¯¯                       ¯¯|____|¯¯¯ ¯¯¯
    |¯ ¯ ¯         |                           |    |
____|              |                           |    |_________
|           |¯|¯|¯|¯|                           |              |
|  T         ¯ ¯ ¯ ¯|                           |     _____    |
¯¯¯¯|              |                           |    |   __|   |_
    |              |                           |    |  | |    | |
    |              |__                       __|    |  | |T   | |
    |                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯       |  | |____|_|
    |                 _______________________       |  |      |S|
     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                       ¯¯¯¯¯¯¯    ¯¯¯¯¯¯¯¯

When you enter the final floor, equip your gatling gun. There will be a large
group of guards direclty infront of you. Mow down the lot with your gun and
hide behind the boxes. Defeat the foes in the corner to obtain a barrier,
which will be useful a little later. Take out the robots with sniper rifle
fire from afar, and destroy another target tucked away to the side of the
hallway. One of the robots will drop a green first aid kit, which will
probably prove useful. Head around the corner, and keep going until you meet
with a metal door. Equip grenades or homing launcher, and turn on a barrier.
The door will open, revealing a LARGE group of enemies guarding the last
Transfer Device target.

Chuck a handful or grenades or shoot a couple missiles into the fray to kill
most of the pack. Knock off stray enemies with a simpler weapons, such as the
machine gun. The turets are the most dangerous, so try to destroy them first.
Destroying the last Transmitter device will end the first part of the
mission. Well, look who shows up: none other than Star Wolf himself. Leon and
a new teammater, Panther Caroso, is accompanying the wolf. The team is
looking for Fox, but upon realizing that he's still inside the station,
decide to attack the rest of the team. Wolf demands an apology from Fox, and
isn't going anywhere without one!

*******
FLAG #4
*******

Before you do anything, aim up at the hologram in the left corner of the
room. Shoot when the target is red and take your flag.

The only thing now is to speed out of the base, and you must do it quickly.
Soon after you take control of Fox, Krystal signals for help. This will be
tough, because you have to get out of the base, get in the Arwing, find
Krystal, and take out the enemies chasing her before she retires. Don't
stop for anything in the way! Race out of the room and backtrack towards the
elevator. Once on the upper level of the second floor, don't hesitate to jump
down the central pit to the bottom floor. You won't take damage, and will
save time. Jump into the Arwing, and find Krystal to take our her pursuers.
I'll admit, it's hard. I didn't get it on the first try, and she ended up
retiring. If you don't mind, then take your time, but if you are a point
fanatic, then hurry your arse up. Well, now you're out in space, and you can
take out the real enemy! Bur first, picking up your final flag won't take
much time...

*******
FLAG #5
*******

This flag will be really hard if you don't know where you're going. Use your
map often in the pause screen to locate it. The flag is on an asteroid
directly right from the base. On your map, the flag will be directly right
from the station, and it's on one of the last asteroid. Keep heading towards
the right side of the map, and point your target to all of the asteroids
around you. Once your target turns red, shoot away. The flag will appear on
top of the asteroid. Swoop down and pick up your final flag!


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                          BOSS: Team Star Wolf
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                            DIFFICULTY: 2/10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Once you get the final flag, now it's time to face the deadly team. If you
have played Star Fox 64, you should have no trouble.  Think of them as normal
ships, just a little stronger and more intelligent. use barrel rolls often to
deflect their blasts, and if a member of the team is behind you, do a loop to
mess them up and get the upper hand. You can make this battle insanely easy
if you take some time exploring. If you want to take off and destroy the guns
on top of the asteroids, then you will get loads of powerups, bombs, and
health. If you have a blue laser, around two charged shots should take out
each member. It's that easy. Target Leon and Panther first though, so you
don't put your teammates in jeapordy. Then go after the big cheese himself.
He's a tad stronger than Leon and Panther, but maybe 2 or 3 charged shots
will have him down for the count.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Once the battle is over, Team Star Fox will do some interrgating. Wolf admits
that they have no matters with Pigma ever since he left the team, and have no
idea of his whereabouts. Panther on the other hand, after hearing
Krystal's "beautiful voice", ends up trying to hit on her the whole time. He
slips out some info regarding Pigma last seen on Fichina, and the enemy team
speeds off. Now Fox and the gang has their eyes set on a new mission, and a
new destination.

MISSION COMPLETED


                         o------=------=------o
                         |      MISSION 4     |
 o------=------=------=------=------=------=------=------=------=------o
 | 4.04]                FICHINA: INTO THE STORM                 [0404] |
 o------=------=------=------=------=------=------=------=------=------o

Fox and the rest of the team head out to Fichina, a planet where Pigma was
supposedly seen recently. The planet is an icy wasteland, but is supported by
a climate control system. Unfortunately, the aparoids have taken down the
climate control system and shielded the power control systems from all harm.
Fox must go in and destroy the shields protecting the power control towers to
set the climate control system back on. It won't be easy on foot, so Peppy
sends down a Landmaster to aid Fox.
                        _______
                       /       \___
                      |            \_
                    _/    /¯¯¯\      |
                   /     | /¯\ |     |
                  |      | |T| |    /
               __/¯\___   \_¯_/   _/|
              /        \  ___    |  |
              |        | |   |  /   \
            _/         | |   | /     \__           |¯¯¯¯\_
           /  ___     _/ |__/  |        \_________/       \__
          |__/  /    /          \                            \
         _/    /     |   /¯¯¯\  |                             ¯\
        /    /¯      |   |   /  |                               |
       |     |        \   ¯¯¯   |___                             \
       |   /¯        _/         ____¯¯¯¯¯¯¯¯¯\__                  ¯\
      /   |      ___/   /¯¯/  _/    ¯¯¯¯¯¯¯¯\__ \                   \
   __/    |     |   __/¯  /__/                 \ \___/¯¯¯¯¯\_        |
  |       |    /  _/                            \____        \       |
 /       /   _/ /¯                                 _/ |\  S  |        \
/        |  / _ \                                  \_/  \    |         |
|        /  / / \ \          /¯¯¯¯¯¯¯¯¯¯¯¯¯\             |    /         |
|        |_/  | |  \        /      _ _      \             \  /           \
|/¯¯¯¯¯\  S  /   \  \      /      | | |      \             | |            \
|| /¯\ |     |_   | |     |     /¯¯¯¯¯¯¯\     |        |¯¯\| |/¯\         |
|| \T/ |       \   \ \    |    /         \    |         \  | |  /         |
|\_____/       |   | |    |  _|           |_  |          \ | | |           \_
|             /   / /     | |S|           | | |           |    /             |
\_         _/  _/ |      |  ¯|           |¯  |          /     \             |
  \        \  / _/       |    \         /    |        _/       ¯\___/¯¯¯¯\  /
  |         |/ /          \    \_______/     /      /¯                /¯¯ _/
   \        | |     |¯¯¯\  \     |_|_|      /       \__/¯¯¯¯¯¯¯\____/¯   |
    ¯\     S   ¯\    \   \  \______________/   /¯|    S__            ___  \
     |           |    |   \                   / _/   /   |   /¯¯\   /   \ |
      \_START   /      \_  \                  ¯¯   _/    |   \ T/  /    / |
        \      |         \_|                      /       \_  ¯¯   |   |  /
         \     |                                  |         \____/¯    /_/
         |      \__                              /                    /¯
         |         \                            |   |¯\             _/
          ¯\       |                             \   \ \        __/¯
            \_   /¯                              |    \ \   __/¯
              \__|__              ___       _____/     | |_/
                    ¯\__          \__¯¯¯¯¯¯¯_____      /¯¯
                        ¯¯\___       ¯¯¯¯¯¯¯  __/      |
                              \_           _/¯       _/
                                |         |        _/
                                 \__       \______/|
                                    \__          _/
                                       |        |
                                        \_____/¯

From where you start, hop into the Landmaster. The blizzardy weather will get
you nowhere, for you can barely see in front of you on foot. Blast any
enemies in your way as you slowly proceed forward

*******
FLAG #1
*******

Right from your starting point, get in the tank and move right. Head behind a
small pillar. Once behind it, aim low to the ground at the base of the
pillar. The targeting reticule should turn red. When it does, shoot and the
flag should appear.

*******
FLAG #2
*******

Continue from the first flag towards one of the towers. Look to the right, at
the ice bridge. Aim towards the left lantern, right above it. When the target
turns red, shoot and collect the second flag.

From getting the second flag, turn back to the tower. The towers are
surrounded by ice, which make walking on it by foot very tricky. Stick to the
Landmaster when eliminating the shields on the towers. Destroy all of the
aparoids surrounding the tower, then aim towards the top. You should find a
crystal embedded in the near top of the tower. If you can't find it, look at
the tower at all angles. Destroy the crystal shield by repeatedly shooting it
until it breaks. One down, two to go. Head back to your starting point for
the level and head across the icy ground. You will find small turrets and
tiny aparoids on your way. Shoot the turrets and boost right over the
aparoids, smashing them into tiny bite-sized pieces. If you keep going
straight, look around, and there should be a tiny cave in the vicinity.

*******
FLAG #3
*******

There's a reason why I told you to backtrack and took you halfway across the
level: for your third flag. Enter the tiny cave with your Landmaster. Aim at
the ground in the middle of the passage to make your target turn red. Shoot
the ground and collect the flag that appears.

Continue through the cave, adn you should end up right next to another tower.
Turn to the right and collect the 1-Up and the First Aid Kit. Destroy the
aparoids on the icy floor at the base of the tower. One should drop a Gatling
Gun. You shouldn't need it, but pick it up anyway. Aim for the crystal shield
and destroy it to restore power to the second tower. Only one more and the
climate control system will be back online! Hover up onto the upper level of
the planet. Continue straight and go across the narrow bridge that is in
front of you. You will come to a circular platform, with another bridge to
your left.

*******
FLAG #4
*******

Don't head across the bridge just yet. There's still another flag to be
captured. Destroy the tank-like aparoid and collect the 1-Up that it drops.
There will be a group of crystals in the mittle of the platform. Aim at the
base of the crystals at all angles until the target turns red. Shoot to
expose the flag, then collect it.

Now you can continue over the bridge. Once you come to a fork in the road,
turn right and proceed that way. You will come to a dead end with the last
tower soon enough. Destroy the purple aparoids and collect Homing Launchers
if they drop any. Pick up the 1-Up next to a patch of crystals. Shoot the
crystal shield on the tower to "repair" the last tower. Now you must turn on
the climate control system which is in the base.

*******
FLAG #5
*******

Peppy should tell you that an entrance is nearby once you've reached the
base. Look around for the entrance. Aim towards the ledge above the entrance
of the base and wait for the target to turn red. Shoot to make the flag
appear, then hover up and get your final flag.

Once inside, Fox will turn on the climate control system, but something goes
wrong. The alarm will go off, and you will be surrounded by security robots.
This isn't good! You don't have to eliminate a certain amount of robots, just
simply stay alive. Falco will come and save you once the cinema is over. You
can't hurt the robots just yet. The only way to damage them is when they rear
back in the air and swipe at you with their "hands". Their hands are red, so
they should be easy to spot. Dodge out of the way, and the robots will crash
to the ground, leaving them momentarily stunned. That's when you strike. Even
one blaster fire will destroy one. Keep taking them out using this tactic,
and soon enough, the whole room will be nearly filled with them. Take out the
machine gun, and when a whole group strikes, dish out some bullets their way
to take them all out in one burst of firepower.

Falco will destroy the rest once he shows up, then gives you a ride on his
wing. This will be pretty easy. You will be given a plasma cannon, which has
unlimited ammo and creates a stream of fire when you hold down the "fire"
button, such as the machine or Gatling Gun. You will be flying around on
Falco's ship, where aparoids will try to shoot Falco down. Take them out
before they can damage Falco's ship and ultimately, you. If Falco says that
someone is locked on to him, look on the ground for land enemies. If you see
one with a laser reticule homed in on the ship, then shoot them down before
they do the same to you. Continue blasting enemies until Falco says that he's
being chased. Turn around and take out the numerous ships that are on Falco's
tail. You should easily get over 100 combos in this stage.

After a while of shooting baddies, Pigma will come out of hiding. He will
then admit that he was the one who set the aparoids here. He unleashes a
strange beam towards one of the towers, turning it into an aparoid! Pigma
speeds away leaving that aparoid beast to deal with you.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                          BOSS: Aparoid Spider
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                            DIFFICULTY: 4/10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

*yawn* I wish there was a remotely hard boss in this game. Oh well, at least
they're fun. This spider-like robot will spew out little aparoid enemies from
it's "mouth". They're like flies on your windshield. Quickly eliminate the
most of them. Slippy will tell you to aim for the mouth. Why so? There's an
orb located in it's mouth, and that's the only way to hurt it. It will open
it's mouth again; that's your signal drop a bomb or a couple charged shots,
then get the heck out of the way. The aparoid will emit a powerful beam which
will leave you at critical health (if not dead). If you survived the blast,
fly around the level and collect the numerous health and powerups. You can
also recieve bombs from the fly-like aparoids that the big one shoots out.
Two bombs will do the trick.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


MISSION COMPLETED


                         o------=------=------o
                         |      MISSION 5     |
 o------=------=------=------=------=------=------=------=------=------o
 | 4.05]            ASTEROID BELT: THE APAROID MENACE           [0405] |
 o------=------=------=------=------=------=------=------=------=------o

Team Star Fox enters an asteroid field, where Pigma is hiding. It's a dead
end for Pigma, and he has nowhere else to run. As Fox, you must end this wild
goose chase and put a stop to Pigma to get back the stolen Core Memory.

Proceed forwards when the level starts out. Hmmm, you will see a wreckage of
a Wolfen. Does this mean that Leon, Panther, or even Wolf himself was
destroyed in the asteroid field? Well, you won't figure out that answer
anytime soon, so continue forwards. Collect the laser which will help you out
with the asteroids. Watch out for them, you will take damage if you hit one.
Use your lasers to break them apart into smaller pieces. You can dodge the
small pieces or destroy them. You won't get any points for taking out
asteroids, though. Once you pass through, charge a shot up. Falco will zoom
by with an enemy ship on his tail. Let loose the charged shot to obliterate
the ship and save Falco. Ships in groups of three will race towards you.
Shoot down all three to recieve a group bonus and avoid damage. You can just
take out the middle guy with a charged shot, and the rest will be caught in
the explosion.

After a bit of time of blasting ships, a large winged ship will fly past you,
then return onscreen to face you. This is a big ship, so charge up shots and
release to pummel the ship. You might even want to use a bomb if you have
one. It will shoot green energy shots at you. Use a barrel roll to dodge
them, then keep using charged up lasers to destroy the winged ship. Tiny
little spiked ships will come onscreen. Destroy them; they don't even attack
you. More will come onscreen, so just take them all out to recieve a group
bonus.

*******
FLAG #1
*******

Purple spinning ships will